/var/runtime/node_modules/@aws-sdk/client-gamelift/dist-cjs
This explorer reads the filesystem of the server it runs on, so /workspace/user isn't present here. Browsing and the terminal still work against this server's own disk from /.
"use strict";var __defProp = Object.defineProperty;var __getOwnPropDesc = Object.getOwnPropertyDescriptor;var __getOwnPropNames = Object.getOwnPropertyNames;var __hasOwnProp = Object.prototype.hasOwnProperty;var __name = (target, value) => __defProp(target, "name", { value, configurable: true });var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true });};var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to;};var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); // src/index.tsvar index_exports = {};__export(index_exports, { AcceptMatchCommand: () => AcceptMatchCommand, AcceptMatchInputFilterSensitiveLog: () => AcceptMatchInputFilterSensitiveLog, AcceptanceType: () => AcceptanceType, AwsCredentialsFilterSensitiveLog: () => AwsCredentialsFilterSensitiveLog, BackfillMode: () => BackfillMode, BalancingStrategy: () => BalancingStrategy, BuildStatus: () => BuildStatus, CertificateType: () => CertificateType, ClaimGameServerCommand: () => ClaimGameServerCommand, ComparisonOperatorType: () => ComparisonOperatorType, ComputeFilterSensitiveLog: () => ComputeFilterSensitiveLog, ComputeStatus: () => ComputeStatus, ComputeType: () => ComputeType, ConflictException: () => ConflictException, ConnectionPortRangeFilterSensitiveLog: () => ConnectionPortRangeFilterSensitiveLog, ContainerDependencyCondition: () => ContainerDependencyCondition, ContainerFleetBillingType: () => ContainerFleetBillingType, ContainerFleetFilterSensitiveLog: () => ContainerFleetFilterSensitiveLog, ContainerFleetLocationStatus: () => ContainerFleetLocationStatus, ContainerFleetRemoveAttribute: () => ContainerFleetRemoveAttribute, ContainerFleetStatus: () => ContainerFleetStatus, ContainerGroupDefinitionFilterSensitiveLog: () => ContainerGroupDefinitionFilterSensitiveLog, ContainerGroupDefinitionStatus: () => ContainerGroupDefinitionStatus, ContainerGroupType: () => ContainerGroupType, ContainerMountPointAccessLevel: () => ContainerMountPointAccessLevel, ContainerOperatingSystem: () => ContainerOperatingSystem, ContainerPortConfigurationFilterSensitiveLog: () => ContainerPortConfigurationFilterSensitiveLog, ContainerPortRangeFilterSensitiveLog: () => ContainerPortRangeFilterSensitiveLog, CreateAliasCommand: () => CreateAliasCommand, CreateBuildCommand: () => CreateBuildCommand, CreateBuildOutputFilterSensitiveLog: () => CreateBuildOutputFilterSensitiveLog, CreateContainerFleetCommand: () => CreateContainerFleetCommand, CreateContainerFleetInputFilterSensitiveLog: () => CreateContainerFleetInputFilterSensitiveLog, CreateContainerFleetOutputFilterSensitiveLog: () => CreateContainerFleetOutputFilterSensitiveLog, CreateContainerGroupDefinitionCommand: () => CreateContainerGroupDefinitionCommand, CreateContainerGroupDefinitionInputFilterSensitiveLog: () => CreateContainerGroupDefinitionInputFilterSensitiveLog, CreateContainerGroupDefinitionOutputFilterSensitiveLog: () => CreateContainerGroupDefinitionOutputFilterSensitiveLog, CreateFleetCommand: () => CreateFleetCommand, CreateFleetInputFilterSensitiveLog: () => CreateFleetInputFilterSensitiveLog, CreateFleetLocationsCommand: () => CreateFleetLocationsCommand, CreateGameServerGroupCommand: () => CreateGameServerGroupCommand, CreateGameSessionCommand: () => CreateGameSessionCommand, CreateGameSessionOutputFilterSensitiveLog: () => CreateGameSessionOutputFilterSensitiveLog, CreateGameSessionQueueCommand: () => CreateGameSessionQueueCommand, CreateLocationCommand: () => CreateLocationCommand, CreateMatchmakingConfigurationCommand: () => CreateMatchmakingConfigurationCommand, CreateMatchmakingRuleSetCommand: () => CreateMatchmakingRuleSetCommand, CreatePlayerSessionCommand: () => CreatePlayerSessionCommand, CreatePlayerSessionInputFilterSensitiveLog: () => CreatePlayerSessionInputFilterSensitiveLog, CreatePlayerSessionOutputFilterSensitiveLog: () => CreatePlayerSessionOutputFilterSensitiveLog, CreatePlayerSessionsCommand: () => CreatePlayerSessionsCommand, CreatePlayerSessionsInputFilterSensitiveLog: () => CreatePlayerSessionsInputFilterSensitiveLog, CreatePlayerSessionsOutputFilterSensitiveLog: () => CreatePlayerSessionsOutputFilterSensitiveLog, CreateScriptCommand: () => CreateScriptCommand, CreateVpcPeeringAuthorizationCommand: () => CreateVpcPeeringAuthorizationCommand, CreateVpcPeeringConnectionCommand: () => CreateVpcPeeringConnectionCommand, DeleteAliasCommand: () => DeleteAliasCommand, DeleteBuildCommand: () => DeleteBuildCommand, DeleteContainerFleetCommand: () => DeleteContainerFleetCommand, DeleteContainerGroupDefinitionCommand: () => DeleteContainerGroupDefinitionCommand, DeleteFleetCommand: () => DeleteFleetCommand, DeleteFleetLocationsCommand: () => DeleteFleetLocationsCommand, DeleteGameServerGroupCommand: () => DeleteGameServerGroupCommand, DeleteGameSessionQueueCommand: () => DeleteGameSessionQueueCommand, DeleteLocationCommand: () => DeleteLocationCommand, DeleteMatchmakingConfigurationCommand: () => DeleteMatchmakingConfigurationCommand, DeleteMatchmakingRuleSetCommand: () => DeleteMatchmakingRuleSetCommand, DeleteScalingPolicyCommand: () => DeleteScalingPolicyCommand, DeleteScriptCommand: () => DeleteScriptCommand, DeleteVpcPeeringAuthorizationCommand: () => DeleteVpcPeeringAuthorizationCommand, DeleteVpcPeeringConnectionCommand: () => DeleteVpcPeeringConnectionCommand, DeploymentImpairmentStrategy: () => DeploymentImpairmentStrategy, DeploymentProtectionStrategy: () => DeploymentProtectionStrategy, DeploymentStatus: () => DeploymentStatus, DeregisterComputeCommand: () => DeregisterComputeCommand, DeregisterGameServerCommand: () => DeregisterGameServerCommand, DescribeAliasCommand: () => DescribeAliasCommand, DescribeBuildCommand: () => DescribeBuildCommand, DescribeComputeCommand: () => DescribeComputeCommand, DescribeComputeOutputFilterSensitiveLog: () => DescribeComputeOutputFilterSensitiveLog, DescribeContainerFleetCommand: () => DescribeContainerFleetCommand, DescribeContainerFleetOutputFilterSensitiveLog: () => DescribeContainerFleetOutputFilterSensitiveLog, DescribeContainerGroupDefinitionCommand: () => DescribeContainerGroupDefinitionCommand, DescribeContainerGroupDefinitionOutputFilterSensitiveLog: () => DescribeContainerGroupDefinitionOutputFilterSensitiveLog, DescribeEC2InstanceLimitsCommand: () => DescribeEC2InstanceLimitsCommand, DescribeFleetAttributesCommand: () => DescribeFleetAttributesCommand, DescribeFleetCapacityCommand: () => DescribeFleetCapacityCommand, DescribeFleetDeploymentCommand: () => DescribeFleetDeploymentCommand, DescribeFleetEventsCommand: () => DescribeFleetEventsCommand, DescribeFleetLocationAttributesCommand: () => DescribeFleetLocationAttributesCommand, DescribeFleetLocationCapacityCommand: () => DescribeFleetLocationCapacityCommand, DescribeFleetLocationUtilizationCommand: () => DescribeFleetLocationUtilizationCommand, DescribeFleetPortSettingsCommand: () => DescribeFleetPortSettingsCommand, DescribeFleetPortSettingsOutputFilterSensitiveLog: () => DescribeFleetPortSettingsOutputFilterSensitiveLog, DescribeFleetUtilizationCommand: () => DescribeFleetUtilizationCommand, DescribeGameServerCommand: () => DescribeGameServerCommand, DescribeGameServerGroupCommand: () => DescribeGameServerGroupCommand, DescribeGameServerInstancesCommand: () => DescribeGameServerInstancesCommand, DescribeGameSessionDetailsCommand: () => DescribeGameSessionDetailsCommand, DescribeGameSessionDetailsOutputFilterSensitiveLog: () => DescribeGameSessionDetailsOutputFilterSensitiveLog, DescribeGameSessionPlacementCommand: () => DescribeGameSessionPlacementCommand, DescribeGameSessionPlacementOutputFilterSensitiveLog: () => DescribeGameSessionPlacementOutputFilterSensitiveLog, DescribeGameSessionQueuesCommand: () => DescribeGameSessionQueuesCommand, DescribeGameSessionsCommand: () => DescribeGameSessionsCommand, DescribeGameSessionsOutputFilterSensitiveLog: () => DescribeGameSessionsOutputFilterSensitiveLog, DescribeInstancesCommand: () => DescribeInstancesCommand, DescribeInstancesOutputFilterSensitiveLog: () => DescribeInstancesOutputFilterSensitiveLog, DescribeMatchmakingCommand: () => DescribeMatchmakingCommand, DescribeMatchmakingConfigurationsCommand: () => DescribeMatchmakingConfigurationsCommand, DescribeMatchmakingOutputFilterSensitiveLog: () => DescribeMatchmakingOutputFilterSensitiveLog, DescribeMatchmakingRuleSetsCommand: () => DescribeMatchmakingRuleSetsCommand, DescribePlayerSessionsCommand: () => DescribePlayerSessionsCommand, DescribePlayerSessionsInputFilterSensitiveLog: () => DescribePlayerSessionsInputFilterSensitiveLog, DescribePlayerSessionsOutputFilterSensitiveLog: () => DescribePlayerSessionsOutputFilterSensitiveLog, DescribeRuntimeConfigurationCommand: () => DescribeRuntimeConfigurationCommand, DescribeScalingPoliciesCommand: () => DescribeScalingPoliciesCommand, DescribeScriptCommand: () => DescribeScriptCommand, DescribeVpcPeeringAuthorizationsCommand: () => DescribeVpcPeeringAuthorizationsCommand, DescribeVpcPeeringConnectionsCommand: () => DescribeVpcPeeringConnectionsCommand, DesiredPlayerSessionFilterSensitiveLog: () => DesiredPlayerSessionFilterSensitiveLog, EC2InstanceType: () => EC2InstanceType, EventCode: () => EventCode, FilterInstanceStatus: () => FilterInstanceStatus, FleetAction: () => FleetAction, FleetCapacityExceededException: () => FleetCapacityExceededException, FleetStatus: () => FleetStatus, FleetType: () => FleetType, FlexMatchMode: () => FlexMatchMode, GameLift: () => GameLift, GameLiftClient: () => GameLiftClient, GameLiftServiceException: () => GameLiftServiceException, GameServerClaimStatus: () => GameServerClaimStatus, GameServerContainerDefinitionFilterSensitiveLog: () => GameServerContainerDefinitionFilterSensitiveLog, GameServerContainerDefinitionInputFilterSensitiveLog: () => GameServerContainerDefinitionInputFilterSensitiveLog, GameServerGroupAction: () => GameServerGroupAction, GameServerGroupDeleteOption: () => GameServerGroupDeleteOption, GameServerGroupInstanceType: () => GameServerGroupInstanceType, GameServerGroupStatus: () => GameServerGroupStatus, GameServerHealthCheck: () => GameServerHealthCheck, GameServerInstanceStatus: () => GameServerInstanceStatus, GameServerProtectionPolicy: () => GameServerProtectionPolicy, GameServerUtilizationStatus: () => GameServerUtilizationStatus, GameSessionConnectionInfoFilterSensitiveLog: () => GameSessionConnectionInfoFilterSensitiveLog, GameSessionDetailFilterSensitiveLog: () => GameSessionDetailFilterSensitiveLog, GameSessionFilterSensitiveLog: () => GameSessionFilterSensitiveLog, GameSessionFullException: () => GameSessionFullException, GameSessionPlacementFilterSensitiveLog: () => GameSessionPlacementFilterSensitiveLog, GameSessionPlacementState: () => GameSessionPlacementState, GameSessionStatus: () => GameSessionStatus, GameSessionStatusReason: () => GameSessionStatusReason, GetComputeAccessCommand: () => GetComputeAccessCommand, GetComputeAccessOutputFilterSensitiveLog: () => GetComputeAccessOutputFilterSensitiveLog, GetComputeAuthTokenCommand: () => GetComputeAuthTokenCommand, GetGameSessionLogUrlCommand: () => GetGameSessionLogUrlCommand, GetInstanceAccessCommand: () => GetInstanceAccessCommand, GetInstanceAccessOutputFilterSensitiveLog: () => GetInstanceAccessOutputFilterSensitiveLog, IdempotentParameterMismatchException: () => IdempotentParameterMismatchException, InstanceAccessFilterSensitiveLog: () => InstanceAccessFilterSensitiveLog, InstanceCredentialsFilterSensitiveLog: () => InstanceCredentialsFilterSensitiveLog, InstanceFilterSensitiveLog: () => InstanceFilterSensitiveLog, InstanceRoleCredentialsProvider: () => InstanceRoleCredentialsProvider, InstanceStatus: () => InstanceStatus, InternalServiceException: () => InternalServiceException, InvalidFleetStatusException: () => InvalidFleetStatusException, InvalidGameSessionStatusException: () => InvalidGameSessionStatusException, InvalidRequestException: () => InvalidRequestException, IpPermissionFilterSensitiveLog: () => IpPermissionFilterSensitiveLog, IpProtocol: () => IpProtocol, LimitExceededException: () => LimitExceededException, ListAliasesCommand: () => ListAliasesCommand, ListBuildsCommand: () => ListBuildsCommand, ListComputeCommand: () => ListComputeCommand, ListComputeInputStatus: () => ListComputeInputStatus, ListComputeOutputFilterSensitiveLog: () => ListComputeOutputFilterSensitiveLog, ListContainerFleetsCommand: () => ListContainerFleetsCommand, ListContainerFleetsOutputFilterSensitiveLog: () => ListContainerFleetsOutputFilterSensitiveLog, ListContainerGroupDefinitionVersionsCommand: () => ListContainerGroupDefinitionVersionsCommand, ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog: () => ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog, ListContainerGroupDefinitionsCommand: () => ListContainerGroupDefinitionsCommand, ListContainerGroupDefinitionsOutputFilterSensitiveLog: () => ListContainerGroupDefinitionsOutputFilterSensitiveLog, ListFleetDeploymentsCommand: () => ListFleetDeploymentsCommand, ListFleetsCommand: () => ListFleetsCommand, ListGameServerGroupsCommand: () => ListGameServerGroupsCommand, ListGameServersCommand: () => ListGameServersCommand, ListLocationsCommand: () => ListLocationsCommand, ListScriptsCommand: () => ListScriptsCommand, ListTagsForResourceCommand: () => ListTagsForResourceCommand, LocationFilter: () => LocationFilter, LocationUpdateStatus: () => LocationUpdateStatus, LogDestination: () => LogDestination, MatchedPlayerSessionFilterSensitiveLog: () => MatchedPlayerSessionFilterSensitiveLog, MatchmakingConfigurationStatus: () => MatchmakingConfigurationStatus, MatchmakingTicketFilterSensitiveLog: () => MatchmakingTicketFilterSensitiveLog, MetricName: () => MetricName, NotFoundException: () => NotFoundException, NotReadyException: () => NotReadyException, OperatingSystem: () => OperatingSystem, OutOfCapacityException: () => OutOfCapacityException, PlacedPlayerSessionFilterSensitiveLog: () => PlacedPlayerSessionFilterSensitiveLog, PlacementFallbackStrategy: () => PlacementFallbackStrategy, PlayerFilterSensitiveLog: () => PlayerFilterSensitiveLog, PlayerLatencyFilterSensitiveLog: () => PlayerLatencyFilterSensitiveLog, PlayerSessionCreationPolicy: () => PlayerSessionCreationPolicy, PlayerSessionFilterSensitiveLog: () => PlayerSessionFilterSensitiveLog, PlayerSessionStatus: () => PlayerSessionStatus, PolicyType: () => PolicyType, PriorityType: () => PriorityType, ProtectionPolicy: () => ProtectionPolicy, PutScalingPolicyCommand: () => PutScalingPolicyCommand, RegisterComputeCommand: () => RegisterComputeCommand, RegisterComputeInputFilterSensitiveLog: () => RegisterComputeInputFilterSensitiveLog, RegisterComputeOutputFilterSensitiveLog: () => RegisterComputeOutputFilterSensitiveLog, RegisterGameServerCommand: () => RegisterGameServerCommand, RequestUploadCredentialsCommand: () => RequestUploadCredentialsCommand, RequestUploadCredentialsOutputFilterSensitiveLog: () => RequestUploadCredentialsOutputFilterSensitiveLog, ResolveAliasCommand: () => ResolveAliasCommand, ResumeGameServerGroupCommand: () => ResumeGameServerGroupCommand, RoutingStrategyType: () => RoutingStrategyType, ScalingAdjustmentType: () => ScalingAdjustmentType, ScalingStatusType: () => ScalingStatusType, SearchGameSessionsCommand: () => SearchGameSessionsCommand, SearchGameSessionsOutputFilterSensitiveLog: () => SearchGameSessionsOutputFilterSensitiveLog, SortOrder: () => SortOrder, StartFleetActionsCommand: () => StartFleetActionsCommand, StartGameSessionPlacementCommand: () => StartGameSessionPlacementCommand, StartGameSessionPlacementInputFilterSensitiveLog: () => StartGameSessionPlacementInputFilterSensitiveLog, StartGameSessionPlacementOutputFilterSensitiveLog: () => StartGameSessionPlacementOutputFilterSensitiveLog, StartMatchBackfillCommand: () => StartMatchBackfillCommand, StartMatchBackfillInputFilterSensitiveLog: () => StartMatchBackfillInputFilterSensitiveLog, StartMatchBackfillOutputFilterSensitiveLog: () => StartMatchBackfillOutputFilterSensitiveLog, StartMatchmakingCommand: () => StartMatchmakingCommand, StartMatchmakingInputFilterSensitiveLog: () => StartMatchmakingInputFilterSensitiveLog, StartMatchmakingOutputFilterSensitiveLog: () => StartMatchmakingOutputFilterSensitiveLog, StopFleetActionsCommand: () => StopFleetActionsCommand, StopGameSessionPlacementCommand: () => StopGameSessionPlacementCommand, StopGameSessionPlacementOutputFilterSensitiveLog: () => StopGameSessionPlacementOutputFilterSensitiveLog, StopMatchmakingCommand: () => StopMatchmakingCommand, SupportContainerDefinitionFilterSensitiveLog: () => SupportContainerDefinitionFilterSensitiveLog, SupportContainerDefinitionInputFilterSensitiveLog: () => SupportContainerDefinitionInputFilterSensitiveLog, SuspendGameServerGroupCommand: () => SuspendGameServerGroupCommand, TagResourceCommand: () => TagResourceCommand, TaggingFailedException: () => TaggingFailedException, TerminalRoutingStrategyException: () => TerminalRoutingStrategyException, TerminateGameSessionCommand: () => TerminateGameSessionCommand, TerminateGameSessionOutputFilterSensitiveLog: () => TerminateGameSessionOutputFilterSensitiveLog, TerminationMode: () => TerminationMode, UnauthorizedException: () => UnauthorizedException, UnsupportedRegionException: () => UnsupportedRegionException, UntagResourceCommand: () => UntagResourceCommand, UpdateAliasCommand: () => UpdateAliasCommand, UpdateBuildCommand: () => UpdateBuildCommand, UpdateContainerFleetCommand: () => UpdateContainerFleetCommand, UpdateContainerFleetInputFilterSensitiveLog: () => UpdateContainerFleetInputFilterSensitiveLog, UpdateContainerFleetOutputFilterSensitiveLog: () => UpdateContainerFleetOutputFilterSensitiveLog, UpdateContainerGroupDefinitionCommand: () => UpdateContainerGroupDefinitionCommand, UpdateContainerGroupDefinitionInputFilterSensitiveLog: () => UpdateContainerGroupDefinitionInputFilterSensitiveLog, UpdateContainerGroupDefinitionOutputFilterSensitiveLog: () => UpdateContainerGroupDefinitionOutputFilterSensitiveLog, UpdateFleetAttributesCommand: () => UpdateFleetAttributesCommand, UpdateFleetCapacityCommand: () => UpdateFleetCapacityCommand, UpdateFleetPortSettingsCommand: () => UpdateFleetPortSettingsCommand, UpdateFleetPortSettingsInputFilterSensitiveLog: () => UpdateFleetPortSettingsInputFilterSensitiveLog, UpdateGameServerCommand: () => UpdateGameServerCommand, UpdateGameServerGroupCommand: () => UpdateGameServerGroupCommand, UpdateGameSessionCommand: () => UpdateGameSessionCommand, UpdateGameSessionOutputFilterSensitiveLog: () => UpdateGameSessionOutputFilterSensitiveLog, UpdateGameSessionQueueCommand: () => UpdateGameSessionQueueCommand, UpdateMatchmakingConfigurationCommand: () => UpdateMatchmakingConfigurationCommand, UpdateRuntimeConfigurationCommand: () => UpdateRuntimeConfigurationCommand, UpdateScriptCommand: () => UpdateScriptCommand, ValidateMatchmakingRuleSetCommand: () => ValidateMatchmakingRuleSetCommand, __Client: () => import_smithy_client.Client, paginateDescribeFleetAttributes: () => paginateDescribeFleetAttributes, paginateDescribeFleetCapacity: () => paginateDescribeFleetCapacity, paginateDescribeFleetEvents: () => paginateDescribeFleetEvents, paginateDescribeFleetLocationAttributes: () => paginateDescribeFleetLocationAttributes, paginateDescribeFleetUtilization: () => paginateDescribeFleetUtilization, paginateDescribeGameServerInstances: () => paginateDescribeGameServerInstances, paginateDescribeGameSessionDetails: () => paginateDescribeGameSessionDetails, paginateDescribeGameSessionQueues: () => paginateDescribeGameSessionQueues, paginateDescribeGameSessions: () => paginateDescribeGameSessions, paginateDescribeInstances: () => paginateDescribeInstances, paginateDescribeMatchmakingConfigurations: () => paginateDescribeMatchmakingConfigurations, paginateDescribeMatchmakingRuleSets: () => paginateDescribeMatchmakingRuleSets, paginateDescribePlayerSessions: () => paginateDescribePlayerSessions, paginateDescribeScalingPolicies: () => paginateDescribeScalingPolicies, paginateListAliases: () => paginateListAliases, paginateListBuilds: () => paginateListBuilds, paginateListCompute: () => paginateListCompute, paginateListContainerFleets: () => paginateListContainerFleets, paginateListContainerGroupDefinitionVersions: () => paginateListContainerGroupDefinitionVersions, paginateListContainerGroupDefinitions: () => paginateListContainerGroupDefinitions, paginateListFleetDeployments: () => paginateListFleetDeployments, paginateListFleets: () => paginateListFleets, paginateListGameServerGroups: () => paginateListGameServerGroups, paginateListGameServers: () => paginateListGameServers, paginateListLocations: () => paginateListLocations, paginateListScripts: () => paginateListScripts, paginateSearchGameSessions: () => paginateSearchGameSessions});module.exports = __toCommonJS(index_exports); // src/GameLiftClient.tsvar import_middleware_host_header = require("@aws-sdk/middleware-host-header");var import_middleware_logger = require("@aws-sdk/middleware-logger");var import_middleware_recursion_detection = require("@aws-sdk/middleware-recursion-detection");var import_middleware_user_agent = require("@aws-sdk/middleware-user-agent");var import_config_resolver = require("@smithy/config-resolver");var import_core = require("@smithy/core");var import_middleware_content_length = require("@smithy/middleware-content-length");var import_middleware_endpoint = require("@smithy/middleware-endpoint");var import_middleware_retry = require("@smithy/middleware-retry"); var import_httpAuthSchemeProvider = require("./auth/httpAuthSchemeProvider"); // src/endpoint/EndpointParameters.tsvar resolveClientEndpointParameters = /* @__PURE__ */ __name((options) => { return Object.assign(options, { useDualstackEndpoint: options.useDualstackEndpoint ?? false, useFipsEndpoint: options.useFipsEndpoint ?? false, defaultSigningName: "gamelift" });}, "resolveClientEndpointParameters");var commonParams = { UseFIPS: { type: "builtInParams", name: "useFipsEndpoint" }, Endpoint: { type: "builtInParams", name: "endpoint" }, Region: { type: "builtInParams", name: "region" }, UseDualStack: { type: "builtInParams", name: "useDualstackEndpoint" }}; // src/GameLiftClient.tsvar import_runtimeConfig = require("././runtimeConfig"); // src/runtimeExtensions.tsvar import_region_config_resolver = require("@aws-sdk/region-config-resolver");var import_protocol_http = require("@smithy/protocol-http");var import_smithy_client = require("@smithy/smithy-client"); // src/auth/httpAuthExtensionConfiguration.tsvar getHttpAuthExtensionConfiguration = /* @__PURE__ */ __name((runtimeConfig) => { const _httpAuthSchemes = runtimeConfig.httpAuthSchemes; let _httpAuthSchemeProvider = runtimeConfig.httpAuthSchemeProvider; let _credentials = runtimeConfig.credentials; return { setHttpAuthScheme(httpAuthScheme) { const index = _httpAuthSchemes.findIndex((scheme) => scheme.schemeId === httpAuthScheme.schemeId); if (index === -1) { _httpAuthSchemes.push(httpAuthScheme); } else { _httpAuthSchemes.splice(index, 1, httpAuthScheme); } }, httpAuthSchemes() { return _httpAuthSchemes; }, setHttpAuthSchemeProvider(httpAuthSchemeProvider) { _httpAuthSchemeProvider = httpAuthSchemeProvider; }, httpAuthSchemeProvider() { return _httpAuthSchemeProvider; }, setCredentials(credentials) { _credentials = credentials; }, credentials() { return _credentials; } };}, "getHttpAuthExtensionConfiguration");var resolveHttpAuthRuntimeConfig = /* @__PURE__ */ __name((config) => { return { httpAuthSchemes: config.httpAuthSchemes(), httpAuthSchemeProvider: config.httpAuthSchemeProvider(), credentials: config.credentials() };}, "resolveHttpAuthRuntimeConfig"); // src/runtimeExtensions.tsvar resolveRuntimeExtensions = /* @__PURE__ */ __name((runtimeConfig, extensions) => { const extensionConfiguration = Object.assign( (0, import_region_config_resolver.getAwsRegionExtensionConfiguration)(runtimeConfig), (0, import_smithy_client.getDefaultExtensionConfiguration)(runtimeConfig), (0, import_protocol_http.getHttpHandlerExtensionConfiguration)(runtimeConfig), getHttpAuthExtensionConfiguration(runtimeConfig) ); extensions.forEach((extension) => extension.configure(extensionConfiguration)); return Object.assign( runtimeConfig, (0, import_region_config_resolver.resolveAwsRegionExtensionConfiguration)(extensionConfiguration), (0, import_smithy_client.resolveDefaultRuntimeConfig)(extensionConfiguration), (0, import_protocol_http.resolveHttpHandlerRuntimeConfig)(extensionConfiguration), resolveHttpAuthRuntimeConfig(extensionConfiguration) );}, "resolveRuntimeExtensions"); // src/GameLiftClient.tsvar GameLiftClient = class extends import_smithy_client.Client { static { __name(this, "GameLiftClient"); } /** * The resolved configuration of GameLiftClient class. This is resolved and normalized from the {@link GameLiftClientConfig | constructor configuration interface}. */ config; constructor(...