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v8-persistent-handle.h17.2 KB · 564 lines
// Copyright 2021 the V8 project authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. #ifndef INCLUDE_V8_PERSISTENT_HANDLE_H_#define INCLUDE_V8_PERSISTENT_HANDLE_H_ #include "v8-internal.h"            // NOLINT(build/include_directory)#include "v8-local-handle.h"        // NOLINT(build/include_directory)#include "v8-weak-callback-info.h"  // NOLINT(build/include_directory)#include "v8config.h"               // NOLINT(build/include_directory) namespace v8 { class Isolate;template <class K, class V, class T>class PersistentValueMapBase;template <class T>class Global;template <class T>class PersistentBase;template <class K, class V, class T>class PersistentValueMap;class Value; namespace api_internal {V8_EXPORT internal::Address* Eternalize(v8::Isolate* isolate, Value* handle);V8_EXPORT internal::Address* CopyGlobalReference(internal::Address* from);V8_EXPORT void DisposeGlobal(internal::Address* global_handle);V8_EXPORT void MakeWeak(internal::Address** location_addr);V8_EXPORT void* ClearWeak(internal::Address* location);V8_EXPORT void AnnotateStrongRetainer(internal::Address* location,                                      const char* label);V8_EXPORT internal::Address* GlobalizeReference(internal::Isolate* isolate,                                                internal::Address value);V8_EXPORT void MoveGlobalReference(internal::Address** from,                                   internal::Address** to);}  // namespace api_internal /** * Eternal handles are set-once handles that live for the lifetime of the * isolate. */template <class T>class Eternal : public api_internal::IndirectHandleBase { public:  V8_INLINE Eternal() = default;   /**   * Constructor for handling automatic up casting.   */  template <class S>    requires(std::is_base_of_v<T, S>)  V8_INLINE Eternal(Isolate* isolate, Local<S> handle) {    Set(isolate, handle);  }   // Can only be safely called if already set.  V8_INLINE Local<T> Get(Isolate* isolate) const {    // The eternal handle will never go away, so as with the roots, we don't    // even need to open a handle.    return Local<T>::FromSlot(slot());  }   template <class S>    requires(std::is_base_of_v<T, S>)  void Set(Isolate* isolate, Local<S> handle) {    slot() =        api_internal::Eternalize(isolate, *handle.template UnsafeAs<Value>());  }}; namespace api_internal {V8_EXPORT void MakeWeak(internal::Address* location, void* data,                        WeakCallbackInfo<void>::Callback weak_callback,                        WeakCallbackType type);}  // namespace api_internal /** * An object reference that is independent of any handle scope.  Where * a Local handle only lives as long as the HandleScope in which it was * allocated, a PersistentBase handle remains valid until it is explicitly * disposed using Reset(). * * A persistent handle contains a reference to a storage cell within * the V8 engine which holds an object value and which is updated by * the garbage collector whenever the object is moved.  A new storage * cell can be created using the constructor or PersistentBase::Reset and * existing handles can be disposed using PersistentBase::Reset. * */template <class T>class PersistentBase : public api_internal::IndirectHandleBase { public:  /**   * If non-empty, destroy the underlying storage cell   * IsEmpty() will return true after this call.   */  V8_INLINE void Reset();   /**   * If non-empty, destroy the underlying storage cell   * and create a new one with the contents of other if other is non empty   */  template <class S>  V8_INLINE void Reset(Isolate* isolate, const Local<S>& other);   /**   * If non-empty, destroy the underlying storage cell   * and create a new one with the contents of other if other is non empty   */  template <class S>  V8_INLINE void Reset(Isolate* isolate, const PersistentBase<S>& other);   V8_INLINE Local<T> Get(Isolate* isolate) const {    return Local<T>::New(isolate, *this);  }   template <class S>  V8_INLINE bool operator==(const PersistentBase<S>& that) const {    return internal::HandleHelper::EqualHandles(*this, that);  }   template <class S>  V8_INLINE bool operator==(const Local<S>& that) const {    return internal::HandleHelper::EqualHandles(*this, that);  }   template <class S>  V8_INLINE bool operator!