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index.js339 KB · 8000 lines
"use strict";var __defProp = Object.defineProperty;var __getOwnPropDesc = Object.getOwnPropertyDescriptor;var __getOwnPropNames = Object.getOwnPropertyNames;var __hasOwnProp = Object.prototype.hasOwnProperty;var __name = (target, value) => __defProp(target, "name", { value, configurable: true });var __export = (target, all) => {  for (var name in all)    __defProp(target, name, { get: all[name], enumerable: true });};var __copyProps = (to, from, except, desc) => {  if (from && typeof from === "object" || typeof from === "function") {    for (let key of __getOwnPropNames(from))      if (!__hasOwnProp.call(to, key) && key !== except)        __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });  }  return to;};var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); // src/index.tsvar index_exports = {};__export(index_exports, {  AcceptMatchCommand: () => AcceptMatchCommand,  AcceptMatchInputFilterSensitiveLog: () => AcceptMatchInputFilterSensitiveLog,  AcceptanceType: () => AcceptanceType,  AwsCredentialsFilterSensitiveLog: () => AwsCredentialsFilterSensitiveLog,  BackfillMode: () => BackfillMode,  BalancingStrategy: () => BalancingStrategy,  BuildStatus: () => BuildStatus,  CertificateType: () => CertificateType,  ClaimGameServerCommand: () => ClaimGameServerCommand,  ComparisonOperatorType: () => ComparisonOperatorType,  ComputeFilterSensitiveLog: () => ComputeFilterSensitiveLog,  ComputeStatus: () => ComputeStatus,  ComputeType: () => ComputeType,  ConflictException: () => ConflictException,  ConnectionPortRangeFilterSensitiveLog: () => ConnectionPortRangeFilterSensitiveLog,  ContainerDependencyCondition: () => ContainerDependencyCondition,  ContainerFleetBillingType: () => ContainerFleetBillingType,  ContainerFleetFilterSensitiveLog: () => ContainerFleetFilterSensitiveLog,  ContainerFleetLocationStatus: () => ContainerFleetLocationStatus,  ContainerFleetRemoveAttribute: () => ContainerFleetRemoveAttribute,  ContainerFleetStatus: () => ContainerFleetStatus,  ContainerGroupDefinitionFilterSensitiveLog: () => ContainerGroupDefinitionFilterSensitiveLog,  ContainerGroupDefinitionStatus: () => ContainerGroupDefinitionStatus,  ContainerGroupType: () => ContainerGroupType,  ContainerMountPointAccessLevel: () => ContainerMountPointAccessLevel,  ContainerOperatingSystem: () => ContainerOperatingSystem,  ContainerPortConfigurationFilterSensitiveLog: () => ContainerPortConfigurationFilterSensitiveLog,  ContainerPortRangeFilterSensitiveLog: () => ContainerPortRangeFilterSensitiveLog,  CreateAliasCommand: () => CreateAliasCommand,  CreateBuildCommand: () => CreateBuildCommand,  CreateBuildOutputFilterSensitiveLog: () => CreateBuildOutputFilterSensitiveLog,  CreateContainerFleetCommand: () => CreateContainerFleetCommand,  CreateContainerFleetInputFilterSensitiveLog: () => CreateContainerFleetInputFilterSensitiveLog,  CreateContainerFleetOutputFilterSensitiveLog: () => CreateContainerFleetOutputFilterSensitiveLog,  CreateContainerGroupDefinitionCommand: () => CreateContainerGroupDefinitionCommand,  CreateContainerGroupDefinitionInputFilterSensitiveLog: () => CreateContainerGroupDefinitionInputFilterSensitiveLog,  CreateContainerGroupDefinitionOutputFilterSensitiveLog: () => CreateContainerGroupDefinitionOutputFilterSensitiveLog,  CreateFleetCommand: () => CreateFleetCommand,  CreateFleetInputFilterSensitiveLog: () => CreateFleetInputFilterSensitiveLog,  CreateFleetLocationsCommand: () => CreateFleetLocationsCommand,  CreateGameServerGroupCommand: () => CreateGameServerGroupCommand,  CreateGameSessionCommand: () => CreateGameSessionCommand,  CreateGameSessionOutputFilterSensitiveLog: () => CreateGameSessionOutputFilterSensitiveLog,  CreateGameSessionQueueCommand: () => CreateGameSessionQueueCommand,  CreateLocationCommand: () => CreateLocationCommand,  CreateMatchmakingConfigurationCommand: () => CreateMatchmakingConfigurationCommand,  CreateMatchmakingRuleSetCommand: () => CreateMatchmakingRuleSetCommand,  CreatePlayerSessionCommand: () => CreatePlayerSessionCommand,  CreatePlayerSessionInputFilterSensitiveLog: () => CreatePlayerSessionInputFilterSensitiveLog,  CreatePlayerSessionOutputFilterSensitiveLog: () => CreatePlayerSessionOutputFilterSensitiveLog,  CreatePlayerSessionsCommand: () => CreatePlayerSessionsCommand,  CreatePlayerSessionsInputFilterSensitiveLog: () => CreatePlayerSessionsInputFilterSensitiveLog,  CreatePlayerSessionsOutputFilterSensitiveLog: () => CreatePlayerSessionsOutputFilterSensitiveLog,  CreateScriptCommand: () => CreateScriptCommand,  CreateVpcPeeringAuthorizationCommand: () => CreateVpcPeeringAuthorizationCommand,  CreateVpcPeeringConnectionCommand: () => CreateVpcPeeringConnectionCommand,  DeleteAliasCommand: () => DeleteAliasCommand,  DeleteBuildCommand: () => DeleteBuildCommand,  DeleteContainerFleetCommand: () => DeleteContainerFleetCommand,  DeleteContainerGroupDefinitionCommand: () => DeleteContainerGroupDefinitionCommand,  DeleteFleetCommand: () => DeleteFleetCommand,  DeleteFleetLocationsCommand: () => DeleteFleetLocationsCommand,  DeleteGameServerGroupCommand: () => DeleteGameServerGroupCommand,  DeleteGameSessionQueueCommand: () => DeleteGameSessionQueueCommand,  DeleteLocationCommand: () => DeleteLocationCommand,  DeleteMatchmakingConfigurationCommand: () => DeleteMatchmakingConfigurationCommand,  DeleteMatchmakingRuleSetCommand: () => DeleteMatchmakingRuleSetCommand,  DeleteScalingPolicyCommand: () => DeleteScalingPolicyCommand,  DeleteScriptCommand: () => DeleteScriptCommand,  DeleteVpcPeeringAuthorizationCommand: () => DeleteVpcPeeringAuthorizationCommand,  DeleteVpcPeeringConnectionCommand: () => DeleteVpcPeeringConnectionCommand,  DeploymentImpairmentStrategy: () => DeploymentImpairmentStrategy,  DeploymentProtectionStrategy: () => DeploymentProtectionStrategy,  DeploymentStatus: () => DeploymentStatus,  DeregisterComputeCommand: () => DeregisterComputeCommand,  DeregisterGameServerCommand: () => DeregisterGameServerCommand,  DescribeAliasCommand: () => DescribeAliasCommand,  DescribeBuildCommand: () => DescribeBuildCommand,  DescribeComputeCommand: () => DescribeComputeCommand,  DescribeComputeOutputFilterSensitiveLog: () => DescribeComputeOutputFilterSensitiveLog,  DescribeContainerFleetCommand: () => DescribeContainerFleetCommand,  DescribeContainerFleetOutputFilterSensitiveLog: () => DescribeContainerFleetOutputFilterSensitiveLog,  DescribeContainerGroupDefinitionCommand: () => DescribeContainerGroupDefinitionCommand,  DescribeContainerGroupDefinitionOutputFilterSensitiveLog: () => DescribeContainerGroupDefinitionOutputFilterSensitiveLog,  DescribeEC2InstanceLimitsCommand: () => DescribeEC2InstanceLimitsCommand,  DescribeFleetAttributesCommand: () => DescribeFleetAttributesCommand,  DescribeFleetCapacityCommand: () => DescribeFleetCapacityCommand,  DescribeFleetDeploymentCommand: () => DescribeFleetDeploymentCommand,  DescribeFleetEventsCommand: () => DescribeFleetEventsCommand,  DescribeFleetLocationAttributesCommand: () => DescribeFleetLocationAttributesCommand,  DescribeFleetLocationCapacityCommand: () => DescribeFleetLocationCapacityCommand,  DescribeFleetLocationUtilizationCommand: () => DescribeFleetLocationUtilizationCommand,  DescribeFleetPortSettingsCommand: () => DescribeFleetPortSettingsCommand,  DescribeFleetPortSettingsOutputFilterSensitiveLog: () => DescribeFleetPortSettingsOutputFilterSensitiveLog,  DescribeFleetUtilizationCommand: () => DescribeFleetUtilizationCommand,  DescribeGameServerCommand: () => DescribeGameServerCommand,  DescribeGameServerGroupCommand: () => DescribeGameServerGroupCommand,  DescribeGameServerInstancesCommand: () => DescribeGameServerInstancesCommand,  DescribeGameSessionDetailsCommand: () => DescribeGameSessionDetailsCommand,  DescribeGameSessionDetailsOutputFilterSensitiveLog: () => DescribeGameSessionDetailsOutputFilterSensitiveLog,  DescribeGameSessionPlacementCommand: () => DescribeGameSessionPlacementCommand,  DescribeGameSessionPlacementOutputFilterSensitiveLog: () => DescribeGameSessionPlacementOutputFilterSensitiveLog,  DescribeGameSessionQueuesCommand: () => DescribeGameSessionQueuesCommand,  DescribeGameSessionsCommand: () => DescribeGameSessionsCommand,  DescribeGameSessionsOutputFilterSensitiveLog: () => DescribeGameSessionsOutputFilterSensitiveLog,  DescribeInstancesCommand: () => DescribeInstancesCommand,  DescribeInstancesOutputFilterSensitiveLog: () => DescribeInstancesOutputFilterSensitiveLog,  DescribeMatchmakingCommand: () => DescribeMatchmakingCommand,  DescribeMatchmakingConfigurationsCommand: () => DescribeMatchmakingConfigurationsCommand,  DescribeMatchmakingOutputFilterSensitiveLog: () => DescribeMatchmakingOutputFilterSensitiveLog,  DescribeMatchmakingRuleSetsCommand: () => DescribeMatchmakingRuleSetsCommand,  DescribePlayerSessionsCommand: () => DescribePlayerSessionsCommand,  DescribePlayerSessionsInputFilterSensitiveLog: () => DescribePlayerSessionsInputFilterSensitiveLog,  DescribePlayerSessionsOutputFilterSensitiveLog: () => DescribePlayerSessionsOutputFilterSensitiveLog,  DescribeRuntimeConfigurationCommand: () => DescribeRuntimeConfigurationCommand,  DescribeScalingPoliciesCommand: () => DescribeScalingPoliciesCommand,  DescribeScriptCommand: () => DescribeScriptCommand,  DescribeVpcPeeringAuthorizationsCommand: () => DescribeVpcPeeringAuthorizationsCommand,  DescribeVpcPeeringConnectionsCommand: () => DescribeVpcPeeringConnectionsCommand,  DesiredPlayerSessionFilterSensitiveLog: () => DesiredPlayerSessionFilterSensitiveLog,  EC2InstanceType: () => EC2InstanceType,  EventCode: () => EventCode,  FilterInstanceStatus: () => FilterInstanceStatus,  FleetAction: () => FleetAction,  FleetCapacityExceededException: () => FleetCapacityExceededException,  FleetStatus: () => FleetStatus,  FleetType: () => FleetType,  FlexMatchMode: () => FlexMatchMode,  GameLift: () => GameLift,  GameLiftClient: () => GameLiftClient,  GameLiftServiceException: () => GameLiftServiceException,  GameServerClaimStatus: () => GameServerClaimStatus,  GameServerContainerDefinitionFilterSensitiveLog: () => GameServerContainerDefinitionFilterSensitiveLog,  GameServerContainerDefinitionInputFilterSensitiveLog: () => GameServerContainerDefinitionInputFilterSensitiveLog,  GameServerGroupAction: () => GameServerGroupAction,  GameServerGroupDeleteOption: () => GameServerGroupDeleteOption,  GameServerGroupInstanceType: () => GameServerGroupInstanceType,  GameServerGroupStatus: () => GameServerGroupStatus,  GameServerHealthCheck: () => GameServerHealthCheck,  GameServerInstanceStatus: () => GameServerInstanceStatus,  GameServerProtectionPolicy: () => GameServerProtectionPolicy,  GameServerUtilizationStatus: () => GameServerUtilizationStatus,  GameSessionConnectionInfoFilterSensitiveLog: () => GameSessionConnectionInfoFilterSensitiveLog,  GameSessionDetailFilterSensitiveLog: () => GameSessionDetailFilterSensitiveLog,  GameSessionFilterSensitiveLog: () => GameSessionFilterSensitiveLog,  GameSessionFullException: () => GameSessionFullException,  GameSessionPlacementFilterSensitiveLog: () => GameSessionPlacementFilterSensitiveLog,  GameSessionPlacementState: () => GameSessionPlacementState,  GameSessionStatus: () => GameSessionStatus,  GameSessionStatusReason: () => GameSessionStatusReason,  GetComputeAccessCommand: () => GetComputeAccessCommand,  GetComputeAccessOutputFilterSensitiveLog: () => GetComputeAccessOutputFilterSensitiveLog,  GetComputeAuthTokenCommand: () => GetComputeAuthTokenCommand,  GetGameSessionLogUrlCommand: () => GetGameSessionLogUrlCommand,  GetInstanceAccessCommand: () => GetInstanceAccessCommand,  GetInstanceAccessOutputFilterSensitiveLog: () => GetInstanceAccessOutputFilterSensitiveLog,  IdempotentParameterMismatchException: () => IdempotentParameterMismatchException,  InstanceAccessFilterSensitiveLog: () => InstanceAccessFilterSensitiveLog,  InstanceCredentialsFilterSensitiveLog: () => InstanceCredentialsFilterSensitiveLog,  InstanceFilterSensitiveLog: () => InstanceFilterSensitiveLog,  InstanceRoleCredentialsProvider: () => InstanceRoleCredentialsProvider,  InstanceStatus: () => InstanceStatus,  InternalServiceException: () => InternalServiceException,  InvalidFleetStatusException: () => InvalidFleetStatusException,  InvalidGameSessionStatusException: () => InvalidGameSessionStatusException,  InvalidRequestException: () => InvalidRequestException,  IpPermissionFilterSensitiveLog: () => IpPermissionFilterSensitiveLog,  IpProtocol: () => IpProtocol,  LimitExceededException: () => LimitExceededException,  ListAliasesCommand: () => ListAliasesCommand,  ListBuildsCommand: () => ListBuildsCommand,  ListComputeCommand: () => ListComputeCommand,  ListComputeInputStatus: () => ListComputeInputStatus,  ListComputeOutputFilterSensitiveLog: () => ListComputeOutputFilterSensitiveLog,  ListContainerFleetsCommand: () => ListContainerFleetsCommand,  ListContainerFleetsOutputFilterSensitiveLog: () => ListContainerFleetsOutputFilterSensitiveLog,  ListContainerGroupDefinitionVersionsCommand: () => ListContainerGroupDefinitionVersionsCommand,  ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog: () => ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog,  ListContainerGroupDefinitionsCommand: () => ListContainerGroupDefinitionsCommand,  ListContainerGroupDefinitionsOutputFilterSensitiveLog: () => ListContainerGroupDefinitionsOutputFilterSensitiveLog,  ListFleetDeploymentsCommand: () => ListFleetDeploymentsCommand,  ListFleetsCommand: () => ListFleetsCommand,  ListGameServerGroupsCommand: () => ListGameServerGroupsCommand,  ListGameServersCommand: () => ListGameServersCommand,  ListLocationsCommand: () => ListLocationsCommand,  ListScriptsCommand: () => ListScriptsCommand,  ListTagsForResourceCommand: () => ListTagsForResourceCommand,  LocationFilter: () => LocationFilter,  LocationUpdateStatus: () => LocationUpdateStatus,  LogDestination: () => LogDestination,  MatchedPlayerSessionFilterSensitiveLog: () => MatchedPlayerSessionFilterSensitiveLog,  MatchmakingConfigurationStatus: () => MatchmakingConfigurationStatus,  MatchmakingTicketFilterSensitiveLog: () => MatchmakingTicketFilterSensitiveLog,  MetricName: () => MetricName,  NotFoundException: () => NotFoundException,  NotReadyException: () => NotReadyException,  OperatingSystem: () => OperatingSystem,  OutOfCapacityException: () => OutOfCapacityException,  PlacedPlayerSessionFilterSensitiveLog: () => PlacedPlayerSessionFilterSensitiveLog,  PlacementFallbackStrategy: () => PlacementFallbackStrategy,  PlayerFilterSensitiveLog: () => PlayerFilterSensitiveLog,  PlayerLatencyFilterSensitiveLog: () => PlayerLatencyFilterSensitiveLog,  PlayerSessionCreationPolicy: () => PlayerSessionCreationPolicy,  PlayerSessionFilterSensitiveLog: () => PlayerSessionFilterSensitiveLog,  PlayerSessionStatus: () => PlayerSessionStatus,  PolicyType: () => PolicyType,  PriorityType: () => PriorityType,  ProtectionPolicy: () => ProtectionPolicy,  PutScalingPolicyCommand: () => PutScalingPolicyCommand,  RegisterComputeCommand: () => RegisterComputeCommand,  RegisterComputeInputFilterSensitiveLog: () => RegisterComputeInputFilterSensitiveLog,  RegisterComputeOutputFilterSensitiveLog: () => RegisterComputeOutputFilterSensitiveLog,  RegisterGameServerCommand: () => RegisterGameServerCommand,  RequestUploadCredentialsCommand: () => RequestUploadCredentialsCommand,  RequestUploadCredentialsOutputFilterSensitiveLog: () => RequestUploadCredentialsOutputFilterSensitiveLog,  ResolveAliasCommand: () => ResolveAliasCommand,  ResumeGameServerGroupCommand: () => ResumeGameServerGroupCommand,  RoutingStrategyType: () => RoutingStrategyType,  ScalingAdjustmentType: () => ScalingAdjustmentType,  ScalingStatusType: () => ScalingStatusType,  SearchGameSessionsCommand: () => SearchGameSessionsCommand,  SearchGameSessionsOutputFilterSensitiveLog: () => SearchGameSessionsOutputFilterSensitiveLog,  SortOrder: () => SortOrder,  StartFleetActionsCommand: () => StartFleetActionsCommand,  StartGameSessionPlacementCommand: () => StartGameSessionPlacementCommand,  StartGameSessionPlacementInputFilterSensitiveLog: () => StartGameSessionPlacementInputFilterSensitiveLog,  StartGameSessionPlacementOutputFilterSensitiveLog: () => StartGameSessionPlacementOutputFilterSensitiveLog,  StartMatchBackfillCommand: () => StartMatchBackfillCommand,  StartMatchBackfillInputFilterSensitiveLog: () => StartMatchBackfillInputFilterSensitiveLog,  StartMatchBackfillOutputFilterSensitiveLog: () => StartMatchBackfillOutputFilterSensitiveLog,  StartMatchmakingCommand: () => StartMatchmakingCommand,  StartMatchmakingInputFilterSensitiveLog: () => StartMatchmakingInputFilterSensitiveLog,  StartMatchmakingOutputFilterSensitiveLog: () => StartMatchmakingOutputFilterSensitiveLog,  StopFleetActionsCommand: () => StopFleetActionsCommand,  StopGameSessionPlacementCommand: () => StopGameSessionPlacementCommand,  StopGameSessionPlacementOutputFilterSensitiveLog: () => StopGameSessionPlacementOutputFilterSensitiveLog,  StopMatchmakingCommand: () => StopMatchmakingCommand,  SupportContainerDefinitionFilterSensitiveLog: () => SupportContainerDefinitionFilterSensitiveLog,  SupportContainerDefinitionInputFilterSensitiveLog: () => SupportContainerDefinitionInputFilterSensitiveLog,  SuspendGameServerGroupCommand: () => SuspendGameServerGroupCommand,  TagResourceCommand: () => TagResourceCommand,  TaggingFailedException: () => TaggingFailedException,  TerminalRoutingStrategyException: () => TerminalRoutingStrategyException,  TerminateGameSessionCommand: () => TerminateGameSessionCommand,  TerminateGameSessionOutputFilterSensitiveLog: () => TerminateGameSessionOutputFilterSensitiveLog,  TerminationMode: () => TerminationMode,  UnauthorizedException: () => UnauthorizedException,  UnsupportedRegionException: () => UnsupportedRegionException,  UntagResourceCommand: () => UntagResourceCommand,  UpdateAliasCommand: () => UpdateAliasCommand,  UpdateBuildCommand: () => UpdateBuildCommand,  UpdateContainerFleetCommand: () => UpdateContainerFleetCommand,  UpdateContainerFleetInputFilterSensitiveLog: () => UpdateContainerFleetInputFilterSensitiveLog,  UpdateContainerFleetOutputFilterSensitiveLog: () => UpdateContainerFleetOutputFilterSensitiveLog,  UpdateContainerGroupDefinitionCommand: () => UpdateContainerGroupDefinitionCommand,  UpdateContainerGroupDefinitionInputFilterSensitiveLog: () => UpdateContainerGroupDefinitionInputFilterSensitiveLog,  UpdateContainerGroupDefinitionOutputFilterSensitiveLog: () => UpdateContainerGroupDefinitionOutputFilterSensitiveLog,  UpdateFleetAttributesCommand: () => UpdateFleetAttributesCommand,  UpdateFleetCapacityCommand: () => UpdateFleetCapacityCommand,  UpdateFleetPortSettingsCommand: () => UpdateFleetPortSettingsCommand,  UpdateFleetPortSettingsInputFilterSensitiveLog: () => UpdateFleetPortSettingsInputFilterSensitiveLog,  UpdateGameServerCommand: () => UpdateGameServerCommand,  UpdateGameServerGroupCommand: () => UpdateGameServerGroupCommand,  UpdateGameSessionCommand: () => UpdateGameSessionCommand,  UpdateGameSessionOutputFilterSensitiveLog: () => UpdateGameSessionOutputFilterSensitiveLog,  UpdateGameSessionQueueCommand: () => UpdateGameSessionQueueCommand,  UpdateMatchmakingConfigurationCommand: () => UpdateMatchmakingConfigurationCommand,  UpdateRuntimeConfigurationCommand: () => UpdateRuntimeConfigurationCommand,  UpdateScriptCommand: () => UpdateScriptCommand,  ValidateMatchmakingRuleSetCommand: () => ValidateMatchmakingRuleSetCommand,  __Client: () => import_smithy_client.Client,  paginateDescribeFleetAttributes: () => paginateDescribeFleetAttributes,  paginateDescribeFleetCapacity: () => paginateDescribeFleetCapacity,  paginateDescribeFleetEvents: () => paginateDescribeFleetEvents,  paginateDescribeFleetLocationAttributes: () => paginateDescribeFleetLocationAttributes,  paginateDescribeFleetUtilization: () => paginateDescribeFleetUtilization,  paginateDescribeGameServerInstances: () => paginateDescribeGameServerInstances,  paginateDescribeGameSessionDetails: () => paginateDescribeGameSessionDetails,  paginateDescribeGameSessionQueues: () => paginateDescribeGameSessionQueues,  paginateDescribeGameSessions: () => paginateDescribeGameSessions,  paginateDescribeInstances: () => paginateDescribeInstances,  paginateDescribeMatchmakingConfigurations: () => paginateDescribeMatchmakingConfigurations,  paginateDescribeMatchmakingRuleSets: () => paginateDescribeMatchmakingRuleSets,  paginateDescribePlayerSessions: () => paginateDescribePlayerSessions,  paginateDescribeScalingPolicies: () => paginateDescribeScalingPolicies,  paginateListAliases: () => paginateListAliases,  paginateListBuilds: () => paginateListBuilds,  paginateListCompute: () => paginateListCompute,  paginateListContainerFleets: () => paginateListContainerFleets,  paginateListContainerGroupDefinitionVersions: () => paginateListContainerGroupDefinitionVersions,  paginateListContainerGroupDefinitions: () => paginateListContainerGroupDefinitions,  paginateListFleetDeployments: () => paginateListFleetDeployments,  paginateListFleets: () => paginateListFleets,  paginateListGameServerGroups: () => paginateListGameServerGroups,  paginateListGameServers: () => paginateListGameServers,  paginateListLocations: () => paginateListLocations,  paginateListScripts: () => paginateListScripts,  paginateSearchGameSessions: () => paginateSearchGameSessions});module.exports = __toCommonJS(index_exports); // src/GameLiftClient.tsvar import_middleware_host_header = require("@aws-sdk/middleware-host-header");var import_middleware_logger = require("@aws-sdk/middleware-logger");var import_middleware_recursion_detection = require("@aws-sdk/middleware-recursion-detection");var import_middleware_user_agent = require("@aws-sdk/middleware-user-agent");var import_config_resolver = require("@smithy/config-resolver");var import_core = require("@smithy/core");var import_middleware_content_length = require("@smithy/middleware-content-length");var import_middleware_endpoint = require("@smithy/middleware-endpoint");var import_middleware_retry = require("@smithy/middleware-retry"); var import_httpAuthSchemeProvider = require("./auth/httpAuthSchemeProvider"); // src/endpoint/EndpointParameters.tsvar resolveClientEndpointParameters = /* @__PURE__ */ __name((options) => {  return Object.assign(options, {    useDualstackEndpoint: options.useDualstackEndpoint ?? false,    useFipsEndpoint: options.useFipsEndpoint ?? false,    defaultSigningName: "gamelift"  });}, "resolveClientEndpointParameters");var commonParams = {  UseFIPS: { type: "builtInParams", name: "useFipsEndpoint" },  Endpoint: { type: "builtInParams", name: "endpoint" },  Region: { type: "builtInParams", name: "region" },  UseDualStack: { type: "builtInParams", name: "useDualstackEndpoint" }}; // src/GameLiftClient.tsvar import_runtimeConfig = require("././runtimeConfig"); // src/runtimeExtensions.tsvar import_region_config_resolver = require("@aws-sdk/region-config-resolver");var import_protocol_http = require("@smithy/protocol-http");var import_smithy_client = require("@smithy/smithy-client"); // src/auth/httpAuthExtensionConfiguration.tsvar getHttpAuthExtensionConfiguration = /* @__PURE__ */ __name((runtimeConfig) => {  const _httpAuthSchemes = runtimeConfig.httpAuthSchemes;  let _httpAuthSchemeProvider = runtimeConfig.httpAuthSchemeProvider;  let _credentials = runtimeConfig.credentials;  return {    setHttpAuthScheme(httpAuthScheme) {      const index = _httpAuthSchemes.findIndex((scheme) => scheme.schemeId === httpAuthScheme.schemeId);      if (index === -1) {        _httpAuthSchemes.push(httpAuthScheme);      } else {        _httpAuthSchemes.splice(index, 1, httpAuthScheme);      }    },    httpAuthSchemes() {      return _httpAuthSchemes;    },    setHttpAuthSchemeProvider(httpAuthSchemeProvider) {      _httpAuthSchemeProvider = httpAuthSchemeProvider;    },    httpAuthSchemeProvider() {      return _httpAuthSchemeProvider;    },    setCredentials(credentials) {      _credentials = credentials;    },    credentials() {      return _credentials;    }  };}, "getHttpAuthExtensionConfiguration");var resolveHttpAuthRuntimeConfig = /* @__PURE__ */ __name((config) => {  return {    httpAuthSchemes: config.httpAuthSchemes(),    httpAuthSchemeProvider: config.httpAuthSchemeProvider(),    credentials: config.credentials()  };}, "resolveHttpAuthRuntimeConfig"); // src/runtimeExtensions.tsvar resolveRuntimeExtensions = /* @__PURE__ */ __name((runtimeConfig, extensions) => {  const extensionConfiguration = Object.assign(    (0, import_region_config_resolver.getAwsRegionExtensionConfiguration)(runtimeConfig),    (0, import_smithy_client.getDefaultExtensionConfiguration)(runtimeConfig),    (0, import_protocol_http.getHttpHandlerExtensionConfiguration)(runtimeConfig),    getHttpAuthExtensionConfiguration(runtimeConfig)  );  extensions.forEach((extension) => extension.configure(extensionConfiguration));  return Object.assign(    runtimeConfig,    (0, import_region_config_resolver.resolveAwsRegionExtensionConfiguration)(extensionConfiguration),    (0, import_smithy_client.resolveDefaultRuntimeConfig)(extensionConfiguration),    (0, import_protocol_http.resolveHttpHandlerRuntimeConfig)(extensionConfiguration),    resolveHttpAuthRuntimeConfig(extensionConfiguration)  );}, "resolveRuntimeExtensions"); // src/GameLiftClient.tsvar GameLiftClient = class extends import_smithy_client.Client {  static {    __name(this, "GameLiftClient");  }  /**   * The resolved configuration of GameLiftClient class. This is resolved and normalized from the {@link GameLiftClientConfig | constructor configuration interface}.   */  config;  constructor(...[configuration]) {    const _config_0 = (0, import_runtimeConfig.getRuntimeConfig)(configuration || {});    super(_config_0);    this.initConfig = _config_0;    const _config_1 = resolveClientEndpointParameters(_config_0);    const _config_2 = (0, import_middleware_user_agent.resolveUserAgentConfig)(_config_1);    const _config_3 = (0, import_middleware_retry.resolveRetryConfig)(_config_2);    const _config_4 = (0, import_config_resolver.resolveRegionConfig)(_config_3);    const _config_5 = (0, import_middleware_host_header.resolveHostHeaderConfig)(_config_4);    const _config_6 = (0, import_middleware_endpoint.resolveEndpointConfig)(_config_5);    const _config_7 = (0, import_httpAuthSchemeProvider.resolveHttpAuthSchemeConfig)(_config_6);    const _config_8 = resolveRuntimeExtensions(_config_7, configuration?.extensions || []);    this.config = _config_8;    this.middlewareStack.use((0, import_middleware_user_agent.getUserAgentPlugin)(this.config));    this.middlewareStack.use((0, import_middleware_retry.getRetryPlugin)(this.config));    this.middlewareStack.use((0, import_middleware_content_length.getContentLengthPlugin)(this.config));    this.middlewareStack.use((0, import_middleware_host_header.getHostHeaderPlugin)(this.config));    this.middlewareStack.use((0, import_middleware_logger.getLoggerPlugin)(this.config));    this.middlewareStack.use((0, import_middleware_recursion_detection.getRecursionDetectionPlugin)(this.config));    this.middlewareStack.use(      (0, import_core.getHttpAuthSchemeEndpointRuleSetPlugin)(this.config, {        httpAuthSchemeParametersProvider: import_httpAuthSchemeProvider.defaultGameLiftHttpAuthSchemeParametersProvider,        identityProviderConfigProvider: /* @__PURE__ */ __name(async (config) => new import_core.DefaultIdentityProviderConfig({          "aws.auth#sigv4": config.credentials        }), "identityProviderConfigProvider")      })    );    this.middlewareStack.use((0, import_core.getHttpSigningPlugin)(this.config));  }  /**   * Destroy underlying resources, like sockets. It's usually not necessary to do this.   * However in Node.js, it's best to explicitly shut down the client's agent when it is no longer needed.   * Otherwise, sockets might stay open for quite a long time before the server terminates them.   */  destroy() {    super.destroy();  }}; // src/GameLift.ts  // src/commands/AcceptMatchCommand.ts var import_middleware_serde = require("@smithy/middleware-serde");  // src/models/models_0.ts  // src/models/GameLiftServiceException.ts var GameLiftServiceException = class _GameLiftServiceException extends import_smithy_client.ServiceException {  static {    __name(this, "GameLiftServiceException");  }  /**   * @internal   */  constructor(options) {    super(options);    Object.setPrototypeOf(this, _GameLiftServiceException.prototype);  }}; // src/models/models_0.tsvar AcceptanceType = {  ACCEPT: "ACCEPT",  REJECT: "REJECT"};var InternalServiceException = class _InternalServiceException extends GameLiftServiceException {  static {    __name(this, "InternalServiceException");  }  name = "InternalServiceException";  $fault = "server";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "InternalServiceException",      $fault: "server",      ...opts    });    Object.setPrototypeOf(this, _InternalServiceException.prototype);    this.Message = opts.Message;  }};var InvalidRequestException = class _InvalidRequestException extends GameLiftServiceException {  static {    __name(this, "InvalidRequestException");  }  name = "InvalidRequestException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "InvalidRequestException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _InvalidRequestException.prototype);    this.Message = opts.Message;  }};var NotFoundException = class _NotFoundException extends GameLiftServiceException {  static {    __name(this, "NotFoundException");  }  name = "NotFoundException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "NotFoundException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _NotFoundException.prototype);    this.Message = opts.Message;  }};var UnsupportedRegionException = class _UnsupportedRegionException extends GameLiftServiceException {  static {    __name(this, "UnsupportedRegionException");  }  name = "UnsupportedRegionException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "UnsupportedRegionException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _UnsupportedRegionException.prototype);    this.Message = opts.Message;  }};var RoutingStrategyType = {  SIMPLE: "SIMPLE",  TERMINAL: "TERMINAL"};var BackfillMode = {  AUTOMATIC: "AUTOMATIC",  MANUAL: "MANUAL"};var BalancingStrategy = {  ON_DEMAND_ONLY: "ON_DEMAND_ONLY",  SPOT_ONLY: "SPOT_ONLY",  SPOT_PREFERRED: "SPOT_PREFERRED"};var OperatingSystem = {  AMAZON_LINUX: "AMAZON_LINUX",  AMAZON_LINUX_2: "AMAZON_LINUX_2",  AMAZON_LINUX_2023: "AMAZON_LINUX_2023",  WINDOWS_2012: "WINDOWS_2012",  WINDOWS_2016: "WINDOWS_2016"};var BuildStatus = {  FAILED: "FAILED",  INITIALIZED: "INITIALIZED",  READY: "READY"};var CertificateType = {  Disabled: "DISABLED",  Generated: "GENERATED"};var FilterInstanceStatus = {  ACTIVE: "ACTIVE",  DRAINING: "DRAINING"};var GameServerClaimStatus = {  CLAIMED: "CLAIMED"};var GameServerUtilizationStatus = {  AVAILABLE: "AVAILABLE",  UTILIZED: "UTILIZED"};var ConflictException = class _ConflictException extends GameLiftServiceException {  static {    __name(this, "ConflictException");  }  name = "ConflictException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "ConflictException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _ConflictException.prototype);    this.Message = opts.Message;  }};var OutOfCapacityException = class _OutOfCapacityException extends GameLiftServiceException {  static {    __name(this, "OutOfCapacityException");  }  name = "OutOfCapacityException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "OutOfCapacityException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _OutOfCapacityException.prototype);    this.Message = opts.Message;  }};var UnauthorizedException = class _UnauthorizedException extends GameLiftServiceException {  static {    __name(this, "UnauthorizedException");  }  name = "UnauthorizedException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "UnauthorizedException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _UnauthorizedException.prototype);    this.Message = opts.Message;  }};var ComparisonOperatorType = {  GreaterThanOrEqualToThreshold: "GreaterThanOrEqualToThreshold",  GreaterThanThreshold: "GreaterThanThreshold",  LessThanOrEqualToThreshold: "LessThanOrEqualToThreshold",  LessThanThreshold: "LessThanThreshold"};var ComputeStatus = {  ACTIVE: "ACTIVE",  IMPAIRED: "IMPAIRED",  PENDING: "PENDING",  TERMINATING: "TERMINATING"};var EC2InstanceType = {  c3_2xlarge: "c3.2xlarge",  c3_4xlarge: "c3.4xlarge",  c3_8xlarge: "c3.8xlarge",  c3_large: "c3.large",  c3_xlarge: "c3.xlarge",  c4_2xlarge: "c4.2xlarge",  c4_4xlarge: "c4.4xlarge",  c4_8xlarge: "c4.8xlarge",  c4_large: "c4.large",  c4_xlarge: "c4.xlarge",  c5_12xlarge: "c5.12xlarge",  c5_18xlarge: "c5.18xlarge",  c5_24xlarge: "c5.24xlarge",  c5_2xlarge: "c5.2xlarge",  c5_4xlarge: "c5.4xlarge",  c5_9xlarge: "c5.9xlarge",  c5_large: "c5.large",  c5_xlarge: "c5.xlarge",  c5a_12xlarge: "c5a.12xlarge",  c5a_16xlarge: "c5a.16xlarge",  c5a_24xlarge: "c5a.24xlarge",  c5a_2xlarge: "c5a.2xlarge",  c5a_4xlarge: "c5a.4xlarge",  c5a_8xlarge: "c5a.8xlarge",  c5a_large: "c5a.large",  c5a_xlarge: "c5a.xlarge",  c5ad_12xlarge: "c5ad.12xlarge",  c5ad_16xlarge: "c5ad.16xlarge",  c5ad_24xlarge: "c5ad.24xlarge",  c5ad_2xlarge: "c5ad.2xlarge",  c5ad_4xlarge: "c5ad.4xlarge",  c5ad_8xlarge: "c5ad.8xlarge",  c5ad_large: "c5ad.large",  c5ad_xlarge: "c5ad.xlarge",  c5d_12xlarge: "c5d.12xlarge",  c5d_18xlarge: "c5d.18xlarge",  c5d_24xlarge: "c5d.24xlarge",  c5d_2xlarge: "c5d.2xlarge",  c5d_4xlarge: "c5d.4xlarge",  c5d_9xlarge: "c5d.9xlarge",  c5d_large: "c5d.large",  c5d_xlarge: "c5d.xlarge",  c5n_18xlarge: "c5n.18xlarge",  c5n_2xlarge: "c5n.2xlarge",  c5n_4xlarge: "c5n.4xlarge",  c5n_9xlarge: "c5n.9xlarge",  c5n_large: "c5n.large",  c5n_xlarge: "c5n.xlarge",  c6a_12xlarge: "c6a.12xlarge",  c6a_16xlarge: "c6a.16xlarge",  c6a_24xlarge: "c6a.24xlarge",  c6a_2xlarge: "c6a.2xlarge",  c6a_32xlarge: "c6a.32xlarge",  c6a_48xlarge: "c6a.48xlarge",  c6a_4xlarge: "c6a.4xlarge",  c6a_8xlarge: "c6a.8xlarge",  c6a_large: "c6a.large",  c6a_xlarge: "c6a.xlarge",  c6g_12xlarge: "c6g.12xlarge",  c6g_16xlarge: "c6g.16xlarge",  c6g_2xlarge: "c6g.2xlarge",  c6g_4xlarge: "c6g.4xlarge",  c6g_8xlarge: "c6g.8xlarge",  c6g_large: "c6g.large",  c6g_medium: "c6g.medium",  c6g_xlarge: "c6g.xlarge",  c6gd_12xlarge: "c6gd.12xlarge",  c6gd_16xlarge: "c6gd.16xlarge",  c6gd_2xlarge: "c6gd.2xlarge",  c6gd_4xlarge: "c6gd.4xlarge",  c6gd_8xlarge: "c6gd.8xlarge",  c6gd_large: "c6gd.large",  c6gd_medium: "c6gd.medium",  c6gd_xlarge: "c6gd.xlarge",  c6gn_12xlarge: "c6gn.12xlarge",  c6gn_16xlarge: "c6gn.16xlarge",  c6gn_2xlarge: "c6gn.2xlarge",  c6gn_4xlarge: "c6gn.4xlarge",  c6gn_8xlarge: "c6gn.8xlarge",  c6gn_large: "c6gn.large",  c6gn_medium: "c6gn.medium",  c6gn_xlarge: "c6gn.xlarge",  c6i_12xlarge: "c6i.12xlarge",  c6i_16xlarge: "c6i.16xlarge",  c6i_24xlarge: "c6i.24xlarge",  c6i_2xlarge: "c6i.2xlarge",  c6i_32xlarge: "c6i.32xlarge",  c6i_4xlarge: "c6i.4xlarge",  c6i_8xlarge: "c6i.8xlarge",  c6i_large: "c6i.large",  c6i_xlarge: "c6i.xlarge",  c6id_12xlarge: "c6id.12xlarge",  c6id_16xlarge: "c6id.16xlarge",  c6id_24xlarge: "c6id.24xlarge",  c6id_2xlarge: "c6id.2xlarge",  c6id_32xlarge: "c6id.32xlarge",  c6id_4xlarge: "c6id.4xlarge",  c6id_8xlarge: "c6id.8xlarge",  c6id_large: "c6id.large",  c6id_xlarge: "c6id.xlarge",  c6in_12xlarge: "c6in.12xlarge",  c6in_16xlarge: "c6in.16xlarge",  c6in_24xlarge: "c6in.24xlarge",  c6in_2xlarge: "c6in.2xlarge",  c6in_32xlarge: "c6in.32xlarge",  c6in_4xlarge: "c6in.4xlarge",  c6in_8xlarge: "c6in.8xlarge",  c6in_large: "c6in.large",  c6in_xlarge: "c6in.xlarge",  c7a_12xlarge: "c7a.12xlarge",  c7a_16xlarge: "c7a.16xlarge",  c7a_24xlarge: "c7a.24xlarge",  c7a_2xlarge: "c7a.2xlarge",  c7a_32xlarge: "c7a.32xlarge",  c7a_48xlarge: "c7a.48xlarge",  c7a_4xlarge: "c7a.4xlarge",  c7a_8xlarge: "c7a.8xlarge",  c7a_large: "c7a.large",  c7a_medium: "c7a.medium",  c7a_xlarge: "c7a.xlarge",  c7g_12xlarge: "c7g.12xlarge",  c7g_16xlarge: "c7g.16xlarge",  c7g_2xlarge: "c7g.2xlarge",  c7g_4xlarge: "c7g.4xlarge",  c7g_8xlarge: "c7g.8xlarge",  c7g_large: "c7g.large",  c7g_medium: "c7g.medium",  c7g_xlarge: "c7g.xlarge",  c7gd_12xlarge: "c7gd.12xlarge",  c7gd_16xlarge: "c7gd.16xlarge",  c7gd_2xlarge: "c7gd.2xlarge",  c7gd_4xlarge: "c7gd.4xlarge",  c7gd_8xlarge: "c7gd.8xlarge",  c7gd_large: "c7gd.large",  c7gd_medium: "c7gd.medium",  c7gd_xlarge: "c7gd.xlarge",  c7gn_12xlarge: "c7gn.12xlarge",  c7gn_16xlarge: "c7gn.16xlarge",  c7gn_2xlarge: "c7gn.2xlarge",  c7gn_4xlarge: "c7gn.4xlarge",  c7gn_8xlarge: "c7gn.8xlarge",  c7gn_large: "c7gn.large",  c7gn_medium: "c7gn.medium",  c7gn_xlarge: "c7gn.xlarge",  c7i_12xlarge: "c7i.12xlarge",  c7i_16xlarge: "c7i.16xlarge",  c7i_24xlarge: "c7i.24xlarge",  c7i_2xlarge: "c7i.2xlarge",  c7i_48xlarge: "c7i.48xlarge",  c7i_4xlarge: "c7i.4xlarge",  c7i_8xlarge: "c7i.8xlarge",  c7i_large: "c7i.large",  c7i_xlarge: "c7i.xlarge",  c8g_12xlarge: "c8g.12xlarge",  c8g_16xlarge: "c8g.16xlarge",  c8g_24xlarge: "c8g.24xlarge",  c8g_2xlarge: "c8g.2xlarge",  c8g_48xlarge: "c8g.48xlarge",  c8g_4xlarge: "c8g.4xlarge",  c8g_8xlarge: "c8g.8xlarge",  c8g_large: "c8g.large",  c8g_medium: "c8g.medium",  c8g_xlarge: "c8g.xlarge",  g5g_16xlarge: "g5g.16xlarge",  g5g_2xlarge: "g5g.2xlarge",  g5g_4xlarge: "g5g.4xlarge",  g5g_8xlarge: "g5g.8xlarge",  g5g_xlarge: "g5g.xlarge",  m3_2xlarge: "m3.2xlarge",  m3_large: "m3.large",  m3_medium: "m3.medium",  m3_xlarge: "m3.xlarge",  m4_10xlarge: "m4.10xlarge",  m4_16xlarge: "m4.16xlarge",  m4_2xlarge: "m4.2xlarge",  m4_4xlarge: "m4.4xlarge",  m4_large: "m4.large",  m4_xlarge: "m4.xlarge",  m5_12xlarge: "m5.12xlarge",  m5_16xlarge: "m5.16xlarge",  m5_24xlarge: "m5.24xlarge",  m5_2xlarge: "m5.2xlarge",  m5_4xlarge: "m5.4xlarge",  m5_8xlarge: "m5.8xlarge",  m5_large: "m5.large",  m5_xlarge: "m5.xlarge",  m5a_12xlarge: "m5a.12xlarge",  m5a_16xlarge: "m5a.16xlarge",  m5a_24xlarge: "m5a.24xlarge",  m5a_2xlarge: "m5a.2xlarge",  m5a_4xlarge: "m5a.4xlarge",  m5a_8xlarge: "m5a.8xlarge",  m5a_large: "m5a.large",  m5a_xlarge: "m5a.xlarge",  m5ad_12xlarge: "m5ad.12xlarge",  m5ad_16xlarge: "m5ad.16xlarge",  m5ad_24xlarge: "m5ad.24xlarge",  m5ad_2xlarge: "m5ad.2xlarge",  m5ad_4xlarge: "m5ad.4xlarge",  m5ad_8xlarge: "m5ad.8xlarge",  m5ad_large: "m5ad.large",  m5ad_xlarge: "m5ad.xlarge",  m5d_12xlarge: "m5d.12xlarge",  m5d_16xlarge: "m5d.16xlarge",  m5d_24xlarge: "m5d.24xlarge",  m5d_2xlarge: "m5d.2xlarge",  m5d_4xlarge: "m5d.4xlarge",  m5d_8xlarge: "m5d.8xlarge",  m5d_large: "m5d.large",  m5d_xlarge: "m5d.xlarge",  m5dn_12xlarge: "m5dn.12xlarge",  m5dn_16xlarge: "m5dn.16xlarge",  m5dn_24xlarge: "m5dn.24xlarge",  m5dn_2xlarge: "m5dn.2xlarge",  m5dn_4xlarge: "m5dn.4xlarge",  m5dn_8xlarge: "m5dn.8xlarge",  m5dn_large: "m5dn.large",  m5dn_xlarge: "m5dn.xlarge",  m5n_12xlarge: "m5n.12xlarge",  m5n_16xlarge: "m5n.16xlarge",  m5n_24xlarge: "m5n.24xlarge",  m5n_2xlarge: "m5n.2xlarge",  m5n_4xlarge: "m5n.4xlarge",  m5n_8xlarge: "m5n.8xlarge",  m5n_large: "m5n.large",  m5n_xlarge: "m5n.xlarge",  m6a_12xlarge: "m6a.12xlarge",  m6a_16xlarge: "m6a.16xlarge",  m6a_24xlarge: "m6a.24xlarge",  m6a_2xlarge: "m6a.2xlarge",  m6a_32xlarge: "m6a.32xlarge",  m6a_48xlarge: "m6a.48xlarge",  m6a_4xlarge: "m6a.4xlarge",  m6a_8xlarge: "m6a.8xlarge",  m6a_large: "m6a.large",  m6a_xlarge: "m6a.xlarge",  m6g_12xlarge: "m6g.12xlarge",  m6g_16xlarge: "m6g.16xlarge",  m6g_2xlarge: "m6g.2xlarge",  m6g_4xlarge: "m6g.4xlarge",  m6g_8xlarge: "m6g.8xlarge",  m6g_large: "m6g.large",  m6g_medium: "m6g.medium",  m6g_xlarge: "m6g.xlarge",  m6gd_12xlarge: "m6gd.12xlarge",  m6gd_16xlarge: "m6gd.16xlarge",  m6gd_2xlarge: "m6gd.2xlarge",  m6gd_4xlarge: "m6gd.4xlarge",  m6gd_8xlarge: "m6gd.8xlarge",  m6gd_large: "m6gd.large",  m6gd_medium: "m6gd.medium",  m6gd_xlarge: "m6gd.xlarge",  m6i_12xlarge: "m6i.12xlarge",  m6i_16xlarge: "m6i.16xlarge",  m6i_24xlarge: "m6i.24xlarge",  m6i_2xlarge: "m6i.2xlarge",  m6i_32xlarge: "m6i.32xlarge",  m6i_4xlarge: "m6i.4xlarge",  m6i_8xlarge: "m6i.8xlarge",  m6i_large: "m6i.large",  m6i_xlarge: "m6i.xlarge",  m6id_12xlarge: "m6id.12xlarge",  m6id_16xlarge: "m6id.16xlarge",  m6id_24xlarge: "m6id.24xlarge",  m6id_2xlarge: "m6id.2xlarge",  m6id_32xlarge: "m6id.32xlarge",  m6id_4xlarge: "m6id.4xlarge",  m6id_8xlarge: "m6id.8xlarge",  m6id_large: "m6id.large",  m6id_xlarge: "m6id.xlarge",  m6idn_12xlarge: "m6idn.12xlarge",  m6idn_16xlarge: "m6idn.16xlarge",  m6idn_24xlarge: "m6idn.24xlarge",  m6idn_2xlarge: "m6idn.2xlarge",  m6idn_32xlarge: "m6idn.32xlarge",  m6idn_4xlarge: "m6idn.4xlarge",  m6idn_8xlarge: "m6idn.8xlarge",  m6idn_large: "m6idn.large",  m6idn_xlarge: "m6idn.xlarge",  m6in_12xlarge: "m6in.12xlarge",  m6in_16xlarge: "m6in.16xlarge",  m6in_24xlarge: "m6in.24xlarge",  m6in_2xlarge: "m6in.2xlarge",  m6in_32xlarge: "m6in.32xlarge",  m6in_4xlarge: "m6in.4xlarge",  m6in_8xlarge: "m6in.8xlarge",  m6in_large: "m6in.large",  m6in_xlarge: "m6in.xlarge",  m7a_12xlarge: "m7a.12xlarge",  m7a_16xlarge: "m7a.16xlarge",  m7a_24xlarge: "m7a.24xlarge",  m7a_2xlarge: "m7a.2xlarge",  m7a_32xlarge: "m7a.32xlarge",  m7a_48xlarge: "m7a.48xlarge",  m7a_4xlarge: "m7a.4xlarge",  m7a_8xlarge: "m7a.8xlarge",  m7a_large: "m7a.large",  m7a_medium: "m7a.medium",  m7a_xlarge: "m7a.xlarge",  m7g_12xlarge: "m7g.12xlarge",  m7g_16xlarge: "m7g.16xlarge",  m7g_2xlarge: "m7g.2xlarge",  m7g_4xlarge: "m7g.4xlarge",  m7g_8xlarge: "m7g.8xlarge",  m7g_large: "m7g.large",  m7g_medium: "m7g.medium",  m7g_xlarge: "m7g.xlarge",  m7gd_12xlarge: "m7gd.12xlarge",  m7gd_16xlarge: "m7gd.16xlarge",  m7gd_2xlarge: "m7gd.2xlarge",  m7gd_4xlarge: "m7gd.4xlarge",  m7gd_8xlarge: "m7gd.8xlarge",  m7gd_large: "m7gd.large",  m7gd_medium: "m7gd.medium",  m7gd_xlarge: "m7gd.xlarge",  m7i_12xlarge: "m7i.12xlarge",  m7i_16xlarge: "m7i.16xlarge",  m7i_24xlarge: "m7i.24xlarge",  m7i_2xlarge: "m7i.2xlarge",  m7i_48xlarge: "m7i.48xlarge",  m7i_4xlarge: "m7i.4xlarge",  m7i_8xlarge: "m7i.8xlarge",  m7i_large: "m7i.large",  m7i_xlarge: "m7i.xlarge",  m8g_12xlarge: "m8g.12xlarge",  m8g_16xlarge: "m8g.16xlarge",  m8g_24xlarge: "m8g.24xlarge",  m8g_2xlarge: "m8g.2xlarge",  m8g_48xlarge: "m8g.48xlarge",  m8g_4xlarge: "m8g.4xlarge",  m8g_8xlarge: "m8g.8xlarge",  m8g_large: "m8g.large",  m8g_medium: "m8g.medium",  m8g_xlarge: "m8g.xlarge",  r3_2xlarge: "r3.2xlarge",  r3_4xlarge: "r3.4xlarge",  r3_8xlarge: "r3.8xlarge",  r3_large: "r3.large",  r3_xlarge: "r3.xlarge",  r4_16xlarge: "r4.16xlarge",  r4_2xlarge: "r4.2xlarge",  r4_4xlarge: "r4.4xlarge",  r4_8xlarge: "r4.8xlarge",  r4_large: "r4.large",  r4_xlarge: "r4.xlarge",  r5_12xlarge: "r5.12xlarge",  r5_16xlarge: "r5.16xlarge",  r5_24xlarge: "r5.24xlarge",  r5_2xlarge: "r5.2xlarge",  r5_4xlarge: "r5.4xlarge",  r5_8xlarge: "r5.8xlarge",  r5_large: "r5.large",  r5_xlarge: "r5.xlarge",  r5a_12xlarge: "r5a.12xlarge",  r5a_16xlarge: "r5a.16xlarge",  r5a_24xlarge: "r5a.24xlarge",  r5a_2xlarge: "r5a.2xlarge",  r5a_4xlarge: "r5a.4xlarge",  r5a_8xlarge: "r5a.8xlarge",  r5a_large: "r5a.large",  r5a_xlarge: "r5a.xlarge",  r5ad_12xlarge: "r5ad.12xlarge",  r5ad_16xlarge: "r5ad.16xlarge",  r5ad_24xlarge: "r5ad.24xlarge",  r5ad_2xlarge: "r5ad.2xlarge",  r5ad_4xlarge: "r5ad.4xlarge",  r5ad_8xlarge: "r5ad.8xlarge",  r5ad_large: "r5ad.large",  r5ad_xlarge: "r5ad.xlarge",  r5d_12xlarge: "r5d.12xlarge",  r5d_16xlarge: "r5d.16xlarge",  r5d_24xlarge: "r5d.24xlarge",  r5d_2xlarge: "r5d.2xlarge",  r5d_4xlarge: "r5d.4xlarge",  r5d_8xlarge: "r5d.8xlarge",  r5d_large: "r5d.large",  r5d_xlarge: "r5d.xlarge",  r5dn_12xlarge: "r5dn.12xlarge",  r5dn_16xlarge: "r5dn.16xlarge",  r5dn_24xlarge: "r5dn.24xlarge",  r5dn_2xlarge: "r5dn.2xlarge",  r5dn_4xlarge: "r5dn.4xlarge",  r5dn_8xlarge: "r5dn.8xlarge",  r5dn_large: "r5dn.large",  r5dn_xlarge: "r5dn.xlarge",  r5n_12xlarge: "r5n.12xlarge",  r5n_16xlarge: "r5n.16xlarge",  r5n_24xlarge: "r5n.24xlarge",  r5n_2xlarge: "r5n.2xlarge",  r5n_4xlarge: "r5n.4xlarge",  r5n_8xlarge: "r5n.8xlarge",  r5n_large: "r5n.large",  r5n_xlarge: "r5n.xlarge",  r6a_12xlarge: "r6a.12xlarge",  r6a_16xlarge: "r6a.16xlarge",  r6a_24xlarge: "r6a.24xlarge",  r6a_2xlarge: "r6a.2xlarge",  r6a_32xlarge: "r6a.32xlarge",  r6a_48xlarge: "r6a.48xlarge",  r6a_4xlarge: "r6a.4xlarge",  r6a_8xlarge: "r6a.8xlarge",  r6a_large: "r6a.large",  r6a_xlarge: "r6a.xlarge",  r6g_12xlarge: "r6g.12xlarge",  r6g_16xlarge: "r6g.16xlarge",  r6g_2xlarge: "r6g.2xlarge",  r6g_4xlarge: "r6g.4xlarge",  r6g_8xlarge: "r6g.8xlarge",  r6g_large: "r6g.large",  r6g_medium: "r6g.medium",  r6g_xlarge: "r6g.xlarge",  r6gd_12xlarge: "r6gd.12xlarge",  r6gd_16xlarge: "r6gd.16xlarge",  r6gd_2xlarge: "r6gd.2xlarge",  r6gd_4xlarge: "r6gd.4xlarge",  r6gd_8xlarge: "r6gd.8xlarge",  r6gd_large: "r6gd.large",  r6gd_medium: "r6gd.medium",  r6gd_xlarge: "r6gd.xlarge",  r6i_12xlarge: "r6i.12xlarge",  r6i_16xlarge: "r6i.16xlarge",  r6i_24xlarge: "r6i.24xlarge",  r6i_2xlarge: "r6i.2xlarge",  r6i_32xlarge: "r6i.32xlarge",  r6i_4xlarge: "r6i.4xlarge",  r6i_8xlarge: "r6i.8xlarge",  r6i_large: "r6i.large",  r6i_xlarge: "r6i.xlarge",  r6id_12xlarge: "r6id.12xlarge",  r6id_16xlarge: "r6id.16xlarge",  r6id_24xlarge: "r6id.24xlarge",  r6id_2xlarge: "r6id.2xlarge",  r6id_32xlarge: "r6id.32xlarge",  r6id_4xlarge: "r6id.4xlarge",  r6id_8xlarge: "r6id.8xlarge",  r6id_large: "r6id.large",  r6id_xlarge: "r6id.xlarge",  r6idn_12xlarge: "r6idn.12xlarge",  r6idn_16xlarge: "r6idn.16xlarge",  r6idn_24xlarge: "r6idn.24xlarge",  r6idn_2xlarge: "r6idn.2xlarge",  r6idn_32xlarge: "r6idn.32xlarge",  r6idn_4xlarge: "r6idn.4xlarge",  r6idn_8xlarge: "r6idn.8xlarge",  r6idn_large: "r6idn.large",  r6idn_xlarge: "r6idn.xlarge",  r6in_12xlarge: "r6in.12xlarge",  r6in_16xlarge: "r6in.16xlarge",  r6in_24xlarge: "r6in.24xlarge",  r6in_2xlarge: "r6in.2xlarge",  r6in_32xlarge: "r6in.32xlarge",  r6in_4xlarge: "r6in.4xlarge",  r6in_8xlarge: "r6in.8xlarge",  r6in_large: "r6in.large",  r6in_xlarge: "r6in.xlarge",  r7a_12xlarge: "r7a.12xlarge",  r7a_16xlarge: "r7a.16xlarge",  r7a_24xlarge: "r7a.24xlarge",  r7a_2xlarge: "r7a.2xlarge",  r7a_32xlarge: "r7a.32xlarge",  r7a_48xlarge: "r7a.48xlarge",  r7a_4xlarge: "r7a.4xlarge",  r7a_8xlarge: "r7a.8xlarge",  r7a_large: "r7a.large",  r7a_medium: "r7a.medium",  r7a_xlarge: "r7a.xlarge",  r7g_12xlarge: "r7g.12xlarge",  r7g_16xlarge: "r7g.16xlarge",  r7g_2xlarge: "r7g.2xlarge",  r7g_4xlarge: "r7g.4xlarge",  r7g_8xlarge: "r7g.8xlarge",  r7g_large: "r7g.large",  r7g_medium: "r7g.medium",  r7g_xlarge: "r7g.xlarge",  r7gd_12xlarge: "r7gd.12xlarge",  r7gd_16xlarge: "r7gd.16xlarge",  r7gd_2xlarge: "r7gd.2xlarge",  r7gd_4xlarge: "r7gd.4xlarge",  r7gd_8xlarge: "r7gd.8xlarge",  r7gd_large: "r7gd.large",  r7gd_medium: "r7gd.medium",  r7gd_xlarge: "r7gd.xlarge",  r7i_12xlarge: "r7i.12xlarge",  r7i_16xlarge: "r7i.16xlarge",  r7i_24xlarge: "r7i.24xlarge",  r7i_2xlarge: "r7i.2xlarge",  r7i_48xlarge: "r7i.48xlarge",  r7i_4xlarge: "r7i.4xlarge",  r7i_8xlarge: "r7i.8xlarge",  r7i_large: "r7i.large",  r7i_xlarge: "r7i.xlarge",  r8g_12xlarge: "r8g.12xlarge",  r8g_16xlarge: "r8g.16xlarge",  r8g_24xlarge: "r8g.24xlarge",  r8g_2xlarge: "r8g.2xlarge",  r8g_48xlarge: "r8g.48xlarge",  r8g_4xlarge: "r8g.4xlarge",  r8g_8xlarge: "r8g.8xlarge",  r8g_large: "r8g.large",  r8g_medium: "r8g.medium",  r8g_xlarge: "r8g.xlarge",  t2_large: "t2.large",  t2_medium: "t2.medium",  t2_micro: "t2.micro",  t2_small: "t2.small"};var ComputeType = {  ANYWHERE: "ANYWHERE",  EC2: "EC2"};var ContainerDependencyCondition = {  COMPLETE: "COMPLETE",  HEALTHY: "HEALTHY",  START: "START",  SUCCESS: "SUCCESS"};var ContainerFleetBillingType = {  ON_DEMAND: "ON_DEMAND",  SPOT: "SPOT"};var IpProtocol = {  TCP: "TCP",  UDP: "UDP"};var ContainerFleetLocationStatus = {  ACTIVATING: "ACTIVATING",  ACTIVE: "ACTIVE",  CREATED: "CREATED",  CREATING: "CREATING",  DELETING: "DELETING",  PENDING: "PENDING",  UPDATING: "UPDATING"};var LogDestination = {  CLOUDWATCH: "CLOUDWATCH",  NONE: "NONE",  S3: "S3"};var ProtectionPolicy = {  FullProtection: "FullProtection",  NoProtection: "NoProtection"};var ContainerFleetStatus = {  ACTIVATING: "ACTIVATING",  ACTIVE: "ACTIVE",  CREATED: "CREATED",  CREATING: "CREATING",  DELETING: "DELETING",  PENDING: "PENDING",  UPDATING: "UPDATING"};var ContainerFleetRemoveAttribute = {  PER_INSTANCE_CONTAINER_GROUP_DEFINITION: "PER_INSTANCE_CONTAINER_GROUP_DEFINITION"};var ContainerGroupType = {  GAME_SERVER: "GAME_SERVER",  PER_INSTANCE: "PER_INSTANCE"};var ContainerMountPointAccessLevel = {  READ_AND_WRITE: "READ_AND_WRITE",  READ_ONLY: "READ_ONLY"};var ContainerOperatingSystem = {  AMAZON_LINUX_2023: "AMAZON_LINUX_2023"};var ContainerGroupDefinitionStatus = {  COPYING: "COPYING",  FAILED: "FAILED",  READY: "READY"};var LimitExceededException = class _LimitExceededException extends GameLiftServiceException {  static {    __name(this, "LimitExceededException");  }  name = "LimitExceededException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "LimitExceededException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _LimitExceededException.prototype);    this.Message = opts.Message;  }};var TaggingFailedException = class _TaggingFailedException extends GameLiftServiceException {  static {    __name(this, "TaggingFailedException");  }  name = "TaggingFailedException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "TaggingFailedException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _TaggingFailedException.prototype);    this.Message = opts.Message;  }};var FleetType = {  OnDemand: "ON_DEMAND",  Spot: "SPOT"};var InstanceRoleCredentialsProvider = {  SHARED_CREDENTIAL_FILE: "SHARED_CREDENTIAL_FILE"};var FleetStatus = {  ACTIVATING: "ACTIVATING",  ACTIVE: "ACTIVE",  BUILDING: "BUILDING",  DELETING: "DELETING",  DOWNLOADING: "DOWNLOADING",  ERROR: "ERROR",  NEW: "NEW",  NOT_FOUND: "NOT_FOUND",  TERMINATED: "TERMINATED",  VALIDATING: "VALIDATING"};var FleetAction = {  AutoScaling: "AUTO_SCALING"};var NotReadyException = class _NotReadyException extends GameLiftServiceException {  static {    __name(this, "NotReadyException");  }  name = "NotReadyException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "NotReadyException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _NotReadyException.prototype);    this.Message = opts.Message;  }};var InvalidFleetStatusException = class _InvalidFleetStatusException extends GameLiftServiceException {  static {    __name(this, "InvalidFleetStatusException");  }  name = "InvalidFleetStatusException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "InvalidFleetStatusException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _InvalidFleetStatusException.prototype);    this.Message = opts.Message;  }};var GameServerProtectionPolicy = {  FULL_PROTECTION: "FULL_PROTECTION",  NO_PROTECTION: "NO_PROTECTION"};var GameServerGroupInstanceType = {  c4_2xlarge: "c4.2xlarge",  c4_4xlarge: "c4.4xlarge",  c4_8xlarge: "c4.8xlarge",  c4_large: "c4.large",  c4_xlarge: "c4.xlarge",  c5_12xlarge: "c5.12xlarge",  c5_18xlarge: "c5.18xlarge",  c5_24xlarge: "c5.24xlarge",  c5_2xlarge: "c5.2xlarge",  c5_4xlarge: "c5.4xlarge",  c5_9xlarge: "c5.9xlarge",  c5_large: "c5.large",  c5_xlarge: "c5.xlarge",  c5a_12xlarge: "c5a.12xlarge",  c5a_16xlarge: "c5a.16xlarge",  c5a_24xlarge: "c5a.24xlarge",  c5a_2xlarge: "c5a.2xlarge",  c5a_4xlarge: "c5a.4xlarge",  c5a_8xlarge: "c5a.8xlarge",  c5a_large: "c5a.large",  c5a_xlarge: "c5a.xlarge",  c6g_12xlarge: "c6g.12xlarge",  c6g_16xlarge: "c6g.16xlarge",  c6g_2xlarge: "c6g.2xlarge",  c6g_4xlarge: "c6g.4xlarge",  c6g_8xlarge: "c6g.8xlarge",  c6g_large: "c6g.large",  c6g_medium: "c6g.medium",  c6g_xlarge: "c6g.xlarge",  m4_10xlarge: "m4.10xlarge",  m4_2xlarge: "m4.2xlarge",  m4_4xlarge: "m4.4xlarge",  m4_large: "m4.large",  m4_xlarge: "m4.xlarge",  m5_12xlarge: "m5.12xlarge",  m5_16xlarge: "m5.16xlarge",  m5_24xlarge: "m5.24xlarge",  m5_2xlarge: "m5.2xlarge",  m5_4xlarge: "m5.4xlarge",  m5_8xlarge: "m5.8xlarge",  m5_large: "m5.large",  m5_xlarge: "m5.xlarge",  m5a_12xlarge: "m5a.12xlarge",  m5a_16xlarge: "m5a.16xlarge",  m5a_24xlarge: "m5a.24xlarge",  m5a_2xlarge: "m5a.2xlarge",  m5a_4xlarge: "m5a.4xlarge",  m5a_8xlarge: "m5a.8xlarge",  m5a_large: "m5a.large",  m5a_xlarge: "m5a.xlarge",  m6g_12xlarge: "m6g.12xlarge",  m6g_16xlarge: "m6g.16xlarge",  m6g_2xlarge: "m6g.2xlarge",  m6g_4xlarge: "m6g.4xlarge",  m6g_8xlarge: "m6g.8xlarge",  m6g_large: "m6g.large",  m6g_medium: "m6g.medium",  m6g_xlarge: "m6g.xlarge",  r4_16xlarge: "r4.16xlarge",  r4_2xlarge: "r4.2xlarge",  r4_4xlarge: "r4.4xlarge",  r4_8xlarge: "r4.8xlarge",  r4_large: "r4.large",  r4_xlarge: "r4.xlarge",  r5_12xlarge: "r5.12xlarge",  r5_16xlarge: "r5.16xlarge",  r5_24xlarge: "r5.24xlarge",  r5_2xlarge: "r5.2xlarge",  r5_4xlarge: "r5.4xlarge",  r5_8xlarge: "r5.8xlarge",  r5_large: "r5.large",  r5_xlarge: "r5.xlarge",  r5a_12xlarge: "r5a.12xlarge",  r5a_16xlarge: "r5a.16xlarge",  r5a_24xlarge: "r5a.24xlarge",  r5a_2xlarge: "r5a.2xlarge",  r5a_4xlarge: "r5a.4xlarge",  r5a_8xlarge: "r5a.8xlarge",  r5a_large: "r5a.large",  r5a_xlarge: "r5a.xlarge",  r6g_12xlarge: "r6g.12xlarge",  r6g_16xlarge: "r6g.16xlarge",  r6g_2xlarge: "r6g.2xlarge",  r6g_4xlarge: "r6g.4xlarge",  r6g_8xlarge: "r6g.8xlarge",  r6g_large: "r6g.large",  r6g_medium: "r6g.medium",  r6g_xlarge: "r6g.xlarge"};var GameServerGroupStatus = {  ACTIVATING: "ACTIVATING",  ACTIVE: "ACTIVE",  DELETED: "DELETED",  DELETE_SCHEDULED: "DELETE_SCHEDULED",  DELETING: "DELETING",  ERROR: "ERROR",  NEW: "NEW"};var GameServerGroupAction = {  REPLACE_INSTANCE_TYPES: "REPLACE_INSTANCE_TYPES"};var PlayerSessionCreationPolicy = {  ACCEPT_ALL: "ACCEPT_ALL",  DENY_ALL: "DENY_ALL"};var GameSessionStatus = {  ACTIVATING: "ACTIVATING",  ACTIVE: "ACTIVE",  ERROR: "ERROR",  TERMINATED: "TERMINATED",  TERMINATING: "TERMINATING"};var GameSessionStatusReason = {  FORCE_TERMINATED: "FORCE_TERMINATED",  INTERRUPTED: "INTERRUPTED",  TRIGGERED_ON_PROCESS_TERMINATE: "TRIGGERED_ON_PROCESS_TERMINATE"};var FleetCapacityExceededException = class _FleetCapacityExceededException extends GameLiftServiceException {  static {    __name(this, "FleetCapacityExceededException");  }  name = "FleetCapacityExceededException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "FleetCapacityExceededException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _FleetCapacityExceededException.prototype);    this.Message = opts.Message;  }};var IdempotentParameterMismatchException = class _IdempotentParameterMismatchException extends GameLiftServiceException {  static {    __name(this, "IdempotentParameterMismatchException");  }  name = "IdempotentParameterMismatchException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "IdempotentParameterMismatchException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _IdempotentParameterMismatchException.prototype);    this.Message = opts.Message;  }};var TerminalRoutingStrategyException = class _TerminalRoutingStrategyException extends GameLiftServiceException {  static {    __name(this, "TerminalRoutingStrategyException");  }  name = "TerminalRoutingStrategyException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "TerminalRoutingStrategyException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _TerminalRoutingStrategyException.prototype);    this.Message = opts.Message;  }};var PriorityType = {  COST: "COST",  DESTINATION: "DESTINATION",  LATENCY: "LATENCY",  LOCATION: "LOCATION"};var FlexMatchMode = {  STANDALONE: "STANDALONE",  WITH_QUEUE: "WITH_QUEUE"};var PlayerSessionStatus = {  ACTIVE: "ACTIVE",  COMPLETED: "COMPLETED",  RESERVED: "RESERVED",  TIMEDOUT: "TIMEDOUT"};var GameSessionFullException = class _GameSessionFullException extends GameLiftServiceException {  static {    __name(this, "GameSessionFullException");  }  name = "GameSessionFullException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "GameSessionFullException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _GameSessionFullException.prototype);    this.Message = opts.Message;  }};var InvalidGameSessionStatusException = class _InvalidGameSessionStatusException extends GameLiftServiceException {  static {    __name(this, "InvalidGameSessionStatusException");  }  name = "InvalidGameSessionStatusException";  $fault = "client";  Message;  /**   * @internal   */  constructor(opts) {    super({      name: "InvalidGameSessionStatusException",      $fault: "client",      ...opts    });    Object.setPrototypeOf(this, _InvalidGameSessionStatusException.prototype);    this.Message = opts.Message;  }};var GameServerGroupDeleteOption = {  FORCE_DELETE: "FORCE_DELETE",  RETAIN: "RETAIN",  SAFE_DELETE: "SAFE_DELETE"};var DeploymentImpairmentStrategy = {  MAINTAIN: "MAINTAIN",  ROLLBACK: "ROLLBACK"};var DeploymentProtectionStrategy = {  IGNORE_PROTECTION: "IGNORE_PROTECTION",  WITH_PROTECTION: "WITH_PROTECTION"};var DeploymentStatus = {  CANCELLED: "CANCELLED",  COMPLETE: "COMPLETE",  IMPAIRED: "IMPAIRED",  IN_PROGRESS: "IN_PROGRESS",  PENDING: "PENDING",  ROLLBACK_COMPLETE: "ROLLBACK_COMPLETE",  ROLLBACK_IN_PROGRESS: "ROLLBACK_IN_PROGRESS"};var EventCode = {  COMPUTE_LOG_UPLOAD_FAILED: "COMPUTE_LOG_UPLOAD_FAILED",  FLEET_ACTIVATION_FAILED: "FLEET_ACTIVATION_FAILED",  FLEET_ACTIVATION_FAILED_NO_INSTANCES: "FLEET_ACTIVATION_FAILED_NO_INSTANCES",  FLEET_BINARY_DOWNLOAD_FAILED: "FLEET_BINARY_DOWNLOAD_FAILED",  FLEET_CREATED: "FLEET_CREATED",  FLEET_CREATION_COMPLETED_INSTALLER: "FLEET_CREATION_COMPLETED_INSTALLER",  FLEET_CREATION_EXTRACTING_BUILD: "FLEET_CREATION_EXTRACTING_BUILD",  FLEET_CREATION_FAILED_INSTALLER: "FLEET_CREATION_FAILED_INSTALLER",  FLEET_CREATION_RUNNING_INSTALLER: "FLEET_CREATION_RUNNING_INSTALLER",  FLEET_CREATION_VALIDATING_RUNTIME_CONFIG: "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG",  FLEET_DELETED: "FLEET_DELETED",  FLEET_INITIALIZATION_FAILED: "FLEET_INITIALIZATION_FAILED",  FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED: "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED",  FLEET_SCALING_EVENT: "FLEET_SCALING_EVENT",  FLEET_STATE_ACTIVATING: "FLEET_STATE_ACTIVATING",  FLEET_STATE_ACTIVE: "FLEET_STATE_ACTIVE",  FLEET_STATE_BUILDING: "FLEET_STATE_BUILDING",  FLEET_STATE_CREATED: "FLEET_STATE_CREATED",  FLEET_STATE_CREATING: "FLEET_STATE_CREATING",  FLEET_STATE_DOWNLOADING: "FLEET_STATE_DOWNLOADING",  FLEET_STATE_ERROR: "FLEET_STATE_ERROR",  FLEET_STATE_PENDING: "FLEET_STATE_PENDING",  FLEET_STATE_UPDATING: "FLEET_STATE_UPDATING",  FLEET_STATE_VALIDATING: "FLEET_STATE_VALIDATING",  FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE: "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE",  FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND: "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND",  FLEET_VALIDATION_TIMED_OUT: "FLEET_VALIDATION_TIMED_OUT",  FLEET_VPC_PEERING_DELETED: "FLEET_VPC_PEERING_DELETED",  FLEET_VPC_PEERING_FAILED: "FLEET_VPC_PEERING_FAILED",  FLEET_VPC_PEERING_SUCCEEDED: "FLEET_VPC_PEERING_SUCCEEDED",  GAME_SERVER_CONTAINER_GROUP_CRASHED: "GAME_SERVER_CONTAINER_GROUP_CRASHED",  GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY: "GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY",  GAME_SESSION_ACTIVATION_TIMEOUT: "GAME_SESSION_ACTIVATION_TIMEOUT",  GENERIC_EVENT: "GENERIC_EVENT",  INSTANCE_INTERRUPTED: "INSTANCE_INTERRUPTED",  INSTANCE_RECYCLED: "INSTANCE_RECYCLED",  INSTANCE_REPLACED_UNHEALTHY: "INSTANCE_REPLACED_UNHEALTHY",  LOCATION_STATE_ACTIVATING: "LOCATION_STATE_ACTIVATING",  LOCATION_STATE_ACTIVE: "LOCATION_STATE_ACTIVE",  LOCATION_STATE_CREATED: "LOCATION_STATE_CREATED",  LOCATION_STATE_CREATING: "LOCATION_STATE_CREATING",  LOCATION_STATE_DELETED: "LOCATION_STATE_DELETED",  LOCATION_STATE_DELETING: "LOCATION_STATE_DELETING",  LOCATION_STATE_ERROR: "LOCATION_STATE_ERROR",  LOCATION_STATE_PENDING: "LOCATION_STATE_PENDING",  LOCATION_STATE_UPDATING: "LOCATION_STATE_UPDATING",  PER_INSTANCE_CONTAINER_GROUP_CRASHED: "PER_INSTANCE_CONTAINER_GROUP_CRASHED",  SERVER_PROCESS_CRASHED: "SERVER_PROCESS_CRASHED",  SERVER_PROCESS_FORCE_TERMINATED: "SERVER_PROCESS_FORCE_TERMINATED",  SERVER_PROCESS_INVALID_PATH: "SERVER_PROCESS_INVALID_PATH",  SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT: "SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT",  SERVER_PROCESS_PROCESS_EXIT_TIMEOUT: "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT",  SERVER_PROCESS_PROCESS_READY_TIMEOUT: "SERVER_PROCESS_PROCESS_READY_TIMEOUT",  SERVER_PROCESS_SDK_INITIALIZATION_FAILED: "SERVER_PROCESS_SDK_INITIALIZATION_FAILED",  SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT: "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT",  SERVER_PROCESS_TERMINATED_UNHEALTHY: "SERVER_PROCESS_TERMINATED_UNHEALTHY"};var LocationUpdateStatus = {  PENDING_UPDATE: 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__name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_CreateGameSessionQueueCommand");var de_CreateLocationCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_CreateLocationCommand");var de_CreateMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return 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de_DeleteVpcPeeringConnectionCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DeleteVpcPeeringConnectionCommand");var de_DeregisterComputeCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DeregisterComputeCommand");var de_DeregisterGameServerCommand = /* @__PURE__ */ __name(async (output, context) => {  if 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/* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeFleetDeploymentOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeFleetDeploymentCommand");var de_DescribeFleetEventsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeFleetEventsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeFleetEventsCommand");var de_DescribeFleetLocationAttributesCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeFleetLocationAttributesCommand");var de_DescribeFleetLocationCapacityCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeFleetLocationCapacityCommand");var de_DescribeFleetLocationUtilizationCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeFleetLocationUtilizationCommand");var de_DescribeFleetPortSettingsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeFleetPortSettingsCommand");var de_DescribeFleetUtilizationCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeFleetUtilizationCommand");var de_DescribeGameServerCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeGameServerOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeGameServerCommand");var de_DescribeGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeGameServerGroupOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeGameServerGroupCommand");var de_DescribeGameServerInstancesCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeGameServerInstancesCommand");var de_DescribeGameSessionDetailsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeGameSessionDetailsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeGameSessionDetailsCommand");var de_DescribeGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeGameSessionPlacementOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeGameSessionPlacementCommand");var de_DescribeGameSessionQueuesCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeGameSessionQueuesCommand");var de_DescribeGameSessionsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeGameSessionsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeGameSessionsCommand");var de_DescribeInstancesCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeInstancesOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeInstancesCommand");var de_DescribeMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeMatchmakingOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeMatchmakingCommand");var de_DescribeMatchmakingConfigurationsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeMatchmakingConfigurationsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeMatchmakingConfigurationsCommand");var de_DescribeMatchmakingRuleSetsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeMatchmakingRuleSetsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeMatchmakingRuleSetsCommand");var de_DescribePlayerSessionsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribePlayerSessionsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribePlayerSessionsCommand");var de_DescribeRuntimeConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeRuntimeConfigurationCommand");var de_DescribeScalingPoliciesCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeScalingPoliciesOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeScalingPoliciesCommand");var de_DescribeScriptCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeScriptOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeScriptCommand");var de_DescribeVpcPeeringAuthorizationsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_DescribeVpcPeeringAuthorizationsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeVpcPeeringAuthorizationsCommand");var de_DescribeVpcPeeringConnectionsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_DescribeVpcPeeringConnectionsCommand");var de_GetComputeAccessCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_GetComputeAccessCommand");var de_GetComputeAuthTokenCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_GetComputeAuthTokenOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_GetComputeAuthTokenCommand");var de_GetGameSessionLogUrlCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_GetGameSessionLogUrlCommand");var de_GetInstanceAccessCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_GetInstanceAccessCommand");var de_ListAliasesCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListAliasesOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListAliasesCommand");var de_ListBuildsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListBuildsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListBuildsCommand");var de_ListComputeCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListComputeOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListComputeCommand");var de_ListContainerFleetsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListContainerFleetsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListContainerFleetsCommand");var de_ListContainerGroupDefinitionsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListContainerGroupDefinitionsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListContainerGroupDefinitionsCommand");var de_ListContainerGroupDefinitionVersionsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListContainerGroupDefinitionVersionsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListContainerGroupDefinitionVersionsCommand");var de_ListFleetDeploymentsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListFleetDeploymentsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListFleetDeploymentsCommand");var de_ListFleetsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListFleetsCommand");var de_ListGameServerGroupsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListGameServerGroupsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListGameServerGroupsCommand");var de_ListGameServersCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListGameServersOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListGameServersCommand");var de_ListLocationsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListLocationsCommand");var de_ListScriptsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ListScriptsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListScriptsCommand");var de_ListTagsForResourceCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ListTagsForResourceCommand");var de_PutScalingPolicyCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_PutScalingPolicyCommand");var de_RegisterComputeCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_RegisterComputeOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_RegisterComputeCommand");var de_RegisterGameServerCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_RegisterGameServerOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_RegisterGameServerCommand");var de_RequestUploadCredentialsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_RequestUploadCredentialsCommand");var de_ResolveAliasCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ResolveAliasCommand");var de_ResumeGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_ResumeGameServerGroupOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_ResumeGameServerGroupCommand");var de_SearchGameSessionsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_SearchGameSessionsOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_SearchGameSessionsCommand");var de_StartFleetActionsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_StartFleetActionsCommand");var de_StartGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_StartGameSessionPlacementOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_StartGameSessionPlacementCommand");var de_StartMatchBackfillCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_StartMatchBackfillOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_StartMatchBackfillCommand");var de_StartMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_StartMatchmakingOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_StartMatchmakingCommand");var de_StopFleetActionsCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_StopFleetActionsCommand");var de_StopGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_StopGameSessionPlacementOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_StopGameSessionPlacementCommand");var de_StopMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_StopMatchmakingCommand");var de_SuspendGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_SuspendGameServerGroupOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_SuspendGameServerGroupCommand");var de_TagResourceCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_TagResourceCommand");var de_TerminateGameSessionCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_TerminateGameSessionOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_TerminateGameSessionCommand");var de_UntagResourceCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = (0, import_smithy_client._json)(data);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_UntagResourceCommand");var de_UpdateAliasCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_UpdateAliasOutput(data, context);  const response = {    $metadata: deserializeMetadata(output),    ...contents  };  return response;}, "de_UpdateAliasCommand");var de_UpdateBuildCommand = /* @__PURE__ */ __name(async (output, context) => {  if (output.statusCode >= 300) {    return de_CommandError(output, context);  }  const data = await (0, import_core2.parseJsonBody)(output.body, context);  let contents = {};  contents = de_UpdateBuildOutput(data, context);  const response = {    $metadata: 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ServerSdkVersion: import_smithy_client.expectString,    SizeOnDisk: import_smithy_client.expectLong,    Status: import_smithy_client.expectString,    Version: import_smithy_client.expectString  });}, "de_Build");var de_BuildList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_Build(entry, context);  });  return retVal;}, "de_BuildList");var de_ClaimGameServerOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServer: /* @__PURE__ */ __name((_) => de_GameServer(_, context), "GameServer")  });}, "de_ClaimGameServerOutput");var de_Compute = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ComputeArn: import_smithy_client.expectString,    ComputeName: import_smithy_client.expectString,    ComputeStatus: import_smithy_client.expectString,    ContainerAttributes: import_smithy_client._json,    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    DnsName: import_smithy_client.expectString,    FleetArn: import_smithy_client.expectString,    FleetId: import_smithy_client.expectString,    GameLiftAgentEndpoint: import_smithy_client.expectString,    GameLiftServiceSdkEndpoint: import_smithy_client.expectString,    GameServerContainerGroupDefinitionArn: import_smithy_client.expectString,    InstanceId: import_smithy_client.expectString,    IpAddress: import_smithy_client.expectString,    Location: import_smithy_client.expectString,    OperatingSystem: import_smithy_client.expectString,    Type: import_smithy_client.expectString  });}, "de_Compute");var de_ComputeList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_Compute(entry, context);  });  return retVal;}, "de_ComputeList");var de_ContainerFleet = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    BillingType: import_smithy_client.expectString,    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    DeploymentDetails: import_smithy_client._json,    Description: import_smithy_client.expectString,    FleetArn: import_smithy_client.expectString,    FleetId: import_smithy_client.expectString,    FleetRoleArn: import_smithy_client.expectString,    GameServerContainerGroupDefinitionArn: import_smithy_client.expectString,    GameServerContainerGroupDefinitionName: import_smithy_client.expectString,    GameServerContainerGroupsPerInstance: import_smithy_client.expectInt32,    GameSessionCreationLimitPolicy: import_smithy_client._json,    InstanceConnectionPortRange: import_smithy_client._json,    InstanceInboundPermissions: import_smithy_client._json,    InstanceType: import_smithy_client.expectString,    LocationAttributes: import_smithy_client._json,    LogConfiguration: import_smithy_client._json,    MaximumGameServerContainerGroupsPerInstance: import_smithy_client.expectInt32,    MetricGroups: import_smithy_client._json,    NewGameSessionProtectionPolicy: import_smithy_client.expectString,    PerInstanceContainerGroupDefinitionArn: import_smithy_client.expectString,    PerInstanceContainerGroupDefinitionName: import_smithy_client.expectString,    Status: import_smithy_client.expectString  });}, "de_ContainerFleet");var de_ContainerFleetList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_ContainerFleet(entry, context);  });  return retVal;}, "de_ContainerFleetList");var de_ContainerGroupDefinition = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerGroupDefinitionArn: import_smithy_client.expectString,    ContainerGroupType: import_smithy_client.expectString,    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    GameServerContainerDefinition: import_smithy_client._json,    Name: import_smithy_client.expectString,    OperatingSystem: import_smithy_client.expectString,    Status: import_smithy_client.expectString,    StatusReason: import_smithy_client.expectString,    SupportContainerDefinitions: /* @__PURE__ */ __name((_) => de_SupportContainerDefinitionList(_, context), "SupportContainerDefinitions"),    TotalMemoryLimitMebibytes: import_smithy_client.expectInt32,    TotalVcpuLimit: import_smithy_client.limitedParseDouble,    VersionDescription: import_smithy_client.expectString,    VersionNumber: import_smithy_client.expectInt32  });}, "de_ContainerGroupDefinition");var de_ContainerGroupDefinitionList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_ContainerGroupDefinition(entry, context);  });  return retVal;}, "de_ContainerGroupDefinitionList");var de_CreateAliasOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Alias: /* @__PURE__ */ __name((_) => de_Alias(_, context), "Alias")  });}, "de_CreateAliasOutput");var de_CreateBuildOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Build: /* @__PURE__ */ __name((_) => de_Build(_, context), "Build"),    StorageLocation: import_smithy_client._json,    UploadCredentials: import_smithy_client._json  });}, "de_CreateBuildOutput");var de_CreateContainerFleetOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerFleet: /* @__PURE__ */ __name((_) => de_ContainerFleet(_, context), "ContainerFleet")  });}, "de_CreateContainerFleetOutput");var de_CreateContainerGroupDefinitionOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerGroupDefinition: /* @__PURE__ */ __name((_) => de_ContainerGroupDefinition(_, context), "ContainerGroupDefinition")  });}, "de_CreateContainerGroupDefinitionOutput");var de_CreateFleetOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    FleetAttributes: /* @__PURE__ */ __name((_) => de_FleetAttributes(_, context), "FleetAttributes"),    LocationStates: import_smithy_client._json  });}, "de_CreateFleetOutput");var de_CreateGameServerGroupOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServerGroup: /* @__PURE__ */ __name((_) => de_GameServerGroup(_, context), "GameServerGroup")  });}, "de_CreateGameServerGroupOutput");var de_CreateGameSessionOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSession: /* @__PURE__ */ __name((_) => de_GameSession(_, context), "GameSession")  });}, "de_CreateGameSessionOutput");var de_CreateMatchmakingConfigurationOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Configuration: /* @__PURE__ */ __name((_) => de_MatchmakingConfiguration(_, context), "Configuration")  });}, "de_CreateMatchmakingConfigurationOutput");var de_CreateMatchmakingRuleSetOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    RuleSet: /* @__PURE__ */ __name((_) => de_MatchmakingRuleSet(_, context), "RuleSet")  });}, "de_CreateMatchmakingRuleSetOutput");var de_CreatePlayerSessionOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    PlayerSession: /* @__PURE__ */ __name((_) => de_PlayerSession(_, context), "PlayerSession")  });}, "de_CreatePlayerSessionOutput");var de_CreatePlayerSessionsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    PlayerSessions: /* @__PURE__ */ __name((_) => de_PlayerSessionList(_, context), "PlayerSessions")  });}, "de_CreatePlayerSessionsOutput");var de_CreateScriptOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Script: /* @__PURE__ */ __name((_) => de_Script(_, context), "Script")  });}, "de_CreateScriptOutput");var de_CreateVpcPeeringAuthorizationOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    VpcPeeringAuthorization: /* @__PURE__ */ __name((_) => de_VpcPeeringAuthorization(_, context), "VpcPeeringAuthorization")  });}, "de_CreateVpcPeeringAuthorizationOutput");var de_DeleteGameServerGroupOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServerGroup: /* @__PURE__ */ __name((_) => de_GameServerGroup(_, context), "GameServerGroup")  });}, "de_DeleteGameServerGroupOutput");var de_DescribeAliasOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Alias: /* @__PURE__ */ __name((_) => de_Alias(_, context), "Alias")  });}, "de_DescribeAliasOutput");var de_DescribeBuildOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Build: /* @__PURE__ */ __name((_) => de_Build(_, context), "Build")  });}, "de_DescribeBuildOutput");var de_DescribeComputeOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Compute: /* @__PURE__ */ __name((_) => de_Compute(_, context), "Compute")  });}, "de_DescribeComputeOutput");var de_DescribeContainerFleetOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerFleet: /* @__PURE__ */ __name((_) => de_ContainerFleet(_, context), "ContainerFleet")  });}, "de_DescribeContainerFleetOutput");var de_DescribeContainerGroupDefinitionOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerGroupDefinition: /* @__PURE__ */ __name((_) => de_ContainerGroupDefinition(_, context), "ContainerGroupDefinition")  });}, "de_DescribeContainerGroupDefinitionOutput");var de_DescribeFleetAttributesOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    FleetAttributes: /* @__PURE__ */ __name((_) => de_FleetAttributesList(_, context), "FleetAttributes"),    NextToken: import_smithy_client.expectString  });}, "de_DescribeFleetAttributesOutput");var de_DescribeFleetDeploymentOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    FleetDeployment: /* @__PURE__ */ __name((_) => de_FleetDeployment(_, context), "FleetDeployment"),    LocationalDeployments: import_smithy_client._json  });}, "de_DescribeFleetDeploymentOutput");var de_DescribeFleetEventsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Events: /* @__PURE__ */ __name((_) => de_EventList(_, context), "Events"),    NextToken: import_smithy_client.expectString  });}, "de_DescribeFleetEventsOutput");var de_DescribeGameServerGroupOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServerGroup: /* @__PURE__ */ __name((_) => de_GameServerGroup(_, context), "GameServerGroup")  });}, "de_DescribeGameServerGroupOutput");var de_DescribeGameServerOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServer: /* @__PURE__ */ __name((_) => de_GameServer(_, context), "GameServer")  });}, "de_DescribeGameServerOutput");var de_DescribeGameSessionDetailsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSessionDetails: /* @__PURE__ */ __name((_) => de_GameSessionDetailList(_, context), "GameSessionDetails"),    NextToken: import_smithy_client.expectString  });}, "de_DescribeGameSessionDetailsOutput");var de_DescribeGameSessionPlacementOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSessionPlacement: /* @__PURE__ */ __name((_) => de_GameSessionPlacement(_, context), "GameSessionPlacement")  });}, "de_DescribeGameSessionPlacementOutput");var de_DescribeGameSessionsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSessions: /* @__PURE__ */ __name((_) => de_GameSessionList(_, context), "GameSessions"),    NextToken: import_smithy_client.expectString  });}, "de_DescribeGameSessionsOutput");var de_DescribeInstancesOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Instances: /* @__PURE__ */ __name((_) => de_InstanceList(_, context), "Instances"),    NextToken: import_smithy_client.expectString  });}, "de_DescribeInstancesOutput");var de_DescribeMatchmakingConfigurationsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Configurations: /* @__PURE__ */ __name((_) => de_MatchmakingConfigurationList(_, context), "Configurations"),    NextToken: import_smithy_client.expectString  });}, "de_DescribeMatchmakingConfigurationsOutput");var de_DescribeMatchmakingOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    TicketList: /* @__PURE__ */ __name((_) => de_MatchmakingTicketList(_, context), "TicketList")  });}, "de_DescribeMatchmakingOutput");var de_DescribeMatchmakingRuleSetsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    NextToken: import_smithy_client.expectString,    RuleSets: /* @__PURE__ */ __name((_) => de_MatchmakingRuleSetList(_, context), "RuleSets")  });}, "de_DescribeMatchmakingRuleSetsOutput");var de_DescribePlayerSessionsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    NextToken: import_smithy_client.expectString,    PlayerSessions: /* @__PURE__ */ __name((_) => de_PlayerSessionList(_, context), "PlayerSessions")  });}, "de_DescribePlayerSessionsOutput");var de_DescribeScalingPoliciesOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    NextToken: import_smithy_client.expectString,    ScalingPolicies: /* @__PURE__ */ __name((_) => de_ScalingPolicyList(_, context), "ScalingPolicies")  });}, "de_DescribeScalingPoliciesOutput");var de_DescribeScriptOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Script: /* @__PURE__ */ __name((_) => de_Script(_, context), "Script")  });}, "de_DescribeScriptOutput");var de_DescribeVpcPeeringAuthorizationsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    VpcPeeringAuthorizations: /* @__PURE__ */ __name((_) => de_VpcPeeringAuthorizationList(_, context), "VpcPeeringAuthorizations")  });}, "de_DescribeVpcPeeringAuthorizationsOutput");var de_Event = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Count: import_smithy_client.expectLong,    EventCode: import_smithy_client.expectString,    EventId: import_smithy_client.expectString,    EventTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "EventTime"),    Message: import_smithy_client.expectString,    PreSignedLogUrl: import_smithy_client.expectString,    ResourceId: import_smithy_client.expectString  });}, "de_Event");var de_EventList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_Event(entry, context);  });  return retVal;}, "de_EventList");var de_FleetAttributes = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    AnywhereConfiguration: import_smithy_client._json,    BuildArn: import_smithy_client.expectString,    BuildId: import_smithy_client.expectString,    CertificateConfiguration: import_smithy_client._json,    ComputeType: import_smithy_client.expectString,    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    Description: import_smithy_client.expectString,    FleetArn: import_smithy_client.expectString,    FleetId: import_smithy_client.expectString,    FleetType: import_smithy_client.expectString,    InstanceRoleArn: import_smithy_client.expectString,    InstanceRoleCredentialsProvider: import_smithy_client.expectString,    InstanceType: import_smithy_client.expectString,    LogPaths: import_smithy_client._json,    MetricGroups: import_smithy_client._json,    Name: import_smithy_client.expectString,    NewGameSessionProtectionPolicy: import_smithy_client.expectString,    OperatingSystem: import_smithy_client.expectString,    ResourceCreationLimitPolicy: import_smithy_client._json,    ScriptArn: import_smithy_client.expectString,    ScriptId: import_smithy_client.expectString,    ServerLaunchParameters: import_smithy_client.expectString,    ServerLaunchPath: import_smithy_client.expectString,    Status: import_smithy_client.expectString,    StoppedActions: import_smithy_client._json,    TerminationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "TerminationTime")  });}, "de_FleetAttributes");var de_FleetAttributesList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_FleetAttributes(entry, context);  });  return retVal;}, "de_FleetAttributesList");var de_FleetDeployment = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    DeploymentConfiguration: import_smithy_client._json,    DeploymentId: import_smithy_client.expectString,    DeploymentStatus: import_smithy_client.expectString,    FleetId: import_smithy_client.expectString,    GameServerBinaryArn: import_smithy_client.expectString,    PerInstanceBinaryArn: import_smithy_client.expectString,    RollbackGameServerBinaryArn: import_smithy_client.expectString,    RollbackPerInstanceBinaryArn: import_smithy_client.expectString  });}, "de_FleetDeployment");var de_FleetDeployments = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_FleetDeployment(entry, context);  });  return retVal;}, "de_FleetDeployments");var de_GameServer = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ClaimStatus: import_smithy_client.expectString,    ConnectionInfo: import_smithy_client.expectString,    GameServerData: import_smithy_client.expectString,    GameServerGroupArn: import_smithy_client.expectString,    GameServerGroupName: import_smithy_client.expectString,    GameServerId: import_smithy_client.expectString,    InstanceId: import_smithy_client.expectString,    LastClaimTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "LastClaimTime"),    LastHealthCheckTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "LastHealthCheckTime"),    RegistrationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "RegistrationTime"),    UtilizationStatus: import_smithy_client.expectString  });}, "de_GameServer");var de_GameServerGroup = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    AutoScalingGroupArn: import_smithy_client.expectString,    BalancingStrategy: import_smithy_client.expectString,    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    GameServerGroupArn: import_smithy_client.expectString,    GameServerGroupName: import_smithy_client.expectString,    GameServerProtectionPolicy: import_smithy_client.expectString,    InstanceDefinitions: import_smithy_client._json,    LastUpdatedTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "LastUpdatedTime"),    RoleArn: import_smithy_client.expectString,    Status: import_smithy_client.expectString,    StatusReason: import_smithy_client.expectString,    SuspendedActions: import_smithy_client._json  });}, "de_GameServerGroup");var de_GameServerGroups = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_GameServerGroup(entry, context);  });  return retVal;}, "de_GameServerGroups");var de_GameServers = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_GameServer(entry, context);  });  return retVal;}, "de_GameServers");var de_GameSession = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    CreatorId: import_smithy_client.expectString,    CurrentPlayerSessionCount: import_smithy_client.expectInt32,    DnsName: import_smithy_client.expectString,    FleetArn: import_smithy_client.expectString,    FleetId: import_smithy_client.expectString,    GameProperties: import_smithy_client._json,    GameSessionData: import_smithy_client.expectString,    GameSessionId: import_smithy_client.expectString,    IpAddress: import_smithy_client.expectString,    Location: import_smithy_client.expectString,    MatchmakerData: import_smithy_client.expectString,    MaximumPlayerSessionCount: import_smithy_client.expectInt32,    Name: import_smithy_client.expectString,    PlayerSessionCreationPolicy: import_smithy_client.expectString,    Port: import_smithy_client.expectInt32,    Status: import_smithy_client.expectString,    StatusReason: import_smithy_client.expectString,    TerminationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "TerminationTime")  });}, "de_GameSession");var de_GameSessionDetail = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSession: /* @__PURE__ */ __name((_) => de_GameSession(_, context), "GameSession"),    ProtectionPolicy: import_smithy_client.expectString  });}, "de_GameSessionDetail");var de_GameSessionDetailList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_GameSessionDetail(entry, context);  });  return retVal;}, "de_GameSessionDetailList");var de_GameSessionList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_GameSession(entry, context);  });  return retVal;}, "de_GameSessionList");var de_GameSessionPlacement = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    DnsName: import_smithy_client.expectString,    EndTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "EndTime"),    GameProperties: import_smithy_client._json,    GameSessionArn: import_smithy_client.expectString,    GameSessionData: import_smithy_client.expectString,    GameSessionId: import_smithy_client.expectString,    GameSessionName: import_smithy_client.expectString,    GameSessionQueueName: import_smithy_client.expectString,    GameSessionRegion: import_smithy_client.expectString,    IpAddress: import_smithy_client.expectString,    MatchmakerData: import_smithy_client.expectString,    MaximumPlayerSessionCount: import_smithy_client.expectInt32,    PlacedPlayerSessions: import_smithy_client._json,    PlacementId: import_smithy_client.expectString,    PlayerLatencies: /* @__PURE__ */ __name((_) => de_PlayerLatencyList(_, context), "PlayerLatencies"),    Port: import_smithy_client.expectInt32,    PriorityConfigurationOverride: import_smithy_client._json,    StartTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "StartTime"),    Status: import_smithy_client.expectString  });}, "de_GameSessionPlacement");var de_GetComputeAuthTokenOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    AuthToken: import_smithy_client.expectString,    ComputeArn: import_smithy_client.expectString,    ComputeName: import_smithy_client.expectString,    ExpirationTimestamp: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "ExpirationTimestamp"),    FleetArn: import_smithy_client.expectString,    FleetId: import_smithy_client.expectString  });}, "de_GetComputeAuthTokenOutput");var de_Instance = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    DnsName: import_smithy_client.expectString,    FleetArn: import_smithy_client.expectString,    FleetId: import_smithy_client.expectString,    InstanceId: import_smithy_client.expectString,    IpAddress: import_smithy_client.expectString,    Location: import_smithy_client.expectString,    OperatingSystem: import_smithy_client.expectString,    Status: import_smithy_client.expectString,    Type: import_smithy_client.expectString  });}, "de_Instance");var de_InstanceList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_Instance(entry, context);  });  return retVal;}, "de_InstanceList");var de_ListAliasesOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Aliases: /* @__PURE__ */ __name((_) => de_AliasList(_, context), "Aliases"),    NextToken: import_smithy_client.expectString  });}, "de_ListAliasesOutput");var de_ListBuildsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Builds: /* @__PURE__ */ __name((_) => de_BuildList(_, context), "Builds"),    NextToken: import_smithy_client.expectString  });}, "de_ListBuildsOutput");var de_ListComputeOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ComputeList: /* @__PURE__ */ __name((_) => de_ComputeList(_, context), "ComputeList"),    NextToken: import_smithy_client.expectString  });}, "de_ListComputeOutput");var de_ListContainerFleetsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerFleets: /* @__PURE__ */ __name((_) => de_ContainerFleetList(_, context), "ContainerFleets"),    NextToken: import_smithy_client.expectString  });}, "de_ListContainerFleetsOutput");var de_ListContainerGroupDefinitionsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerGroupDefinitions: /* @__PURE__ */ __name((_) => de_ContainerGroupDefinitionList(_, context), "ContainerGroupDefinitions"),    NextToken: import_smithy_client.expectString  });}, "de_ListContainerGroupDefinitionsOutput");var de_ListContainerGroupDefinitionVersionsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerGroupDefinitions: /* @__PURE__ */ __name((_) => de_ContainerGroupDefinitionList(_, context), "ContainerGroupDefinitions"),    NextToken: import_smithy_client.expectString  });}, "de_ListContainerGroupDefinitionVersionsOutput");var de_ListFleetDeploymentsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    FleetDeployments: /* @__PURE__ */ __name((_) => de_FleetDeployments(_, context), "FleetDeployments"),    NextToken: import_smithy_client.expectString  });}, "de_ListFleetDeploymentsOutput");var de_ListGameServerGroupsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServerGroups: /* @__PURE__ */ __name((_) => de_GameServerGroups(_, context), "GameServerGroups"),    NextToken: import_smithy_client.expectString  });}, "de_ListGameServerGroupsOutput");var de_ListGameServersOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServers: /* @__PURE__ */ __name((_) => de_GameServers(_, context), "GameServers"),    NextToken: import_smithy_client.expectString  });}, "de_ListGameServersOutput");var de_ListScriptsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    NextToken: import_smithy_client.expectString,    Scripts: /* @__PURE__ */ __name((_) => de_ScriptList(_, context), "Scripts")  });}, "de_ListScriptsOutput");var de_MatchmakingConfiguration = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    AcceptanceRequired: import_smithy_client.expectBoolean,    AcceptanceTimeoutSeconds: import_smithy_client.expectInt32,    AdditionalPlayerCount: import_smithy_client.expectInt32,    BackfillMode: import_smithy_client.expectString,    ConfigurationArn: import_smithy_client.expectString,    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    CustomEventData: import_smithy_client.expectString,    Description: import_smithy_client.expectString,    FlexMatchMode: import_smithy_client.expectString,    GameProperties: import_smithy_client._json,    GameSessionData: import_smithy_client.expectString,    GameSessionQueueArns: import_smithy_client._json,    Name: import_smithy_client.expectString,    NotificationTarget: import_smithy_client.expectString,    RequestTimeoutSeconds: import_smithy_client.expectInt32,    RuleSetArn: import_smithy_client.expectString,    RuleSetName: import_smithy_client.expectString  });}, "de_MatchmakingConfiguration");var de_MatchmakingConfigurationList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_MatchmakingConfiguration(entry, context);  });  return retVal;}, "de_MatchmakingConfigurationList");var de_MatchmakingRuleSet = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    RuleSetArn: import_smithy_client.expectString,    RuleSetBody: import_smithy_client.expectString,    RuleSetName: import_smithy_client.expectString  });}, "de_MatchmakingRuleSet");var de_MatchmakingRuleSetList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_MatchmakingRuleSet(entry, context);  });  return retVal;}, "de_MatchmakingRuleSetList");var de_MatchmakingTicket = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ConfigurationArn: import_smithy_client.expectString,    ConfigurationName: import_smithy_client.expectString,    EndTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "EndTime"),    EstimatedWaitTime: import_smithy_client.expectInt32,    GameSessionConnectionInfo: import_smithy_client._json,    Players: /* @__PURE__ */ __name((_) => de_PlayerList(_, context), "Players"),    StartTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "StartTime"),    Status: import_smithy_client.expectString,    StatusMessage: import_smithy_client.expectString,    StatusReason: import_smithy_client.expectString,    TicketId: import_smithy_client.expectString  });}, "de_MatchmakingTicket");var de_MatchmakingTicketList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_MatchmakingTicket(entry, context);  });  return retVal;}, "de_MatchmakingTicketList");var de_Player = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    LatencyInMs: import_smithy_client._json,    PlayerAttributes: /* @__PURE__ */ __name((_) => de_PlayerAttributeMap(_, context), "PlayerAttributes"),    PlayerId: import_smithy_client.expectString,    Team: import_smithy_client.expectString  });}, "de_Player");var de_PlayerAttributeMap = /* @__PURE__ */ __name((output, context) => {  return Object.entries(output).reduce((acc, [key, value]) => {    if (value === null) {      return acc;    }    acc[key] = de_AttributeValue(value, context);    return acc;  }, {});}, "de_PlayerAttributeMap");var de_PlayerAttributeStringDoubleMap = /* @__PURE__ */ __name((output, context) => {  return Object.entries(output).reduce((acc, [key, value]) => {    if (value === null) {      return acc;    }    acc[key] = (0, import_smithy_client.limitedParseDouble)(value);    return acc;  }, {});}, "de_PlayerAttributeStringDoubleMap");var de_PlayerLatency = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    LatencyInMilliseconds: import_smithy_client.limitedParseFloat32,    PlayerId: import_smithy_client.expectString,    RegionIdentifier: import_smithy_client.expectString  });}, "de_PlayerLatency");var de_PlayerLatencyList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_PlayerLatency(entry, context);  });  return retVal;}, "de_PlayerLatencyList");var de_PlayerList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_Player(entry, context);  });  return retVal;}, "de_PlayerList");var de_PlayerSession = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    DnsName: import_smithy_client.expectString,    FleetArn: import_smithy_client.expectString,    FleetId: import_smithy_client.expectString,    GameSessionId: import_smithy_client.expectString,    IpAddress: import_smithy_client.expectString,    PlayerData: import_smithy_client.expectString,    PlayerId: import_smithy_client.expectString,    PlayerSessionId: import_smithy_client.expectString,    Port: import_smithy_client.expectInt32,    Status: import_smithy_client.expectString,    TerminationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "TerminationTime")  });}, "de_PlayerSession");var de_PlayerSessionList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_PlayerSession(entry, context);  });  return retVal;}, "de_PlayerSessionList");var de_RegisterComputeOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Compute: /* @__PURE__ */ __name((_) => de_Compute(_, context), "Compute")  });}, "de_RegisterComputeOutput");var de_RegisterGameServerOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServer: /* @__PURE__ */ __name((_) => de_GameServer(_, context), "GameServer")  });}, "de_RegisterGameServerOutput");var de_ResumeGameServerGroupOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServerGroup: /* @__PURE__ */ __name((_) => de_GameServerGroup(_, context), "GameServerGroup")  });}, "de_ResumeGameServerGroupOutput");var de_ScalingPolicy = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ComparisonOperator: import_smithy_client.expectString,    EvaluationPeriods: import_smithy_client.expectInt32,    FleetArn: import_smithy_client.expectString,    FleetId: import_smithy_client.expectString,    Location: import_smithy_client.expectString,    MetricName: import_smithy_client.expectString,    Name: import_smithy_client.expectString,    PolicyType: import_smithy_client.expectString,    ScalingAdjustment: import_smithy_client.expectInt32,    ScalingAdjustmentType: import_smithy_client.expectString,    Status: import_smithy_client.expectString,    TargetConfiguration: /* @__PURE__ */ __name((_) => de_TargetConfiguration(_, context), "TargetConfiguration"),    Threshold: import_smithy_client.limitedParseDouble,    UpdateStatus: import_smithy_client.expectString  });}, "de_ScalingPolicy");var de_ScalingPolicyList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_ScalingPolicy(entry, context);  });  return retVal;}, "de_ScalingPolicyList");var de_Script = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    Name: import_smithy_client.expectString,    ScriptArn: import_smithy_client.expectString,    ScriptId: import_smithy_client.expectString,    SizeOnDisk: import_smithy_client.expectLong,    StorageLocation: import_smithy_client._json,    Version: import_smithy_client.expectString  });}, "de_Script");var de_ScriptList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_Script(entry, context);  });  return retVal;}, "de_ScriptList");var de_SearchGameSessionsOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSessions: /* @__PURE__ */ __name((_) => de_GameSessionList(_, context), "GameSessions"),    NextToken: import_smithy_client.expectString  });}, "de_SearchGameSessionsOutput");var de_StartGameSessionPlacementOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSessionPlacement: /* @__PURE__ */ __name((_) => de_GameSessionPlacement(_, context), "GameSessionPlacement")  });}, "de_StartGameSessionPlacementOutput");var de_StartMatchBackfillOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    MatchmakingTicket: /* @__PURE__ */ __name((_) => de_MatchmakingTicket(_, context), "MatchmakingTicket")  });}, "de_StartMatchBackfillOutput");var de_StartMatchmakingOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    MatchmakingTicket: /* @__PURE__ */ __name((_) => de_MatchmakingTicket(_, context), "MatchmakingTicket")  });}, "de_StartMatchmakingOutput");var de_StopGameSessionPlacementOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSessionPlacement: /* @__PURE__ */ __name((_) => de_GameSessionPlacement(_, context), "GameSessionPlacement")  });}, "de_StopGameSessionPlacementOutput");var de_SupportContainerDefinition = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerName: import_smithy_client.expectString,    DependsOn: import_smithy_client._json,    EnvironmentOverride: import_smithy_client._json,    Essential: import_smithy_client.expectBoolean,    HealthCheck: import_smithy_client._json,    ImageUri: import_smithy_client.expectString,    MemoryHardLimitMebibytes: import_smithy_client.expectInt32,    MountPoints: import_smithy_client._json,    PortConfiguration: import_smithy_client._json,    ResolvedImageDigest: import_smithy_client.expectString,    Vcpu: import_smithy_client.limitedParseDouble  });}, "de_SupportContainerDefinition");var de_SupportContainerDefinitionList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_SupportContainerDefinition(entry, context);  });  return retVal;}, "de_SupportContainerDefinitionList");var de_SuspendGameServerGroupOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServerGroup: /* @__PURE__ */ __name((_) => de_GameServerGroup(_, context), "GameServerGroup")  });}, "de_SuspendGameServerGroupOutput");var de_TargetConfiguration = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    TargetValue: import_smithy_client.limitedParseDouble  });}, "de_TargetConfiguration");var de_TerminateGameSessionOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSession: /* @__PURE__ */ __name((_) => de_GameSession(_, context), "GameSession")  });}, "de_TerminateGameSessionOutput");var de_UpdateAliasOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Alias: /* @__PURE__ */ __name((_) => de_Alias(_, context), "Alias")  });}, "de_UpdateAliasOutput");var de_UpdateBuildOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Build: /* @__PURE__ */ __name((_) => de_Build(_, context), "Build")  });}, "de_UpdateBuildOutput");var de_UpdateContainerFleetOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerFleet: /* @__PURE__ */ __name((_) => de_ContainerFleet(_, context), "ContainerFleet")  });}, "de_UpdateContainerFleetOutput");var de_UpdateContainerGroupDefinitionOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    ContainerGroupDefinition: /* @__PURE__ */ __name((_) => de_ContainerGroupDefinition(_, context), "ContainerGroupDefinition")  });}, "de_UpdateContainerGroupDefinitionOutput");var de_UpdateGameServerGroupOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServerGroup: /* @__PURE__ */ __name((_) => de_GameServerGroup(_, context), "GameServerGroup")  });}, "de_UpdateGameServerGroupOutput");var de_UpdateGameServerOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameServer: /* @__PURE__ */ __name((_) => de_GameServer(_, context), "GameServer")  });}, "de_UpdateGameServerOutput");var de_UpdateGameSessionOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    GameSession: /* @__PURE__ */ __name((_) => de_GameSession(_, context), "GameSession")  });}, "de_UpdateGameSessionOutput");var de_UpdateMatchmakingConfigurationOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Configuration: /* @__PURE__ */ __name((_) => de_MatchmakingConfiguration(_, context), "Configuration")  });}, "de_UpdateMatchmakingConfigurationOutput");var de_UpdateScriptOutput = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    Script: /* @__PURE__ */ __name((_) => de_Script(_, context), "Script")  });}, "de_UpdateScriptOutput");var de_VpcPeeringAuthorization = /* @__PURE__ */ __name((output, context) => {  return (0, import_smithy_client.take)(output, {    CreationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "CreationTime"),    ExpirationTime: /* @__PURE__ */ __name((_) => (0, import_smithy_client.expectNonNull)((0, import_smithy_client.parseEpochTimestamp)((0, import_smithy_client.expectNumber)(_))), "ExpirationTime"),    GameLiftAwsAccountId: import_smithy_client.expectString,    PeerVpcAwsAccountId: import_smithy_client.expectString,    PeerVpcId: import_smithy_client.expectString  });}, "de_VpcPeeringAuthorization");var de_VpcPeeringAuthorizationList = /* @__PURE__ */ __name((output, context) => {  const retVal = (output || []).filter((e) => e != null).map((entry) => {    return de_VpcPeeringAuthorization(entry, context);  });  return retVal;}, "de_VpcPeeringAuthorizationList");var deserializeMetadata = /* @__PURE__ */ __name((output) => ({  httpStatusCode: output.statusCode,  requestId: output.headers["x-amzn-requestid"] ?? output.headers["x-amzn-request-id"] ?? output.headers["x-amz-request-id"],  extendedRequestId: output.headers["x-amz-id-2"],  cfId: output.headers["x-amz-cf-id"]}), "deserializeMetadata");var throwDefaultError = (0, import_smithy_client.withBaseException)(GameLiftServiceException);var buildHttpRpcRequest = /* @__PURE__ */ __name(async (context, headers, path, resolvedHostname, body) => {  const { hostname, protocol = "https", port, path: basePath } = await context.endpoint();  const contents = {    protocol,    hostname,    port,    method: "POST",    path: basePath.endsWith("/") ? basePath.slice(0, -1) + path : basePath + path,    headers  };  if (resolvedHostname !== void 0) {    contents.hostname = resolvedHostname;  }  if (body !== void 0) {    contents.body = body;  }  return new import_protocol_http.HttpRequest(contents);}, "buildHttpRpcRequest");function sharedHeaders(operation) {  return {    "content-type": "application/x-amz-json-1.1",    "x-amz-target": `GameLift.