[configuration]) { const _config_0 = (0, import_runtimeConfig.getRuntimeConfig)(configuration || {}); super(_config_0); this.initConfig = _config_0; const _config_1 = resolveClientEndpointParameters(_config_0); const _config_2 = (0, import_middleware_user_agent.resolveUserAgentConfig)(_config_1); const _config_3 = (0, import_middleware_retry.resolveRetryConfig)(_config_2); const _config_4 = (0, import_config_resolver.resolveRegionConfig)(_config_3); const _config_5 = (0, import_middleware_host_header.resolveHostHeaderConfig)(_config_4); const _config_6 = (0, import_middleware_endpoint.resolveEndpointConfig)(_config_5); const _config_7 = (0, import_httpAuthSchemeProvider.resolveHttpAuthSchemeConfig)(_config_6); const _config_8 = resolveRuntimeExtensions(_config_7, configuration?.extensions || []); this.config = _config_8; this.middlewareStack.use((0, import_middleware_user_agent.getUserAgentPlugin)(this.config)); this.middlewareStack.use((0, import_middleware_retry.getRetryPlugin)(this.config)); this.middlewareStack.use((0, import_middleware_content_length.getContentLengthPlugin)(this.config)); this.middlewareStack.use((0, import_middleware_host_header.getHostHeaderPlugin)(this.config)); this.middlewareStack.use((0, import_middleware_logger.getLoggerPlugin)(this.config)); this.middlewareStack.use((0, import_middleware_recursion_detection.getRecursionDetectionPlugin)(this.config)); this.middlewareStack.use( (0, import_core.getHttpAuthSchemeEndpointRuleSetPlugin)(this.config, { httpAuthSchemeParametersProvider: import_httpAuthSchemeProvider.defaultGameLiftHttpAuthSchemeParametersProvider, identityProviderConfigProvider: /* @__PURE__ */ __name(async (config) => new import_core.DefaultIdentityProviderConfig({ "aws.auth#sigv4": config.credentials }), "identityProviderConfigProvider") }) ); this.middlewareStack.use((0, import_core.getHttpSigningPlugin)(this.config)); } /** * Destroy underlying resources, like sockets. It's usually not necessary to do this. * However in Node.js, it's best to explicitly shut down the client's agent when it is no longer needed. * Otherwise, sockets might stay open for quite a long time before the server terminates them. */ destroy() { super.destroy(); }}; // src/GameLift.ts // src/commands/AcceptMatchCommand.ts var import_middleware_serde = require("@smithy/middleware-serde"); // src/models/models_0.ts // src/models/GameLiftServiceException.ts var GameLiftServiceException = class _GameLiftServiceException extends import_smithy_client.ServiceException { static { __name(this, "GameLiftServiceException"); } /** * @internal */ constructor(options) { super(options); Object.setPrototypeOf(this, _GameLiftServiceException.prototype); }}; // src/models/models_0.tsvar AcceptanceType = { ACCEPT: "ACCEPT", REJECT: "REJECT"};var InternalServiceException = class _InternalServiceException extends GameLiftServiceException { static { __name(this, "InternalServiceException"); } name = "InternalServiceException"; $fault = "server"; Message; /** * @internal */ constructor(opts) { super({ name: "InternalServiceException", $fault: "server", ...opts }); Object.setPrototypeOf(this, _InternalServiceException.prototype); this.Message = opts.Message; }};var InvalidRequestException = class _InvalidRequestException extends GameLiftServiceException { static { __name(this, "InvalidRequestException"); } name = "InvalidRequestException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "InvalidRequestException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _InvalidRequestException.prototype); this.Message = opts.Message; }};var NotFoundException = class _NotFoundException extends GameLiftServiceException { static { __name(this, "NotFoundException"); } name = "NotFoundException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "NotFoundException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _NotFoundException.prototype); this.Message = opts.Message; }};var UnsupportedRegionException = class _UnsupportedRegionException extends GameLiftServiceException { static { __name(this, "UnsupportedRegionException"); } name = "UnsupportedRegionException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "UnsupportedRegionException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _UnsupportedRegionException.prototype); this.Message = opts.Message; }};var RoutingStrategyType = { SIMPLE: "SIMPLE", TERMINAL: "TERMINAL"};var BackfillMode = { AUTOMATIC: "AUTOMATIC", MANUAL: "MANUAL"};var BalancingStrategy = { ON_DEMAND_ONLY: "ON_DEMAND_ONLY", SPOT_ONLY: "SPOT_ONLY", SPOT_PREFERRED: "SPOT_PREFERRED"};var OperatingSystem = { AMAZON_LINUX: "AMAZON_LINUX", AMAZON_LINUX_2: "AMAZON_LINUX_2", AMAZON_LINUX_2023: "AMAZON_LINUX_2023", WINDOWS_2012: "WINDOWS_2012", WINDOWS_2016: "WINDOWS_2016"};var BuildStatus = { FAILED: "FAILED", INITIALIZED: "INITIALIZED", READY: "READY"};var CertificateType = { Disabled: "DISABLED", Generated: "GENERATED"};var FilterInstanceStatus = { ACTIVE: "ACTIVE", DRAINING: "DRAINING"};var GameServerClaimStatus = { CLAIMED: "CLAIMED"};var GameServerUtilizationStatus = { AVAILABLE: "AVAILABLE", UTILIZED: "UTILIZED"};var ConflictException = class _ConflictException extends GameLiftServiceException { static { __name(this, "ConflictException"); } name = "ConflictException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "ConflictException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _ConflictException.prototype); this.Message = opts.Message; }};var OutOfCapacityException = class _OutOfCapacityException extends GameLiftServiceException { static { __name(this, "OutOfCapacityException"); } name = "OutOfCapacityException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "OutOfCapacityException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _OutOfCapacityException.prototype); this.Message = opts.Message; }};var UnauthorizedException = class _UnauthorizedException extends GameLiftServiceException { static { __name(this, "UnauthorizedException"); } name = "UnauthorizedException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "UnauthorizedException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _UnauthorizedException.prototype); this.Message = opts.Message; }};var ComparisonOperatorType = { GreaterThanOrEqualToThreshold: "GreaterThanOrEqualToThreshold", GreaterThanThreshold: "GreaterThanThreshold", LessThanOrEqualToThreshold: "LessThanOrEqualToThreshold", LessThanThreshold: "LessThanThreshold"};var ComputeStatus = { ACTIVE: "ACTIVE", IMPAIRED: "IMPAIRED", PENDING: "PENDING", TERMINATING: "TERMINATING"};var EC2InstanceType = { c3_2xlarge: "c3.2xlarge", c3_4xlarge: "c3.4xlarge", c3_8xlarge: "c3.8xlarge", c3_large: "c3.large", c3_xlarge: "c3.xlarge", c4_2xlarge: "c4.2xlarge", c4_4xlarge: "c4.4xlarge", c4_8xlarge: "c4.8xlarge", c4_large: "c4.large", c4_xlarge: "c4.xlarge", c5_12xlarge: "c5.12xlarge", c5_18xlarge: "c5.18xlarge", c5_24xlarge: "c5.24xlarge", c5_2xlarge: "c5.2xlarge", c5_4xlarge: "c5.4xlarge", c5_9xlarge: "c5.9xlarge", c5_large: "c5.large", c5_xlarge: "c5.xlarge", c5a_12xlarge: "c5a.12xlarge", c5a_16xlarge: "c5a.16xlarge", c5a_24xlarge: "c5a.24xlarge", c5a_2xlarge: "c5a.2xlarge", c5a_4xlarge: "c5a.4xlarge", c5a_8xlarge: "c5a.8xlarge", c5a_large: "c5a.large", c5a_xlarge: "c5a.xlarge", c5ad_12xlarge: "c5ad.12xlarge", c5ad_16xlarge: "c5ad.16xlarge", c5ad_24xlarge: "c5ad.24xlarge", c5ad_2xlarge: "c5ad.2xlarge", c5ad_4xlarge: "c5ad.4xlarge", c5ad_8xlarge: "c5ad.8xlarge", c5ad_large: "c5ad.large", c5ad_xlarge: "c5ad.xlarge", c5d_12xlarge: "c5d.12xlarge", c5d_18xlarge: "c5d.18xlarge", c5d_24xlarge: "c5d.24xlarge", c5d_2xlarge: "c5d.2xlarge", c5d_4xlarge: "c5d.4xlarge", c5d_9xlarge: "c5d.9xlarge", c5d_large: "c5d.large", c5d_xlarge: "c5d.xlarge", c5n_18xlarge: "c5n.18xlarge", c5n_2xlarge: "c5n.2xlarge", c5n_4xlarge: "c5n.4xlarge", c5n_9xlarge: "c5n.9xlarge", c5n_large: "c5n.large", c5n_xlarge: "c5n.xlarge", c6a_12xlarge: "c6a.12xlarge", c6a_16xlarge: "c6a.16xlarge", c6a_24xlarge: "c6a.24xlarge", c6a_2xlarge: "c6a.2xlarge", c6a_32xlarge: "c6a.32xlarge", c6a_48xlarge: "c6a.48xlarge", c6a_4xlarge: "c6a.4xlarge", c6a_8xlarge: "c6a.8xlarge", c6a_large: "c6a.large", c6a_xlarge: "c6a.xlarge", c6g_12xlarge: "c6g.12xlarge", c6g_16xlarge: "c6g.16xlarge", c6g_2xlarge: "c6g.2xlarge", c6g_4xlarge: "c6g.4xlarge", c6g_8xlarge: "c6g.8xlarge", c6g_large: "c6g.large", c6g_medium: "c6g.medium", c6g_xlarge: "c6g.xlarge", c6gd_12xlarge: "c6gd.12xlarge", c6gd_16xlarge: "c6gd.16xlarge", c6gd_2xlarge: "c6gd.2xlarge", c6gd_4xlarge: "c6gd.4xlarge", c6gd_8xlarge: "c6gd.8xlarge", c6gd_large: "c6gd.large", c6gd_medium: "c6gd.medium", c6gd_xlarge: "c6gd.xlarge", c6gn_12xlarge: "c6gn.12xlarge", c6gn_16xlarge: "c6gn.16xlarge", c6gn_2xlarge: "c6gn.2xlarge", c6gn_4xlarge: "c6gn.4xlarge", c6gn_8xlarge: "c6gn.8xlarge", c6gn_large: "c6gn.large", c6gn_medium: "c6gn.medium", c6gn_xlarge: "c6gn.xlarge", c6i_12xlarge: "c6i.12xlarge", c6i_16xlarge: "c6i.16xlarge", c6i_24xlarge: "c6i.24xlarge", c6i_2xlarge: "c6i.2xlarge", c6i_32xlarge: "c6i.32xlarge", c6i_4xlarge: "c6i.4xlarge", c6i_8xlarge: "c6i.8xlarge", c6i_large: "c6i.large", c6i_xlarge: "c6i.xlarge", c6id_12xlarge: "c6id.12xlarge", c6id_16xlarge: "c6id.16xlarge", c6id_24xlarge: "c6id.24xlarge", c6id_2xlarge: "c6id.2xlarge", c6id_32xlarge: "c6id.32xlarge", c6id_4xlarge: "c6id.4xlarge", c6id_8xlarge: "c6id.8xlarge", c6id_large: "c6id.large", c6id_xlarge: "c6id.xlarge", c6in_12xlarge: "c6in.12xlarge", c6in_16xlarge: "c6in.16xlarge", c6in_24xlarge: "c6in.24xlarge", c6in_2xlarge: "c6in.2xlarge", c6in_32xlarge: "c6in.32xlarge", c6in_4xlarge: "c6in.4xlarge", c6in_8xlarge: "c6in.8xlarge", c6in_large: "c6in.large", c6in_xlarge: "c6in.xlarge", c7a_12xlarge: "c7a.12xlarge", c7a_16xlarge: "c7a.16xlarge", c7a_24xlarge: "c7a.24xlarge", c7a_2xlarge: "c7a.2xlarge", c7a_32xlarge: "c7a.32xlarge", c7a_48xlarge: "c7a.48xlarge", c7a_4xlarge: "c7a.4xlarge", c7a_8xlarge: "c7a.8xlarge", c7a_large: "c7a.large", c7a_medium: "c7a.medium", c7a_xlarge: "c7a.xlarge", c7g_12xlarge: "c7g.12xlarge", c7g_16xlarge: "c7g.16xlarge", c7g_2xlarge: "c7g.2xlarge", c7g_4xlarge: "c7g.4xlarge", c7g_8xlarge: "c7g.8xlarge", c7g_large: "c7g.large", c7g_medium: "c7g.medium", c7g_xlarge: "c7g.xlarge", c7gd_12xlarge: "c7gd.12xlarge", c7gd_16xlarge: "c7gd.16xlarge", c7gd_2xlarge: "c7gd.2xlarge", c7gd_4xlarge: "c7gd.4xlarge", c7gd_8xlarge: "c7gd.8xlarge", c7gd_large: "c7gd.large", c7gd_medium: "c7gd.medium", c7gd_xlarge: "c7gd.xlarge", c7gn_12xlarge: "c7gn.12xlarge", c7gn_16xlarge: "c7gn.16xlarge", c7gn_2xlarge: "c7gn.2xlarge", c7gn_4xlarge: "c7gn.4xlarge", c7gn_8xlarge: "c7gn.8xlarge", c7gn_large: "c7gn.large", c7gn_medium: "c7gn.medium", c7gn_xlarge: "c7gn.xlarge", c7i_12xlarge: "c7i.12xlarge", c7i_16xlarge: "c7i.16xlarge", c7i_24xlarge: "c7i.24xlarge", c7i_2xlarge: "c7i.2xlarge", c7i_48xlarge: "c7i.48xlarge", c7i_4xlarge: "c7i.4xlarge", c7i_8xlarge: "c7i.8xlarge", c7i_large: "c7i.large", c7i_xlarge: "c7i.xlarge", c8g_12xlarge: "c8g.12xlarge", c8g_16xlarge: "c8g.16xlarge", c8g_24xlarge: "c8g.24xlarge", c8g_2xlarge: "c8g.2xlarge", c8g_48xlarge: "c8g.48xlarge", c8g_4xlarge: "c8g.4xlarge", c8g_8xlarge: "c8g.8xlarge", c8g_large: "c8g.large", c8g_medium: "c8g.medium", c8g_xlarge: "c8g.xlarge", g5g_16xlarge: "g5g.16xlarge", g5g_2xlarge: "g5g.2xlarge", g5g_4xlarge: "g5g.4xlarge", g5g_8xlarge: "g5g.8xlarge", g5g_xlarge: "g5g.xlarge", m3_2xlarge: "m3.2xlarge", m3_large: "m3.large", m3_medium: "m3.medium", m3_xlarge: "m3.xlarge", m4_10xlarge: "m4.10xlarge", m4_16xlarge: "m4.16xlarge", m4_2xlarge: "m4.2xlarge", m4_4xlarge: "m4.4xlarge", m4_large: "m4.large", m4_xlarge: "m4.xlarge", m5_12xlarge: "m5.12xlarge", m5_16xlarge: "m5.16xlarge", m5_24xlarge: "m5.24xlarge", m5_2xlarge: "m5.2xlarge", m5_4xlarge: "m5.4xlarge", m5_8xlarge: "m5.8xlarge", m5_large: "m5.large", m5_xlarge: "m5.xlarge", m5a_12xlarge: "m5a.12xlarge", m5a_16xlarge: "m5a.16xlarge", m5a_24xlarge: "m5a.24xlarge", m5a_2xlarge: "m5a.2xlarge", m5a_4xlarge: "m5a.4xlarge", m5a_8xlarge: "m5a.8xlarge", m5a_large: "m5a.large", m5a_xlarge: "m5a.xlarge", m5ad_12xlarge: "m5ad.12xlarge", m5ad_16xlarge: "m5ad.16xlarge", m5ad_24xlarge: "m5ad.24xlarge", m5ad_2xlarge: "m5ad.2xlarge", m5ad_4xlarge: "m5ad.4xlarge", m5ad_8xlarge: "m5ad.8xlarge", m5ad_large: "m5ad.large", m5ad_xlarge: "m5ad.xlarge", m5d_12xlarge: "m5d.12xlarge", m5d_16xlarge: "m5d.16xlarge", m5d_24xlarge: "m5d.24xlarge", m5d_2xlarge: "m5d.2xlarge", m5d_4xlarge: "m5d.4xlarge", m5d_8xlarge: "m5d.8xlarge", m5d_large: "m5d.large", m5d_xlarge: "m5d.xlarge", m5dn_12xlarge: "m5dn.12xlarge", m5dn_16xlarge: "m5dn.16xlarge", m5dn_24xlarge: "m5dn.24xlarge", m5dn_2xlarge: "m5dn.2xlarge", m5dn_4xlarge: "m5dn.4xlarge", m5dn_8xlarge: "m5dn.8xlarge", m5dn_large: "m5dn.large", m5dn_xlarge: "m5dn.xlarge", m5n_12xlarge: "m5n.12xlarge", m5n_16xlarge: "m5n.16xlarge", m5n_24xlarge: "m5n.24xlarge", m5n_2xlarge: "m5n.2xlarge", m5n_4xlarge: "m5n.4xlarge", m5n_8xlarge: "m5n.8xlarge", m5n_large: "m5n.large", m5n_xlarge: "m5n.xlarge", m6a_12xlarge: "m6a.12xlarge", m6a_16xlarge: "m6a.16xlarge", m6a_24xlarge: "m6a.24xlarge", m6a_2xlarge: "m6a.2xlarge", m6a_32xlarge: "m6a.32xlarge", m6a_48xlarge: "m6a.48xlarge", m6a_4xlarge: "m6a.4xlarge", m6a_8xlarge: "m6a.8xlarge", m6a_large: "m6a.large", m6a_xlarge: "m6a.xlarge", m6g_12xlarge: "m6g.12xlarge", m6g_16xlarge: "m6g.16xlarge", m6g_2xlarge: "m6g.2xlarge", m6g_4xlarge: "m6g.4xlarge", m6g_8xlarge: "m6g.8xlarge", m6g_large: "m6g.large", m6g_medium: "m6g.medium", m6g_xlarge: "m6g.xlarge", m6gd_12xlarge: "m6gd.12xlarge", m6gd_16xlarge: "m6gd.16xlarge", m6gd_2xlarge: "m6gd.2xlarge", m6gd_4xlarge: "m6gd.4xlarge", m6gd_8xlarge: "m6gd.8xlarge", m6gd_large: "m6gd.large", m6gd_medium: "m6gd.medium", m6gd_xlarge: "m6gd.xlarge", m6i_12xlarge: "m6i.12xlarge", m6i_16xlarge: "m6i.16xlarge", m6i_24xlarge: "m6i.24xlarge", m6i_2xlarge: "m6i.2xlarge", m6i_32xlarge: "m6i.32xlarge", m6i_4xlarge: "m6i.4xlarge", m6i_8xlarge: "m6i.8xlarge", m6i_large: "m6i.large", m6i_xlarge: "m6i.xlarge", m6id_12xlarge: "m6id.12xlarge", m6id_16xlarge: "m6id.16xlarge", m6id_24xlarge: "m6id.24xlarge", m6id_2xlarge: "m6id.2xlarge", m6id_32xlarge: "m6id.32xlarge", m6id_4xlarge: "m6id.4xlarge", m6id_8xlarge: "m6id.8xlarge", m6id_large: "m6id.large", m6id_xlarge: "m6id.xlarge", m6idn_12xlarge: "m6idn.12xlarge", m6idn_16xlarge: "m6idn.16xlarge", m6idn_24xlarge: "m6idn.24xlarge", m6idn_2xlarge: "m6idn.2xlarge", m6idn_32xlarge: "m6idn.32xlarge", m6idn_4xlarge: "m6idn.4xlarge", m6idn_8xlarge: "m6idn.8xlarge", m6idn_large: "m6idn.large", m6idn_xlarge: "m6idn.xlarge", m6in_12xlarge: "m6in.12xlarge", m6in_16xlarge: "m6in.16xlarge", m6in_24xlarge: "m6in.24xlarge", m6in_2xlarge: "m6in.2xlarge", m6in_32xlarge: "m6in.32xlarge", m6in_4xlarge: "m6in.4xlarge", m6in_8xlarge: "m6in.8xlarge", m6in_large: "m6in.large", m6in_xlarge: "m6in.xlarge", m7a_12xlarge: "m7a.12xlarge", m7a_16xlarge: "m7a.16xlarge", m7a_24xlarge: "m7a.24xlarge", m7a_2xlarge: "m7a.2xlarge", m7a_32xlarge: "m7a.32xlarge", m7a_48xlarge: "m7a.48xlarge", m7a_4xlarge: "m7a.4xlarge", m7a_8xlarge: "m7a.8xlarge", m7a_large: "m7a.large", m7a_medium: "m7a.medium", m7a_xlarge: "m7a.xlarge", m7g_12xlarge: "m7g.12xlarge", m7g_16xlarge: "m7g.16xlarge", m7g_2xlarge: "m7g.2xlarge", m7g_4xlarge: "m7g.4xlarge", m7g_8xlarge: "m7g.8xlarge", m7g_large: "m7g.large", m7g_medium: "m7g.medium", m7g_xlarge: "m7g.xlarge", m7gd_12xlarge: "m7gd.12xlarge", m7gd_16xlarge: "m7gd.16xlarge", m7gd_2xlarge: "m7gd.2xlarge", m7gd_4xlarge: "m7gd.4xlarge", m7gd_8xlarge: "m7gd.8xlarge", m7gd_large: "m7gd.large", m7gd_medium: "m7gd.medium", m7gd_xlarge: "m7gd.xlarge", m7i_12xlarge: "m7i.12xlarge", m7i_16xlarge: "m7i.16xlarge", m7i_24xlarge: "m7i.24xlarge", m7i_2xlarge: "m7i.2xlarge", m7i_48xlarge: "m7i.48xlarge", m7i_4xlarge: "m7i.4xlarge", m7i_8xlarge: "m7i.8xlarge", m7i_large: "m7i.large", m7i_xlarge: "m7i.xlarge", m8g_12xlarge: "m8g.12xlarge", m8g_16xlarge: "m8g.16xlarge", m8g_24xlarge: "m8g.24xlarge", m8g_2xlarge: "m8g.2xlarge", m8g_48xlarge: "m8g.48xlarge", m8g_4xlarge: "m8g.4xlarge", m8g_8xlarge: "m8g.8xlarge", m8g_large: "m8g.large", m8g_medium: "m8g.medium", m8g_xlarge: "m8g.xlarge", r3_2xlarge: "r3.2xlarge", r3_4xlarge: "r3.4xlarge", r3_8xlarge: "r3.8xlarge", r3_large: "r3.large", r3_xlarge: "r3.xlarge", r4_16xlarge: "r4.16xlarge", r4_2xlarge: "r4.2xlarge", r4_4xlarge: "r4.4xlarge", r4_8xlarge: "r4.8xlarge", r4_large: "r4.large", r4_xlarge: "r4.xlarge", r5_12xlarge: "r5.12xlarge", r5_16xlarge: "r5.16xlarge", r5_24xlarge: "r5.24xlarge", r5_2xlarge: "r5.2xlarge", r5_4xlarge: "r5.4xlarge", r5_8xlarge: "r5.8xlarge", r5_large: "r5.large", r5_xlarge: "r5.xlarge", r5a_12xlarge: "r5a.12xlarge", r5a_16xlarge: "r5a.16xlarge", r5a_24xlarge: "r5a.24xlarge", r5a_2xlarge: "r5a.2xlarge", r5a_4xlarge: "r5a.4xlarge", r5a_8xlarge: "r5a.8xlarge", r5a_large: "r5a.large", r5a_xlarge: "r5a.xlarge", r5ad_12xlarge: "r5ad.12xlarge", r5ad_16xlarge: "r5ad.16xlarge", r5ad_24xlarge: "r5ad.24xlarge", r5ad_2xlarge: "r5ad.2xlarge", r5ad_4xlarge: "r5ad.4xlarge", r5ad_8xlarge: "r5ad.8xlarge", r5ad_large: "r5ad.large", r5ad_xlarge: "r5ad.xlarge", r5d_12xlarge: "r5d.12xlarge", r5d_16xlarge: "r5d.16xlarge", r5d_24xlarge: "r5d.24xlarge", r5d_2xlarge: "r5d.2xlarge", r5d_4xlarge: "r5d.4xlarge", r5d_8xlarge: "r5d.8xlarge", r5d_large: "r5d.large", r5d_xlarge: "r5d.xlarge", r5dn_12xlarge: "r5dn.12xlarge", r5dn_16xlarge: "r5dn.16xlarge", r5dn_24xlarge: "r5dn.24xlarge", r5dn_2xlarge: "r5dn.2xlarge", r5dn_4xlarge: "r5dn.4xlarge", r5dn_8xlarge: "r5dn.8xlarge", r5dn_large: "r5dn.large", r5dn_xlarge: "r5dn.xlarge", r5n_12xlarge: "r5n.12xlarge", r5n_16xlarge: "r5n.16xlarge", r5n_24xlarge: "r5n.24xlarge", r5n_2xlarge: "r5n.2xlarge", r5n_4xlarge: "r5n.4xlarge", r5n_8xlarge: "r5n.8xlarge", r5n_large: "r5n.large", r5n_xlarge: "r5n.xlarge", r6a_12xlarge: "r6a.12xlarge", r6a_16xlarge: "r6a.16xlarge", r6a_24xlarge: "r6a.24xlarge", r6a_2xlarge: "r6a.2xlarge", r6a_32xlarge: "r6a.32xlarge", r6a_48xlarge: "r6a.48xlarge", r6a_4xlarge: "r6a.4xlarge", r6a_8xlarge: "r6a.8xlarge", r6a_large: "r6a.large", r6a_xlarge: "r6a.xlarge", r6g_12xlarge: "r6g.12xlarge", r6g_16xlarge: "r6g.16xlarge", r6g_2xlarge: "r6g.2xlarge", r6g_4xlarge: "r6g.4xlarge", r6g_8xlarge: "r6g.8xlarge", r6g_large: "r6g.large", r6g_medium: "r6g.medium", r6g_xlarge: "r6g.xlarge", r6gd_12xlarge: "r6gd.12xlarge", r6gd_16xlarge: "r6gd.16xlarge", r6gd_2xlarge: "r6gd.2xlarge", r6gd_4xlarge: "r6gd.4xlarge", r6gd_8xlarge: "r6gd.8xlarge", r6gd_large: "r6gd.large", r6gd_medium: "r6gd.medium", r6gd_xlarge: "r6gd.xlarge", r6i_12xlarge: "r6i.12xlarge", r6i_16xlarge: "r6i.16xlarge", r6i_24xlarge: "r6i.24xlarge", r6i_2xlarge: "r6i.2xlarge", r6i_32xlarge: "r6i.32xlarge", r6i_4xlarge: "r6i.4xlarge", r6i_8xlarge: "r6i.8xlarge", r6i_large: "r6i.large", r6i_xlarge: "r6i.xlarge", r6id_12xlarge: "r6id.12xlarge", r6id_16xlarge: "r6id.16xlarge", r6id_24xlarge: "r6id.24xlarge", r6id_2xlarge: "r6id.2xlarge", r6id_32xlarge: "r6id.32xlarge", r6id_4xlarge: "r6id.4xlarge", r6id_8xlarge: "r6id.8xlarge", r6id_large: "r6id.large", r6id_xlarge: "r6id.xlarge", r6idn_12xlarge: "r6idn.12xlarge", r6idn_16xlarge: "r6idn.16xlarge", r6idn_24xlarge: "r6idn.24xlarge", r6idn_2xlarge: "r6idn.2xlarge", r6idn_32xlarge: "r6idn.32xlarge", r6idn_4xlarge: "r6idn.4xlarge", r6idn_8xlarge: "r6idn.8xlarge", r6idn_large: "r6idn.large", r6idn_xlarge: "r6idn.xlarge", r6in_12xlarge: "r6in.12xlarge", r6in_16xlarge: "r6in.16xlarge", r6in_24xlarge: "r6in.24xlarge", r6in_2xlarge: "r6in.2xlarge", r6in_32xlarge: "r6in.32xlarge", r6in_4xlarge: "r6in.4xlarge", r6in_8xlarge: "r6in.8xlarge", r6in_large: "r6in.large", r6in_xlarge: "r6in.xlarge", r7a_12xlarge: "r7a.12xlarge", r7a_16xlarge: "r7a.16xlarge", r7a_24xlarge: "r7a.24xlarge", r7a_2xlarge: "r7a.2xlarge", r7a_32xlarge: "r7a.32xlarge", r7a_48xlarge: "r7a.48xlarge", r7a_4xlarge: "r7a.4xlarge", r7a_8xlarge: "r7a.8xlarge", r7a_large: "r7a.large", r7a_medium: "r7a.medium", r7a_xlarge: "r7a.xlarge", r7g_12xlarge: "r7g.12xlarge", r7g_16xlarge: "r7g.16xlarge", r7g_2xlarge: "r7g.2xlarge", r7g_4xlarge: "r7g.4xlarge", r7g_8xlarge: "r7g.8xlarge", r7g_large: "r7g.large", r7g_medium: "r7g.medium", r7g_xlarge: "r7g.xlarge", r7gd_12xlarge: "r7gd.12xlarge", r7gd_16xlarge: "r7gd.16xlarge", r7gd_2xlarge: "r7gd.2xlarge", r7gd_4xlarge: "r7gd.4xlarge", r7gd_8xlarge: "r7gd.8xlarge", r7gd_large: "r7gd.large", r7gd_medium: "r7gd.medium", r7gd_xlarge: "r7gd.xlarge", r7i_12xlarge: "r7i.12xlarge", r7i_16xlarge: "r7i.16xlarge", r7i_24xlarge: "r7i.24xlarge", r7i_2xlarge: "r7i.2xlarge", r7i_48xlarge: "r7i.48xlarge", r7i_4xlarge: "r7i.4xlarge", r7i_8xlarge: "r7i.8xlarge", r7i_large: "r7i.large", r7i_xlarge: "r7i.xlarge", r8g_12xlarge: "r8g.12xlarge", r8g_16xlarge: "r8g.16xlarge", r8g_24xlarge: "r8g.24xlarge", r8g_2xlarge: "r8g.2xlarge", r8g_48xlarge: "r8g.48xlarge", r8g_4xlarge: "r8g.4xlarge", r8g_8xlarge: "r8g.8xlarge", r8g_large: "r8g.large", r8g_medium: "r8g.medium", r8g_xlarge: "r8g.xlarge", t2_large: "t2.large", t2_medium: "t2.medium", t2_micro: "t2.micro", t2_small: "t2.small"};var ComputeType = { ANYWHERE: "ANYWHERE", EC2: "EC2"};var ContainerDependencyCondition = { COMPLETE: "COMPLETE", HEALTHY: "HEALTHY", START: "START", SUCCESS: "SUCCESS"};var ContainerFleetBillingType = { ON_DEMAND: "ON_DEMAND", SPOT: "SPOT"};var IpProtocol = { TCP: "TCP", UDP: "UDP"};var ContainerFleetLocationStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", CREATED: "CREATED", CREATING: "CREATING", DELETING: "DELETING", PENDING: "PENDING", UPDATING: "UPDATING"};var LogDestination = { CLOUDWATCH: "CLOUDWATCH", NONE: "NONE", S3: "S3"};var ProtectionPolicy = { FullProtection: "FullProtection", NoProtection: "NoProtection"};var ContainerFleetStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", CREATED: "CREATED", CREATING: "CREATING", DELETING: "DELETING", PENDING: "PENDING", UPDATING: "UPDATING"};var ContainerFleetRemoveAttribute = { PER_INSTANCE_CONTAINER_GROUP_DEFINITION: "PER_INSTANCE_CONTAINER_GROUP_DEFINITION"};var ContainerGroupType = { GAME_SERVER: "GAME_SERVER", PER_INSTANCE: "PER_INSTANCE"};var ContainerMountPointAccessLevel = { READ_AND_WRITE: "READ_AND_WRITE", READ_ONLY: "READ_ONLY"};var ContainerOperatingSystem = { AMAZON_LINUX_2023: "AMAZON_LINUX_2023"};var ContainerGroupDefinitionStatus = { COPYING: "COPYING", FAILED: "FAILED", READY: "READY"};var LimitExceededException = class _LimitExceededException extends GameLiftServiceException { static { __name(this, "LimitExceededException"); } name = "LimitExceededException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "LimitExceededException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _LimitExceededException.prototype); this.Message = opts.Message; }};var TaggingFailedException = class _TaggingFailedException extends GameLiftServiceException { static { __name(this, "TaggingFailedException"); } name = "TaggingFailedException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "TaggingFailedException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _TaggingFailedException.prototype); this.Message = opts.Message; }};var FleetType = { OnDemand: "ON_DEMAND", Spot: "SPOT"};var InstanceRoleCredentialsProvider = { SHARED_CREDENTIAL_FILE: "SHARED_CREDENTIAL_FILE"};var FleetStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", BUILDING: "BUILDING", DELETING: "DELETING", DOWNLOADING: "DOWNLOADING", ERROR: "ERROR", NEW: "NEW", NOT_FOUND: "NOT_FOUND", TERMINATED: "TERMINATED", VALIDATING: "VALIDATING"};var FleetAction = { AutoScaling: "AUTO_SCALING"};var NotReadyException = class _NotReadyException extends GameLiftServiceException { static { __name(this, "NotReadyException"); } name = "NotReadyException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "NotReadyException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _NotReadyException.prototype); this.Message = opts.Message; }};var InvalidFleetStatusException = class _InvalidFleetStatusException extends GameLiftServiceException { static { __name(this, "InvalidFleetStatusException"); } name = "InvalidFleetStatusException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "InvalidFleetStatusException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _InvalidFleetStatusException.prototype); this.Message = opts.Message; }};var GameServerProtectionPolicy = { FULL_PROTECTION: "FULL_PROTECTION", NO_PROTECTION: "NO_PROTECTION"};var GameServerGroupInstanceType = { c4_2xlarge: "c4.2xlarge", c4_4xlarge: "c4.4xlarge", c4_8xlarge: "c4.8xlarge", c4_large: "c4.large", c4_xlarge: "c4.xlarge", c5_12xlarge: "c5.12xlarge", c5_18xlarge: "c5.18xlarge", c5_24xlarge: "c5.24xlarge", c5_2xlarge: "c5.2xlarge", c5_4xlarge: "c5.4xlarge", c5_9xlarge: "c5.9xlarge", c5_large: "c5.large", c5_xlarge: "c5.xlarge", c5a_12xlarge: "c5a.12xlarge", c5a_16xlarge: "c5a.16xlarge", c5a_24xlarge: "c5a.24xlarge", c5a_2xlarge: "c5a.2xlarge", c5a_4xlarge: "c5a.4xlarge", c5a_8xlarge: "c5a.8xlarge", c5a_large: "c5a.large", c5a_xlarge: "c5a.xlarge", c6g_12xlarge: "c6g.12xlarge", c6g_16xlarge: "c6g.16xlarge", c6g_2xlarge: "c6g.2xlarge", c6g_4xlarge: "c6g.4xlarge", c6g_8xlarge: "c6g.8xlarge", c6g_large: "c6g.large", c6g_medium: "c6g.medium", c6g_xlarge: "c6g.xlarge", m4_10xlarge: "m4.10xlarge", m4_2xlarge: "m4.2xlarge", m4_4xlarge: "m4.4xlarge", m4_large: "m4.large", m4_xlarge: "m4.xlarge", m5_12xlarge: "m5.12xlarge", m5_16xlarge: "m5.16xlarge", m5_24xlarge: "m5.24xlarge", m5_2xlarge: "m5.2xlarge", m5_4xlarge: "m5.4xlarge", m5_8xlarge: "m5.8xlarge", m5_large: "m5.large", m5_xlarge: "m5.xlarge", m5a_12xlarge: "m5a.12xlarge", m5a_16xlarge: "m5a.16xlarge", m5a_24xlarge: "m5a.24xlarge", m5a_2xlarge: "m5a.2xlarge", m5a_4xlarge: "m5a.4xlarge", m5a_8xlarge: "m5a.8xlarge", m5a_large: "m5a.large", m5a_xlarge: "m5a.xlarge", m6g_12xlarge: "m6g.12xlarge", m6g_16xlarge: "m6g.16xlarge", m6g_2xlarge: "m6g.2xlarge", m6g_4xlarge: "m6g.4xlarge", m6g_8xlarge: "m6g.8xlarge", m6g_large: "m6g.large", m6g_medium: "m6g.medium", m6g_xlarge: "m6g.xlarge", r4_16xlarge: "r4.16xlarge", r4_2xlarge: "r4.2xlarge", r4_4xlarge: "r4.4xlarge", r4_8xlarge: "r4.8xlarge", r4_large: "r4.large", r4_xlarge: "r4.xlarge", r5_12xlarge: "r5.12xlarge", r5_16xlarge: "r5.16xlarge", r5_24xlarge: "r5.24xlarge", r5_2xlarge: "r5.2xlarge", r5_4xlarge: "r5.4xlarge", r5_8xlarge: "r5.8xlarge", r5_large: "r5.large", r5_xlarge: "r5.xlarge", r5a_12xlarge: "r5a.12xlarge", r5a_16xlarge: "r5a.16xlarge", r5a_24xlarge: "r5a.24xlarge", r5a_2xlarge: "r5a.2xlarge", r5a_4xlarge: "r5a.4xlarge", r5a_8xlarge: "r5a.8xlarge", r5a_large: "r5a.large", r5a_xlarge: "r5a.xlarge", r6g_12xlarge: "r6g.12xlarge", r6g_16xlarge: "r6g.16xlarge", r6g_2xlarge: "r6g.2xlarge", r6g_4xlarge: "r6g.4xlarge", r6g_8xlarge: "r6g.8xlarge", r6g_large: "r6g.large", r6g_medium: "r6g.medium", r6g_xlarge: "r6g.xlarge"};var GameServerGroupStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", DELETED: "DELETED", DELETE_SCHEDULED: "DELETE_SCHEDULED", DELETING: "DELETING", ERROR: "ERROR", NEW: "NEW"};var GameServerGroupAction = { REPLACE_INSTANCE_TYPES: "REPLACE_INSTANCE_TYPES"};var PlayerSessionCreationPolicy = { ACCEPT_ALL: "ACCEPT_ALL", DENY_ALL: "DENY_ALL"};var GameSessionStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", ERROR: "ERROR", TERMINATED: "TERMINATED", TERMINATING: "TERMINATING"};var GameSessionStatusReason = { FORCE_TERMINATED: "FORCE_TERMINATED", INTERRUPTED: "INTERRUPTED", TRIGGERED_ON_PROCESS_TERMINATE: "TRIGGERED_ON_PROCESS_TERMINATE"};var FleetCapacityExceededException = class _FleetCapacityExceededException extends GameLiftServiceException { static { __name(this, "FleetCapacityExceededException"); } name = "FleetCapacityExceededException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "FleetCapacityExceededException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _FleetCapacityExceededException.prototype); this.Message = opts.Message; }};var IdempotentParameterMismatchException = class _IdempotentParameterMismatchException extends GameLiftServiceException { static { __name(this, "IdempotentParameterMismatchException"); } name = "IdempotentParameterMismatchException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "IdempotentParameterMismatchException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _IdempotentParameterMismatchException.prototype); this.Message = opts.Message; }};var TerminalRoutingStrategyException = class _TerminalRoutingStrategyException extends GameLiftServiceException { static { __name(this, "TerminalRoutingStrategyException"); } name = "TerminalRoutingStrategyException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "TerminalRoutingStrategyException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _TerminalRoutingStrategyException.prototype); this.Message = opts.Message; }};var PriorityType = { COST: "COST", DESTINATION: "DESTINATION", LATENCY: "LATENCY", LOCATION: "LOCATION"};var FlexMatchMode = { STANDALONE: "STANDALONE", WITH_QUEUE: "WITH_QUEUE"};var PlayerSessionStatus = { ACTIVE: "ACTIVE", COMPLETED: "COMPLETED", RESERVED: "RESERVED", TIMEDOUT: "TIMEDOUT"};var GameSessionFullException = class _GameSessionFullException extends GameLiftServiceException { static { __name(this, "GameSessionFullException"); } name = "GameSessionFullException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "GameSessionFullException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _GameSessionFullException.prototype); this.Message = opts.Message; }};var InvalidGameSessionStatusException = class _InvalidGameSessionStatusException extends GameLiftServiceException { static { __name(this, "InvalidGameSessionStatusException"); } name = "InvalidGameSessionStatusException"; $fault = "client"; Message; /** * @internal */ constructor(opts) { super({ name: "InvalidGameSessionStatusException", $fault: "client", ...opts }); Object.setPrototypeOf(this, _InvalidGameSessionStatusException.prototype); this.Message = opts.Message; }};var GameServerGroupDeleteOption = { FORCE_DELETE: "FORCE_DELETE", RETAIN: "RETAIN", SAFE_DELETE: "SAFE_DELETE"};var DeploymentImpairmentStrategy = { MAINTAIN: "MAINTAIN", ROLLBACK: "ROLLBACK"};var DeploymentProtectionStrategy = { IGNORE_PROTECTION: "IGNORE_PROTECTION", WITH_PROTECTION: "WITH_PROTECTION"};var DeploymentStatus = { CANCELLED: "CANCELLED", COMPLETE: "COMPLETE", IMPAIRED: "IMPAIRED", IN_PROGRESS: "IN_PROGRESS", PENDING: "PENDING", ROLLBACK_COMPLETE: "ROLLBACK_COMPLETE", ROLLBACK_IN_PROGRESS: "ROLLBACK_IN_PROGRESS"};var EventCode = { COMPUTE_LOG_UPLOAD_FAILED: "COMPUTE_LOG_UPLOAD_FAILED", FLEET_ACTIVATION_FAILED: "FLEET_ACTIVATION_FAILED", FLEET_ACTIVATION_FAILED_NO_INSTANCES: "FLEET_ACTIVATION_FAILED_NO_INSTANCES", FLEET_BINARY_DOWNLOAD_FAILED: "FLEET_BINARY_DOWNLOAD_FAILED", FLEET_CREATED: "FLEET_CREATED", FLEET_CREATION_COMPLETED_INSTALLER: "FLEET_CREATION_COMPLETED_INSTALLER", FLEET_CREATION_EXTRACTING_BUILD: "FLEET_CREATION_EXTRACTING_BUILD", FLEET_CREATION_FAILED_INSTALLER: "FLEET_CREATION_FAILED_INSTALLER", FLEET_CREATION_RUNNING_INSTALLER: "FLEET_CREATION_RUNNING_INSTALLER", FLEET_CREATION_VALIDATING_RUNTIME_CONFIG: "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG", FLEET_DELETED: "FLEET_DELETED", FLEET_INITIALIZATION_FAILED: "FLEET_INITIALIZATION_FAILED", FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED: "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED", FLEET_SCALING_EVENT: "FLEET_SCALING_EVENT", FLEET_STATE_ACTIVATING: "FLEET_STATE_ACTIVATING", FLEET_STATE_ACTIVE: "FLEET_STATE_ACTIVE", FLEET_STATE_BUILDING: "FLEET_STATE_BUILDING", FLEET_STATE_CREATED: "FLEET_STATE_CREATED", FLEET_STATE_CREATING: "FLEET_STATE_CREATING", FLEET_STATE_DOWNLOADING: "FLEET_STATE_DOWNLOADING", FLEET_STATE_ERROR: "FLEET_STATE_ERROR", FLEET_STATE_PENDING: "FLEET_STATE_PENDING", FLEET_STATE_UPDATING: "FLEET_STATE_UPDATING", FLEET_STATE_VALIDATING: "FLEET_STATE_VALIDATING", FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE: "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE", FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND: "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND", FLEET_VALIDATION_TIMED_OUT: "FLEET_VALIDATION_TIMED_OUT", FLEET_VPC_PEERING_DELETED: "FLEET_VPC_PEERING_DELETED", FLEET_VPC_PEERING_FAILED: "FLEET_VPC_PEERING_FAILED", FLEET_VPC_PEERING_SUCCEEDED: "FLEET_VPC_PEERING_SUCCEEDED", GAME_SERVER_CONTAINER_GROUP_CRASHED: "GAME_SERVER_CONTAINER_GROUP_CRASHED", GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY: "GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY", GAME_SESSION_ACTIVATION_TIMEOUT: "GAME_SESSION_ACTIVATION_TIMEOUT", GENERIC_EVENT: "GENERIC_EVENT", INSTANCE_INTERRUPTED: "INSTANCE_INTERRUPTED", INSTANCE_RECYCLED: "INSTANCE_RECYCLED", INSTANCE_REPLACED_UNHEALTHY: "INSTANCE_REPLACED_UNHEALTHY", LOCATION_STATE_ACTIVATING: "LOCATION_STATE_ACTIVATING", LOCATION_STATE_ACTIVE: "LOCATION_STATE_ACTIVE", LOCATION_STATE_CREATED: "LOCATION_STATE_CREATED", LOCATION_STATE_CREATING: "LOCATION_STATE_CREATING", LOCATION_STATE_DELETED: "LOCATION_STATE_DELETED", LOCATION_STATE_DELETING: "LOCATION_STATE_DELETING", LOCATION_STATE_ERROR: "LOCATION_STATE_ERROR", LOCATION_STATE_PENDING: "LOCATION_STATE_PENDING", LOCATION_STATE_UPDATING: "LOCATION_STATE_UPDATING", PER_INSTANCE_CONTAINER_GROUP_CRASHED: "PER_INSTANCE_CONTAINER_GROUP_CRASHED", SERVER_PROCESS_CRASHED: "SERVER_PROCESS_CRASHED", SERVER_PROCESS_FORCE_TERMINATED: "SERVER_PROCESS_FORCE_TERMINATED", SERVER_PROCESS_INVALID_PATH: "SERVER_PROCESS_INVALID_PATH", SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT: "SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT", SERVER_PROCESS_PROCESS_EXIT_TIMEOUT: "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT", SERVER_PROCESS_PROCESS_READY_TIMEOUT: "SERVER_PROCESS_PROCESS_READY_TIMEOUT", SERVER_PROCESS_SDK_INITIALIZATION_FAILED: "SERVER_PROCESS_SDK_INITIALIZATION_FAILED", SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT: "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT", SERVER_PROCESS_TERMINATED_UNHEALTHY: "SERVER_PROCESS_TERMINATED_UNHEALTHY"};var LocationUpdateStatus = { PENDING_UPDATE: "PENDING_UPDATE"};var GameServerInstanceStatus = { ACTIVE: "ACTIVE", DRAINING: "DRAINING", SPOT_TERMINATING: "SPOT_TERMINATING"};var PlacementFallbackStrategy = { DEFAULT_AFTER_SINGLE_PASS: "DEFAULT_AFTER_SINGLE_PASS", NONE: "NONE"};var GameSessionPlacementState = { CANCELLED: "CANCELLED", FAILED: "FAILED", FULFILLED: "FULFILLED", PENDING: "PENDING", TIMED_OUT: "TIMED_OUT"};var InstanceStatus = { ACTIVE: "ACTIVE", PENDING: "PENDING", TERMINATING: "TERMINATING"};var MatchmakingConfigurationStatus = { CANCELLED: "CANCELLED", COMPLETED: "COMPLETED", FAILED: "FAILED", PLACING: "PLACING", QUEUED: "QUEUED", REQUIRES_ACCEPTANCE: "REQUIRES_ACCEPTANCE", SEARCHING: "SEARCHING", TIMED_OUT: "TIMED_OUT"};var ScalingStatusType = { ACTIVE: "ACTIVE", DELETED: "DELETED", DELETE_REQUESTED: "DELETE_REQUESTED", DELETING: "DELETING", ERROR: "ERROR", UPDATE_REQUESTED: "UPDATE_REQUESTED", UPDATING: "UPDATING"};var MetricName = { ActivatingGameSessions: "ActivatingGameSessions", ActiveGameSessions: "ActiveGameSessions", ActiveInstances: "ActiveInstances", AvailableGameSessions: "AvailableGameSessions", AvailablePlayerSessions: "AvailablePlayerSessions", ConcurrentActivatableGameSessions: "ConcurrentActivatableGameSessions", CurrentPlayerSessions: "CurrentPlayerSessions", IdleInstances: "IdleInstances", PercentAvailableGameSessions: "PercentAvailableGameSessions", PercentIdleInstances: "PercentIdleInstances", QueueDepth: "QueueDepth", WaitTime: "WaitTime"};var PolicyType = { RuleBased: "RuleBased", TargetBased: "TargetBased"};var ScalingAdjustmentType = { ChangeInCapacity: "ChangeInCapacity", ExactCapacity: "ExactCapacity", PercentChangeInCapacity: "PercentChangeInCapacity"};var ListComputeInputStatus = { ACTIVE: "ACTIVE", IMPAIRED: "IMPAIRED"};var AcceptMatchInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.PlayerIds && { PlayerIds: import_smithy_client.SENSITIVE_STRING }}), "AcceptMatchInputFilterSensitiveLog");var AwsCredentialsFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj}), "AwsCredentialsFilterSensitiveLog");var ComputeFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.IpAddress && { IpAddress: import_smithy_client.SENSITIVE_STRING }}), "ComputeFilterSensitiveLog");var ConnectionPortRangeFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.FromPort && { FromPort: import_smithy_client.SENSITIVE_STRING }, ...obj.ToPort && { ToPort: import_smithy_client.SENSITIVE_STRING }}), "ConnectionPortRangeFilterSensitiveLog");var IpPermissionFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.FromPort && { FromPort: import_smithy_client.SENSITIVE_STRING }, ...obj.ToPort && { ToPort: import_smithy_client.SENSITIVE_STRING }, ...obj.IpRange && { IpRange: import_smithy_client.SENSITIVE_STRING }}), "IpPermissionFilterSensitiveLog");var ContainerFleetFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.InstanceConnectionPortRange && { InstanceConnectionPortRange: ConnectionPortRangeFilterSensitiveLog(obj.InstanceConnectionPortRange) }, ...obj.InstanceInboundPermissions && { InstanceInboundPermissions: obj.InstanceInboundPermissions.map((item) => IpPermissionFilterSensitiveLog(item)) }}), "ContainerFleetFilterSensitiveLog");var ContainerPortRangeFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.FromPort && { FromPort: import_smithy_client.SENSITIVE_STRING }, ...obj.ToPort && { ToPort: import_smithy_client.SENSITIVE_STRING }}), "ContainerPortRangeFilterSensitiveLog");var ContainerPortConfigurationFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.ContainerPortRanges && { ContainerPortRanges: obj.ContainerPortRanges.map((item) => ContainerPortRangeFilterSensitiveLog(item)) }}), "ContainerPortConfigurationFilterSensitiveLog");var GameServerContainerDefinitionFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.PortConfiguration && { PortConfiguration: ContainerPortConfigurationFilterSensitiveLog(obj.PortConfiguration) }}), "GameServerContainerDefinitionFilterSensitiveLog");var SupportContainerDefinitionFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.PortConfiguration && { PortConfiguration: ContainerPortConfigurationFilterSensitiveLog(obj.PortConfiguration) }}), "SupportContainerDefinitionFilterSensitiveLog");var ContainerGroupDefinitionFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ 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body; body = JSON.stringify((0, import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, "se_DeleteFleetLocationsCommand");var se_DeleteGameServerGroupCommand = /* @__PURE__ */ __name(async (input, context) => { const headers = sharedHeaders("DeleteGameServerGroup"); let body; body = JSON.stringify((0, import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, "se_DeleteGameServerGroupCommand");var se_DeleteGameSessionQueueCommand = /* @__PURE__ */ __name(async (input, context) => { const headers = sharedHeaders("DeleteGameSessionQueue"); let body; body = JSON.stringify((0, import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, "se_DeleteGameSessionQueueCommand");var se_DeleteLocationCommand = /* @__PURE__ */ __name(async (input, context) => { const headers = sharedHeaders("DeleteLocation"); let body; body = JSON.stringify((0, 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import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, "se_DeleteVpcPeeringConnectionCommand");var se_DeregisterComputeCommand = /* @__PURE__ */ __name(async (input, context) => { const headers = sharedHeaders("DeregisterCompute"); let body; body = JSON.stringify((0, import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, "se_DeregisterComputeCommand");var se_DeregisterGameServerCommand = /* @__PURE__ */ __name(async (input, context) => { const headers = sharedHeaders("DeregisterGameServer"); let body; body = JSON.stringify((0, import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, "se_DeregisterGameServerCommand");var se_DescribeAliasCommand = /* @__PURE__ */ __name(async (input, context) => { const headers = sharedHeaders("DescribeAlias"); let body; body = JSON.stringify((0, import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, "se_DescribeAliasCommand");var se_DescribeBuildCommand = /* @__PURE__ */ __name(async (input, context) => { const headers = sharedHeaders("DescribeBuild"); let body; body = JSON.stringify((0, import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, "se_DescribeBuildCommand");var se_DescribeComputeCommand = /* @__PURE__ */ __name(async (input, context) => { const headers = sharedHeaders("DescribeCompute"); let body; body = JSON.stringify((0, import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, "se_DescribeComputeCommand");var se_DescribeContainerFleetCommand = /* @__PURE__ */ __name(async (input, context) => { const headers = sharedHeaders("DescribeContainerFleet"); let body; body = JSON.stringify((0, import_smithy_client._json)(input)); return buildHttpRpcRequest(context, headers, "/", void 0, body);}, 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context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreateGameServerGroupCommand");var de_CreateGameSessionCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_CreateGameSessionOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreateGameSessionCommand");var de_CreateGameSessionQueueCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreateGameSessionQueueCommand");var de_CreateLocationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreateLocationCommand");var de_CreateMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_CreateMatchmakingConfigurationOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreateMatchmakingConfigurationCommand");var de_CreateMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_CreateMatchmakingRuleSetOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreateMatchmakingRuleSetCommand");var de_CreatePlayerSessionCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_CreatePlayerSessionOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreatePlayerSessionCommand");var de_CreatePlayerSessionsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_CreatePlayerSessionsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreatePlayerSessionsCommand");var de_CreateScriptCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_CreateScriptOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreateScriptCommand");var de_CreateVpcPeeringAuthorizationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_CreateVpcPeeringAuthorizationOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreateVpcPeeringAuthorizationCommand");var de_CreateVpcPeeringConnectionCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_CreateVpcPeeringConnectionCommand");var de_DeleteAliasCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } await (0, import_smithy_client.collectBody)(output.body, context); const response = { $metadata: deserializeMetadata(output) }; return response;}, "de_DeleteAliasCommand");var de_DeleteBuildCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } await (0, import_smithy_client.collectBody)(output.body, context); const response = { $metadata: deserializeMetadata(output) }; return response;}, "de_DeleteBuildCommand");var de_DeleteContainerFleetCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteContainerFleetCommand");var de_DeleteContainerGroupDefinitionCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteContainerGroupDefinitionCommand");var de_DeleteFleetCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } await (0, import_smithy_client.collectBody)(output.body, context); const response = { $metadata: deserializeMetadata(output) }; return response;}, "de_DeleteFleetCommand");var de_DeleteFleetLocationsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteFleetLocationsCommand");var de_DeleteGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DeleteGameServerGroupOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteGameServerGroupCommand");var de_DeleteGameSessionQueueCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteGameSessionQueueCommand");var de_DeleteLocationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteLocationCommand");var de_DeleteMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteMatchmakingConfigurationCommand");var de_DeleteMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteMatchmakingRuleSetCommand");var de_DeleteScalingPolicyCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } await (0, import_smithy_client.collectBody)(output.body, context); const response = { $metadata: deserializeMetadata(output) }; return response;}, "de_DeleteScalingPolicyCommand");var de_DeleteScriptCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } await (0, import_smithy_client.collectBody)(output.body, context); const response = { $metadata: deserializeMetadata(output) }; return response;}, "de_DeleteScriptCommand");var de_DeleteVpcPeeringAuthorizationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteVpcPeeringAuthorizationCommand");var de_DeleteVpcPeeringConnectionCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeleteVpcPeeringConnectionCommand");var de_DeregisterComputeCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DeregisterComputeCommand");var de_DeregisterGameServerCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } await (0, import_smithy_client.collectBody)(output.body, context); const response = { $metadata: deserializeMetadata(output) }; return response;}, "de_DeregisterGameServerCommand");var de_DescribeAliasCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeAliasOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeAliasCommand");var de_DescribeBuildCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeBuildOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeBuildCommand");var de_DescribeComputeCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeComputeOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeComputeCommand");var de_DescribeContainerFleetCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeContainerFleetOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeContainerFleetCommand");var de_DescribeContainerGroupDefinitionCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeContainerGroupDefinitionOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeContainerGroupDefinitionCommand");var de_DescribeEC2InstanceLimitsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeEC2InstanceLimitsCommand");var de_DescribeFleetAttributesCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeFleetAttributesOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeFleetAttributesCommand");var de_DescribeFleetCapacityCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeFleetCapacityCommand");var de_DescribeFleetDeploymentCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeFleetDeploymentOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeFleetDeploymentCommand");var de_DescribeFleetEventsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeFleetEventsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeFleetEventsCommand");var de_DescribeFleetLocationAttributesCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeFleetLocationAttributesCommand");var de_DescribeFleetLocationCapacityCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeFleetLocationCapacityCommand");var de_DescribeFleetLocationUtilizationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeFleetLocationUtilizationCommand");var de_DescribeFleetPortSettingsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeFleetPortSettingsCommand");var de_DescribeFleetUtilizationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeFleetUtilizationCommand");var de_DescribeGameServerCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeGameServerOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeGameServerCommand");var de_DescribeGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeGameServerGroupOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeGameServerGroupCommand");var de_DescribeGameServerInstancesCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeGameServerInstancesCommand");var de_DescribeGameSessionDetailsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeGameSessionDetailsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeGameSessionDetailsCommand");var de_DescribeGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeGameSessionPlacementOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeGameSessionPlacementCommand");var de_DescribeGameSessionQueuesCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeGameSessionQueuesCommand");var de_DescribeGameSessionsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeGameSessionsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeGameSessionsCommand");var de_DescribeInstancesCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeInstancesOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeInstancesCommand");var de_DescribeMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeMatchmakingOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeMatchmakingCommand");var de_DescribeMatchmakingConfigurationsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeMatchmakingConfigurationsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeMatchmakingConfigurationsCommand");var de_DescribeMatchmakingRuleSetsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeMatchmakingRuleSetsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeMatchmakingRuleSetsCommand");var de_DescribePlayerSessionsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribePlayerSessionsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribePlayerSessionsCommand");var de_DescribeRuntimeConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeRuntimeConfigurationCommand");var de_DescribeScalingPoliciesCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeScalingPoliciesOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeScalingPoliciesCommand");var de_DescribeScriptCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeScriptOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeScriptCommand");var de_DescribeVpcPeeringAuthorizationsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_DescribeVpcPeeringAuthorizationsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeVpcPeeringAuthorizationsCommand");var de_DescribeVpcPeeringConnectionsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_DescribeVpcPeeringConnectionsCommand");var de_GetComputeAccessCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_GetComputeAccessCommand");var de_GetComputeAuthTokenCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_GetComputeAuthTokenOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_GetComputeAuthTokenCommand");var de_GetGameSessionLogUrlCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_GetGameSessionLogUrlCommand");var de_GetInstanceAccessCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_GetInstanceAccessCommand");var de_ListAliasesCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListAliasesOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListAliasesCommand");var de_ListBuildsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListBuildsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListBuildsCommand");var de_ListComputeCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListComputeOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListComputeCommand");var de_ListContainerFleetsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListContainerFleetsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListContainerFleetsCommand");var de_ListContainerGroupDefinitionsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListContainerGroupDefinitionsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListContainerGroupDefinitionsCommand");var de_ListContainerGroupDefinitionVersionsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListContainerGroupDefinitionVersionsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListContainerGroupDefinitionVersionsCommand");var de_ListFleetDeploymentsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListFleetDeploymentsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListFleetDeploymentsCommand");var de_ListFleetsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListFleetsCommand");var de_ListGameServerGroupsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListGameServerGroupsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListGameServerGroupsCommand");var de_ListGameServersCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListGameServersOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListGameServersCommand");var de_ListLocationsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListLocationsCommand");var de_ListScriptsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ListScriptsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListScriptsCommand");var de_ListTagsForResourceCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ListTagsForResourceCommand");var de_PutScalingPolicyCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_PutScalingPolicyCommand");var de_RegisterComputeCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_RegisterComputeOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_RegisterComputeCommand");var de_RegisterGameServerCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_RegisterGameServerOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_RegisterGameServerCommand");var de_RequestUploadCredentialsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_RequestUploadCredentialsCommand");var de_ResolveAliasCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ResolveAliasCommand");var de_ResumeGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_ResumeGameServerGroupOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ResumeGameServerGroupCommand");var de_SearchGameSessionsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_SearchGameSessionsOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_SearchGameSessionsCommand");var de_StartFleetActionsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_StartFleetActionsCommand");var de_StartGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_StartGameSessionPlacementOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_StartGameSessionPlacementCommand");var de_StartMatchBackfillCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_StartMatchBackfillOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_StartMatchBackfillCommand");var de_StartMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_StartMatchmakingOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_StartMatchmakingCommand");var de_StopFleetActionsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_StopFleetActionsCommand");var de_StopGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_StopGameSessionPlacementOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_StopGameSessionPlacementCommand");var de_StopMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_StopMatchmakingCommand");var de_SuspendGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_SuspendGameServerGroupOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_SuspendGameServerGroupCommand");var de_TagResourceCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_TagResourceCommand");var de_TerminateGameSessionCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_TerminateGameSessionOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_TerminateGameSessionCommand");var de_UntagResourceCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UntagResourceCommand");var de_UpdateAliasCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_UpdateAliasOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateAliasCommand");var de_UpdateBuildCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_UpdateBuildOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateBuildCommand");var de_UpdateContainerFleetCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_UpdateContainerFleetOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateContainerFleetCommand");var de_UpdateContainerGroupDefinitionCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_UpdateContainerGroupDefinitionOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateContainerGroupDefinitionCommand");var de_UpdateFleetAttributesCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateFleetAttributesCommand");var de_UpdateFleetCapacityCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateFleetCapacityCommand");var de_UpdateFleetPortSettingsCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateFleetPortSettingsCommand");var de_UpdateGameServerCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_UpdateGameServerOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateGameServerCommand");var de_UpdateGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_UpdateGameServerGroupOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateGameServerGroupCommand");var de_UpdateGameSessionCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_UpdateGameSessionOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateGameSessionCommand");var de_UpdateGameSessionQueueCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateGameSessionQueueCommand");var de_UpdateMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_UpdateMatchmakingConfigurationOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateMatchmakingConfigurationCommand");var de_UpdateRuntimeConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateRuntimeConfigurationCommand");var de_UpdateScriptCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = de_UpdateScriptOutput(data, context); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_UpdateScriptCommand");var de_ValidateMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (output, context) => { if (output.statusCode >= 300) { return de_CommandError(output, context); } const data = await (0, import_core2.parseJsonBody)(output.body, context); let contents = {}; contents = (0, import_smithy_client._json)(data); const response = { $metadata: deserializeMetadata(output), ...contents }; return response;}, "de_ValidateMatchmakingRuleSetCommand");var de_CommandError = /* @__PURE__ */ __name(async (output, context) => { const parsedOutput = { ...output, body: await (0, import_core2.parseJsonErrorBody)(output.body, context) }; const errorCode = (0, import_core2.loadRestJsonErrorCode)(output, parsedOutput.body); switch (errorCode) { case "InternalServiceException": case "com.amazonaws.gamelift#InternalServiceException": throw await de_InternalServiceExceptionRes(parsedOutput, context); case "InvalidRequestException": case "com.amazonaws.gamelift#InvalidRequestException": throw await de_InvalidRequestExceptionRes(parsedOutput, context); case "NotFoundException": case "com.amazonaws.gamelift#NotFoundException": throw await de_NotFoundExceptionRes(parsedOutput, context); case "UnsupportedRegionException": case "com.amazonaws.gamelift#UnsupportedRegionException": throw await de_UnsupportedRegionExceptionRes(parsedOutput, context); case "ConflictException": case "com.amazonaws.gamelift#ConflictException": throw await de_ConflictExceptionRes(parsedOutput, context); case "OutOfCapacityException": case "com.amazonaws.gamelift#OutOfCapacityException": throw await de_OutOfCapacityExceptionRes(parsedOutput, context); case "UnauthorizedException": case "com.amazonaws.gamelift#UnauthorizedException": throw await de_UnauthorizedExceptionRes(parsedOutput, context); case "LimitExceededException": case "com.amazonaws.gamelift#LimitExceededException": throw await de_LimitExceededExceptionRes(parsedOutput, context); case "TaggingFailedException": case "com.amazonaws.gamelift#TaggingFailedException": throw await de_TaggingFailedExceptionRes(parsedOutput, context); case "NotReadyException": case "com.amazonaws.gamelift#NotReadyException": throw await de_NotReadyExceptionRes(parsedOutput, context); case "InvalidFleetStatusException": case "com.amazonaws.gamelift#InvalidFleetStatusException": throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context); case "FleetCapacityExceededException": case "com.amazonaws.gamelift#FleetCapacityExceededException": throw await de_FleetCapacityExceededExceptionRes(parsedOutput, context); case "IdempotentParameterMismatchException": case "com.amazonaws.gamelift#IdempotentParameterMismatchException": throw await de_IdempotentParameterMismatchExceptionRes(parsedOutput, context); case "TerminalRoutingStrategyException": case "com.amazonaws.gamelift#TerminalRoutingStrategyException": throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context); case "GameSessionFullException": case "com.amazonaws.gamelift#GameSessionFullException": throw await de_GameSessionFullExceptionRes(parsedOutput, context); case "InvalidGameSessionStatusException": case "com.amazonaws.gamelift#InvalidGameSessionStatusException": throw await de_InvalidGameSessionStatusExceptionRes(parsedOutput, context); default: const parsedBody = parsedOutput.body; return throwDefaultError({ output, parsedBody, errorCode }); }}, "de_CommandError");var de_ConflictExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new ConflictException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_ConflictExceptionRes");var de_FleetCapacityExceededExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new FleetCapacityExceededException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_FleetCapacityExceededExceptionRes");var de_GameSessionFullExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new GameSessionFullException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_GameSessionFullExceptionRes");var de_IdempotentParameterMismatchExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new IdempotentParameterMismatchException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_IdempotentParameterMismatchExceptionRes");var de_InternalServiceExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new InternalServiceException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_InternalServiceExceptionRes");var de_InvalidFleetStatusExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new InvalidFleetStatusException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_InvalidFleetStatusExceptionRes");var de_InvalidGameSessionStatusExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new InvalidGameSessionStatusException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_InvalidGameSessionStatusExceptionRes");var de_InvalidRequestExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new InvalidRequestException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_InvalidRequestExceptionRes");var de_LimitExceededExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new LimitExceededException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_LimitExceededExceptionRes");var de_NotFoundExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new NotFoundException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_NotFoundExceptionRes");var de_NotReadyExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new NotReadyException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_NotReadyExceptionRes");var de_OutOfCapacityExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, import_smithy_client._json)(body); const exception = new OutOfCapacityException({ $metadata: deserializeMetadata(parsedOutput), ...deserialized }); return (0, import_smithy_client.decorateServiceException)(exception, body);}, "de_OutOfCapacityExceptionRes");var de_TaggingFailedExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => { const body = parsedOutput.body; const deserialized = (0, 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"de_DescribePlayerSessionsOutput");var de_DescribeScalingPoliciesOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { NextToken: import_smithy_client.expectString, ScalingPolicies: /* @__PURE__ */ __name((_) => de_ScalingPolicyList(_, context), "ScalingPolicies") });}, "de_DescribeScalingPoliciesOutput");var de_DescribeScriptOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { Script: /* @__PURE__ */ __name((_) => de_Script(_, context), "Script") });}, "de_DescribeScriptOutput");var de_DescribeVpcPeeringAuthorizationsOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { VpcPeeringAuthorizations: /* @__PURE__ */ __name((_) => de_VpcPeeringAuthorizationList(_, context), "VpcPeeringAuthorizations") });}, "de_DescribeVpcPeeringAuthorizationsOutput");var de_Event = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { Count: import_smithy_client.expectLong, EventCode: import_smithy_client.expectString, EventId: import_smithy_client.expectString, EventTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "EventTime"), Message: import_smithy_client.expectString, PreSignedLogUrl: import_smithy_client.expectString, ResourceId: import_smithy_client.expectString });}, "de_Event");var de_EventList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_Event(entry, context); }); return retVal;}, "de_EventList");var de_FleetAttributes = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { AnywhereConfiguration: import_smithy_client._json, BuildArn: import_smithy_client.expectString, BuildId: import_smithy_client.expectString, CertificateConfiguration: import_smithy_client._json, ComputeType: import_smithy_client.expectString, CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), Description: import_smithy_client.expectString, FleetArn: import_smithy_client.expectString, FleetId: import_smithy_client.expectString, FleetType: import_smithy_client.expectString, InstanceRoleArn: import_smithy_client.expectString, InstanceRoleCredentialsProvider: import_smithy_client.expectString, InstanceType: import_smithy_client.expectString, LogPaths: import_smithy_client._json, MetricGroups: import_smithy_client._json, Name: import_smithy_client.expectString, NewGameSessionProtectionPolicy: import_smithy_client.expectString, OperatingSystem: import_smithy_client.expectString, ResourceCreationLimitPolicy: import_smithy_client._json, ScriptArn: import_smithy_client.expectString, ScriptId: import_smithy_client.expectString, ServerLaunchParameters: import_smithy_client.expectString, ServerLaunchPath: import_smithy_client.expectString, Status: import_smithy_client.expectString, StoppedActions: import_smithy_client._json, TerminationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "TerminationTime") });}, "de_FleetAttributes");var de_FleetAttributesList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_FleetAttributes(entry, context); }); return retVal;}, "de_FleetAttributesList");var de_FleetDeployment = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), DeploymentConfiguration: import_smithy_client._json, DeploymentId: import_smithy_client.expectString, DeploymentStatus: import_smithy_client.expectString, FleetId: import_smithy_client.expectString, GameServerBinaryArn: import_smithy_client.expectString, PerInstanceBinaryArn: import_smithy_client.expectString, RollbackGameServerBinaryArn: import_smithy_client.expectString, RollbackPerInstanceBinaryArn: import_smithy_client.expectString });}, "de_FleetDeployment");var de_FleetDeployments = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_FleetDeployment(entry, context); }); return retVal;}, "de_FleetDeployments");var de_GameServer = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ClaimStatus: import_smithy_client.expectString, ConnectionInfo: import_smithy_client.expectString, GameServerData: import_smithy_client.expectString, GameServerGroupArn: import_smithy_client.expectString, GameServerGroupName: import_smithy_client.expectString, GameServerId: import_smithy_client.expectString, InstanceId: import_smithy_client.expectString, LastClaimTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "LastClaimTime"), LastHealthCheckTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "LastHealthCheckTime"), RegistrationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "RegistrationTime"), UtilizationStatus: import_smithy_client.expectString });}, "de_GameServer");var de_GameServerGroup = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { AutoScalingGroupArn: import_smithy_client.expectString, BalancingStrategy: import_smithy_client.expectString, CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), GameServerGroupArn: import_smithy_client.expectString, GameServerGroupName: import_smithy_client.expectString, GameServerProtectionPolicy: import_smithy_client.expectString, InstanceDefinitions: import_smithy_client._json, LastUpdatedTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "LastUpdatedTime"), RoleArn: import_smithy_client.expectString, Status: import_smithy_client.expectString, StatusReason: import_smithy_client.expectString, SuspendedActions: import_smithy_client._json });}, "de_GameServerGroup");var de_GameServerGroups = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_GameServerGroup(entry, context); }); return retVal;}, "de_GameServerGroups");var de_GameServers = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_GameServer(entry, context); }); return retVal;}, "de_GameServers");var de_GameSession = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), CreatorId: import_smithy_client.expectString, CurrentPlayerSessionCount: import_smithy_client.expectInt32, DnsName: import_smithy_client.expectString, FleetArn: import_smithy_client.expectString, FleetId: import_smithy_client.expectString, GameProperties: import_smithy_client._json, GameSessionData: import_smithy_client.expectString, GameSessionId: import_smithy_client.expectString, IpAddress: import_smithy_client.expectString, Location: import_smithy_client.expectString, MatchmakerData: import_smithy_client.expectString, MaximumPlayerSessionCount: import_smithy_client.expectInt32, Name: import_smithy_client.expectString, PlayerSessionCreationPolicy: import_smithy_client.expectString, Port: import_smithy_client.expectInt32, Status: import_smithy_client.expectString, StatusReason: import_smithy_client.expectString, TerminationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "TerminationTime") });}, "de_GameSession");var de_GameSessionDetail = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameSession: /* @__PURE__ */ __name((_) => de_GameSession(_, context), "GameSession"), ProtectionPolicy: import_smithy_client.expectString });}, "de_GameSessionDetail");var de_GameSessionDetailList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_GameSessionDetail(entry, context); }); return retVal;}, "de_GameSessionDetailList");var de_GameSessionList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_GameSession(entry, context); }); return retVal;}, "de_GameSessionList");var de_GameSessionPlacement = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { DnsName: import_smithy_client.expectString, EndTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "EndTime"), GameProperties: import_smithy_client._json, GameSessionArn: import_smithy_client.expectString, GameSessionData: import_smithy_client.expectString, GameSessionId: import_smithy_client.expectString, GameSessionName: import_smithy_client.expectString, GameSessionQueueName: import_smithy_client.expectString, GameSessionRegion: import_smithy_client.expectString, IpAddress: import_smithy_client.expectString, MatchmakerData: import_smithy_client.expectString, MaximumPlayerSessionCount: import_smithy_client.expectInt32, PlacedPlayerSessions: import_smithy_client._json, PlacementId: import_smithy_client.expectString, PlayerLatencies: /* @__PURE__ */ __name((_) => de_PlayerLatencyList(_, context), "PlayerLatencies"), Port: import_smithy_client.expectInt32, PriorityConfigurationOverride: import_smithy_client._json, StartTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "StartTime"), Status: import_smithy_client.expectString });}, "de_GameSessionPlacement");var de_GetComputeAuthTokenOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { AuthToken: import_smithy_client.expectString, ComputeArn: import_smithy_client.expectString, ComputeName: import_smithy_client.expectString, ExpirationTimestamp: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "ExpirationTimestamp"), FleetArn: import_smithy_client.expectString, FleetId: import_smithy_client.expectString });}, "de_GetComputeAuthTokenOutput");var de_Instance = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), DnsName: import_smithy_client.expectString, FleetArn: import_smithy_client.expectString, FleetId: import_smithy_client.expectString, InstanceId: import_smithy_client.expectString, IpAddress: import_smithy_client.expectString, Location: import_smithy_client.expectString, OperatingSystem: import_smithy_client.expectString, Status: import_smithy_client.expectString, Type: import_smithy_client.expectString });}, "de_Instance");var de_InstanceList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_Instance(entry, context); }); return retVal;}, "de_InstanceList");var de_ListAliasesOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { Aliases: /* @__PURE__ */ __name((_) => de_AliasList(_, context), "Aliases"), NextToken: import_smithy_client.expectString });}, "de_ListAliasesOutput");var de_ListBuildsOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { Builds: /* @__PURE__ */ __name((_) => de_BuildList(_, context), "Builds"), NextToken: import_smithy_client.expectString });}, "de_ListBuildsOutput");var de_ListComputeOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ComputeList: /* @__PURE__ */ __name((_) => de_ComputeList(_, context), "ComputeList"), NextToken: import_smithy_client.expectString });}, "de_ListComputeOutput");var de_ListContainerFleetsOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ContainerFleets: /* @__PURE__ */ __name((_) => de_ContainerFleetList(_, context), "ContainerFleets"), NextToken: import_smithy_client.expectString });}, "de_ListContainerFleetsOutput");var de_ListContainerGroupDefinitionsOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ContainerGroupDefinitions: /* @__PURE__ */ __name((_) => de_ContainerGroupDefinitionList(_, context), "ContainerGroupDefinitions"), NextToken: import_smithy_client.expectString });}, "de_ListContainerGroupDefinitionsOutput");var de_ListContainerGroupDefinitionVersionsOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ContainerGroupDefinitions: /* @__PURE__ */ __name((_) => de_ContainerGroupDefinitionList(_, context), "ContainerGroupDefinitions"), NextToken: import_smithy_client.expectString });}, "de_ListContainerGroupDefinitionVersionsOutput");var de_ListFleetDeploymentsOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { FleetDeployments: /* @__PURE__ */ __name((_) => de_FleetDeployments(_, context), "FleetDeployments"), NextToken: import_smithy_client.expectString });}, "de_ListFleetDeploymentsOutput");var de_ListGameServerGroupsOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameServerGroups: /* @__PURE__ */ __name((_) => de_GameServerGroups(_, context), "GameServerGroups"), NextToken: import_smithy_client.expectString });}, "de_ListGameServerGroupsOutput");var de_ListGameServersOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameServers: /* @__PURE__ */ __name((_) => de_GameServers(_, context), "GameServers"), NextToken: import_smithy_client.expectString });}, "de_ListGameServersOutput");var de_ListScriptsOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { NextToken: import_smithy_client.expectString, Scripts: /* @__PURE__ */ __name((_) => de_ScriptList(_, context), "Scripts") });}, "de_ListScriptsOutput");var de_MatchmakingConfiguration = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { AcceptanceRequired: import_smithy_client.expectBoolean, AcceptanceTimeoutSeconds: import_smithy_client.expectInt32, AdditionalPlayerCount: import_smithy_client.expectInt32, BackfillMode: import_smithy_client.expectString, ConfigurationArn: import_smithy_client.expectString, CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), CustomEventData: import_smithy_client.expectString, Description: import_smithy_client.expectString, FlexMatchMode: import_smithy_client.expectString, GameProperties: import_smithy_client._json, GameSessionData: import_smithy_client.expectString, GameSessionQueueArns: import_smithy_client._json, Name: import_smithy_client.expectString, NotificationTarget: import_smithy_client.expectString, RequestTimeoutSeconds: import_smithy_client.expectInt32, RuleSetArn: import_smithy_client.expectString, RuleSetName: import_smithy_client.expectString });}, "de_MatchmakingConfiguration");var de_MatchmakingConfigurationList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_MatchmakingConfiguration(entry, context); }); return retVal;}, "de_MatchmakingConfigurationList");var de_MatchmakingRuleSet = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), RuleSetArn: import_smithy_client.expectString, RuleSetBody: import_smithy_client.expectString, RuleSetName: import_smithy_client.expectString });}, "de_MatchmakingRuleSet");var de_MatchmakingRuleSetList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_MatchmakingRuleSet(entry, context); }); return retVal;}, "de_MatchmakingRuleSetList");var de_MatchmakingTicket = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ConfigurationArn: import_smithy_client.expectString, ConfigurationName: import_smithy_client.expectString, EndTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "EndTime"), EstimatedWaitTime: import_smithy_client.expectInt32, GameSessionConnectionInfo: import_smithy_client._json, Players: /* @__PURE__ */ __name((_) => de_PlayerList(_, context), "Players"), StartTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "StartTime"), Status: import_smithy_client.expectString, StatusMessage: import_smithy_client.expectString, StatusReason: import_smithy_client.expectString, TicketId: import_smithy_client.expectString });}, "de_MatchmakingTicket");var de_MatchmakingTicketList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_MatchmakingTicket(entry, context); }); return retVal;}, "de_MatchmakingTicketList");var de_Player = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { LatencyInMs: import_smithy_client._json, PlayerAttributes: /* @__PURE__ */ __name((_) => de_PlayerAttributeMap(_, context), "PlayerAttributes"), PlayerId: import_smithy_client.expectString, Team: import_smithy_client.expectString });}, "de_Player");var de_PlayerAttributeMap = /* @__PURE__ */ __name((output, context) => { return Object.entries(output).reduce((acc, [key, value]) => { if (value === null) { return acc; } acc[key] = de_AttributeValue(value, context); return acc; }, {});}, "de_PlayerAttributeMap");var de_PlayerAttributeStringDoubleMap = /* @__PURE__ */ __name((output, context) => { return Object.entries(output).reduce((acc, [key, value]) => { if (value === null) { return acc; } acc[key] = (0, import_smithy_client.limitedParseDouble)(value); return acc; }, {});}, "de_PlayerAttributeStringDoubleMap");var de_PlayerLatency = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { LatencyInMilliseconds: import_smithy_client.limitedParseFloat32, PlayerId: import_smithy_client.expectString, RegionIdentifier: import_smithy_client.expectString });}, "de_PlayerLatency");var de_PlayerLatencyList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_PlayerLatency(entry, context); }); return retVal;}, "de_PlayerLatencyList");var de_PlayerList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_Player(entry, context); }); return retVal;}, "de_PlayerList");var de_PlayerSession = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), DnsName: import_smithy_client.expectString, FleetArn: import_smithy_client.expectString, FleetId: import_smithy_client.expectString, GameSessionId: import_smithy_client.expectString, IpAddress: import_smithy_client.expectString, PlayerData: import_smithy_client.expectString, PlayerId: import_smithy_client.expectString, PlayerSessionId: import_smithy_client.expectString, Port: import_smithy_client.expectInt32, Status: import_smithy_client.expectString, TerminationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "TerminationTime") });}, "de_PlayerSession");var de_PlayerSessionList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_PlayerSession(entry, context); }); return retVal;}, "de_PlayerSessionList");var de_RegisterComputeOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { Compute: /* @__PURE__ */ __name((_) => de_Compute(_, context), "Compute") });}, "de_RegisterComputeOutput");var de_RegisterGameServerOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameServer: /* @__PURE__ */ __name((_) => de_GameServer(_, context), "GameServer") });}, "de_RegisterGameServerOutput");var de_ResumeGameServerGroupOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameServerGroup: /* @__PURE__ */ __name((_) => de_GameServerGroup(_, context), "GameServerGroup") });}, "de_ResumeGameServerGroupOutput");var de_ScalingPolicy = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ComparisonOperator: import_smithy_client.expectString, EvaluationPeriods: import_smithy_client.expectInt32, FleetArn: import_smithy_client.expectString, FleetId: import_smithy_client.expectString, Location: import_smithy_client.expectString, MetricName: import_smithy_client.expectString, Name: import_smithy_client.expectString, PolicyType: import_smithy_client.expectString, ScalingAdjustment: import_smithy_client.expectInt32, ScalingAdjustmentType: import_smithy_client.expectString, Status: import_smithy_client.expectString, TargetConfiguration: /* @__PURE__ */ __name((_) => de_TargetConfiguration(_, context), "TargetConfiguration"), Threshold: import_smithy_client.limitedParseDouble, UpdateStatus: import_smithy_client.expectString });}, "de_ScalingPolicy");var de_ScalingPolicyList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_ScalingPolicy(entry, context); }); return retVal;}, "de_ScalingPolicyList");var de_Script = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), Name: import_smithy_client.expectString, ScriptArn: import_smithy_client.expectString, ScriptId: import_smithy_client.expectString, SizeOnDisk: import_smithy_client.expectLong, StorageLocation: import_smithy_client._json, Version: import_smithy_client.expectString });}, "de_Script");var de_ScriptList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_Script(entry, context); }); return retVal;}, "de_ScriptList");var de_SearchGameSessionsOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameSessions: /* @__PURE__ */ __name((_) => de_GameSessionList(_, context), "GameSessions"), NextToken: import_smithy_client.expectString });}, "de_SearchGameSessionsOutput");var de_StartGameSessionPlacementOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameSessionPlacement: /* @__PURE__ */ __name((_) => de_GameSessionPlacement(_, context), "GameSessionPlacement") });}, "de_StartGameSessionPlacementOutput");var de_StartMatchBackfillOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { MatchmakingTicket: /* @__PURE__ */ __name((_) => de_MatchmakingTicket(_, context), "MatchmakingTicket") });}, "de_StartMatchBackfillOutput");var de_StartMatchmakingOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { MatchmakingTicket: /* @__PURE__ */ __name((_) => de_MatchmakingTicket(_, context), "MatchmakingTicket") });}, "de_StartMatchmakingOutput");var de_StopGameSessionPlacementOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameSessionPlacement: /* @__PURE__ */ __name((_) => de_GameSessionPlacement(_, context), "GameSessionPlacement") });}, "de_StopGameSessionPlacementOutput");var de_SupportContainerDefinition = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ContainerName: import_smithy_client.expectString, DependsOn: import_smithy_client._json, EnvironmentOverride: import_smithy_client._json, Essential: import_smithy_client.expectBoolean, HealthCheck: import_smithy_client._json, ImageUri: import_smithy_client.expectString, MemoryHardLimitMebibytes: import_smithy_client.expectInt32, MountPoints: import_smithy_client._json, PortConfiguration: import_smithy_client._json, ResolvedImageDigest: import_smithy_client.expectString, Vcpu: import_smithy_client.limitedParseDouble });}, "de_SupportContainerDefinition");var de_SupportContainerDefinitionList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_SupportContainerDefinition(entry, context); }); return retVal;}, "de_SupportContainerDefinitionList");var de_SuspendGameServerGroupOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameServerGroup: /* @__PURE__ */ __name((_) => de_GameServerGroup(_, context), "GameServerGroup") });}, "de_SuspendGameServerGroupOutput");var de_TargetConfiguration = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { TargetValue: import_smithy_client.limitedParseDouble });}, "de_TargetConfiguration");var de_TerminateGameSessionOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameSession: /* @__PURE__ */ __name((_) => de_GameSession(_, context), "GameSession") });}, "de_TerminateGameSessionOutput");var de_UpdateAliasOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { Alias: /* @__PURE__ */ __name((_) => de_Alias(_, context), "Alias") });}, "de_UpdateAliasOutput");var de_UpdateBuildOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { Build: /* @__PURE__ */ __name((_) => de_Build(_, context), "Build") });}, "de_UpdateBuildOutput");var de_UpdateContainerFleetOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ContainerFleet: /* @__PURE__ */ __name((_) => de_ContainerFleet(_, context), "ContainerFleet") });}, "de_UpdateContainerFleetOutput");var de_UpdateContainerGroupDefinitionOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { ContainerGroupDefinition: /* @__PURE__ */ __name((_) => de_ContainerGroupDefinition(_, context), "ContainerGroupDefinition") });}, "de_UpdateContainerGroupDefinitionOutput");var de_UpdateGameServerGroupOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameServerGroup: /* @__PURE__ */ __name((_) => de_GameServerGroup(_, context), "GameServerGroup") });}, "de_UpdateGameServerGroupOutput");var de_UpdateGameServerOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameServer: /* @__PURE__ */ __name((_) => de_GameServer(_, context), "GameServer") });}, "de_UpdateGameServerOutput");var de_UpdateGameSessionOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { GameSession: /* @__PURE__ */ __name((_) => de_GameSession(_, context), "GameSession") });}, "de_UpdateGameSessionOutput");var de_UpdateMatchmakingConfigurationOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { Configuration: /* @__PURE__ */ __name((_) => de_MatchmakingConfiguration(_, context), "Configuration") });}, "de_UpdateMatchmakingConfigurationOutput");var de_UpdateScriptOutput = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { Script: /* @__PURE__ */ __name((_) => de_Script(_, context), "Script") });}, "de_UpdateScriptOutput");var de_VpcPeeringAuthorization = /* @__PURE__ */ __name((output, context) => { return (0, import_smithy_client.take)(output, { CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"), ExpirationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "ExpirationTime"), GameLiftAwsAccountId: import_smithy_client.expectString, PeerVpcAwsAccountId: import_smithy_client.expectString, PeerVpcId: import_smithy_client.expectString });}, "de_VpcPeeringAuthorization");var de_VpcPeeringAuthorizationList = /* @__PURE__ */ __name((output, context) => { const retVal = (output || []).filter((e) => e != null).map((entry) => { return de_VpcPeeringAuthorization(entry, context); }); return retVal;}, "de_VpcPeeringAuthorizationList");var deserializeMetadata = /* @__PURE__ */ __name((output) => ({ httpStatusCode: output.statusCode, requestId: output.headers["x-amzn-requestid"] ?? output.headers["x-amzn-request-id"] ?? output.headers["x-amz-request-id"], extendedRequestId: output.headers["x-amz-id-2"], cfId: output.headers["x-amz-cf-id"]}), "deserializeMetadata");var throwDefaultError = (0, import_smithy_client.withBaseException)(GameLiftServiceException);var buildHttpRpcRequest = /* @__PURE__ */ __name(async (context, headers, path, resolvedHostname, body) => { const { hostname, protocol = "https", port, path: basePath } = await context.endpoint(); const contents = { protocol, hostname, port, method: "POST", path: basePath.endsWith("/") ? basePath.slice(0, -1) + path : basePath + path, headers }; if (resolvedHostname !