=(const PersistentBase<S>& that) const {    return !operator==(that);  }   template <class S>  V8_INLINE bool operator!=(const Local<S>& that) const {    return !operator==(that);  }   /**   * Install a finalization callback on this object.   * NOTE: There is no guarantee as to *when* or even *if* the callback is   * invoked. The invocation is performed solely on a best effort basis.   * As always, GC-based finalization should *not* be relied upon for any   * critical form of resource management!   *   * The callback is supposed to reset the handle. No further V8 API may be   * called in this callback. In case additional work involving V8 needs to be   * done, a second callback can be scheduled using   * WeakCallbackInfo<void>::SetSecondPassCallback.   */  template <typename P>  V8_INLINE void SetWeak(P* parameter,                         typename WeakCallbackInfo<P>::Callback callback,                         WeakCallbackType type);   /**   * Turns this handle into a weak phantom handle without finalization callback.   * The handle will be reset automatically when the garbage collector detects   * that the object is no longer reachable.   */  V8_INLINE void SetWeak();   template <typename P>  V8_INLINE P* ClearWeak();   // TODO(dcarney): remove this.  V8_INLINE void ClearWeak() { ClearWeak<void>(); }   /**   * Annotates the strong handle with the given label, which is then used by the   * heap snapshot generator as a name of the edge from the root to the handle.   * The function does not take ownership of the label and assumes that the   * label is valid as long as the handle is valid.   */  V8_INLINE void AnnotateStrongRetainer(const char* label);   /** Returns true if the handle's reference is weak.  */  V8_INLINE bool IsWeak() const;   /**   * Assigns a wrapper class ID to the handle.   */  V8_INLINE void SetWrapperClassId(uint16_t class_id);   /**   * Returns the class ID previously assigned to this handle or 0 if no class ID   * was previously assigned.   */  V8_INLINE uint16_t WrapperClassId() const;   PersistentBase(const PersistentBase& other) = delete;  void operator=(const PersistentBase&) = delete;  private:  friend class Isolate;  friend class Utils;  template <class F>  friend class Local;  template <class F1, class F2>  friend class Persistent;  template <class F>  friend class Global;  template <class F>  friend class PersistentBase;  template <class F>  friend class ReturnValue;  template <class F1, class F2, class F3>  friend class PersistentValueMapBase;  friend class Object;  friend class internal::ValueHelper;   V8_INLINE PersistentBase() = default;   V8_INLINE explicit PersistentBase(internal::Address* location)      : IndirectHandleBase(location) {}   V8_INLINE static internal::Address* New(Isolate* isolate, T* that);}; /** * Default traits for Persistent. This class does not allow * use of the copy constructor or assignment operator. * At present kResetInDestructor is not set, but that will change in a future * version. */template <class T>class NonCopyablePersistentTraits { public:  using NonCopyablePersistent = Persistent<T, NonCopyablePersistentTraits<T>>;  static const bool kResetInDestructor = false;  template <class S, class M>  V8_INLINE static void Copy(const Persistent<S, M>& source,                             NonCopyablePersistent* dest) {    static_assert(sizeof(S) < 0,                  "NonCopyablePersistentTraits::Copy is not instantiable");  }}; /** * A PersistentBase which allows copy and assignment. * * Copy, assignment and destructor behavior is controlled by the traits * class M. * * CAVEAT: Persistent objects do not have proper destruction behavior by default * and as such will leak the object without explicit clear. Consider using * `v8::Global` instead which has proper destruction and move semantics. */template <class T, class M>class Persistent : public PersistentBase<T> { public:  /**   * A Persistent with no storage cell.   */  V8_INLINE Persistent() = default;   /**   * Construct a Persistent from a Local with automatic up casting.   * When the Local is non-empty, a new storage cell is created   * pointing to the same object, and no flags are set.   */  template <class S>    requires(std::is_base_of_v<T, S>)  V8_INLINE Persistent(Isolate* isolate, Local<S> that)      : PersistentBase<T>(            PersistentBase<T>::New(isolate, that.template value<S>())) {}   /**   * Construct a Persistent from a Persistent with automatic up casting.   * When the Persistent is non-empty, a new storage cell is created   * pointing to the same object, and no flags are set.   */  template <class S, class M2>    requires(std::is_base_of_v<T, S>)  V8_INLINE Persistent(Isolate* isolate, const Persistent<S, M2>& that)      : PersistentBase<T>(            PersistentBase<T>::New(isolate, that.template value<S>())) {}   /**   * The copy constructors and assignment operator create a Persistent   * exactly as the Persistent constructor, but the Copy function from the   * traits class is called, allowing the setting of flags based on the   * copied Persistent.   */  V8_INLINE Persistent(const Persistent& that) : PersistentBase<T>() {    Copy(that);  }  template <class S, class M2>  V8_INLINE Persistent(const Persistent<S, M2>& that) : PersistentBase<T>() {    Copy(that);  }  V8_INLINE Persistent& operator=(const Persistent& that) {    Copy(that);    return *this;  }  template <class S, class M2>  V8_INLINE Persistent& operator=(const Persistent<S, M2>& that) {    Copy(that);    return *this;  }   /**   * The destructor will dispose the Persistent based on the   * kResetInDestructor flags in the traits class.  Since not calling dispose   * can result in a memory leak, it is recommended to always set this flag.   */  V8_INLINE ~Persistent() {    if (M::kResetInDestructor) this->Reset();  }   // TODO(dcarney): this is pretty useless, fix or remove  template <class S, class M2>  V8_INLINE static Persistent<T, M>& Cast(const Persistent<S, M2>& that) {#ifdef V8_ENABLE_CHECKS    // If we're going to perform the type check then we have to check    // that the handle isn't empty before doing the checked cast.    if (!that.IsEmpty()) T::Cast(that.template value<S>());#endif    return reinterpret_cast<Persistent<T, M>&>(        const_cast<Persistent<S, M2>&>(that));  }   // TODO(dcarney): this is pretty useless, fix or remove  template <class S, class M2>  V8_INLINE Persistent<S, M2>& As() const {    return Persistent<S, M2>::Cast(*this);  }  private:  friend class Isolate;  friend class Utils;  template <class F>  friend class Local;  template <class F1, class F2>  friend class Persistent;  template <class F>  friend class ReturnValue;   template <class S, class M2>  V8_INLINE void Copy(const Persistent<S, M2>& that);}; /** * A PersistentBase which has move semantics. * * Note: Persistent class hierarchy is subject to future changes. */template <class T>class Global : public PersistentBase<T> { public:  /**   * A Global with no storage cell.   */  V8_INLINE Global() = default;   /**   * Construct a Global from a Local with automatic up casting.   * When the Local is non-empty, a new storage cell is created   * pointing to the same object, and no flags are set.   */  template <class S>    requires(std::is_base_of_v<T, S>)  V8_INLINE Global(Isolate* isolate, Local<S> that)      : PersistentBase<T>(            PersistentBase<T>::New(isolate, that.template value<S>())) {}   /**   * Construct a Global from a PersistentBase with automatic up casting.   * When the Persistent is non-empty, a new storage cell is created   * pointing to the same object, and no flags are set.   */  template <class S>    requires(std::is_base_of_v<T, S>)  V8_INLINE Global(Isolate* isolate, const PersistentBase<S>& that)      : PersistentBase<T>(            PersistentBase<T>::New(isolate, that.template value<S>())) {}   /**   * Move constructor.   */  V8_INLINE Global(Global&& other);   V8_INLINE ~Global() { this->Reset(); }   /**   * Move via assignment.   */  template <class S>  V8_INLINE Global& operator=(Global<S>&& rhs);   /**   * Pass allows returning uniques from functions, etc.   */  Global Pass() { return static_cast<Global&&>(*this); }   /*   * For compatibility with Chromium's base::Bind (base::Passed).   */  using MoveOnlyTypeForCPP03 = void;   Global(const Global&) = delete;  void operator=(const Global&) = delete;  private:  template <class F>  friend class ReturnValue;}; // UniquePersistent is an alias for Global for historical reason.template <class T>using UniquePersistent = Global<T>; /** * Interface for iterating through all the persistent handles in the heap. */class V8_EXPORT PersistentHandleVisitor { public:  virtual ~PersistentHandleVisitor() = default;  virtual void VisitPersistentHandle(Persistent<Value>* value,                                     uint16_t class_id) {}}; template <class T>internal::Address* PersistentBase<T>::New(Isolate* isolate, T* that) {  if (internal::ValueHelper::IsEmpty(that)) return nullptr;  return api_internal::GlobalizeReference(      reinterpret_cast<internal::Isolate*>(isolate),      internal::ValueHelper::ValueAsAddress(that));} template <class T, class M>template <class S, class M2>void Persistent<T, M>::Copy(const Persistent<S, M2>& that) {  static_assert(std::is_base_of<T, S>::value, "type check");  this->Reset();  if (that.IsEmpty()) return;  this->slot() = api_internal::CopyGlobalReference(that.slot());  M::Copy(that, this);} template <class T>bool PersistentBase<T>::IsWeak() const {  using I = internal::Internals;  if (this->IsEmpty()) return false;  return I::GetNodeState(this->slot()) == I::kNodeStateIsWeakValue;} template <class T>void PersistentBase<T>::Reset() {  if (this->IsEmpty()) return;  api_internal::DisposeGlobal(this->slot());  this->Clear();} /** * If non-empty, destroy the underlying storage cell * and create a new one with the contents of other if other is non empty */template <class T>template <class S>void PersistentBase<T>::Reset(Isolate* isolate, const Local<S>& other) {  static_assert(std::is_base_of<T, S>::value, "type check");  Reset();  if (other.IsEmpty()) return;  this->slot() = New(isolate, *other);} /** * If non-empty, destroy the underlying storage cell * and create a new one with the contents of other if other is non empty */template <class T>template <class S>void PersistentBase<T>::Reset(Isolate* isolate,                              const PersistentBase<S>& other) {  static_assert(std::is_base_of<T, S>::value, "type check");  Reset();  if (other.IsEmpty()) return;  this->slot() = New(isolate, other.template value<S>());} template <class T>template <typename P>V8_INLINE void PersistentBase<T>::SetWeak(    P* parameter, typename WeakCallbackInfo<P>::Callback callback,    WeakCallbackType type) {  using Callback = WeakCallbackInfo<void>::Callback;#if (__GNUC__ >= 8) && !defined(__clang__)#pragma GCC diagnostic push#pragma GCC diagnostic ignored "-Wcast-function-type"#endif#if __clang__#pragma clang diagnostic push#pragma clang diagnostic ignored "-Wcast-function-type"#endif  api_internal::MakeWeak(this->slot(), parameter,                         reinterpret_cast<Callback>(callback), type);#if __clang__#pragma clang diagnostic pop#endif#if (__GNUC__ >= 8) && !defined(__clang__)#pragma GCC diagnostic pop#endif} template <class T>void PersistentBase<T>::SetWeak() {  api_internal::MakeWeak(&this->slot());} template <class T>template <typename P>P* PersistentBase<T>::ClearWeak() {  return reinterpret_cast<P*>(api_internal::ClearWeak(this->slot()));} template <class T>void PersistentBase<T>::AnnotateStrongRetainer(const char* label) {  api_internal::AnnotateStrongRetainer(this->slot(), label);} template <class T>void PersistentBase<T>::SetWrapperClassId(uint16_t class_id) {  using I = internal::Internals;  if (this->IsEmpty()) return;  uint8_t* addr = reinterpret_cast<uint8_t*>(slot()) + I::kNodeClassIdOffset;  *reinterpret_cast<uint16_t*>(addr) = class_id;} template <class T>uint16_t PersistentBase<T>::WrapperClassId() const {  using I = internal::Internals;  if (this->IsEmpty()) return 0;  uint8_t* addr = reinterpret_cast<uint8_t*>(slot()) + I::kNodeClassIdOffset;  return *reinterpret_cast<uint16_t*>(addr);} template <class T>Global<T>::Global(Global&& other) : PersistentBase<T>(other.slot()) {  if (!other.IsEmpty()) {    api_internal::MoveGlobalReference(&other.slot(), &this->slot());    other.Clear();  }} template <class T>template <class S>Global<T>& Global<T>::operator=(Global<S>&& rhs) {  static_assert(std::is_base_of<T, S>::value, "type check");  if (this != &rhs) {    this->Reset();    if (!rhs.IsEmpty()) {      this->slot() = rhs.slot();      api_internal::MoveGlobalReference(&rhs.slot(), &this->slot());      rhs.Clear();    }  }  return *this;} }  // namespace v8 #endif  // INCLUDE_V8_PERSISTENT_HANDLE_H_