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heap.py11.4 KB · 338 lines
## Module which supports allocation of memory from an mmap## multiprocessing/heap.py## Copyright (c) 2006-2008, R Oudkerk# Licensed to PSF under a Contributor Agreement.# import bisectfrom collections import defaultdictimport mmapimport osimport sysimport tempfileimport threading from .context import reduction, assert_spawningfrom . import util __all__ = ['BufferWrapper'] ## Inheritable class which wraps an mmap, and from which blocks can be allocated# if sys.platform == 'win32':     import _winapi     class Arena(object):        """        A shared memory area backed by anonymous memory (Windows).        """         _rand = tempfile._RandomNameSequence()         def __init__(self, size):            self.size = size            for i in range(100):                name = 'pym-%d-%s' % (os.getpid(), next(self._rand))                buf = mmap.mmap(-1, size, tagname=name)                if _winapi.GetLastError() == 0:                    break                # We have reopened a preexisting mmap.                buf.close()            else:                raise FileExistsError('Cannot find name for new mmap')            self.name = name            self.buffer = buf            self._state = (self.size, self.name)         def __getstate__(self):            assert_spawning(self)            return self._state         def __setstate__(self, state):            self.size, self.name = self._state = state            # Reopen existing mmap            self.buffer = mmap.mmap(-1, self.size, tagname=self.name)            # XXX Temporarily preventing buildbot failures while determining            # XXX the correct long-term fix. See issue 23060            #assert _winapi.GetLastError() == _winapi.ERROR_ALREADY_EXISTS else:     class Arena(object):        """        A shared memory area backed by a temporary file (POSIX).        """         if sys.platform == 'linux':            _dir_candidates = ['/dev/shm']        else:            _dir_candidates = []         def __init__(self, size, fd=-1):            self.size = size            self.fd = fd            if fd == -1:                # Arena is created anew (if fd != -1, it means we're coming                # from rebuild_arena() below)                self.fd, name = tempfile.mkstemp(                     prefix='pym-%d-'%os.getpid(),                     dir=self._choose_dir(size))                os.unlink(name)                util.Finalize(self, os.close, (self.fd,))                os.ftruncate(self.fd, size)            self.buffer = mmap.mmap(self.fd, self.size)         def _choose_dir(self, size):            # Choose a non-storage backed directory if possible,            # to improve performance            for d in self._dir_candidates:                st = os.statvfs(d)                if st.f_bavail * st.f_frsize >= size:  # enough free space?                    return d            return util.get_temp_dir()     def reduce_arena(a):        if a.fd == -1:            raise ValueError('Arena is unpicklable because '                             'forking was enabled when it was created')        return rebuild_arena, (a.size, reduction.DupFd(a.fd))     def rebuild_arena(size, dupfd):        return Arena(size, dupfd.detach())     reduction.register(Arena, reduce_arena) ## Class allowing allocation of chunks of memory from arenas# class Heap(object):     # Minimum malloc() alignment    _alignment = 8     _DISCARD_FREE_SPACE_LARGER_THAN = 4 * 1024 ** 2  # 4 MB    _DOUBLE_ARENA_SIZE_UNTIL = 4 * 1024 ** 2     def __init__(self, size=mmap.PAGESIZE):        self._lastpid = os.getpid()        self._lock = threading.Lock()        # Current arena allocation size        self._size = size        # A sorted list of available block sizes in arenas        self._lengths = []         # Free block management:        # - map each block size to a list of `(Arena, start, stop)` blocks        self._len_to_seq = {}        # - map `(Arena, start)` tuple to the `(Arena, start, stop)` block        #   starting at that offset        self._start_to_block = {}        # - map `(Arena, stop)` tuple to the `(Arena, start, stop)` block        #   ending at that offset        self._stop_to_block = {}         # Map arenas to their `(Arena, start, stop)` blocks in use        self._allocated_blocks = defaultdict(set)        self._arenas = []         # List of pending blocks to free - see comment in free() below        self._pending_free_blocks = []         # Statistics        self._n_mallocs = 0        self._n_frees = 0     @staticmethod    def _roundup(n, alignment):        # alignment must be a power of 2        mask = alignment - 1        return (n + mask) & ~mask     def _new_arena(self, size):        # Create a new arena with at least the given *size*        length = self._roundup(max(self._size, size), mmap.PAGESIZE)        # We carve larger and larger arenas, for efficiency, until we        # reach a large-ish size (roughly L3 cache-sized)        if self._size < self._DOUBLE_ARENA_SIZE_UNTIL:            self._size *= 2        util.info('allocating a new mmap of length %d', length)        arena = Arena(length)        self._arenas.append(arena)        return (arena, 0, length)     def _discard_arena(self, arena):        # Possibly delete the given (unused) arena        length = arena.size        # Reusing an existing arena is faster than creating a new one, so        # we only reclaim space if it's large enough.        