== void 0) { contents.hostname = resolvedHostname; } if (body !== void 0) { contents.body = body; } return new import_protocol_http.HttpRequest(contents);}, "buildHttpRpcRequest");function sharedHeaders(operation) { return { "content-type": "application/x-amz-json-1.1", "x-amz-target": `GameLift.${operation}` };}__name(sharedHeaders, "sharedHeaders"); // src/commands/AcceptMatchCommand.tsvar AcceptMatchCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "AcceptMatch", {}).n("GameLiftClient", "AcceptMatchCommand").f(AcceptMatchInputFilterSensitiveLog, void 0).ser(se_AcceptMatchCommand).de(de_AcceptMatchCommand).build() { static { __name(this, "AcceptMatchCommand"); }}; // src/commands/ClaimGameServerCommand.ts var ClaimGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ClaimGameServer", {}).n("GameLiftClient", "ClaimGameServerCommand").f(void 0, void 0).ser(se_ClaimGameServerCommand).de(de_ClaimGameServerCommand).build() { static { __name(this, "ClaimGameServerCommand"); }}; // src/commands/CreateAliasCommand.ts var CreateAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateAlias", {}).n("GameLiftClient", "CreateAliasCommand").f(void 0, void 0).ser(se_CreateAliasCommand).de(de_CreateAliasCommand).build() { static { __name(this, "CreateAliasCommand"); }}; // src/commands/CreateBuildCommand.ts var CreateBuildCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateBuild", {}).n("GameLiftClient", "CreateBuildCommand").f(void 0, CreateBuildOutputFilterSensitiveLog).ser(se_CreateBuildCommand).de(de_CreateBuildCommand).build() { static { __name(this, "CreateBuildCommand"); }}; // src/commands/CreateContainerFleetCommand.ts var CreateContainerFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateContainerFleet", {}).n("GameLiftClient", "CreateContainerFleetCommand").f(CreateContainerFleetInputFilterSensitiveLog, CreateContainerFleetOutputFilterSensitiveLog).ser(se_CreateContainerFleetCommand).de(de_CreateContainerFleetCommand).build() { static { __name(this, "CreateContainerFleetCommand"); }}; // src/commands/CreateContainerGroupDefinitionCommand.ts var CreateContainerGroupDefinitionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateContainerGroupDefinition", {}).n("GameLiftClient", "CreateContainerGroupDefinitionCommand").f(CreateContainerGroupDefinitionInputFilterSensitiveLog, CreateContainerGroupDefinitionOutputFilterSensitiveLog).ser(se_CreateContainerGroupDefinitionCommand).de(de_CreateContainerGroupDefinitionCommand).build() { static { __name(this, "CreateContainerGroupDefinitionCommand"); }}; // src/commands/CreateFleetCommand.ts var CreateFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateFleet", {}).n("GameLiftClient", "CreateFleetCommand").f(CreateFleetInputFilterSensitiveLog, void 0).ser(se_CreateFleetCommand).de(de_CreateFleetCommand).build() { static { __name(this, "CreateFleetCommand"); }}; // src/commands/CreateFleetLocationsCommand.ts var CreateFleetLocationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateFleetLocations", {}).n("GameLiftClient", "CreateFleetLocationsCommand").f(void 0, void 0).ser(se_CreateFleetLocationsCommand).de(de_CreateFleetLocationsCommand).build() { static { __name(this, "CreateFleetLocationsCommand"); }}; // src/commands/CreateGameServerGroupCommand.ts var CreateGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateGameServerGroup", {}).n("GameLiftClient", "CreateGameServerGroupCommand").f(void 0, void 0).ser(se_CreateGameServerGroupCommand).de(de_CreateGameServerGroupCommand).build() { static { __name(this, "CreateGameServerGroupCommand"); }}; // src/commands/CreateGameSessionCommand.ts var CreateGameSessionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateGameSession", {}).n("GameLiftClient", "CreateGameSessionCommand").f(void 0, CreateGameSessionOutputFilterSensitiveLog).ser(se_CreateGameSessionCommand).de(de_CreateGameSessionCommand).build() { static { __name(this, "CreateGameSessionCommand"); }}; // src/commands/CreateGameSessionQueueCommand.ts var CreateGameSessionQueueCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateGameSessionQueue", {}).n("GameLiftClient", "CreateGameSessionQueueCommand").f(void 0, void 0).ser(se_CreateGameSessionQueueCommand).de(de_CreateGameSessionQueueCommand).build() { static { __name(this, "CreateGameSessionQueueCommand"); }}; // src/commands/CreateLocationCommand.ts var CreateLocationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateLocation", {}).n("GameLiftClient", "CreateLocationCommand").f(void 0, void 0).ser(se_CreateLocationCommand).de(de_CreateLocationCommand).build() { static { __name(this, "CreateLocationCommand"); }}; // src/commands/CreateMatchmakingConfigurationCommand.ts var CreateMatchmakingConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateMatchmakingConfiguration", {}).n("GameLiftClient", "CreateMatchmakingConfigurationCommand").f(void 0, void 0).ser(se_CreateMatchmakingConfigurationCommand).de(de_CreateMatchmakingConfigurationCommand).build() { static { __name(this, "CreateMatchmakingConfigurationCommand"); }}; // src/commands/CreateMatchmakingRuleSetCommand.ts var CreateMatchmakingRuleSetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateMatchmakingRuleSet", {}).n("GameLiftClient", "CreateMatchmakingRuleSetCommand").f(void 0, void 0).ser(se_CreateMatchmakingRuleSetCommand).de(de_CreateMatchmakingRuleSetCommand).build() { static { __name(this, "CreateMatchmakingRuleSetCommand"); }}; // src/commands/CreatePlayerSessionCommand.ts var CreatePlayerSessionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreatePlayerSession", {}).n("GameLiftClient", "CreatePlayerSessionCommand").f(CreatePlayerSessionInputFilterSensitiveLog, CreatePlayerSessionOutputFilterSensitiveLog).ser(se_CreatePlayerSessionCommand).de(de_CreatePlayerSessionCommand).build() { static { __name(this, "CreatePlayerSessionCommand"); }}; // src/commands/CreatePlayerSessionsCommand.ts var CreatePlayerSessionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreatePlayerSessions", {}).n("GameLiftClient", "CreatePlayerSessionsCommand").f(CreatePlayerSessionsInputFilterSensitiveLog, CreatePlayerSessionsOutputFilterSensitiveLog).ser(se_CreatePlayerSessionsCommand).de(de_CreatePlayerSessionsCommand).build() { static { __name(this, "CreatePlayerSessionsCommand"); }}; // src/commands/CreateScriptCommand.ts var CreateScriptCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateScript", {}).n("GameLiftClient", "CreateScriptCommand").f(void 0, void 0).ser(se_CreateScriptCommand).de(de_CreateScriptCommand).build() { static { __name(this, "CreateScriptCommand"); }}; // src/commands/CreateVpcPeeringAuthorizationCommand.ts var CreateVpcPeeringAuthorizationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateVpcPeeringAuthorization", {}).n("GameLiftClient", "CreateVpcPeeringAuthorizationCommand").f(void 0, void 0).ser(se_CreateVpcPeeringAuthorizationCommand).de(de_CreateVpcPeeringAuthorizationCommand).build() { static { __name(this, "CreateVpcPeeringAuthorizationCommand"); }}; // src/commands/CreateVpcPeeringConnectionCommand.ts var CreateVpcPeeringConnectionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "CreateVpcPeeringConnection", {}).n("GameLiftClient", "CreateVpcPeeringConnectionCommand").f(void 0, void 0).ser(se_CreateVpcPeeringConnectionCommand).de(de_CreateVpcPeeringConnectionCommand).build() { static { __name(this, "CreateVpcPeeringConnectionCommand"); }}; // src/commands/DeleteAliasCommand.ts var DeleteAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteAlias", {}).n("GameLiftClient", "DeleteAliasCommand").f(void 0, void 0).ser(se_DeleteAliasCommand).de(de_DeleteAliasCommand).build() { static { __name(this, "DeleteAliasCommand"); }}; // src/commands/DeleteBuildCommand.ts var DeleteBuildCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteBuild", {}).n("GameLiftClient", "DeleteBuildCommand").f(void 0, void 0).ser(se_DeleteBuildCommand).de(de_DeleteBuildCommand).build() { static { __name(this, "DeleteBuildCommand"); }}; // src/commands/DeleteContainerFleetCommand.ts var DeleteContainerFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteContainerFleet", {}).n("GameLiftClient", "DeleteContainerFleetCommand").f(void 0, void 0).ser(se_DeleteContainerFleetCommand).de(de_DeleteContainerFleetCommand).build() { static { __name(this, "DeleteContainerFleetCommand"); }}; // src/commands/DeleteContainerGroupDefinitionCommand.ts var DeleteContainerGroupDefinitionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteContainerGroupDefinition", {}).n("GameLiftClient", "DeleteContainerGroupDefinitionCommand").f(void 0, void 0).ser(se_DeleteContainerGroupDefinitionCommand).de(de_DeleteContainerGroupDefinitionCommand).build() { static { __name(this, "DeleteContainerGroupDefinitionCommand"); }}; // src/commands/DeleteFleetCommand.ts var DeleteFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteFleet", {}).n("GameLiftClient", "DeleteFleetCommand").f(void 0, void 0).ser(se_DeleteFleetCommand).de(de_DeleteFleetCommand).build() { static { __name(this, "DeleteFleetCommand"); }}; // src/commands/DeleteFleetLocationsCommand.ts var DeleteFleetLocationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteFleetLocations", {}).n("GameLiftClient", "DeleteFleetLocationsCommand").f(void 0, void 0).ser(se_DeleteFleetLocationsCommand).de(de_DeleteFleetLocationsCommand).build() { static { __name(this, "DeleteFleetLocationsCommand"); }}; // src/commands/DeleteGameServerGroupCommand.ts var DeleteGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteGameServerGroup", {}).n("GameLiftClient", "DeleteGameServerGroupCommand").f(void 0, void 0).ser(se_DeleteGameServerGroupCommand).de(de_DeleteGameServerGroupCommand).build() { static { __name(this, "DeleteGameServerGroupCommand"); }}; // src/commands/DeleteGameSessionQueueCommand.ts var DeleteGameSessionQueueCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteGameSessionQueue", {}).n("GameLiftClient", "DeleteGameSessionQueueCommand").f(void 0, void 0).ser(se_DeleteGameSessionQueueCommand).de(de_DeleteGameSessionQueueCommand).build() { static { __name(this, "DeleteGameSessionQueueCommand"); }}; // src/commands/DeleteLocationCommand.ts var DeleteLocationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteLocation", {}).n("GameLiftClient", "DeleteLocationCommand").f(void 0, void 0).ser(se_DeleteLocationCommand).de(de_DeleteLocationCommand).build() { static { __name(this, "DeleteLocationCommand"); }}; // src/commands/DeleteMatchmakingConfigurationCommand.ts var DeleteMatchmakingConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteMatchmakingConfiguration", {}).n("GameLiftClient", "DeleteMatchmakingConfigurationCommand").f(void 0, void 0).ser(se_DeleteMatchmakingConfigurationCommand).de(de_DeleteMatchmakingConfigurationCommand).build() { static { __name(this, "DeleteMatchmakingConfigurationCommand"); }}; // src/commands/DeleteMatchmakingRuleSetCommand.ts var DeleteMatchmakingRuleSetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteMatchmakingRuleSet", {}).n("GameLiftClient", "DeleteMatchmakingRuleSetCommand").f(void 0, void 0).ser(se_DeleteMatchmakingRuleSetCommand).de(de_DeleteMatchmakingRuleSetCommand).build() { static { __name(this, "DeleteMatchmakingRuleSetCommand"); }}; // src/commands/DeleteScalingPolicyCommand.ts var DeleteScalingPolicyCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteScalingPolicy", {}).n("GameLiftClient", "DeleteScalingPolicyCommand").f(void 0, void 0).ser(se_DeleteScalingPolicyCommand).de(de_DeleteScalingPolicyCommand).build() { static { __name(this, "DeleteScalingPolicyCommand"); }}; // src/commands/DeleteScriptCommand.ts var DeleteScriptCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteScript", {}).n("GameLiftClient", "DeleteScriptCommand").f(void 0, void 0).ser(se_DeleteScriptCommand).de(de_DeleteScriptCommand).build() { static { __name(this, "DeleteScriptCommand"); }}; // src/commands/DeleteVpcPeeringAuthorizationCommand.ts var DeleteVpcPeeringAuthorizationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteVpcPeeringAuthorization", {}).n("GameLiftClient", "DeleteVpcPeeringAuthorizationCommand").f(void 0, void 0).ser(se_DeleteVpcPeeringAuthorizationCommand).de(de_DeleteVpcPeeringAuthorizationCommand).build() { static { __name(this, "DeleteVpcPeeringAuthorizationCommand"); }}; // src/commands/DeleteVpcPeeringConnectionCommand.ts var DeleteVpcPeeringConnectionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeleteVpcPeeringConnection", {}).n("GameLiftClient", "DeleteVpcPeeringConnectionCommand").f(void 0, void 0).ser(se_DeleteVpcPeeringConnectionCommand).de(de_DeleteVpcPeeringConnectionCommand).build() { static { __name(this, "DeleteVpcPeeringConnectionCommand"); }}; // src/commands/DeregisterComputeCommand.ts var DeregisterComputeCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeregisterCompute", {}).n("GameLiftClient", "DeregisterComputeCommand").f(void 0, void 0).ser(se_DeregisterComputeCommand).de(de_DeregisterComputeCommand).build() { static { __name(this, "DeregisterComputeCommand"); }}; // src/commands/DeregisterGameServerCommand.ts var DeregisterGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DeregisterGameServer", {}).n("GameLiftClient", "DeregisterGameServerCommand").f(void 0, void 0).ser(se_DeregisterGameServerCommand).de(de_DeregisterGameServerCommand).build() { static { __name(this, "DeregisterGameServerCommand"); }}; // src/commands/DescribeAliasCommand.ts var DescribeAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeAlias", {}).n("GameLiftClient", "DescribeAliasCommand").f(void 0, void 0).ser(se_DescribeAliasCommand).de(de_DescribeAliasCommand).build() { static { __name(this, "DescribeAliasCommand"); }}; // src/commands/DescribeBuildCommand.ts var DescribeBuildCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeBuild", {}).n("GameLiftClient", "DescribeBuildCommand").f(void 0, void 0).ser(se_DescribeBuildCommand).de(de_DescribeBuildCommand).build() { static { __name(this, "DescribeBuildCommand"); }}; // src/commands/DescribeComputeCommand.ts var DescribeComputeCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeCompute", {}).n("GameLiftClient", "DescribeComputeCommand").f(void 0, DescribeComputeOutputFilterSensitiveLog).ser(se_DescribeComputeCommand).de(de_DescribeComputeCommand).build() { static { __name(this, "DescribeComputeCommand"); }}; // src/commands/DescribeContainerFleetCommand.ts var DescribeContainerFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeContainerFleet", {}).n("GameLiftClient", "DescribeContainerFleetCommand").f(void 0, DescribeContainerFleetOutputFilterSensitiveLog).ser(se_DescribeContainerFleetCommand).de(de_DescribeContainerFleetCommand).build() { static { __name(this, "DescribeContainerFleetCommand"); }}; // src/commands/DescribeContainerGroupDefinitionCommand.ts var DescribeContainerGroupDefinitionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeContainerGroupDefinition", {}).n("GameLiftClient", "DescribeContainerGroupDefinitionCommand").f(void 0, DescribeContainerGroupDefinitionOutputFilterSensitiveLog).ser(se_DescribeContainerGroupDefinitionCommand).de(de_DescribeContainerGroupDefinitionCommand).build() { static { __name(this, "DescribeContainerGroupDefinitionCommand"); }}; // src/commands/DescribeEC2InstanceLimitsCommand.ts var DescribeEC2InstanceLimitsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeEC2InstanceLimits", {}).n("GameLiftClient", "DescribeEC2InstanceLimitsCommand").f(void 0, void 0).ser(se_DescribeEC2InstanceLimitsCommand).de(de_DescribeEC2InstanceLimitsCommand).build() { static { __name(this, "DescribeEC2InstanceLimitsCommand"); }}; // src/commands/DescribeFleetAttributesCommand.ts var DescribeFleetAttributesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeFleetAttributes", {}).n("GameLiftClient", "DescribeFleetAttributesCommand").f(void 0, void 0).ser(se_DescribeFleetAttributesCommand).de(de_DescribeFleetAttributesCommand).build() { static { __name(this, "DescribeFleetAttributesCommand"); }}; // src/commands/DescribeFleetCapacityCommand.ts var DescribeFleetCapacityCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeFleetCapacity", {}).n("GameLiftClient", "DescribeFleetCapacityCommand").f(void 0, void 0).ser(se_DescribeFleetCapacityCommand).de(de_DescribeFleetCapacityCommand).build() { static { __name(this, "DescribeFleetCapacityCommand"); }}; // src/commands/DescribeFleetDeploymentCommand.ts var DescribeFleetDeploymentCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeFleetDeployment", {}).n("GameLiftClient", "DescribeFleetDeploymentCommand").f(void 0, void 0).ser(se_DescribeFleetDeploymentCommand).de(de_DescribeFleetDeploymentCommand).build() { static { __name(this, "DescribeFleetDeploymentCommand"); }}; // src/commands/DescribeFleetEventsCommand.ts var DescribeFleetEventsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeFleetEvents", {}).n("GameLiftClient", "DescribeFleetEventsCommand").f(void 0, void 0).ser(se_DescribeFleetEventsCommand).de(de_DescribeFleetEventsCommand).build() { static { __name(this, "DescribeFleetEventsCommand"); }}; // src/commands/DescribeFleetLocationAttributesCommand.ts var DescribeFleetLocationAttributesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeFleetLocationAttributes", {}).n("GameLiftClient", "DescribeFleetLocationAttributesCommand").f(void 0, void 0).ser(se_DescribeFleetLocationAttributesCommand).de(de_DescribeFleetLocationAttributesCommand).build() { static { __name(this, "DescribeFleetLocationAttributesCommand"); }}; // src/commands/DescribeFleetLocationCapacityCommand.ts var DescribeFleetLocationCapacityCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeFleetLocationCapacity", {}).n("GameLiftClient", "DescribeFleetLocationCapacityCommand").f(void 0, void 0).ser(se_DescribeFleetLocationCapacityCommand).de(de_DescribeFleetLocationCapacityCommand).build() { static { __name(this, "DescribeFleetLocationCapacityCommand"); }}; // src/commands/DescribeFleetLocationUtilizationCommand.ts var DescribeFleetLocationUtilizationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeFleetLocationUtilization", {}).n("GameLiftClient", "DescribeFleetLocationUtilizationCommand").f(void 0, void 0).ser(se_DescribeFleetLocationUtilizationCommand).de(de_DescribeFleetLocationUtilizationCommand).build() { static { __name(this, "DescribeFleetLocationUtilizationCommand"); }}; // src/commands/DescribeFleetPortSettingsCommand.ts var DescribeFleetPortSettingsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeFleetPortSettings", {}).n("GameLiftClient", "DescribeFleetPortSettingsCommand").f(void 0, DescribeFleetPortSettingsOutputFilterSensitiveLog).ser(se_DescribeFleetPortSettingsCommand).de(de_DescribeFleetPortSettingsCommand).build() { static { __name(this, "DescribeFleetPortSettingsCommand"); }}; // src/commands/DescribeFleetUtilizationCommand.ts var DescribeFleetUtilizationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeFleetUtilization", {}).n("GameLiftClient", "DescribeFleetUtilizationCommand").f(void 0, void 0).ser(se_DescribeFleetUtilizationCommand).de(de_DescribeFleetUtilizationCommand).build() { static { __name(this, "DescribeFleetUtilizationCommand"); }}; // src/commands/DescribeGameServerCommand.ts var DescribeGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeGameServer", {}).n("GameLiftClient", "DescribeGameServerCommand").f(void 0, void 0).ser(se_DescribeGameServerCommand).de(de_DescribeGameServerCommand).build() { static { __name(this, "DescribeGameServerCommand"); }}; // src/commands/DescribeGameServerGroupCommand.ts var DescribeGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeGameServerGroup", {}).n("GameLiftClient", "DescribeGameServerGroupCommand").f(void 0, void 0).ser(se_DescribeGameServerGroupCommand).de(de_DescribeGameServerGroupCommand).build() { static { __name(this, "DescribeGameServerGroupCommand"); }}; // src/commands/DescribeGameServerInstancesCommand.ts var DescribeGameServerInstancesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeGameServerInstances", {}).n("GameLiftClient", "DescribeGameServerInstancesCommand").f(void 0, void 0).ser(se_DescribeGameServerInstancesCommand).de(de_DescribeGameServerInstancesCommand).build() { static { __name(this, "DescribeGameServerInstancesCommand"); }}; // src/commands/DescribeGameSessionDetailsCommand.ts var DescribeGameSessionDetailsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeGameSessionDetails", {}).n("GameLiftClient", "DescribeGameSessionDetailsCommand").f(void 0, DescribeGameSessionDetailsOutputFilterSensitiveLog).ser(se_DescribeGameSessionDetailsCommand).de(de_DescribeGameSessionDetailsCommand).build() { static { __name(this, "DescribeGameSessionDetailsCommand"); }}; // src/commands/DescribeGameSessionPlacementCommand.ts var DescribeGameSessionPlacementCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeGameSessionPlacement", {}).n("GameLiftClient", "DescribeGameSessionPlacementCommand").f(void 0, DescribeGameSessionPlacementOutputFilterSensitiveLog).ser(se_DescribeGameSessionPlacementCommand).de(de_DescribeGameSessionPlacementCommand).build() { static { __name(this, "DescribeGameSessionPlacementCommand"); }}; // src/commands/DescribeGameSessionQueuesCommand.ts var DescribeGameSessionQueuesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeGameSessionQueues", {}).n("GameLiftClient", "DescribeGameSessionQueuesCommand").f(void 0, void 0).ser(se_DescribeGameSessionQueuesCommand).de(de_DescribeGameSessionQueuesCommand).build() { static { __name(this, "DescribeGameSessionQueuesCommand"); }}; // src/commands/DescribeGameSessionsCommand.ts var DescribeGameSessionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeGameSessions", {}).n("GameLiftClient", "DescribeGameSessionsCommand").f(void 0, DescribeGameSessionsOutputFilterSensitiveLog).ser(se_DescribeGameSessionsCommand).de(de_DescribeGameSessionsCommand).build() { static { __name(this, "DescribeGameSessionsCommand"); }}; // src/commands/DescribeInstancesCommand.ts var DescribeInstancesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeInstances", {}).n("GameLiftClient", "DescribeInstancesCommand").f(void 0, DescribeInstancesOutputFilterSensitiveLog).ser(se_DescribeInstancesCommand).de(de_DescribeInstancesCommand).build() { static { __name(this, "DescribeInstancesCommand"); }}; // src/commands/DescribeMatchmakingCommand.ts var DescribeMatchmakingCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeMatchmaking", {}).n("GameLiftClient", "DescribeMatchmakingCommand").f(void 0, DescribeMatchmakingOutputFilterSensitiveLog).ser(se_DescribeMatchmakingCommand).de(de_DescribeMatchmakingCommand).build() { static { __name(this, "DescribeMatchmakingCommand"); }}; // src/commands/DescribeMatchmakingConfigurationsCommand.ts var DescribeMatchmakingConfigurationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeMatchmakingConfigurations", {}).n("GameLiftClient", "DescribeMatchmakingConfigurationsCommand").f(void 0, void 0).ser(se_DescribeMatchmakingConfigurationsCommand).de(de_DescribeMatchmakingConfigurationsCommand).build() { static { __name(this, "DescribeMatchmakingConfigurationsCommand"); }}; // src/commands/DescribeMatchmakingRuleSetsCommand.ts var DescribeMatchmakingRuleSetsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeMatchmakingRuleSets", {}).n("GameLiftClient", "DescribeMatchmakingRuleSetsCommand").f(void 0, void 0).ser(se_DescribeMatchmakingRuleSetsCommand).de(de_DescribeMatchmakingRuleSetsCommand).build() { static { __name(this, "DescribeMatchmakingRuleSetsCommand"); }}; // src/commands/DescribePlayerSessionsCommand.ts var DescribePlayerSessionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribePlayerSessions", {}).n("GameLiftClient", "DescribePlayerSessionsCommand").f(DescribePlayerSessionsInputFilterSensitiveLog, DescribePlayerSessionsOutputFilterSensitiveLog).ser(se_DescribePlayerSessionsCommand).de(de_DescribePlayerSessionsCommand).build() { static { __name(this, "DescribePlayerSessionsCommand"); }}; // src/commands/DescribeRuntimeConfigurationCommand.ts var DescribeRuntimeConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeRuntimeConfiguration", {}).n("GameLiftClient", "DescribeRuntimeConfigurationCommand").f(void 0, void 0).ser(se_DescribeRuntimeConfigurationCommand).de(de_DescribeRuntimeConfigurationCommand).build() { static { __name(this, "DescribeRuntimeConfigurationCommand"); }}; // src/commands/DescribeScalingPoliciesCommand.ts var DescribeScalingPoliciesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeScalingPolicies", {}).n("GameLiftClient", "DescribeScalingPoliciesCommand").f(void 0, void 0).ser(se_DescribeScalingPoliciesCommand).de(de_DescribeScalingPoliciesCommand).build() { static { __name(this, "DescribeScalingPoliciesCommand"); }}; // src/commands/DescribeScriptCommand.ts var DescribeScriptCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeScript", {}).n("GameLiftClient", "DescribeScriptCommand").f(void 0, void 0).ser(se_DescribeScriptCommand).de(de_DescribeScriptCommand).build() { static { __name(this, "DescribeScriptCommand"); }}; // src/commands/DescribeVpcPeeringAuthorizationsCommand.ts var DescribeVpcPeeringAuthorizationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeVpcPeeringAuthorizations", {}).n("GameLiftClient", "DescribeVpcPeeringAuthorizationsCommand").f(void 0, void 0).ser(se_DescribeVpcPeeringAuthorizationsCommand).de(de_DescribeVpcPeeringAuthorizationsCommand).build() { static { __name(this, "DescribeVpcPeeringAuthorizationsCommand"); }}; // src/commands/DescribeVpcPeeringConnectionsCommand.ts var DescribeVpcPeeringConnectionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "DescribeVpcPeeringConnections", {}).n("GameLiftClient", "DescribeVpcPeeringConnectionsCommand").f(void 0, void 0).ser(se_DescribeVpcPeeringConnectionsCommand).de(de_DescribeVpcPeeringConnectionsCommand).build() { static { __name(this, "DescribeVpcPeeringConnectionsCommand"); }}; // src/commands/GetComputeAccessCommand.ts var GetComputeAccessCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "GetComputeAccess", {}).n("GameLiftClient", "GetComputeAccessCommand").f(void 0, GetComputeAccessOutputFilterSensitiveLog).ser(se_GetComputeAccessCommand).de(de_GetComputeAccessCommand).build() { static { __name(this, "GetComputeAccessCommand"); }}; // src/commands/GetComputeAuthTokenCommand.ts var GetComputeAuthTokenCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "GetComputeAuthToken", {}).n("GameLiftClient", "GetComputeAuthTokenCommand").f(void 0, void 0).ser(se_GetComputeAuthTokenCommand).de(de_GetComputeAuthTokenCommand).build() { static { __name(this, "GetComputeAuthTokenCommand"); }}; // src/commands/GetGameSessionLogUrlCommand.ts var GetGameSessionLogUrlCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "GetGameSessionLogUrl", {}).n("GameLiftClient", "GetGameSessionLogUrlCommand").f(void 0, void 0).ser(se_GetGameSessionLogUrlCommand).de(de_GetGameSessionLogUrlCommand).build() { static { __name(this, "GetGameSessionLogUrlCommand"); }}; // src/commands/GetInstanceAccessCommand.ts var GetInstanceAccessCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "GetInstanceAccess", {}).n("GameLiftClient", "GetInstanceAccessCommand").f(void 0, GetInstanceAccessOutputFilterSensitiveLog).ser(se_GetInstanceAccessCommand).de(de_GetInstanceAccessCommand).build() { static { __name(this, "GetInstanceAccessCommand"); }}; // src/commands/ListAliasesCommand.ts var ListAliasesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListAliases", {}).n("GameLiftClient", "ListAliasesCommand").f(void 0, void 0).ser(se_ListAliasesCommand).de(de_ListAliasesCommand).build() { static { __name(this, "ListAliasesCommand"); }}; // src/commands/ListBuildsCommand.ts var ListBuildsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListBuilds", {}).n("GameLiftClient", "ListBuildsCommand").f(void 0, void 0).ser(se_ListBuildsCommand).de(de_ListBuildsCommand).build() { static { __name(this, "ListBuildsCommand"); }}; // src/commands/ListComputeCommand.ts // src/models/models_1.ts var SortOrder = { ASCENDING: "ASCENDING", DESCENDING: "DESCENDING"};var LocationFilter = { AWS: "AWS", CUSTOM: "CUSTOM"};var TerminationMode = { FORCE_TERMINATE: "FORCE_TERMINATE", TRIGGER_ON_PROCESS_TERMINATE: "TRIGGER_ON_PROCESS_TERMINATE"};var GameServerHealthCheck = { HEALTHY: "HEALTHY"};var ListComputeOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.ComputeList && { ComputeList: obj.ComputeList.map((item) => ComputeFilterSensitiveLog(item)) }}), "ListComputeOutputFilterSensitiveLog");var ListContainerFleetsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.ContainerFleets && { ContainerFleets: obj.ContainerFleets.map((item) => ContainerFleetFilterSensitiveLog(item)) }}), "ListContainerFleetsOutputFilterSensitiveLog");var ListContainerGroupDefinitionsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj}), "ListContainerGroupDefinitionsOutputFilterSensitiveLog");var ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj}), "ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog");var RegisterComputeInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.IpAddress && { IpAddress: import_smithy_client.SENSITIVE_STRING }}), "RegisterComputeInputFilterSensitiveLog");var RegisterComputeOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.Compute && { Compute: ComputeFilterSensitiveLog(obj.Compute) }}), "RegisterComputeOutputFilterSensitiveLog");var RequestUploadCredentialsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.UploadCredentials && { UploadCredentials: import_smithy_client.SENSITIVE_STRING }}), "RequestUploadCredentialsOutputFilterSensitiveLog");var SearchGameSessionsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.GameSessions && { GameSessions: obj.GameSessions.map((item) => GameSessionFilterSensitiveLog(item)) }}), "SearchGameSessionsOutputFilterSensitiveLog");var StartGameSessionPlacementInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.PlayerLatencies && { PlayerLatencies: obj.PlayerLatencies.map((item) => PlayerLatencyFilterSensitiveLog(item)) }, ...obj.DesiredPlayerSessions && { DesiredPlayerSessions: obj.DesiredPlayerSessions.map((item) => DesiredPlayerSessionFilterSensitiveLog(item)) }}), "StartGameSessionPlacementInputFilterSensitiveLog");var StartGameSessionPlacementOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.GameSessionPlacement && { GameSessionPlacement: GameSessionPlacementFilterSensitiveLog(obj.GameSessionPlacement) }}), "StartGameSessionPlacementOutputFilterSensitiveLog");var StartMatchBackfillInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.Players && { Players: obj.Players.map((item) => PlayerFilterSensitiveLog(item)) }}), "StartMatchBackfillInputFilterSensitiveLog");var StartMatchBackfillOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.MatchmakingTicket && { MatchmakingTicket: MatchmakingTicketFilterSensitiveLog(obj.MatchmakingTicket) }}), "StartMatchBackfillOutputFilterSensitiveLog");var StartMatchmakingInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.Players && { Players: obj.Players.map((item) => PlayerFilterSensitiveLog(item)) }}), "StartMatchmakingInputFilterSensitiveLog");var StartMatchmakingOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.MatchmakingTicket && { MatchmakingTicket: MatchmakingTicketFilterSensitiveLog(obj.MatchmakingTicket) }}), "StartMatchmakingOutputFilterSensitiveLog");var StopGameSessionPlacementOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.GameSessionPlacement && { GameSessionPlacement: GameSessionPlacementFilterSensitiveLog(obj.GameSessionPlacement) }}), "StopGameSessionPlacementOutputFilterSensitiveLog");var TerminateGameSessionOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.GameSession && { GameSession: GameSessionFilterSensitiveLog(obj.GameSession) }}), "TerminateGameSessionOutputFilterSensitiveLog");var UpdateContainerFleetInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.InstanceConnectionPortRange && { InstanceConnectionPortRange: ConnectionPortRangeFilterSensitiveLog(obj.InstanceConnectionPortRange) }, ...obj.InstanceInboundPermissionAuthorizations && { InstanceInboundPermissionAuthorizations: obj.InstanceInboundPermissionAuthorizations.map( (item) => IpPermissionFilterSensitiveLog(item) ) }, ...obj.InstanceInboundPermissionRevocations && { InstanceInboundPermissionRevocations: obj.InstanceInboundPermissionRevocations.map( (item) => IpPermissionFilterSensitiveLog(item) ) }}), "UpdateContainerFleetInputFilterSensitiveLog");var UpdateContainerFleetOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.ContainerFleet && { ContainerFleet: ContainerFleetFilterSensitiveLog(obj.ContainerFleet) }}), "UpdateContainerFleetOutputFilterSensitiveLog");var UpdateContainerGroupDefinitionInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj}), "UpdateContainerGroupDefinitionInputFilterSensitiveLog");var UpdateContainerGroupDefinitionOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj}), "UpdateContainerGroupDefinitionOutputFilterSensitiveLog");var UpdateFleetPortSettingsInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.InboundPermissionAuthorizations && { InboundPermissionAuthorizations: obj.InboundPermissionAuthorizations.map( (item) => IpPermissionFilterSensitiveLog(item) ) }, ...obj.InboundPermissionRevocations && { InboundPermissionRevocations: obj.InboundPermissionRevocations.map((item) => IpPermissionFilterSensitiveLog(item)) }}), "UpdateFleetPortSettingsInputFilterSensitiveLog");var UpdateGameSessionOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({ ...obj, ...obj.GameSession && { GameSession: GameSessionFilterSensitiveLog(obj.GameSession) }}), "UpdateGameSessionOutputFilterSensitiveLog"); // src/commands/ListComputeCommand.tsvar ListComputeCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListCompute", {}).n("GameLiftClient", "ListComputeCommand").f(void 0, ListComputeOutputFilterSensitiveLog).ser(se_ListComputeCommand).de(de_ListComputeCommand).build() { static { __name(this, "ListComputeCommand"); }}; // src/commands/ListContainerFleetsCommand.ts var ListContainerFleetsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListContainerFleets", {}).n("GameLiftClient", "ListContainerFleetsCommand").f(void 0, ListContainerFleetsOutputFilterSensitiveLog).ser(se_ListContainerFleetsCommand).de(de_ListContainerFleetsCommand).build() { static { __name(this, "ListContainerFleetsCommand"); }}; // src/commands/ListContainerGroupDefinitionsCommand.ts var ListContainerGroupDefinitionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListContainerGroupDefinitions", {}).n("GameLiftClient", "ListContainerGroupDefinitionsCommand").f(void 0, ListContainerGroupDefinitionsOutputFilterSensitiveLog).ser(se_ListContainerGroupDefinitionsCommand).de(de_ListContainerGroupDefinitionsCommand).build() { static { __name(this, "ListContainerGroupDefinitionsCommand"); }}; // src/commands/ListContainerGroupDefinitionVersionsCommand.ts var ListContainerGroupDefinitionVersionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListContainerGroupDefinitionVersions", {}).n("GameLiftClient", "ListContainerGroupDefinitionVersionsCommand").f(void 0, ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog).ser(se_ListContainerGroupDefinitionVersionsCommand).de(de_ListContainerGroupDefinitionVersionsCommand).build() { static { __name(this, "ListContainerGroupDefinitionVersionsCommand"); }}; // src/commands/ListFleetDeploymentsCommand.ts var ListFleetDeploymentsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListFleetDeployments", {}).n("GameLiftClient", "ListFleetDeploymentsCommand").f(void 0, void 0).ser(se_ListFleetDeploymentsCommand).de(de_ListFleetDeploymentsCommand).build() { static { __name(this, "ListFleetDeploymentsCommand"); }}; // src/commands/ListFleetsCommand.ts var ListFleetsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListFleets", {}).n("GameLiftClient", "ListFleetsCommand").f(void 0, void 0).ser(se_ListFleetsCommand).de(de_ListFleetsCommand).build() { static { __name(this, "ListFleetsCommand"); }}; // src/commands/ListGameServerGroupsCommand.ts var ListGameServerGroupsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListGameServerGroups", {}).n("GameLiftClient", "ListGameServerGroupsCommand").f(void 0, void 0).ser(se_ListGameServerGroupsCommand).de(de_ListGameServerGroupsCommand).build() { static { __name(this, "ListGameServerGroupsCommand"); }}; // src/commands/ListGameServersCommand.ts var ListGameServersCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListGameServers", {}).n("GameLiftClient", "ListGameServersCommand").f(void 0, void 0).ser(se_ListGameServersCommand).de(de_ListGameServersCommand).build() { static { __name(this, "ListGameServersCommand"); }}; // src/commands/ListLocationsCommand.ts var ListLocationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListLocations", {}).n("GameLiftClient", "ListLocationsCommand").f(void 0, void 0).ser(se_ListLocationsCommand).de(de_ListLocationsCommand).build() { static { __name(this, "ListLocationsCommand"); }}; // src/commands/ListScriptsCommand.ts var ListScriptsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListScripts", {}).n("GameLiftClient", "ListScriptsCommand").f(void 0, void 0).ser(se_ListScriptsCommand).de(de_ListScriptsCommand).build() { static { __name(this, "ListScriptsCommand"); }}; // src/commands/ListTagsForResourceCommand.ts var ListTagsForResourceCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ListTagsForResource", {}).n("GameLiftClient", "ListTagsForResourceCommand").f(void 0, void 0).ser(se_ListTagsForResourceCommand).de(de_ListTagsForResourceCommand).build() { static { __name(this, "ListTagsForResourceCommand"); }}; // src/commands/PutScalingPolicyCommand.ts var PutScalingPolicyCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "PutScalingPolicy", {}).n("GameLiftClient", "PutScalingPolicyCommand").f(void 0, void 0).ser(se_PutScalingPolicyCommand).de(de_PutScalingPolicyCommand).build() { static { __name(this, "PutScalingPolicyCommand"); }}; // src/commands/RegisterComputeCommand.ts var RegisterComputeCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "RegisterCompute", {}).n("GameLiftClient", "RegisterComputeCommand").f(RegisterComputeInputFilterSensitiveLog, RegisterComputeOutputFilterSensitiveLog).ser(se_RegisterComputeCommand).de(de_RegisterComputeCommand).build() { static { __name(this, "RegisterComputeCommand"); }}; // src/commands/RegisterGameServerCommand.ts var RegisterGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "RegisterGameServer", {}).n("GameLiftClient", "RegisterGameServerCommand").f(void 0, void 0).ser(se_RegisterGameServerCommand).de(de_RegisterGameServerCommand).build() { static { __name(this, "RegisterGameServerCommand"); }}; // src/commands/RequestUploadCredentialsCommand.ts var RequestUploadCredentialsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "RequestUploadCredentials", {}).n("GameLiftClient", "RequestUploadCredentialsCommand").f(void 0, RequestUploadCredentialsOutputFilterSensitiveLog).ser(se_RequestUploadCredentialsCommand).de(de_RequestUploadCredentialsCommand).build() { static { __name(this, "RequestUploadCredentialsCommand"); }}; // src/commands/ResolveAliasCommand.ts var ResolveAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ResolveAlias", {}).n("GameLiftClient", "ResolveAliasCommand").f(void 0, void 0).ser(se_ResolveAliasCommand).de(de_ResolveAliasCommand).build() { static { __name(this, "ResolveAliasCommand"); }}; // src/commands/ResumeGameServerGroupCommand.ts var ResumeGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ResumeGameServerGroup", {}).n("GameLiftClient", "ResumeGameServerGroupCommand").f(void 0, void 0).ser(se_ResumeGameServerGroupCommand).de(de_ResumeGameServerGroupCommand).build() { static { __name(this, "ResumeGameServerGroupCommand"); }}; // src/commands/SearchGameSessionsCommand.ts var SearchGameSessionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "SearchGameSessions", {}).n("GameLiftClient", "SearchGameSessionsCommand").f(void 0, SearchGameSessionsOutputFilterSensitiveLog).ser(se_SearchGameSessionsCommand).de(de_SearchGameSessionsCommand).build() { static { __name(this, "SearchGameSessionsCommand"); }}; // src/commands/StartFleetActionsCommand.ts var StartFleetActionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "StartFleetActions", {}).n("GameLiftClient", "StartFleetActionsCommand").f(void 0, void 0).ser(se_StartFleetActionsCommand).de(de_StartFleetActionsCommand).build() { static { __name(this, "StartFleetActionsCommand"); }}; // src/commands/StartGameSessionPlacementCommand.ts var StartGameSessionPlacementCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "StartGameSessionPlacement", {}).n("GameLiftClient", "StartGameSessionPlacementCommand").f(StartGameSessionPlacementInputFilterSensitiveLog, StartGameSessionPlacementOutputFilterSensitiveLog).ser(se_StartGameSessionPlacementCommand).de(de_StartGameSessionPlacementCommand).build() { static { __name(this, "StartGameSessionPlacementCommand"); }}; // src/commands/StartMatchBackfillCommand.ts var StartMatchBackfillCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "StartMatchBackfill", {}).n("GameLiftClient", "StartMatchBackfillCommand").f(StartMatchBackfillInputFilterSensitiveLog, StartMatchBackfillOutputFilterSensitiveLog).ser(se_StartMatchBackfillCommand).de(de_StartMatchBackfillCommand).build() { static { __name(this, "StartMatchBackfillCommand"); }}; // src/commands/StartMatchmakingCommand.ts var StartMatchmakingCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "StartMatchmaking", {}).n("GameLiftClient", "StartMatchmakingCommand").f(StartMatchmakingInputFilterSensitiveLog, StartMatchmakingOutputFilterSensitiveLog).ser(se_StartMatchmakingCommand).de(de_StartMatchmakingCommand).build() { static { __name(this, "StartMatchmakingCommand"); }}; // src/commands/StopFleetActionsCommand.ts var StopFleetActionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "StopFleetActions", {}).n("GameLiftClient", "StopFleetActionsCommand").f(void 0, void 0).ser(se_StopFleetActionsCommand).de(de_StopFleetActionsCommand).build() { static { __name(this, "StopFleetActionsCommand"); }}; // src/commands/StopGameSessionPlacementCommand.ts var StopGameSessionPlacementCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "StopGameSessionPlacement", {}).n("GameLiftClient", "StopGameSessionPlacementCommand").f(void 0, StopGameSessionPlacementOutputFilterSensitiveLog).ser(se_StopGameSessionPlacementCommand).de(de_StopGameSessionPlacementCommand).build() { static { __name(this, "StopGameSessionPlacementCommand"); }}; // src/commands/StopMatchmakingCommand.ts var StopMatchmakingCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "StopMatchmaking", {}).n("GameLiftClient", "StopMatchmakingCommand").f(void 0, void 0).ser(se_StopMatchmakingCommand).de(de_StopMatchmakingCommand).build() { static { __name(this, "StopMatchmakingCommand"); }}; // src/commands/SuspendGameServerGroupCommand.ts var SuspendGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "SuspendGameServerGroup", {}).n("GameLiftClient", "SuspendGameServerGroupCommand").f(void 0, void 0).ser(se_SuspendGameServerGroupCommand).de(de_SuspendGameServerGroupCommand).build() { static { __name(this, "SuspendGameServerGroupCommand"); }}; // src/commands/TagResourceCommand.ts var TagResourceCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "TagResource", {}).n("GameLiftClient", "TagResourceCommand").f(void 0, void 0).ser(se_TagResourceCommand).de(de_TagResourceCommand).build() { static { __name(this, "TagResourceCommand"); }}; // src/commands/TerminateGameSessionCommand.ts var TerminateGameSessionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "TerminateGameSession", {}).n("GameLiftClient", "TerminateGameSessionCommand").f(void 0, TerminateGameSessionOutputFilterSensitiveLog).ser(se_TerminateGameSessionCommand).de(de_TerminateGameSessionCommand).build() { static { __name(this, "TerminateGameSessionCommand"); }}; // src/commands/UntagResourceCommand.ts var UntagResourceCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UntagResource", {}).n("GameLiftClient", "UntagResourceCommand").f(void 0, void 0).ser(se_UntagResourceCommand).de(de_UntagResourceCommand).build() { static { __name(this, "UntagResourceCommand"); }}; // src/commands/UpdateAliasCommand.ts var UpdateAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateAlias", {}).n("GameLiftClient", "UpdateAliasCommand").f(void 0, void 0).ser(se_UpdateAliasCommand).de(de_UpdateAliasCommand).build() { static { __name(this, "UpdateAliasCommand"); }}; // src/commands/UpdateBuildCommand.ts var UpdateBuildCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateBuild", {}).n("GameLiftClient", "UpdateBuildCommand").f(void 0, void 0).ser(se_UpdateBuildCommand).de(de_UpdateBuildCommand).build() { static { __name(this, "UpdateBuildCommand"); }}; // src/commands/UpdateContainerFleetCommand.ts var UpdateContainerFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateContainerFleet", {}).n("GameLiftClient", "UpdateContainerFleetCommand").f(UpdateContainerFleetInputFilterSensitiveLog, UpdateContainerFleetOutputFilterSensitiveLog).ser(se_UpdateContainerFleetCommand).de(de_UpdateContainerFleetCommand).build() { static { __name(this, "UpdateContainerFleetCommand"); }}; // src/commands/UpdateContainerGroupDefinitionCommand.ts var UpdateContainerGroupDefinitionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateContainerGroupDefinition", {}).n("GameLiftClient", "UpdateContainerGroupDefinitionCommand").f(UpdateContainerGroupDefinitionInputFilterSensitiveLog, UpdateContainerGroupDefinitionOutputFilterSensitiveLog).ser(se_UpdateContainerGroupDefinitionCommand).de(de_UpdateContainerGroupDefinitionCommand).build() { static { __name(this, "UpdateContainerGroupDefinitionCommand"); }}; // src/commands/UpdateFleetAttributesCommand.ts var UpdateFleetAttributesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateFleetAttributes", {}).n("GameLiftClient", "UpdateFleetAttributesCommand").f(void 0, void 0).ser(se_UpdateFleetAttributesCommand).de(de_UpdateFleetAttributesCommand).build() { static { __name(this, "UpdateFleetAttributesCommand"); }}; // src/commands/UpdateFleetCapacityCommand.ts var UpdateFleetCapacityCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateFleetCapacity", {}).n("GameLiftClient", "UpdateFleetCapacityCommand").f(void 0, void 0).ser(se_UpdateFleetCapacityCommand).de(de_UpdateFleetCapacityCommand).build() { static { __name(this, "UpdateFleetCapacityCommand"); }}; // src/commands/UpdateFleetPortSettingsCommand.ts var UpdateFleetPortSettingsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateFleetPortSettings", {}).n("GameLiftClient", "UpdateFleetPortSettingsCommand").f(UpdateFleetPortSettingsInputFilterSensitiveLog, void 0).ser(se_UpdateFleetPortSettingsCommand).de(de_UpdateFleetPortSettingsCommand).build() { static { __name(this, "UpdateFleetPortSettingsCommand"); }}; // src/commands/UpdateGameServerCommand.ts var UpdateGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateGameServer", {}).n("GameLiftClient", "UpdateGameServerCommand").f(void 0, void 0).ser(se_UpdateGameServerCommand).de(de_UpdateGameServerCommand).build() { static { __name(this, "UpdateGameServerCommand"); }}; // src/commands/UpdateGameServerGroupCommand.ts var UpdateGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateGameServerGroup", {}).n("GameLiftClient", "UpdateGameServerGroupCommand").f(void 0, void 0).ser(se_UpdateGameServerGroupCommand).de(de_UpdateGameServerGroupCommand).build() { static { __name(this, "UpdateGameServerGroupCommand"); }}; // src/commands/UpdateGameSessionCommand.ts var UpdateGameSessionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateGameSession", {}).n("GameLiftClient", "UpdateGameSessionCommand").f(void 0, UpdateGameSessionOutputFilterSensitiveLog).ser(se_UpdateGameSessionCommand).de(de_UpdateGameSessionCommand).build() { static { __name(this, "UpdateGameSessionCommand"); }}; // src/commands/UpdateGameSessionQueueCommand.ts var UpdateGameSessionQueueCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateGameSessionQueue", {}).n("GameLiftClient", "UpdateGameSessionQueueCommand").f(void 0, void 0).ser(se_UpdateGameSessionQueueCommand).de(de_UpdateGameSessionQueueCommand).build() { static { __name(this, "UpdateGameSessionQueueCommand"); }}; // src/commands/UpdateMatchmakingConfigurationCommand.ts var UpdateMatchmakingConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateMatchmakingConfiguration", {}).n("GameLiftClient", "UpdateMatchmakingConfigurationCommand").f(void 0, void 0).ser(se_UpdateMatchmakingConfigurationCommand).de(de_UpdateMatchmakingConfigurationCommand).build() { static { __name(this, "UpdateMatchmakingConfigurationCommand"); }}; // src/commands/UpdateRuntimeConfigurationCommand.ts var UpdateRuntimeConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateRuntimeConfiguration", {}).n("GameLiftClient", "UpdateRuntimeConfigurationCommand").f(void 0, void 0).ser(se_UpdateRuntimeConfigurationCommand).de(de_UpdateRuntimeConfigurationCommand).build() { static { __name(this, "UpdateRuntimeConfigurationCommand"); }}; // src/commands/UpdateScriptCommand.ts var UpdateScriptCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "UpdateScript", {}).n("GameLiftClient", "UpdateScriptCommand").f(void 0, void 0).ser(se_UpdateScriptCommand).de(de_UpdateScriptCommand).build() { static { __name(this, "UpdateScriptCommand"); }}; // src/commands/ValidateMatchmakingRuleSetCommand.ts var ValidateMatchmakingRuleSetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) { return [ (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize), (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions()) ];}).s("GameLift", "ValidateMatchmakingRuleSet", {}).n("GameLiftClient", "ValidateMatchmakingRuleSetCommand").f(void 0, void 0).ser(se_ValidateMatchmakingRuleSetCommand).de(de_ValidateMatchmakingRuleSetCommand).build() { static { __name(this, "ValidateMatchmakingRuleSetCommand"); }}; // src/GameLift.tsvar commands = { AcceptMatchCommand, ClaimGameServerCommand, CreateAliasCommand, CreateBuildCommand, CreateContainerFleetCommand, CreateContainerGroupDefinitionCommand, CreateFleetCommand, CreateFleetLocationsCommand, CreateGameServerGroupCommand, CreateGameSessionCommand, CreateGameSessionQueueCommand, CreateLocationCommand, CreateMatchmakingConfigurationCommand, CreateMatchmakingRuleSetCommand, CreatePlayerSessionCommand, CreatePlayerSessionsCommand, CreateScriptCommand, CreateVpcPeeringAuthorizationCommand, CreateVpcPeeringConnectionCommand, DeleteAliasCommand, DeleteBuildCommand, DeleteContainerFleetCommand, DeleteContainerGroupDefinitionCommand, DeleteFleetCommand, DeleteFleetLocationsCommand, DeleteGameServerGroupCommand, DeleteGameSessionQueueCommand, DeleteLocationCommand, DeleteMatchmakingConfigurationCommand, DeleteMatchmakingRuleSetCommand, DeleteScalingPolicyCommand, DeleteScriptCommand, DeleteVpcPeeringAuthorizationCommand, DeleteVpcPeeringConnectionCommand, DeregisterComputeCommand, DeregisterGameServerCommand, DescribeAliasCommand, DescribeBuildCommand, DescribeComputeCommand, DescribeContainerFleetCommand, DescribeContainerGroupDefinitionCommand, DescribeEC2InstanceLimitsCommand, DescribeFleetAttributesCommand, DescribeFleetCapacityCommand, DescribeFleetDeploymentCommand, DescribeFleetEventsCommand, DescribeFleetLocationAttributesCommand, DescribeFleetLocationCapacityCommand, DescribeFleetLocationUtilizationCommand, DescribeFleetPortSettingsCommand, DescribeFleetUtilizationCommand, DescribeGameServerCommand, DescribeGameServerGroupCommand, DescribeGameServerInstancesCommand, DescribeGameSessionDetailsCommand, DescribeGameSessionPlacementCommand, DescribeGameSessionQueuesCommand, DescribeGameSessionsCommand, DescribeInstancesCommand, DescribeMatchmakingCommand, DescribeMatchmakingConfigurationsCommand, DescribeMatchmakingRuleSetsCommand, DescribePlayerSessionsCommand, DescribeRuntimeConfigurationCommand, DescribeScalingPoliciesCommand, DescribeScriptCommand, DescribeVpcPeeringAuthorizationsCommand, DescribeVpcPeeringConnectionsCommand, GetComputeAccessCommand, GetComputeAuthTokenCommand, GetGameSessionLogUrlCommand, GetInstanceAccessCommand, ListAliasesCommand, ListBuildsCommand, ListComputeCommand, ListContainerFleetsCommand, ListContainerGroupDefinitionsCommand, ListContainerGroupDefinitionVersionsCommand, ListFleetDeploymentsCommand, ListFleetsCommand, ListGameServerGroupsCommand, ListGameServersCommand, ListLocationsCommand, ListScriptsCommand, ListTagsForResourceCommand, PutScalingPolicyCommand, RegisterComputeCommand, RegisterGameServerCommand, RequestUploadCredentialsCommand, ResolveAliasCommand, ResumeGameServerGroupCommand, SearchGameSessionsCommand, StartFleetActionsCommand, StartGameSessionPlacementCommand, StartMatchBackfillCommand, StartMatchmakingCommand, StopFleetActionsCommand, StopGameSessionPlacementCommand, StopMatchmakingCommand, SuspendGameServerGroupCommand, TagResourceCommand, TerminateGameSessionCommand, UntagResourceCommand, UpdateAliasCommand, UpdateBuildCommand, UpdateContainerFleetCommand, UpdateContainerGroupDefinitionCommand, UpdateFleetAttributesCommand, UpdateFleetCapacityCommand, UpdateFleetPortSettingsCommand, UpdateGameServerCommand, UpdateGameServerGroupCommand, UpdateGameSessionCommand, UpdateGameSessionQueueCommand, UpdateMatchmakingConfigurationCommand, UpdateRuntimeConfigurationCommand, UpdateScriptCommand, ValidateMatchmakingRuleSetCommand};var GameLift = class extends GameLiftClient { static { __name(this, "GameLift"); }};(0, import_smithy_client.createAggregatedClient)(commands, GameLift); // src/pagination/DescribeFleetAttributesPaginator.ts var paginateDescribeFleetAttributes = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetAttributesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeFleetCapacityPaginator.ts var paginateDescribeFleetCapacity = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetCapacityCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeFleetEventsPaginator.ts var paginateDescribeFleetEvents = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetEventsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeFleetLocationAttributesPaginator.ts var paginateDescribeFleetLocationAttributes = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetLocationAttributesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeFleetUtilizationPaginator.ts var paginateDescribeFleetUtilization = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetUtilizationCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeGameServerInstancesPaginator.ts var paginateDescribeGameServerInstances = (0, import_core.createPaginator)(GameLiftClient, DescribeGameServerInstancesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeGameSessionDetailsPaginator.ts var paginateDescribeGameSessionDetails = (0, import_core.createPaginator)(GameLiftClient, DescribeGameSessionDetailsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeGameSessionQueuesPaginator.ts var paginateDescribeGameSessionQueues = (0, import_core.createPaginator)(GameLiftClient, DescribeGameSessionQueuesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeGameSessionsPaginator.ts var paginateDescribeGameSessions = (0, import_core.createPaginator)(GameLiftClient, DescribeGameSessionsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeInstancesPaginator.ts var paginateDescribeInstances = (0, import_core.createPaginator)(GameLiftClient, DescribeInstancesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeMatchmakingConfigurationsPaginator.ts var paginateDescribeMatchmakingConfigurations = (0, import_core.createPaginator)(GameLiftClient, DescribeMatchmakingConfigurationsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeMatchmakingRuleSetsPaginator.ts var paginateDescribeMatchmakingRuleSets = (0, import_core.createPaginator)(GameLiftClient, DescribeMatchmakingRuleSetsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribePlayerSessionsPaginator.ts var paginateDescribePlayerSessions = (0, import_core.createPaginator)(GameLiftClient, DescribePlayerSessionsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeScalingPoliciesPaginator.ts var paginateDescribeScalingPolicies = (0, import_core.createPaginator)(GameLiftClient, DescribeScalingPoliciesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListAliasesPaginator.ts var paginateListAliases = (0, import_core.createPaginator)(GameLiftClient, ListAliasesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListBuildsPaginator.ts var paginateListBuilds = (0, import_core.createPaginator)(GameLiftClient, ListBuildsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListComputePaginator.ts var paginateListCompute = (0, import_core.createPaginator)(GameLiftClient, ListComputeCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListContainerFleetsPaginator.ts var paginateListContainerFleets = (0, import_core.createPaginator)(GameLiftClient, ListContainerFleetsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListContainerGroupDefinitionVersionsPaginator.ts var paginateListContainerGroupDefinitionVersions = (0, import_core.createPaginator)(GameLiftClient, ListContainerGroupDefinitionVersionsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListContainerGroupDefinitionsPaginator.ts var paginateListContainerGroupDefinitions = (0, import_core.createPaginator)(GameLiftClient, ListContainerGroupDefinitionsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListFleetDeploymentsPaginator.ts var paginateListFleetDeployments = (0, import_core.createPaginator)(GameLiftClient, ListFleetDeploymentsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListFleetsPaginator.ts var paginateListFleets = (0, import_core.createPaginator)(GameLiftClient, ListFleetsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListGameServerGroupsPaginator.ts var paginateListGameServerGroups = (0, import_core.createPaginator)(GameLiftClient, ListGameServerGroupsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListGameServersPaginator.ts var paginateListGameServers = (0, import_core.createPaginator)(GameLiftClient, ListGameServersCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListLocationsPaginator.ts var paginateListLocations = (0, import_core.createPaginator)(GameLiftClient, ListLocationsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListScriptsPaginator.ts var paginateListScripts = (0, import_core.createPaginator)(GameLiftClient, ListScriptsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/SearchGameSessionsPaginator.ts var paginateSearchGameSessions = (0, import_core.createPaginator)(GameLiftClient, SearchGameSessionsCommand, "NextToken", "NextToken", "Limit");// Annotate the CommonJS export names for ESM import in node: 0 && (module.exports = { GameLiftServiceException, __Client, GameLiftClient, GameLift, $Command, AcceptMatchCommand, ClaimGameServerCommand, CreateAliasCommand, CreateBuildCommand, CreateContainerFleetCommand, CreateContainerGroupDefinitionCommand, CreateFleetCommand, CreateFleetLocationsCommand, CreateGameServerGroupCommand, CreateGameSessionCommand, CreateGameSessionQueueCommand, CreateLocationCommand, CreateMatchmakingConfigurationCommand, CreateMatchmakingRuleSetCommand, CreatePlayerSessionCommand, CreatePlayerSessionsCommand, CreateScriptCommand, CreateVpcPeeringAuthorizationCommand, CreateVpcPeeringConnectionCommand, DeleteAliasCommand, DeleteBuildCommand, DeleteContainerFleetCommand, DeleteContainerGroupDefinitionCommand, DeleteFleetCommand, DeleteFleetLocationsCommand, DeleteGameServerGroupCommand, DeleteGameSessionQueueCommand, DeleteLocationCommand, DeleteMatchmakingConfigurationCommand, DeleteMatchmakingRuleSetCommand, DeleteScalingPolicyCommand, DeleteScriptCommand, DeleteVpcPeeringAuthorizationCommand, DeleteVpcPeeringConnectionCommand, DeregisterComputeCommand, DeregisterGameServerCommand, DescribeAliasCommand, DescribeBuildCommand, DescribeComputeCommand, DescribeContainerFleetCommand, DescribeContainerGroupDefinitionCommand, DescribeEC2InstanceLimitsCommand, DescribeFleetAttributesCommand, DescribeFleetCapacityCommand, DescribeFleetDeploymentCommand, DescribeFleetEventsCommand, DescribeFleetLocationAttributesCommand, DescribeFleetLocationCapacityCommand, DescribeFleetLocationUtilizationCommand, DescribeFleetPortSettingsCommand, DescribeFleetUtilizationCommand, DescribeGameServerCommand, DescribeGameServerGroupCommand, DescribeGameServerInstancesCommand, DescribeGameSessionDetailsCommand, DescribeGameSessionPlacementCommand, DescribeGameSessionQueuesCommand, DescribeGameSessionsCommand, DescribeInstancesCommand, DescribeMatchmakingCommand, DescribeMatchmakingConfigurationsCommand, DescribeMatchmakingRuleSetsCommand, DescribePlayerSessionsCommand, DescribeRuntimeConfigurationCommand, DescribeScalingPoliciesCommand, DescribeScriptCommand, DescribeVpcPeeringAuthorizationsCommand, DescribeVpcPeeringConnectionsCommand, GetComputeAccessCommand, GetComputeAuthTokenCommand, GetGameSessionLogUrlCommand, GetInstanceAccessCommand, ListAliasesCommand, ListBuildsCommand, ListComputeCommand, ListContainerFleetsCommand, ListContainerGroupDefinitionVersionsCommand, ListContainerGroupDefinitionsCommand, ListFleetDeploymentsCommand, ListFleetsCommand, ListGameServerGroupsCommand, ListGameServersCommand, ListLocationsCommand, ListScriptsCommand, ListTagsForResourceCommand, PutScalingPolicyCommand, RegisterComputeCommand, RegisterGameServerCommand, RequestUploadCredentialsCommand, ResolveAliasCommand, ResumeGameServerGroupCommand, SearchGameSessionsCommand, StartFleetActionsCommand, StartGameSessionPlacementCommand, StartMatchBackfillCommand, StartMatchmakingCommand, StopFleetActionsCommand, StopGameSessionPlacementCommand, StopMatchmakingCommand, SuspendGameServerGroupCommand, TagResourceCommand, TerminateGameSessionCommand, UntagResourceCommand, UpdateAliasCommand, UpdateBuildCommand, UpdateContainerFleetCommand, UpdateContainerGroupDefinitionCommand, UpdateFleetAttributesCommand, UpdateFleetCapacityCommand, UpdateFleetPortSettingsCommand, UpdateGameServerCommand, UpdateGameServerGroupCommand, UpdateGameSessionCommand, UpdateGameSessionQueueCommand, UpdateMatchmakingConfigurationCommand, UpdateRuntimeConfigurationCommand, UpdateScriptCommand, ValidateMatchmakingRuleSetCommand, paginateDescribeFleetAttributes, paginateDescribeFleetCapacity, paginateDescribeFleetEvents, paginateDescribeFleetLocationAttributes, paginateDescribeFleetUtilization, paginateDescribeGameServerInstances, paginateDescribeGameSessionDetails, paginateDescribeGameSessionQueues, paginateDescribeGameSessions, paginateDescribeInstances, paginateDescribeMatchmakingConfigurations, paginateDescribeMatchmakingRuleSets, paginateDescribePlayerSessions, paginateDescribeScalingPolicies, paginateListAliases, paginateListBuilds, paginateListCompute, paginateListContainerFleets, paginateListContainerGroupDefinitionVersions, paginateListContainerGroupDefinitions, paginateListFleetDeployments, paginateListFleets, paginateListGameServerGroups, paginateListGameServers, paginateListLocations, paginateListScripts, paginateSearchGameSessions, AcceptanceType, InternalServiceException, InvalidRequestException, NotFoundException, UnsupportedRegionException, RoutingStrategyType, BackfillMode, BalancingStrategy, OperatingSystem, BuildStatus, CertificateType, FilterInstanceStatus, GameServerClaimStatus, GameServerUtilizationStatus, ConflictException, OutOfCapacityException, UnauthorizedException, ComparisonOperatorType, ComputeStatus, EC2InstanceType, ComputeType, ContainerDependencyCondition, ContainerFleetBillingType, IpProtocol, ContainerFleetLocationStatus, LogDestination, ProtectionPolicy, ContainerFleetStatus, ContainerFleetRemoveAttribute, ContainerGroupType, ContainerMountPointAccessLevel, ContainerOperatingSystem, ContainerGroupDefinitionStatus, LimitExceededException, TaggingFailedException, FleetType, InstanceRoleCredentialsProvider, FleetStatus, FleetAction, NotReadyException, InvalidFleetStatusException, GameServerProtectionPolicy, GameServerGroupInstanceType, GameServerGroupStatus, GameServerGroupAction, PlayerSessionCreationPolicy, GameSessionStatus, GameSessionStatusReason, FleetCapacityExceededException, IdempotentParameterMismatchException, TerminalRoutingStrategyException, PriorityType, FlexMatchMode, PlayerSessionStatus, GameSessionFullException, InvalidGameSessionStatusException, GameServerGroupDeleteOption, DeploymentImpairmentStrategy, DeploymentProtectionStrategy, DeploymentStatus, EventCode, LocationUpdateStatus, GameServerInstanceStatus, PlacementFallbackStrategy, GameSessionPlacementState, InstanceStatus, MatchmakingConfigurationStatus, ScalingStatusType, MetricName, PolicyType, ScalingAdjustmentType, ListComputeInputStatus, AcceptMatchInputFilterSensitiveLog, AwsCredentialsFilterSensitiveLog, ComputeFilterSensitiveLog, ConnectionPortRangeFilterSensitiveLog, IpPermissionFilterSensitiveLog, ContainerFleetFilterSensitiveLog, ContainerPortRangeFilterSensitiveLog, ContainerPortConfigurationFilterSensitiveLog, GameServerContainerDefinitionFilterSensitiveLog, SupportContainerDefinitionFilterSensitiveLog, ContainerGroupDefinitionFilterSensitiveLog, CreateBuildOutputFilterSensitiveLog, CreateContainerFleetInputFilterSensitiveLog, CreateContainerFleetOutputFilterSensitiveLog, GameServerContainerDefinitionInputFilterSensitiveLog, SupportContainerDefinitionInputFilterSensitiveLog, CreateContainerGroupDefinitionInputFilterSensitiveLog, CreateContainerGroupDefinitionOutputFilterSensitiveLog, CreateFleetInputFilterSensitiveLog, GameSessionFilterSensitiveLog, CreateGameSessionOutputFilterSensitiveLog, CreatePlayerSessionInputFilterSensitiveLog, PlayerSessionFilterSensitiveLog, CreatePlayerSessionOutputFilterSensitiveLog, CreatePlayerSessionsInputFilterSensitiveLog, CreatePlayerSessionsOutputFilterSensitiveLog, DescribeComputeOutputFilterSensitiveLog, DescribeContainerFleetOutputFilterSensitiveLog, DescribeContainerGroupDefinitionOutputFilterSensitiveLog, DescribeFleetPortSettingsOutputFilterSensitiveLog, GameSessionDetailFilterSensitiveLog, DescribeGameSessionDetailsOutputFilterSensitiveLog, PlacedPlayerSessionFilterSensitiveLog, PlayerLatencyFilterSensitiveLog, GameSessionPlacementFilterSensitiveLog, DescribeGameSessionPlacementOutputFilterSensitiveLog, DescribeGameSessionsOutputFilterSensitiveLog, InstanceFilterSensitiveLog, DescribeInstancesOutputFilterSensitiveLog, MatchedPlayerSessionFilterSensitiveLog, GameSessionConnectionInfoFilterSensitiveLog, PlayerFilterSensitiveLog, MatchmakingTicketFilterSensitiveLog, DescribeMatchmakingOutputFilterSensitiveLog, DescribePlayerSessionsInputFilterSensitiveLog, DescribePlayerSessionsOutputFilterSensitiveLog, DesiredPlayerSessionFilterSensitiveLog, GetComputeAccessOutputFilterSensitiveLog, InstanceCredentialsFilterSensitiveLog, InstanceAccessFilterSensitiveLog, GetInstanceAccessOutputFilterSensitiveLog, SortOrder, LocationFilter, TerminationMode, GameServerHealthCheck, ListComputeOutputFilterSensitiveLog, ListContainerFleetsOutputFilterSensitiveLog, ListContainerGroupDefinitionsOutputFilterSensitiveLog, ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog, RegisterComputeInputFilterSensitiveLog, RegisterComputeOutputFilterSensitiveLog, RequestUploadCredentialsOutputFilterSensitiveLog, SearchGameSessionsOutputFilterSensitiveLog, StartGameSessionPlacementInputFilterSensitiveLog, StartGameSessionPlacementOutputFilterSensitiveLog, StartMatchBackfillInputFilterSensitiveLog, StartMatchBackfillOutputFilterSensitiveLog, StartMatchmakingInputFilterSensitiveLog, StartMatchmakingOutputFilterSensitiveLog, StopGameSessionPlacementOutputFilterSensitiveLog, TerminateGameSessionOutputFilterSensitiveLog, UpdateContainerFleetInputFilterSensitiveLog, UpdateContainerFleetOutputFilterSensitiveLog, UpdateContainerGroupDefinitionInputFilterSensitiveLog, UpdateContainerGroupDefinitionOutputFilterSensitiveLog, UpdateFleetPortSettingsInputFilterSensitiveLog, UpdateGameSessionOutputFilterSensitiveLog});