${operation}`  };}__name(sharedHeaders, "sharedHeaders"); // src/commands/AcceptMatchCommand.tsvar AcceptMatchCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "AcceptMatch", {}).n("GameLiftClient", "AcceptMatchCommand").f(AcceptMatchInputFilterSensitiveLog, void 0).ser(se_AcceptMatchCommand).de(de_AcceptMatchCommand).build() {  static {    __name(this, "AcceptMatchCommand");  }}; // src/commands/ClaimGameServerCommand.ts   var ClaimGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ClaimGameServer", {}).n("GameLiftClient", "ClaimGameServerCommand").f(void 0, void 0).ser(se_ClaimGameServerCommand).de(de_ClaimGameServerCommand).build() {  static {    __name(this, "ClaimGameServerCommand");  }}; // src/commands/CreateAliasCommand.ts   var CreateAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateAlias", {}).n("GameLiftClient", "CreateAliasCommand").f(void 0, void 0).ser(se_CreateAliasCommand).de(de_CreateAliasCommand).build() {  static {    __name(this, "CreateAliasCommand");  }}; // src/commands/CreateBuildCommand.ts   var CreateBuildCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateBuild", {}).n("GameLiftClient", "CreateBuildCommand").f(void 0, CreateBuildOutputFilterSensitiveLog).ser(se_CreateBuildCommand).de(de_CreateBuildCommand).build() {  static {    __name(this, "CreateBuildCommand");  }}; // src/commands/CreateContainerFleetCommand.ts   var CreateContainerFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateContainerFleet", {}).n("GameLiftClient", "CreateContainerFleetCommand").f(CreateContainerFleetInputFilterSensitiveLog, CreateContainerFleetOutputFilterSensitiveLog).ser(se_CreateContainerFleetCommand).de(de_CreateContainerFleetCommand).build() {  static {    __name(this, "CreateContainerFleetCommand");  }}; // src/commands/CreateContainerGroupDefinitionCommand.ts   var CreateContainerGroupDefinitionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateContainerGroupDefinition", {}).n("GameLiftClient", "CreateContainerGroupDefinitionCommand").f(CreateContainerGroupDefinitionInputFilterSensitiveLog, CreateContainerGroupDefinitionOutputFilterSensitiveLog).ser(se_CreateContainerGroupDefinitionCommand).de(de_CreateContainerGroupDefinitionCommand).build() {  static {    __name(this, "CreateContainerGroupDefinitionCommand");  }}; // src/commands/CreateFleetCommand.ts   var CreateFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateFleet", {}).n("GameLiftClient", "CreateFleetCommand").f(CreateFleetInputFilterSensitiveLog, void 0).ser(se_CreateFleetCommand).de(de_CreateFleetCommand).build() {  static {    __name(this, "CreateFleetCommand");  }}; // src/commands/CreateFleetLocationsCommand.ts   var CreateFleetLocationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateFleetLocations", {}).n("GameLiftClient", "CreateFleetLocationsCommand").f(void 0, void 0).ser(se_CreateFleetLocationsCommand).de(de_CreateFleetLocationsCommand).build() {  static {    __name(this, "CreateFleetLocationsCommand");  }}; // src/commands/CreateGameServerGroupCommand.ts   var CreateGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateGameServerGroup", {}).n("GameLiftClient", "CreateGameServerGroupCommand").f(void 0, void 0).ser(se_CreateGameServerGroupCommand).de(de_CreateGameServerGroupCommand).build() {  static {    __name(this, "CreateGameServerGroupCommand");  }}; // src/commands/CreateGameSessionCommand.ts   var CreateGameSessionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateGameSession", {}).n("GameLiftClient", "CreateGameSessionCommand").f(void 0, CreateGameSessionOutputFilterSensitiveLog).ser(se_CreateGameSessionCommand).de(de_CreateGameSessionCommand).build() {  static {    __name(this, "CreateGameSessionCommand");  }}; // src/commands/CreateGameSessionQueueCommand.ts   var CreateGameSessionQueueCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateGameSessionQueue", {}).n("GameLiftClient", "CreateGameSessionQueueCommand").f(void 0, void 0).ser(se_CreateGameSessionQueueCommand).de(de_CreateGameSessionQueueCommand).build() {  static {    __name(this, "CreateGameSessionQueueCommand");  }}; // src/commands/CreateLocationCommand.ts   var CreateLocationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateLocation", {}).n("GameLiftClient", "CreateLocationCommand").f(void 0, void 0).ser(se_CreateLocationCommand).de(de_CreateLocationCommand).build() {  static {    __name(this, "CreateLocationCommand");  }}; // src/commands/CreateMatchmakingConfigurationCommand.ts   var CreateMatchmakingConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateMatchmakingConfiguration", {}).n("GameLiftClient", "CreateMatchmakingConfigurationCommand").f(void 0, void 0).ser(se_CreateMatchmakingConfigurationCommand).de(de_CreateMatchmakingConfigurationCommand).build() {  static {    __name(this, "CreateMatchmakingConfigurationCommand");  }}; // src/commands/CreateMatchmakingRuleSetCommand.ts   var CreateMatchmakingRuleSetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateMatchmakingRuleSet", {}).n("GameLiftClient", "CreateMatchmakingRuleSetCommand").f(void 0, void 0).ser(se_CreateMatchmakingRuleSetCommand).de(de_CreateMatchmakingRuleSetCommand).build() {  static {    __name(this, "CreateMatchmakingRuleSetCommand");  }}; // src/commands/CreatePlayerSessionCommand.ts   var CreatePlayerSessionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreatePlayerSession", {}).n("GameLiftClient", "CreatePlayerSessionCommand").f(CreatePlayerSessionInputFilterSensitiveLog, CreatePlayerSessionOutputFilterSensitiveLog).ser(se_CreatePlayerSessionCommand).de(de_CreatePlayerSessionCommand).build() {  static {    __name(this, "CreatePlayerSessionCommand");  }}; // src/commands/CreatePlayerSessionsCommand.ts   var CreatePlayerSessionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreatePlayerSessions", {}).n("GameLiftClient", "CreatePlayerSessionsCommand").f(CreatePlayerSessionsInputFilterSensitiveLog, CreatePlayerSessionsOutputFilterSensitiveLog).ser(se_CreatePlayerSessionsCommand).de(de_CreatePlayerSessionsCommand).build() {  static {    __name(this, "CreatePlayerSessionsCommand");  }}; // src/commands/CreateScriptCommand.ts   var CreateScriptCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateScript", {}).n("GameLiftClient", "CreateScriptCommand").f(void 0, void 0).ser(se_CreateScriptCommand).de(de_CreateScriptCommand).build() {  static {    __name(this, "CreateScriptCommand");  }}; // src/commands/CreateVpcPeeringAuthorizationCommand.ts   var CreateVpcPeeringAuthorizationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateVpcPeeringAuthorization", {}).n("GameLiftClient", "CreateVpcPeeringAuthorizationCommand").f(void 0, void 0).ser(se_CreateVpcPeeringAuthorizationCommand).de(de_CreateVpcPeeringAuthorizationCommand).build() {  static {    __name(this, "CreateVpcPeeringAuthorizationCommand");  }}; // src/commands/CreateVpcPeeringConnectionCommand.ts   var CreateVpcPeeringConnectionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "CreateVpcPeeringConnection", {}).n("GameLiftClient", "CreateVpcPeeringConnectionCommand").f(void 0, void 0).ser(se_CreateVpcPeeringConnectionCommand).de(de_CreateVpcPeeringConnectionCommand).build() {  static {    __name(this, "CreateVpcPeeringConnectionCommand");  }}; // src/commands/DeleteAliasCommand.ts   var DeleteAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteAlias", {}).n("GameLiftClient", "DeleteAliasCommand").f(void 0, void 0).ser(se_DeleteAliasCommand).de(de_DeleteAliasCommand).build() {  static {    __name(this, "DeleteAliasCommand");  }}; // src/commands/DeleteBuildCommand.ts   var DeleteBuildCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteBuild", {}).n("GameLiftClient", "DeleteBuildCommand").f(void 0, void 0).ser(se_DeleteBuildCommand).de(de_DeleteBuildCommand).build() {  static {    __name(this, "DeleteBuildCommand");  }}; // src/commands/DeleteContainerFleetCommand.ts   var DeleteContainerFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteContainerFleet", {}).n("GameLiftClient", "DeleteContainerFleetCommand").f(void 0, void 0).ser(se_DeleteContainerFleetCommand).de(de_DeleteContainerFleetCommand).build() {  static {    __name(this, "DeleteContainerFleetCommand");  }}; // src/commands/DeleteContainerGroupDefinitionCommand.ts   var DeleteContainerGroupDefinitionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteContainerGroupDefinition", {}).n("GameLiftClient", "DeleteContainerGroupDefinitionCommand").f(void 0, void 0).ser(se_DeleteContainerGroupDefinitionCommand).de(de_DeleteContainerGroupDefinitionCommand).build() {  static {    __name(this, "DeleteContainerGroupDefinitionCommand");  }}; // src/commands/DeleteFleetCommand.ts   var DeleteFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteFleet", {}).n("GameLiftClient", "DeleteFleetCommand").f(void 0, void 0).ser(se_DeleteFleetCommand).de(de_DeleteFleetCommand).build() {  static {    __name(this, "DeleteFleetCommand");  }}; // src/commands/DeleteFleetLocationsCommand.ts   var DeleteFleetLocationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteFleetLocations", {}).n("GameLiftClient", "DeleteFleetLocationsCommand").f(void 0, void 0).ser(se_DeleteFleetLocationsCommand).de(de_DeleteFleetLocationsCommand).build() {  static {    __name(this, "DeleteFleetLocationsCommand");  }}; // src/commands/DeleteGameServerGroupCommand.ts   var DeleteGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteGameServerGroup", {}).n("GameLiftClient", "DeleteGameServerGroupCommand").f(void 0, void 0).ser(se_DeleteGameServerGroupCommand).de(de_DeleteGameServerGroupCommand).build() {  static {    __name(this, "DeleteGameServerGroupCommand");  }}; // src/commands/DeleteGameSessionQueueCommand.ts   var DeleteGameSessionQueueCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteGameSessionQueue", {}).n("GameLiftClient", "DeleteGameSessionQueueCommand").f(void 0, void 0).ser(se_DeleteGameSessionQueueCommand).de(de_DeleteGameSessionQueueCommand).build() {  static {    __name(this, "DeleteGameSessionQueueCommand");  }}; // src/commands/DeleteLocationCommand.ts   var DeleteLocationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteLocation", {}).n("GameLiftClient", "DeleteLocationCommand").f(void 0, void 0).ser(se_DeleteLocationCommand).de(de_DeleteLocationCommand).build() {  static {    __name(this, "DeleteLocationCommand");  }}; // src/commands/DeleteMatchmakingConfigurationCommand.ts   var DeleteMatchmakingConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteMatchmakingConfiguration", {}).n("GameLiftClient", "DeleteMatchmakingConfigurationCommand").f(void 0, void 0).ser(se_DeleteMatchmakingConfigurationCommand).de(de_DeleteMatchmakingConfigurationCommand).build() {  static {    __name(this, "DeleteMatchmakingConfigurationCommand");  }}; // src/commands/DeleteMatchmakingRuleSetCommand.ts   var DeleteMatchmakingRuleSetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteMatchmakingRuleSet", {}).n("GameLiftClient", "DeleteMatchmakingRuleSetCommand").f(void 0, void 0).ser(se_DeleteMatchmakingRuleSetCommand).de(de_DeleteMatchmakingRuleSetCommand).build() {  static {    __name(this, "DeleteMatchmakingRuleSetCommand");  }}; // src/commands/DeleteScalingPolicyCommand.ts   var DeleteScalingPolicyCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteScalingPolicy", {}).n("GameLiftClient", "DeleteScalingPolicyCommand").f(void 0, void 0).ser(se_DeleteScalingPolicyCommand).de(de_DeleteScalingPolicyCommand).build() {  static {    __name(this, "DeleteScalingPolicyCommand");  }}; // src/commands/DeleteScriptCommand.ts   var DeleteScriptCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteScript", {}).n("GameLiftClient", "DeleteScriptCommand").f(void 0, void 0).ser(se_DeleteScriptCommand).de(de_DeleteScriptCommand).build() {  static {    __name(this, "DeleteScriptCommand");  }}; // src/commands/DeleteVpcPeeringAuthorizationCommand.ts   var DeleteVpcPeeringAuthorizationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteVpcPeeringAuthorization", {}).n("GameLiftClient", "DeleteVpcPeeringAuthorizationCommand").f(void 0, void 0).ser(se_DeleteVpcPeeringAuthorizationCommand).de(de_DeleteVpcPeeringAuthorizationCommand).build() {  static {    __name(this, "DeleteVpcPeeringAuthorizationCommand");  }}; // src/commands/DeleteVpcPeeringConnectionCommand.ts   var DeleteVpcPeeringConnectionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeleteVpcPeeringConnection", {}).n("GameLiftClient", "DeleteVpcPeeringConnectionCommand").f(void 0, void 0).ser(se_DeleteVpcPeeringConnectionCommand).de(de_DeleteVpcPeeringConnectionCommand).build() {  static {    __name(this, "DeleteVpcPeeringConnectionCommand");  }}; // src/commands/DeregisterComputeCommand.ts   var DeregisterComputeCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeregisterCompute", {}).n("GameLiftClient", "DeregisterComputeCommand").f(void 0, void 0).ser(se_DeregisterComputeCommand).de(de_DeregisterComputeCommand).build() {  static {    __name(this, "DeregisterComputeCommand");  }}; // src/commands/DeregisterGameServerCommand.ts   var DeregisterGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DeregisterGameServer", {}).n("GameLiftClient", "DeregisterGameServerCommand").f(void 0, void 0).ser(se_DeregisterGameServerCommand).de(de_DeregisterGameServerCommand).build() {  static {    __name(this, "DeregisterGameServerCommand");  }}; // src/commands/DescribeAliasCommand.ts   var DescribeAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeAlias", {}).n("GameLiftClient", "DescribeAliasCommand").f(void 0, void 0).ser(se_DescribeAliasCommand).de(de_DescribeAliasCommand).build() {  static {    __name(this, "DescribeAliasCommand");  }}; // src/commands/DescribeBuildCommand.ts   var DescribeBuildCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeBuild", {}).n("GameLiftClient", "DescribeBuildCommand").f(void 0, void 0).ser(se_DescribeBuildCommand).de(de_DescribeBuildCommand).build() {  static {    __name(this, "DescribeBuildCommand");  }}; // src/commands/DescribeComputeCommand.ts   var DescribeComputeCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeCompute", {}).n("GameLiftClient", "DescribeComputeCommand").f(void 0, DescribeComputeOutputFilterSensitiveLog).ser(se_DescribeComputeCommand).de(de_DescribeComputeCommand).build() {  static {    __name(this, "DescribeComputeCommand");  }}; // src/commands/DescribeContainerFleetCommand.ts   var DescribeContainerFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeContainerFleet", {}).n("GameLiftClient", "DescribeContainerFleetCommand").f(void 0, DescribeContainerFleetOutputFilterSensitiveLog).ser(se_DescribeContainerFleetCommand).de(de_DescribeContainerFleetCommand).build() {  static {    __name(this, "DescribeContainerFleetCommand");  }}; // src/commands/DescribeContainerGroupDefinitionCommand.ts   var DescribeContainerGroupDefinitionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeContainerGroupDefinition", {}).n("GameLiftClient", "DescribeContainerGroupDefinitionCommand").f(void 0, DescribeContainerGroupDefinitionOutputFilterSensitiveLog).ser(se_DescribeContainerGroupDefinitionCommand).de(de_DescribeContainerGroupDefinitionCommand).build() {  static {    __name(this, "DescribeContainerGroupDefinitionCommand");  }}; // src/commands/DescribeEC2InstanceLimitsCommand.ts   var DescribeEC2InstanceLimitsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeEC2InstanceLimits", {}).n("GameLiftClient", "DescribeEC2InstanceLimitsCommand").f(void 0, void 0).ser(se_DescribeEC2InstanceLimitsCommand).de(de_DescribeEC2InstanceLimitsCommand).build() {  static {    __name(this, "DescribeEC2InstanceLimitsCommand");  }}; // src/commands/DescribeFleetAttributesCommand.ts   var DescribeFleetAttributesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeFleetAttributes", {}).n("GameLiftClient", "DescribeFleetAttributesCommand").f(void 0, void 0).ser(se_DescribeFleetAttributesCommand).de(de_DescribeFleetAttributesCommand).build() {  static {    __name(this, "DescribeFleetAttributesCommand");  }}; // src/commands/DescribeFleetCapacityCommand.ts   var DescribeFleetCapacityCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeFleetCapacity", {}).n("GameLiftClient", "DescribeFleetCapacityCommand").f(void 0, void 0).ser(se_DescribeFleetCapacityCommand).de(de_DescribeFleetCapacityCommand).build() {  static {    __name(this, "DescribeFleetCapacityCommand");  }}; // src/commands/DescribeFleetDeploymentCommand.ts   var DescribeFleetDeploymentCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeFleetDeployment", {}).n("GameLiftClient", "DescribeFleetDeploymentCommand").f(void 0, void 0).ser(se_DescribeFleetDeploymentCommand).de(de_DescribeFleetDeploymentCommand).build() {  static {    __name(this, "DescribeFleetDeploymentCommand");  }}; // src/commands/DescribeFleetEventsCommand.ts   var DescribeFleetEventsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeFleetEvents", {}).n("GameLiftClient", "DescribeFleetEventsCommand").f(void 0, void 0).ser(se_DescribeFleetEventsCommand).de(de_DescribeFleetEventsCommand).build() {  static {    __name(this, "DescribeFleetEventsCommand");  }}; // src/commands/DescribeFleetLocationAttributesCommand.ts   var DescribeFleetLocationAttributesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeFleetLocationAttributes", {}).n("GameLiftClient", "DescribeFleetLocationAttributesCommand").f(void 0, void 0).ser(se_DescribeFleetLocationAttributesCommand).de(de_DescribeFleetLocationAttributesCommand).build() {  static {    __name(this, "DescribeFleetLocationAttributesCommand");  }}; // src/commands/DescribeFleetLocationCapacityCommand.ts   var DescribeFleetLocationCapacityCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeFleetLocationCapacity", {}).n("GameLiftClient", "DescribeFleetLocationCapacityCommand").f(void 0, void 0).ser(se_DescribeFleetLocationCapacityCommand).de(de_DescribeFleetLocationCapacityCommand).build() {  static {    __name(this, "DescribeFleetLocationCapacityCommand");  }}; // src/commands/DescribeFleetLocationUtilizationCommand.ts   var DescribeFleetLocationUtilizationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeFleetLocationUtilization", {}).n("GameLiftClient", "DescribeFleetLocationUtilizationCommand").f(void 0, void 0).ser(se_DescribeFleetLocationUtilizationCommand).de(de_DescribeFleetLocationUtilizationCommand).build() {  static {    __name(this, "DescribeFleetLocationUtilizationCommand");  }}; // src/commands/DescribeFleetPortSettingsCommand.ts   var DescribeFleetPortSettingsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeFleetPortSettings", {}).n("GameLiftClient", "DescribeFleetPortSettingsCommand").f(void 0, DescribeFleetPortSettingsOutputFilterSensitiveLog).ser(se_DescribeFleetPortSettingsCommand).de(de_DescribeFleetPortSettingsCommand).build() {  static {    __name(this, "DescribeFleetPortSettingsCommand");  }}; // src/commands/DescribeFleetUtilizationCommand.ts   var DescribeFleetUtilizationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeFleetUtilization", {}).n("GameLiftClient", "DescribeFleetUtilizationCommand").f(void 0, void 0).ser(se_DescribeFleetUtilizationCommand).de(de_DescribeFleetUtilizationCommand).build() {  static {    __name(this, "DescribeFleetUtilizationCommand");  }}; // src/commands/DescribeGameServerCommand.ts   var DescribeGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeGameServer", {}).n("GameLiftClient", "DescribeGameServerCommand").f(void 0, void 0).ser(se_DescribeGameServerCommand).de(de_DescribeGameServerCommand).build() {  static {    __name(this, "DescribeGameServerCommand");  }}; // src/commands/DescribeGameServerGroupCommand.ts   var DescribeGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeGameServerGroup", {}).n("GameLiftClient", "DescribeGameServerGroupCommand").f(void 0, void 0).ser(se_DescribeGameServerGroupCommand).de(de_DescribeGameServerGroupCommand).build() {  static {    __name(this, "DescribeGameServerGroupCommand");  }}; // src/commands/DescribeGameServerInstancesCommand.ts   var DescribeGameServerInstancesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeGameServerInstances", {}).n("GameLiftClient", "DescribeGameServerInstancesCommand").f(void 0, void 0).ser(se_DescribeGameServerInstancesCommand).de(de_DescribeGameServerInstancesCommand).build() {  static {    __name(this, "DescribeGameServerInstancesCommand");  }}; // src/commands/DescribeGameSessionDetailsCommand.ts   var DescribeGameSessionDetailsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeGameSessionDetails", {}).n("GameLiftClient", "DescribeGameSessionDetailsCommand").f(void 0, DescribeGameSessionDetailsOutputFilterSensitiveLog).ser(se_DescribeGameSessionDetailsCommand).de(de_DescribeGameSessionDetailsCommand).build() {  static {    __name(this, "DescribeGameSessionDetailsCommand");  }}; // src/commands/DescribeGameSessionPlacementCommand.ts   var DescribeGameSessionPlacementCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeGameSessionPlacement", {}).n("GameLiftClient", "DescribeGameSessionPlacementCommand").f(void 0, DescribeGameSessionPlacementOutputFilterSensitiveLog).ser(se_DescribeGameSessionPlacementCommand).de(de_DescribeGameSessionPlacementCommand).build() {  static {    __name(this, "DescribeGameSessionPlacementCommand");  }}; // src/commands/DescribeGameSessionQueuesCommand.ts   var DescribeGameSessionQueuesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeGameSessionQueues", {}).n("GameLiftClient", "DescribeGameSessionQueuesCommand").f(void 0, void 0).ser(se_DescribeGameSessionQueuesCommand).de(de_DescribeGameSessionQueuesCommand).build() {  static {    __name(this, "DescribeGameSessionQueuesCommand");  }}; // src/commands/DescribeGameSessionsCommand.ts   var DescribeGameSessionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeGameSessions", {}).n("GameLiftClient", "DescribeGameSessionsCommand").f(void 0, DescribeGameSessionsOutputFilterSensitiveLog).ser(se_DescribeGameSessionsCommand).de(de_DescribeGameSessionsCommand).build() {  static {    __name(this, "DescribeGameSessionsCommand");  }}; // src/commands/DescribeInstancesCommand.ts   var DescribeInstancesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeInstances", {}).n("GameLiftClient", "DescribeInstancesCommand").f(void 0, DescribeInstancesOutputFilterSensitiveLog).ser(se_DescribeInstancesCommand).de(de_DescribeInstancesCommand).build() {  static {    __name(this, "DescribeInstancesCommand");  }}; // src/commands/DescribeMatchmakingCommand.ts   var DescribeMatchmakingCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeMatchmaking", {}).n("GameLiftClient", "DescribeMatchmakingCommand").f(void 0, DescribeMatchmakingOutputFilterSensitiveLog).ser(se_DescribeMatchmakingCommand).de(de_DescribeMatchmakingCommand).build() {  static {    __name(this, "DescribeMatchmakingCommand");  }}; // src/commands/DescribeMatchmakingConfigurationsCommand.ts   var DescribeMatchmakingConfigurationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeMatchmakingConfigurations", {}).n("GameLiftClient", "DescribeMatchmakingConfigurationsCommand").f(void 0, void 0).ser(se_DescribeMatchmakingConfigurationsCommand).de(de_DescribeMatchmakingConfigurationsCommand).build() {  static {    __name(this, "DescribeMatchmakingConfigurationsCommand");  }}; // src/commands/DescribeMatchmakingRuleSetsCommand.ts   var DescribeMatchmakingRuleSetsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeMatchmakingRuleSets", {}).n("GameLiftClient", "DescribeMatchmakingRuleSetsCommand").f(void 0, void 0).ser(se_DescribeMatchmakingRuleSetsCommand).de(de_DescribeMatchmakingRuleSetsCommand).build() {  static {    __name(this, "DescribeMatchmakingRuleSetsCommand");  }}; // src/commands/DescribePlayerSessionsCommand.ts   var DescribePlayerSessionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribePlayerSessions", {}).n("GameLiftClient", "DescribePlayerSessionsCommand").f(DescribePlayerSessionsInputFilterSensitiveLog, DescribePlayerSessionsOutputFilterSensitiveLog).ser(se_DescribePlayerSessionsCommand).de(de_DescribePlayerSessionsCommand).build() {  static {    __name(this, "DescribePlayerSessionsCommand");  }}; // src/commands/DescribeRuntimeConfigurationCommand.ts   var DescribeRuntimeConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeRuntimeConfiguration", {}).n("GameLiftClient", "DescribeRuntimeConfigurationCommand").f(void 0, void 0).ser(se_DescribeRuntimeConfigurationCommand).de(de_DescribeRuntimeConfigurationCommand).build() {  static {    __name(this, "DescribeRuntimeConfigurationCommand");  }}; // src/commands/DescribeScalingPoliciesCommand.ts   var DescribeScalingPoliciesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeScalingPolicies", {}).n("GameLiftClient", "DescribeScalingPoliciesCommand").f(void 0, void 0).ser(se_DescribeScalingPoliciesCommand).de(de_DescribeScalingPoliciesCommand).build() {  