if length < self._DISCARD_FREE_SPACE_LARGER_THAN:            return        blocks = self._allocated_blocks.pop(arena)        assert not blocks        del self._start_to_block[(arena, 0)]        del self._stop_to_block[(arena, length)]        self._arenas.remove(arena)        seq = self._len_to_seq[length]        seq.remove((arena, 0, length))        if not seq:            del self._len_to_seq[length]            self._lengths.remove(length)     def _malloc(self, size):        # returns a large enough block -- it might be much larger        i = bisect.bisect_left(self._lengths, size)        if i == len(self._lengths):            return self._new_arena(size)        else:            length = self._lengths[i]            seq = self._len_to_seq[length]            block = seq.pop()            if not seq:                del self._len_to_seq[length], self._lengths[i]         (arena, start, stop) = block        del self._start_to_block[(arena, start)]        del self._stop_to_block[(arena, stop)]        return block     def _add_free_block(self, block):        # make block available and try to merge with its neighbours in the arena        (arena, start, stop) = block         try:            prev_block = self._stop_to_block[(arena, start)]        except KeyError:            pass        else:            start, _ = self._absorb(prev_block)         try:            next_block = self._start_to_block[(arena, stop)]        except KeyError:            pass        else:            _, stop = self._absorb(next_block)         block = (arena, start, stop)        length = stop - start         try:            self._len_to_seq[length].append(block)        except KeyError:            self._len_to_seq[length] = [block]            bisect.insort(self._lengths, length)         self._start_to_block[(arena, start)] = block        self._stop_to_block[(arena, stop)] = block     def _absorb(self, block):        # deregister this block so it can be merged with a neighbour        (arena, start, stop) = block        del self._start_to_block[(arena, start)]        del self._stop_to_block[(arena, stop)]         length = stop - start        seq = self._len_to_seq[length]        seq.remove(block)        if not seq:            del self._len_to_seq[length]            self._lengths.remove(length)         return start, stop     def _remove_allocated_block(self, block):        arena, start, stop = block        blocks = self._allocated_blocks[arena]        blocks.remove((start, stop))        if not blocks:            # Arena is entirely free, discard it from this process            self._discard_arena(arena)     def _free_pending_blocks(self):        # Free all the blocks in the pending list - called with the lock held.        while True:            try:                block = self._pending_free_blocks.pop()            except IndexError:                break            self._add_free_block(block)            self._remove_allocated_block(block)     def free(self, block):        # free a block returned by malloc()        # Since free() can be called asynchronously by the GC, it could happen        # that it's called while self._lock is held: in that case,        # self._lock.acquire() would deadlock (issue #12352). To avoid that, a        # trylock is used instead, and if the lock can't be acquired        # immediately, the block is added to a list of blocks to be freed        # synchronously sometimes later from malloc() or free(), by calling        # _free_pending_blocks() (appending and retrieving from a list is not        # strictly thread-safe but under CPython it's atomic thanks to the GIL).        if os.getpid() != self._lastpid:            raise ValueError(                "My pid ({0:n}) is not last pid {1:n}".format(                    os.getpid(),self._lastpid))        if not self._lock.acquire(False):            # can't acquire the lock right now, add the block to the list of            # pending blocks to free            self._pending_free_blocks.append(block)        else:            # we hold the lock            try:                self._n_frees += 1                self._free_pending_blocks()                self._add_free_block(block)                self._remove_allocated_block(block)            finally:                self._lock.release()     def malloc(self, size):        # return a block of right size (possibly rounded up)        if size < 0:            raise ValueError("Size {0:n} out of range".format(size))        if sys.maxsize <= size:            raise OverflowError("Size {0:n} too large".format(size))        if os.getpid() != self._lastpid:            self.__init__()                     # reinitialize after fork        with self._lock:            self._n_mallocs += 1            # allow pending blocks to be marked available            self._free_pending_blocks()            size = self._roundup(max(size, 1), self._alignment)            (arena, start, stop) = self._malloc(size)            real_stop = start + size            if real_stop < stop:                # if the returned block is larger than necessary, mark                # the remainder available                self._add_free_block((arena, real_stop, stop))            self._allocated_blocks[arena].add((start, real_stop))            return (arena, start, real_stop) ## Class wrapping a block allocated out of a Heap -- can be inherited by child process# class BufferWrapper(object):     _heap = Heap()     def __init__(self, size):        if size < 0:            raise ValueError("Size {0:n} out of range".format(size))        if sys.maxsize <= size:            raise OverflowError("Size {0:n} too large".format(size))        block = BufferWrapper._heap.malloc(size)        self._state = (block, size)        util.Finalize(self, BufferWrapper._heap.free, args=(block,))     def create_memoryview(self):        (arena, start, stop), size = self._state        return memoryview(arena.buffer)[start:start+size]