static {    __name(this, "DescribeScalingPoliciesCommand");  }}; // src/commands/DescribeScriptCommand.ts   var DescribeScriptCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeScript", {}).n("GameLiftClient", "DescribeScriptCommand").f(void 0, void 0).ser(se_DescribeScriptCommand).de(de_DescribeScriptCommand).build() {  static {    __name(this, "DescribeScriptCommand");  }}; // src/commands/DescribeVpcPeeringAuthorizationsCommand.ts   var DescribeVpcPeeringAuthorizationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeVpcPeeringAuthorizations", {}).n("GameLiftClient", "DescribeVpcPeeringAuthorizationsCommand").f(void 0, void 0).ser(se_DescribeVpcPeeringAuthorizationsCommand).de(de_DescribeVpcPeeringAuthorizationsCommand).build() {  static {    __name(this, "DescribeVpcPeeringAuthorizationsCommand");  }}; // src/commands/DescribeVpcPeeringConnectionsCommand.ts   var DescribeVpcPeeringConnectionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "DescribeVpcPeeringConnections", {}).n("GameLiftClient", "DescribeVpcPeeringConnectionsCommand").f(void 0, void 0).ser(se_DescribeVpcPeeringConnectionsCommand).de(de_DescribeVpcPeeringConnectionsCommand).build() {  static {    __name(this, "DescribeVpcPeeringConnectionsCommand");  }}; // src/commands/GetComputeAccessCommand.ts   var GetComputeAccessCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "GetComputeAccess", {}).n("GameLiftClient", "GetComputeAccessCommand").f(void 0, GetComputeAccessOutputFilterSensitiveLog).ser(se_GetComputeAccessCommand).de(de_GetComputeAccessCommand).build() {  static {    __name(this, "GetComputeAccessCommand");  }}; // src/commands/GetComputeAuthTokenCommand.ts   var GetComputeAuthTokenCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "GetComputeAuthToken", {}).n("GameLiftClient", "GetComputeAuthTokenCommand").f(void 0, void 0).ser(se_GetComputeAuthTokenCommand).de(de_GetComputeAuthTokenCommand).build() {  static {    __name(this, "GetComputeAuthTokenCommand");  }}; // src/commands/GetGameSessionLogUrlCommand.ts   var GetGameSessionLogUrlCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "GetGameSessionLogUrl", {}).n("GameLiftClient", "GetGameSessionLogUrlCommand").f(void 0, void 0).ser(se_GetGameSessionLogUrlCommand).de(de_GetGameSessionLogUrlCommand).build() {  static {    __name(this, "GetGameSessionLogUrlCommand");  }}; // src/commands/GetInstanceAccessCommand.ts   var GetInstanceAccessCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "GetInstanceAccess", {}).n("GameLiftClient", "GetInstanceAccessCommand").f(void 0, GetInstanceAccessOutputFilterSensitiveLog).ser(se_GetInstanceAccessCommand).de(de_GetInstanceAccessCommand).build() {  static {    __name(this, "GetInstanceAccessCommand");  }}; // src/commands/ListAliasesCommand.ts   var ListAliasesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListAliases", {}).n("GameLiftClient", "ListAliasesCommand").f(void 0, void 0).ser(se_ListAliasesCommand).de(de_ListAliasesCommand).build() {  static {    __name(this, "ListAliasesCommand");  }}; // src/commands/ListBuildsCommand.ts   var ListBuildsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListBuilds", {}).n("GameLiftClient", "ListBuildsCommand").f(void 0, void 0).ser(se_ListBuildsCommand).de(de_ListBuildsCommand).build() {  static {    __name(this, "ListBuildsCommand");  }}; // src/commands/ListComputeCommand.ts    // src/models/models_1.ts var SortOrder = {  ASCENDING: "ASCENDING",  DESCENDING: "DESCENDING"};var LocationFilter = {  AWS: "AWS",  CUSTOM: "CUSTOM"};var TerminationMode = {  FORCE_TERMINATE: "FORCE_TERMINATE",  TRIGGER_ON_PROCESS_TERMINATE: "TRIGGER_ON_PROCESS_TERMINATE"};var GameServerHealthCheck = {  HEALTHY: "HEALTHY"};var ListComputeOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.ComputeList && { ComputeList: obj.ComputeList.map((item) => ComputeFilterSensitiveLog(item)) }}), "ListComputeOutputFilterSensitiveLog");var ListContainerFleetsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.ContainerFleets && {    ContainerFleets: obj.ContainerFleets.map((item) => ContainerFleetFilterSensitiveLog(item))  }}), "ListContainerFleetsOutputFilterSensitiveLog");var ListContainerGroupDefinitionsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj}), "ListContainerGroupDefinitionsOutputFilterSensitiveLog");var ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj}), "ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog");var RegisterComputeInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.IpAddress && { IpAddress: import_smithy_client.SENSITIVE_STRING }}), "RegisterComputeInputFilterSensitiveLog");var RegisterComputeOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.Compute && { Compute: ComputeFilterSensitiveLog(obj.Compute) }}), "RegisterComputeOutputFilterSensitiveLog");var RequestUploadCredentialsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.UploadCredentials && { UploadCredentials: import_smithy_client.SENSITIVE_STRING }}), "RequestUploadCredentialsOutputFilterSensitiveLog");var SearchGameSessionsOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.GameSessions && { GameSessions: obj.GameSessions.map((item) => GameSessionFilterSensitiveLog(item)) }}), "SearchGameSessionsOutputFilterSensitiveLog");var StartGameSessionPlacementInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.PlayerLatencies && {    PlayerLatencies: obj.PlayerLatencies.map((item) => PlayerLatencyFilterSensitiveLog(item))  },  ...obj.DesiredPlayerSessions && {    DesiredPlayerSessions: obj.DesiredPlayerSessions.map((item) => DesiredPlayerSessionFilterSensitiveLog(item))  }}), "StartGameSessionPlacementInputFilterSensitiveLog");var StartGameSessionPlacementOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.GameSessionPlacement && {    GameSessionPlacement: GameSessionPlacementFilterSensitiveLog(obj.GameSessionPlacement)  }}), "StartGameSessionPlacementOutputFilterSensitiveLog");var StartMatchBackfillInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.Players && { Players: obj.Players.map((item) => PlayerFilterSensitiveLog(item)) }}), "StartMatchBackfillInputFilterSensitiveLog");var StartMatchBackfillOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.MatchmakingTicket && { MatchmakingTicket: MatchmakingTicketFilterSensitiveLog(obj.MatchmakingTicket) }}), "StartMatchBackfillOutputFilterSensitiveLog");var StartMatchmakingInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.Players && { Players: obj.Players.map((item) => PlayerFilterSensitiveLog(item)) }}), "StartMatchmakingInputFilterSensitiveLog");var StartMatchmakingOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.MatchmakingTicket && { MatchmakingTicket: MatchmakingTicketFilterSensitiveLog(obj.MatchmakingTicket) }}), "StartMatchmakingOutputFilterSensitiveLog");var StopGameSessionPlacementOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.GameSessionPlacement && {    GameSessionPlacement: GameSessionPlacementFilterSensitiveLog(obj.GameSessionPlacement)  }}), "StopGameSessionPlacementOutputFilterSensitiveLog");var TerminateGameSessionOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.GameSession && { GameSession: GameSessionFilterSensitiveLog(obj.GameSession) }}), "TerminateGameSessionOutputFilterSensitiveLog");var UpdateContainerFleetInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.InstanceConnectionPortRange && {    InstanceConnectionPortRange: ConnectionPortRangeFilterSensitiveLog(obj.InstanceConnectionPortRange)  },  ...obj.InstanceInboundPermissionAuthorizations && {    InstanceInboundPermissionAuthorizations: obj.InstanceInboundPermissionAuthorizations.map(      (item) => IpPermissionFilterSensitiveLog(item)    )  },  ...obj.InstanceInboundPermissionRevocations && {    InstanceInboundPermissionRevocations: obj.InstanceInboundPermissionRevocations.map(      (item) => IpPermissionFilterSensitiveLog(item)    )  }}), "UpdateContainerFleetInputFilterSensitiveLog");var UpdateContainerFleetOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.ContainerFleet && { ContainerFleet: ContainerFleetFilterSensitiveLog(obj.ContainerFleet) }}), "UpdateContainerFleetOutputFilterSensitiveLog");var UpdateContainerGroupDefinitionInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj}), "UpdateContainerGroupDefinitionInputFilterSensitiveLog");var UpdateContainerGroupDefinitionOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj}), "UpdateContainerGroupDefinitionOutputFilterSensitiveLog");var UpdateFleetPortSettingsInputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.InboundPermissionAuthorizations && {    InboundPermissionAuthorizations: obj.InboundPermissionAuthorizations.map(      (item) => IpPermissionFilterSensitiveLog(item)    )  },  ...obj.InboundPermissionRevocations && {    InboundPermissionRevocations: obj.InboundPermissionRevocations.map((item) => IpPermissionFilterSensitiveLog(item))  }}), "UpdateFleetPortSettingsInputFilterSensitiveLog");var UpdateGameSessionOutputFilterSensitiveLog = /* @__PURE__ */ __name((obj) => ({  ...obj,  ...obj.GameSession && { GameSession: GameSessionFilterSensitiveLog(obj.GameSession) }}), "UpdateGameSessionOutputFilterSensitiveLog"); // src/commands/ListComputeCommand.tsvar ListComputeCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListCompute", {}).n("GameLiftClient", "ListComputeCommand").f(void 0, ListComputeOutputFilterSensitiveLog).ser(se_ListComputeCommand).de(de_ListComputeCommand).build() {  static {    __name(this, "ListComputeCommand");  }}; // src/commands/ListContainerFleetsCommand.ts   var ListContainerFleetsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListContainerFleets", {}).n("GameLiftClient", "ListContainerFleetsCommand").f(void 0, ListContainerFleetsOutputFilterSensitiveLog).ser(se_ListContainerFleetsCommand).de(de_ListContainerFleetsCommand).build() {  static {    __name(this, "ListContainerFleetsCommand");  }}; // src/commands/ListContainerGroupDefinitionsCommand.ts   var ListContainerGroupDefinitionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListContainerGroupDefinitions", {}).n("GameLiftClient", "ListContainerGroupDefinitionsCommand").f(void 0, ListContainerGroupDefinitionsOutputFilterSensitiveLog).ser(se_ListContainerGroupDefinitionsCommand).de(de_ListContainerGroupDefinitionsCommand).build() {  static {    __name(this, "ListContainerGroupDefinitionsCommand");  }}; // src/commands/ListContainerGroupDefinitionVersionsCommand.ts   var ListContainerGroupDefinitionVersionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListContainerGroupDefinitionVersions", {}).n("GameLiftClient", "ListContainerGroupDefinitionVersionsCommand").f(void 0, ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog).ser(se_ListContainerGroupDefinitionVersionsCommand).de(de_ListContainerGroupDefinitionVersionsCommand).build() {  static {    __name(this, "ListContainerGroupDefinitionVersionsCommand");  }}; // src/commands/ListFleetDeploymentsCommand.ts   var ListFleetDeploymentsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListFleetDeployments", {}).n("GameLiftClient", "ListFleetDeploymentsCommand").f(void 0, void 0).ser(se_ListFleetDeploymentsCommand).de(de_ListFleetDeploymentsCommand).build() {  static {    __name(this, "ListFleetDeploymentsCommand");  }}; // src/commands/ListFleetsCommand.ts   var ListFleetsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListFleets", {}).n("GameLiftClient", "ListFleetsCommand").f(void 0, void 0).ser(se_ListFleetsCommand).de(de_ListFleetsCommand).build() {  static {    __name(this, "ListFleetsCommand");  }}; // src/commands/ListGameServerGroupsCommand.ts   var ListGameServerGroupsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListGameServerGroups", {}).n("GameLiftClient", "ListGameServerGroupsCommand").f(void 0, void 0).ser(se_ListGameServerGroupsCommand).de(de_ListGameServerGroupsCommand).build() {  static {    __name(this, "ListGameServerGroupsCommand");  }}; // src/commands/ListGameServersCommand.ts   var ListGameServersCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListGameServers", {}).n("GameLiftClient", "ListGameServersCommand").f(void 0, void 0).ser(se_ListGameServersCommand).de(de_ListGameServersCommand).build() {  static {    __name(this, "ListGameServersCommand");  }}; // src/commands/ListLocationsCommand.ts   var ListLocationsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListLocations", {}).n("GameLiftClient", "ListLocationsCommand").f(void 0, void 0).ser(se_ListLocationsCommand).de(de_ListLocationsCommand).build() {  static {    __name(this, "ListLocationsCommand");  }}; // src/commands/ListScriptsCommand.ts   var ListScriptsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListScripts", {}).n("GameLiftClient", "ListScriptsCommand").f(void 0, void 0).ser(se_ListScriptsCommand).de(de_ListScriptsCommand).build() {  static {    __name(this, "ListScriptsCommand");  }}; // src/commands/ListTagsForResourceCommand.ts   var ListTagsForResourceCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ListTagsForResource", {}).n("GameLiftClient", "ListTagsForResourceCommand").f(void 0, void 0).ser(se_ListTagsForResourceCommand).de(de_ListTagsForResourceCommand).build() {  static {    __name(this, "ListTagsForResourceCommand");  }}; // src/commands/PutScalingPolicyCommand.ts   var PutScalingPolicyCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "PutScalingPolicy", {}).n("GameLiftClient", "PutScalingPolicyCommand").f(void 0, void 0).ser(se_PutScalingPolicyCommand).de(de_PutScalingPolicyCommand).build() {  static {    __name(this, "PutScalingPolicyCommand");  }}; // src/commands/RegisterComputeCommand.ts   var RegisterComputeCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "RegisterCompute", {}).n("GameLiftClient", "RegisterComputeCommand").f(RegisterComputeInputFilterSensitiveLog, RegisterComputeOutputFilterSensitiveLog).ser(se_RegisterComputeCommand).de(de_RegisterComputeCommand).build() {  static {    __name(this, "RegisterComputeCommand");  }}; // src/commands/RegisterGameServerCommand.ts   var RegisterGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "RegisterGameServer", {}).n("GameLiftClient", "RegisterGameServerCommand").f(void 0, void 0).ser(se_RegisterGameServerCommand).de(de_RegisterGameServerCommand).build() {  static {    __name(this, "RegisterGameServerCommand");  }}; // src/commands/RequestUploadCredentialsCommand.ts   var RequestUploadCredentialsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "RequestUploadCredentials", {}).n("GameLiftClient", "RequestUploadCredentialsCommand").f(void 0, RequestUploadCredentialsOutputFilterSensitiveLog).ser(se_RequestUploadCredentialsCommand).de(de_RequestUploadCredentialsCommand).build() {  static {    __name(this, "RequestUploadCredentialsCommand");  }}; // src/commands/ResolveAliasCommand.ts   var ResolveAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ResolveAlias", {}).n("GameLiftClient", "ResolveAliasCommand").f(void 0, void 0).ser(se_ResolveAliasCommand).de(de_ResolveAliasCommand).build() {  static {    __name(this, "ResolveAliasCommand");  }}; // src/commands/ResumeGameServerGroupCommand.ts   var ResumeGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ResumeGameServerGroup", {}).n("GameLiftClient", "ResumeGameServerGroupCommand").f(void 0, void 0).ser(se_ResumeGameServerGroupCommand).de(de_ResumeGameServerGroupCommand).build() {  static {    __name(this, "ResumeGameServerGroupCommand");  }}; // src/commands/SearchGameSessionsCommand.ts   var SearchGameSessionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "SearchGameSessions", {}).n("GameLiftClient", "SearchGameSessionsCommand").f(void 0, SearchGameSessionsOutputFilterSensitiveLog).ser(se_SearchGameSessionsCommand).de(de_SearchGameSessionsCommand).build() {  static {    __name(this, "SearchGameSessionsCommand");  }}; // src/commands/StartFleetActionsCommand.ts   var StartFleetActionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "StartFleetActions", {}).n("GameLiftClient", "StartFleetActionsCommand").f(void 0, void 0).ser(se_StartFleetActionsCommand).de(de_StartFleetActionsCommand).build() {  static {    __name(this, "StartFleetActionsCommand");  }}; // src/commands/StartGameSessionPlacementCommand.ts   var StartGameSessionPlacementCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "StartGameSessionPlacement", {}).n("GameLiftClient", "StartGameSessionPlacementCommand").f(StartGameSessionPlacementInputFilterSensitiveLog, StartGameSessionPlacementOutputFilterSensitiveLog).ser(se_StartGameSessionPlacementCommand).de(de_StartGameSessionPlacementCommand).build() {  static {    __name(this, "StartGameSessionPlacementCommand");  }}; // src/commands/StartMatchBackfillCommand.ts   var StartMatchBackfillCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "StartMatchBackfill", {}).n("GameLiftClient", "StartMatchBackfillCommand").f(StartMatchBackfillInputFilterSensitiveLog, StartMatchBackfillOutputFilterSensitiveLog).ser(se_StartMatchBackfillCommand).de(de_StartMatchBackfillCommand).build() {  static {    __name(this, "StartMatchBackfillCommand");  }}; // src/commands/StartMatchmakingCommand.ts   var StartMatchmakingCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "StartMatchmaking", {}).n("GameLiftClient", "StartMatchmakingCommand").f(StartMatchmakingInputFilterSensitiveLog, StartMatchmakingOutputFilterSensitiveLog).ser(se_StartMatchmakingCommand).de(de_StartMatchmakingCommand).build() {  static {    __name(this, "StartMatchmakingCommand");  }}; // src/commands/StopFleetActionsCommand.ts   var StopFleetActionsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "StopFleetActions", {}).n("GameLiftClient", "StopFleetActionsCommand").f(void 0, void 0).ser(se_StopFleetActionsCommand).de(de_StopFleetActionsCommand).build() {  static {    __name(this, "StopFleetActionsCommand");  }}; // src/commands/StopGameSessionPlacementCommand.ts   var StopGameSessionPlacementCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "StopGameSessionPlacement", {}).n("GameLiftClient", "StopGameSessionPlacementCommand").f(void 0, StopGameSessionPlacementOutputFilterSensitiveLog).ser(se_StopGameSessionPlacementCommand).de(de_StopGameSessionPlacementCommand).build() {  static {    __name(this, "StopGameSessionPlacementCommand");  }}; // src/commands/StopMatchmakingCommand.ts   var StopMatchmakingCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "StopMatchmaking", {}).n("GameLiftClient", "StopMatchmakingCommand").f(void 0, void 0).ser(se_StopMatchmakingCommand).de(de_StopMatchmakingCommand).build() {  static {    __name(this, "StopMatchmakingCommand");  }}; // src/commands/SuspendGameServerGroupCommand.ts   var SuspendGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "SuspendGameServerGroup", {}).n("GameLiftClient", "SuspendGameServerGroupCommand").f(void 0, void 0).ser(se_SuspendGameServerGroupCommand).de(de_SuspendGameServerGroupCommand).build() {  static {    __name(this, "SuspendGameServerGroupCommand");  }}; // src/commands/TagResourceCommand.ts   var TagResourceCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "TagResource", {}).n("GameLiftClient", "TagResourceCommand").f(void 0, void 0).ser(se_TagResourceCommand).de(de_TagResourceCommand).build() {  static {    __name(this, "TagResourceCommand");  }}; // src/commands/TerminateGameSessionCommand.ts   var TerminateGameSessionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "TerminateGameSession", {}).n("GameLiftClient", "TerminateGameSessionCommand").f(void 0, TerminateGameSessionOutputFilterSensitiveLog).ser(se_TerminateGameSessionCommand).de(de_TerminateGameSessionCommand).build() {  static {    __name(this, "TerminateGameSessionCommand");  }}; // src/commands/UntagResourceCommand.ts   var UntagResourceCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UntagResource", {}).n("GameLiftClient", "UntagResourceCommand").f(void 0, void 0).ser(se_UntagResourceCommand).de(de_UntagResourceCommand).build() {  static {    __name(this, "UntagResourceCommand");  }}; // src/commands/UpdateAliasCommand.ts   var UpdateAliasCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateAlias", {}).n("GameLiftClient", "UpdateAliasCommand").f(void 0, void 0).ser(se_UpdateAliasCommand).de(de_UpdateAliasCommand).build() {  static {    __name(this, "UpdateAliasCommand");  }}; // src/commands/UpdateBuildCommand.ts   var UpdateBuildCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateBuild", {}).n("GameLiftClient", "UpdateBuildCommand").f(void 0, void 0).ser(se_UpdateBuildCommand).de(de_UpdateBuildCommand).build() {  static {    __name(this, "UpdateBuildCommand");  }}; // src/commands/UpdateContainerFleetCommand.ts   var UpdateContainerFleetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateContainerFleet", {}).n("GameLiftClient", "UpdateContainerFleetCommand").f(UpdateContainerFleetInputFilterSensitiveLog, UpdateContainerFleetOutputFilterSensitiveLog).ser(se_UpdateContainerFleetCommand).de(de_UpdateContainerFleetCommand).build() {  static {    __name(this, "UpdateContainerFleetCommand");  }}; // src/commands/UpdateContainerGroupDefinitionCommand.ts   var UpdateContainerGroupDefinitionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateContainerGroupDefinition", {}).n("GameLiftClient", "UpdateContainerGroupDefinitionCommand").f(UpdateContainerGroupDefinitionInputFilterSensitiveLog, UpdateContainerGroupDefinitionOutputFilterSensitiveLog).ser(se_UpdateContainerGroupDefinitionCommand).de(de_UpdateContainerGroupDefinitionCommand).build() {  static {    __name(this, "UpdateContainerGroupDefinitionCommand");  }}; // src/commands/UpdateFleetAttributesCommand.ts   var UpdateFleetAttributesCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateFleetAttributes", {}).n("GameLiftClient", "UpdateFleetAttributesCommand").f(void 0, void 0).ser(se_UpdateFleetAttributesCommand).de(de_UpdateFleetAttributesCommand).build() {  static {    __name(this, "UpdateFleetAttributesCommand");  }}; // src/commands/UpdateFleetCapacityCommand.ts   var UpdateFleetCapacityCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateFleetCapacity", {}).n("GameLiftClient", "UpdateFleetCapacityCommand").f(void 0, void 0).ser(se_UpdateFleetCapacityCommand).de(de_UpdateFleetCapacityCommand).build() {  static {    __name(this, "UpdateFleetCapacityCommand");  }}; // src/commands/UpdateFleetPortSettingsCommand.ts   var UpdateFleetPortSettingsCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateFleetPortSettings", {}).n("GameLiftClient", "UpdateFleetPortSettingsCommand").f(UpdateFleetPortSettingsInputFilterSensitiveLog, void 0).ser(se_UpdateFleetPortSettingsCommand).de(de_UpdateFleetPortSettingsCommand).build() {  static {    __name(this, "UpdateFleetPortSettingsCommand");  }}; // src/commands/UpdateGameServerCommand.ts   var UpdateGameServerCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateGameServer", {}).n("GameLiftClient", "UpdateGameServerCommand").f(void 0, void 0).ser(se_UpdateGameServerCommand).de(de_UpdateGameServerCommand).build() {  static {    __name(this, "UpdateGameServerCommand");  }}; // src/commands/UpdateGameServerGroupCommand.ts   var UpdateGameServerGroupCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateGameServerGroup", {}).n("GameLiftClient", "UpdateGameServerGroupCommand").f(void 0, void 0).ser(se_UpdateGameServerGroupCommand).de(de_UpdateGameServerGroupCommand).build() {  static {    __name(this, "UpdateGameServerGroupCommand");  }}; // src/commands/UpdateGameSessionCommand.ts   var UpdateGameSessionCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateGameSession", {}).n("GameLiftClient", "UpdateGameSessionCommand").f(void 0, UpdateGameSessionOutputFilterSensitiveLog).ser(se_UpdateGameSessionCommand).de(de_UpdateGameSessionCommand).build() {  static {    __name(this, "UpdateGameSessionCommand");  }}; // src/commands/UpdateGameSessionQueueCommand.ts   var UpdateGameSessionQueueCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateGameSessionQueue", {}).n("GameLiftClient", "UpdateGameSessionQueueCommand").f(void 0, void 0).ser(se_UpdateGameSessionQueueCommand).de(de_UpdateGameSessionQueueCommand).build() {  static {    __name(this, "UpdateGameSessionQueueCommand");  }}; // src/commands/UpdateMatchmakingConfigurationCommand.ts   var UpdateMatchmakingConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateMatchmakingConfiguration", {}).n("GameLiftClient", "UpdateMatchmakingConfigurationCommand").f(void 0, void 0).ser(se_UpdateMatchmakingConfigurationCommand).de(de_UpdateMatchmakingConfigurationCommand).build() {  static {    __name(this, "UpdateMatchmakingConfigurationCommand");  }}; // src/commands/UpdateRuntimeConfigurationCommand.ts   var UpdateRuntimeConfigurationCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateRuntimeConfiguration", {}).n("GameLiftClient", "UpdateRuntimeConfigurationCommand").f(void 0, void 0).ser(se_UpdateRuntimeConfigurationCommand).de(de_UpdateRuntimeConfigurationCommand).build() {  static {    __name(this, "UpdateRuntimeConfigurationCommand");  }}; // src/commands/UpdateScriptCommand.ts   var UpdateScriptCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "UpdateScript", {}).n("GameLiftClient", "UpdateScriptCommand").f(void 0, void 0).ser(se_UpdateScriptCommand).de(de_UpdateScriptCommand).build() {  static {    __name(this, "UpdateScriptCommand");  }}; // src/commands/ValidateMatchmakingRuleSetCommand.ts   var ValidateMatchmakingRuleSetCommand = class extends import_smithy_client.Command.classBuilder().ep(commonParams).m(function(Command, cs, config, o) {  return [    (0, import_middleware_serde.getSerdePlugin)(config, this.serialize, this.deserialize),    (0, import_middleware_endpoint.getEndpointPlugin)(config, Command.getEndpointParameterInstructions())  ];}).s("GameLift", "ValidateMatchmakingRuleSet", {}).n("GameLiftClient", "ValidateMatchmakingRuleSetCommand").f(void 0, void 0).ser(se_ValidateMatchmakingRuleSetCommand).de(de_ValidateMatchmakingRuleSetCommand).build() {  static {    __name(this, "ValidateMatchmakingRuleSetCommand");  }}; // src/GameLift.tsvar commands = {  AcceptMatchCommand,  ClaimGameServerCommand,  CreateAliasCommand,  CreateBuildCommand,  CreateContainerFleetCommand,  CreateContainerGroupDefinitionCommand,  CreateFleetCommand,  CreateFleetLocationsCommand,  CreateGameServerGroupCommand,  CreateGameSessionCommand,  CreateGameSessionQueueCommand,  CreateLocationCommand,  CreateMatchmakingConfigurationCommand,  CreateMatchmakingRuleSetCommand,  CreatePlayerSessionCommand,  CreatePlayerSessionsCommand,  CreateScriptCommand,  CreateVpcPeeringAuthorizationCommand,  CreateVpcPeeringConnectionCommand,  DeleteAliasCommand,  DeleteBuildCommand,  DeleteContainerFleetCommand,  DeleteContainerGroupDefinitionCommand,  DeleteFleetCommand,  DeleteFleetLocationsCommand,  DeleteGameServerGroupCommand,  DeleteGameSessionQueueCommand,  DeleteLocationCommand,  DeleteMatchmakingConfigurationCommand,  DeleteMatchmakingRuleSetCommand,  DeleteScalingPolicyCommand,  DeleteScriptCommand,  DeleteVpcPeeringAuthorizationCommand,  DeleteVpcPeeringConnectionCommand,  DeregisterComputeCommand,  DeregisterGameServerCommand,  DescribeAliasCommand,  DescribeBuildCommand,  DescribeComputeCommand,  DescribeContainerFleetCommand,  DescribeContainerGroupDefinitionCommand,  DescribeEC2InstanceLimitsCommand,  DescribeFleetAttributesCommand,  DescribeFleetCapacityCommand,  DescribeFleetDeploymentCommand,  DescribeFleetEventsCommand,  DescribeFleetLocationAttributesCommand,  DescribeFleetLocationCapacityCommand,  DescribeFleetLocationUtilizationCommand,  DescribeFleetPortSettingsCommand,  DescribeFleetUtilizationCommand,  DescribeGameServerCommand,  DescribeGameServerGroupCommand,  DescribeGameServerInstancesCommand,  DescribeGameSessionDetailsCommand,  DescribeGameSessionPlacementCommand,  DescribeGameSessionQueuesCommand,  DescribeGameSessionsCommand,  DescribeInstancesCommand,  DescribeMatchmakingCommand,  DescribeMatchmakingConfigurationsCommand,  DescribeMatchmakingRuleSetsCommand,  DescribePlayerSessionsCommand,  DescribeRuntimeConfigurationCommand,  DescribeScalingPoliciesCommand,  DescribeScriptCommand,  DescribeVpcPeeringAuthorizationsCommand,  DescribeVpcPeeringConnectionsCommand,  GetComputeAccessCommand,  GetComputeAuthTokenCommand,  GetGameSessionLogUrlCommand,  GetInstanceAccessCommand,  ListAliasesCommand,  ListBuildsCommand,  ListComputeCommand,  ListContainerFleetsCommand,  ListContainerGroupDefinitionsCommand,  ListContainerGroupDefinitionVersionsCommand,  ListFleetDeploymentsCommand,  ListFleetsCommand,  ListGameServerGroupsCommand,  ListGameServersCommand,  ListLocationsCommand,  ListScriptsCommand,  ListTagsForResourceCommand,  PutScalingPolicyCommand,  RegisterComputeCommand,  RegisterGameServerCommand,  RequestUploadCredentialsCommand,  ResolveAliasCommand,  ResumeGameServerGroupCommand,  SearchGameSessionsCommand,  StartFleetActionsCommand,  StartGameSessionPlacementCommand,  StartMatchBackfillCommand,  StartMatchmakingCommand,  StopFleetActionsCommand,  StopGameSessionPlacementCommand,  StopMatchmakingCommand,  SuspendGameServerGroupCommand,  TagResourceCommand,  TerminateGameSessionCommand,  UntagResourceCommand,  UpdateAliasCommand,  UpdateBuildCommand,  UpdateContainerFleetCommand,  UpdateContainerGroupDefinitionCommand,  UpdateFleetAttributesCommand,  UpdateFleetCapacityCommand,  UpdateFleetPortSettingsCommand,  UpdateGameServerCommand,  UpdateGameServerGroupCommand,  UpdateGameSessionCommand,  UpdateGameSessionQueueCommand,  UpdateMatchmakingConfigurationCommand,  UpdateRuntimeConfigurationCommand,  UpdateScriptCommand,  ValidateMatchmakingRuleSetCommand};var GameLift = class extends GameLiftClient {  static {    __name(this, "GameLift");  }};(0, import_smithy_client.createAggregatedClient)(commands, GameLift); // src/pagination/DescribeFleetAttributesPaginator.ts var paginateDescribeFleetAttributes = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetAttributesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeFleetCapacityPaginator.ts var paginateDescribeFleetCapacity = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetCapacityCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeFleetEventsPaginator.ts var paginateDescribeFleetEvents = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetEventsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeFleetLocationAttributesPaginator.ts var paginateDescribeFleetLocationAttributes = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetLocationAttributesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeFleetUtilizationPaginator.ts var paginateDescribeFleetUtilization = (0, import_core.createPaginator)(GameLiftClient, DescribeFleetUtilizationCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeGameServerInstancesPaginator.ts var paginateDescribeGameServerInstances = (0, import_core.createPaginator)(GameLiftClient, DescribeGameServerInstancesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeGameSessionDetailsPaginator.ts var paginateDescribeGameSessionDetails = (0, import_core.createPaginator)(GameLiftClient, DescribeGameSessionDetailsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeGameSessionQueuesPaginator.ts var paginateDescribeGameSessionQueues = (0, import_core.createPaginator)(GameLiftClient, DescribeGameSessionQueuesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeGameSessionsPaginator.ts var paginateDescribeGameSessions = (0, import_core.createPaginator)(GameLiftClient, DescribeGameSessionsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeInstancesPaginator.ts var paginateDescribeInstances = (0, import_core.createPaginator)(GameLiftClient, DescribeInstancesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeMatchmakingConfigurationsPaginator.ts var paginateDescribeMatchmakingConfigurations = (0, import_core.createPaginator)(GameLiftClient, DescribeMatchmakingConfigurationsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeMatchmakingRuleSetsPaginator.ts var paginateDescribeMatchmakingRuleSets = (0, import_core.createPaginator)(GameLiftClient, DescribeMatchmakingRuleSetsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribePlayerSessionsPaginator.ts var paginateDescribePlayerSessions = (0, import_core.createPaginator)(GameLiftClient, DescribePlayerSessionsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/DescribeScalingPoliciesPaginator.ts var paginateDescribeScalingPolicies = (0, import_core.createPaginator)(GameLiftClient, DescribeScalingPoliciesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListAliasesPaginator.ts var paginateListAliases = (0, import_core.createPaginator)(GameLiftClient, ListAliasesCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListBuildsPaginator.ts var paginateListBuilds = (0, import_core.createPaginator)(GameLiftClient, ListBuildsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListComputePaginator.ts var paginateListCompute = (0, import_core.createPaginator)(GameLiftClient, ListComputeCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListContainerFleetsPaginator.ts var paginateListContainerFleets = (0, import_core.createPaginator)(GameLiftClient, ListContainerFleetsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListContainerGroupDefinitionVersionsPaginator.ts var paginateListContainerGroupDefinitionVersions = (0, import_core.createPaginator)(GameLiftClient, ListContainerGroupDefinitionVersionsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListContainerGroupDefinitionsPaginator.ts var paginateListContainerGroupDefinitions = (0, import_core.createPaginator)(GameLiftClient, ListContainerGroupDefinitionsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListFleetDeploymentsPaginator.ts var paginateListFleetDeployments = (0, import_core.createPaginator)(GameLiftClient, ListFleetDeploymentsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListFleetsPaginator.ts var paginateListFleets = (0, import_core.createPaginator)(GameLiftClient, ListFleetsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListGameServerGroupsPaginator.ts var paginateListGameServerGroups = (0, import_core.createPaginator)(GameLiftClient, ListGameServerGroupsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListGameServersPaginator.ts var paginateListGameServers = (0, import_core.createPaginator)(GameLiftClient, ListGameServersCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListLocationsPaginator.ts var paginateListLocations = (0, import_core.createPaginator)(GameLiftClient, ListLocationsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/ListScriptsPaginator.ts var paginateListScripts = (0, import_core.createPaginator)(GameLiftClient, ListScriptsCommand, "NextToken", "NextToken", "Limit"); // src/pagination/SearchGameSessionsPaginator.ts var paginateSearchGameSessions = (0, import_core.createPaginator)(GameLiftClient, SearchGameSessionsCommand, "NextToken", "NextToken", "Limit");// Annotate the CommonJS export names for ESM import in node: 0 && (module.exports = {  GameLiftServiceException,  __Client,  GameLiftClient,  GameLift,  $Command,  AcceptMatchCommand,  ClaimGameServerCommand,  CreateAliasCommand,  CreateBuildCommand,  CreateContainerFleetCommand,  CreateContainerGroupDefinitionCommand,  CreateFleetCommand,  CreateFleetLocationsCommand,  CreateGameServerGroupCommand,  CreateGameSessionCommand,  CreateGameSessionQueueCommand,  CreateLocationCommand,  CreateMatchmakingConfigurationCommand,  CreateMatchmakingRuleSetCommand,  CreatePlayerSessionCommand,  CreatePlayerSessionsCommand,  CreateScriptCommand,  CreateVpcPeeringAuthorizationCommand,  CreateVpcPeeringConnectionCommand,  DeleteAliasCommand,  DeleteBuildCommand,  DeleteContainerFleetCommand,  DeleteContainerGroupDefinitionCommand,  DeleteFleetCommand,  DeleteFleetLocationsCommand,  DeleteGameServerGroupCommand,  DeleteGameSessionQueueCommand,  DeleteLocationCommand,  DeleteMatchmakingConfigurationCommand,  DeleteMatchmakingRuleSetCommand,  DeleteScalingPolicyCommand,  DeleteScriptCommand,  DeleteVpcPeeringAuthorizationCommand,  DeleteVpcPeeringConnectionCommand,  DeregisterComputeCommand,  DeregisterGameServerCommand,  DescribeAliasCommand,  DescribeBuildCommand,  DescribeComputeCommand,  DescribeContainerFleetCommand,  DescribeContainerGroupDefinitionCommand,  DescribeEC2InstanceLimitsCommand,  DescribeFleetAttributesCommand,  DescribeFleetCapacityCommand,  DescribeFleetDeploymentCommand,  DescribeFleetEventsCommand,  DescribeFleetLocationAttributesCommand,  DescribeFleetLocationCapacityCommand,  DescribeFleetLocationUtilizationCommand,  DescribeFleetPortSettingsCommand,  DescribeFleetUtilizationCommand,  DescribeGameServerCommand,  DescribeGameServerGroupCommand,  DescribeGameServerInstancesCommand,  DescribeGameSessionDetailsCommand,  DescribeGameSessionPlacementCommand,  DescribeGameSessionQueuesCommand,  DescribeGameSessionsCommand,  DescribeInstancesCommand,  DescribeMatchmakingCommand,  DescribeMatchmakingConfigurationsCommand,  DescribeMatchmakingRuleSetsCommand,  DescribePlayerSessionsCommand,  DescribeRuntimeConfigurationCommand,  DescribeScalingPoliciesCommand,  DescribeScriptCommand,  DescribeVpcPeeringAuthorizationsCommand,  DescribeVpcPeeringConnectionsCommand,  GetComputeAccessCommand,  GetComputeAuthTokenCommand,  GetGameSessionLogUrlCommand,  GetInstanceAccessCommand,  ListAliasesCommand,  ListBuildsCommand,  ListComputeCommand,  ListContainerFleetsCommand,  ListContainerGroupDefinitionVersionsCommand,  ListContainerGroupDefinitionsCommand,  ListFleetDeploymentsCommand,  ListFleetsCommand,  ListGameServerGroupsCommand,  ListGameServersCommand,  ListLocationsCommand,  ListScriptsCommand,  ListTagsForResourceCommand,  PutScalingPolicyCommand,  RegisterComputeCommand,  RegisterGameServerCommand,  RequestUploadCredentialsCommand,  ResolveAliasCommand,  ResumeGameServerGroupCommand,  SearchGameSessionsCommand,  StartFleetActionsCommand,  StartGameSessionPlacementCommand,  StartMatchBackfillCommand,  StartMatchmakingCommand,  StopFleetActionsCommand,  StopGameSessionPlacementCommand,  StopMatchmakingCommand,  SuspendGameServerGroupCommand,  TagResourceCommand,  TerminateGameSessionCommand,  UntagResourceCommand,  UpdateAliasCommand,  UpdateBuildCommand,  UpdateContainerFleetCommand,  UpdateContainerGroupDefinitionCommand,  UpdateFleetAttributesCommand,  UpdateFleetCapacityCommand,  UpdateFleetPortSettingsCommand,  UpdateGameServerCommand,  UpdateGameServerGroupCommand,  UpdateGameSessionCommand,  UpdateGameSessionQueueCommand,  UpdateMatchmakingConfigurationCommand,  UpdateRuntimeConfigurationCommand,  UpdateScriptCommand,  ValidateMatchmakingRuleSetCommand,  paginateDescribeFleetAttributes,  paginateDescribeFleetCapacity,  paginateDescribeFleetEvents,  paginateDescribeFleetLocationAttributes,  paginateDescribeFleetUtilization,  paginateDescribeGameServerInstances,  paginateDescribeGameSessionDetails,  paginateDescribeGameSessionQueues,  paginateDescribeGameSessions,  paginateDescribeInstances,  paginateDescribeMatchmakingConfigurations,  paginateDescribeMatchmakingRuleSets,  paginateDescribePlayerSessions,  paginateDescribeScalingPolicies,  paginateListAliases,  paginateListBuilds,  paginateListCompute,  paginateListContainerFleets,  paginateListContainerGroupDefinitionVersions,  paginateListContainerGroupDefinitions,  paginateListFleetDeployments,  paginateListFleets,  paginateListGameServerGroups,  paginateListGameServers,  paginateListLocations,  paginateListScripts,  paginateSearchGameSessions,  AcceptanceType,  InternalServiceException,  InvalidRequestException,  NotFoundException,  UnsupportedRegionException,  RoutingStrategyType,  BackfillMode,  BalancingStrategy,  OperatingSystem,  BuildStatus,  CertificateType,  FilterInstanceStatus,  GameServerClaimStatus,  GameServerUtilizationStatus,  ConflictException,  OutOfCapacityException,  UnauthorizedException,  ComparisonOperatorType,  ComputeStatus,  EC2InstanceType,  ComputeType,  ContainerDependencyCondition,  ContainerFleetBillingType,  IpProtocol,  ContainerFleetLocationStatus,  LogDestination,  ProtectionPolicy,  ContainerFleetStatus,  ContainerFleetRemoveAttribute,  ContainerGroupType,  ContainerMountPointAccessLevel,  ContainerOperatingSystem,  ContainerGroupDefinitionStatus,  LimitExceededException,  TaggingFailedException,  FleetType,  InstanceRoleCredentialsProvider,  FleetStatus,  FleetAction,  NotReadyException,  InvalidFleetStatusException,  GameServerProtectionPolicy,  GameServerGroupInstanceType,  GameServerGroupStatus,  GameServerGroupAction,  PlayerSessionCreationPolicy,  GameSessionStatus,  GameSessionStatusReason,  FleetCapacityExceededException,  IdempotentParameterMismatchException,  TerminalRoutingStrategyException,  PriorityType,  FlexMatchMode,  PlayerSessionStatus,  GameSessionFullException,  InvalidGameSessionStatusException,  GameServerGroupDeleteOption,  DeploymentImpairmentStrategy,  DeploymentProtectionStrategy,  DeploymentStatus,  EventCode,  LocationUpdateStatus,  GameServerInstanceStatus,  PlacementFallbackStrategy,  GameSessionPlacementState,  InstanceStatus,  MatchmakingConfigurationStatus,  ScalingStatusType,  MetricName,  PolicyType,  ScalingAdjustmentType,  ListComputeInputStatus,  AcceptMatchInputFilterSensitiveLog,  AwsCredentialsFilterSensitiveLog,  ComputeFilterSensitiveLog,  ConnectionPortRangeFilterSensitiveLog,  IpPermissionFilterSensitiveLog,  ContainerFleetFilterSensitiveLog,  ContainerPortRangeFilterSensitiveLog,  ContainerPortConfigurationFilterSensitiveLog,  GameServerContainerDefinitionFilterSensitiveLog,  SupportContainerDefinitionFilterSensitiveLog,  ContainerGroupDefinitionFilterSensitiveLog,  CreateBuildOutputFilterSensitiveLog,  CreateContainerFleetInputFilterSensitiveLog,  CreateContainerFleetOutputFilterSensitiveLog,  GameServerContainerDefinitionInputFilterSensitiveLog,  SupportContainerDefinitionInputFilterSensitiveLog,  CreateContainerGroupDefinitionInputFilterSensitiveLog,  CreateContainerGroupDefinitionOutputFilterSensitiveLog,  CreateFleetInputFilterSensitiveLog,  GameSessionFilterSensitiveLog,  CreateGameSessionOutputFilterSensitiveLog,  CreatePlayerSessionInputFilterSensitiveLog,  PlayerSessionFilterSensitiveLog,  CreatePlayerSessionOutputFilterSensitiveLog,  CreatePlayerSessionsInputFilterSensitiveLog,  CreatePlayerSessionsOutputFilterSensitiveLog,  DescribeComputeOutputFilterSensitiveLog,  DescribeContainerFleetOutputFilterSensitiveLog,  DescribeContainerGroupDefinitionOutputFilterSensitiveLog,  DescribeFleetPortSettingsOutputFilterSensitiveLog,  GameSessionDetailFilterSensitiveLog,  DescribeGameSessionDetailsOutputFilterSensitiveLog,  PlacedPlayerSessionFilterSensitiveLog,  PlayerLatencyFilterSensitiveLog,  GameSessionPlacementFilterSensitiveLog,  DescribeGameSessionPlacementOutputFilterSensitiveLog,  DescribeGameSessionsOutputFilterSensitiveLog,  InstanceFilterSensitiveLog,  DescribeInstancesOutputFilterSensitiveLog,  MatchedPlayerSessionFilterSensitiveLog,  GameSessionConnectionInfoFilterSensitiveLog,  PlayerFilterSensitiveLog,  MatchmakingTicketFilterSensitiveLog,  DescribeMatchmakingOutputFilterSensitiveLog,  DescribePlayerSessionsInputFilterSensitiveLog,  DescribePlayerSessionsOutputFilterSensitiveLog,  DesiredPlayerSessionFilterSensitiveLog,  GetComputeAccessOutputFilterSensitiveLog,  InstanceCredentialsFilterSensitiveLog,  InstanceAccessFilterSensitiveLog,  GetInstanceAccessOutputFilterSensitiveLog,  SortOrder,  LocationFilter,  TerminationMode,  GameServerHealthCheck,  ListComputeOutputFilterSensitiveLog,  ListContainerFleetsOutputFilterSensitiveLog,  ListContainerGroupDefinitionsOutputFilterSensitiveLog,  ListContainerGroupDefinitionVersionsOutputFilterSensitiveLog,  RegisterComputeInputFilterSensitiveLog,  RegisterComputeOutputFilterSensitiveLog,  RequestUploadCredentialsOutputFilterSensitiveLog,  SearchGameSessionsOutputFilterSensitiveLog,  StartGameSessionPlacementInputFilterSensitiveLog,  StartGameSessionPlacementOutputFilterSensitiveLog,  StartMatchBackfillInputFilterSensitiveLog,  StartMatchBackfillOutputFilterSensitiveLog,  StartMatchmakingInputFilterSensitiveLog,  StartMatchmakingOutputFilterSensitiveLog,  StopGameSessionPlacementOutputFilterSensitiveLog,  TerminateGameSessionOutputFilterSensitiveLog,  UpdateContainerFleetInputFilterSensitiveLog,  UpdateContainerFleetOutputFilterSensitiveLog,  UpdateContainerGroupDefinitionInputFilterSensitiveLog,  UpdateContainerGroupDefinitionOutputFilterSensitiveLog,  UpdateFleetPortSettingsInputFilterSensitiveLog,  UpdateGameSessionOutputFilterSensitiveLog});