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threading.py52.5 KB · 1547 lines
"""Thread module emulating a subset of Java's threading model.""" import os as _osimport sys as _sysimport _threadimport functools from time import monotonic as _timefrom _weakrefset import WeakSetfrom itertools import islice as _islice, count as _counttry:    from _collections import deque as _dequeexcept ImportError:    from collections import deque as _deque # Note regarding PEP 8 compliant names#  This threading model was originally inspired by Java, and inherited# the convention of camelCase function and method names from that# language. Those original names are not in any imminent danger of# being deprecated (even for Py3k),so this module provides them as an# alias for the PEP 8 compliant names# Note that using the new PEP 8 compliant names facilitates substitution# with the multiprocessing module, which doesn't provide the old# Java inspired names. __all__ = ['get_ident', 'active_count', 'Condition', 'current_thread',           'enumerate', 'main_thread', 'TIMEOUT_MAX',           'Event', 'Lock', 'RLock', 'Semaphore', 'BoundedSemaphore', 'Thread',           'Barrier', 'BrokenBarrierError', 'Timer', 'ThreadError',           'setprofile', 'settrace', 'local', 'stack_size',           'excepthook', 'ExceptHookArgs'] # Rename some stuff so "from threading import *" is safe_start_new_thread = _thread.start_new_thread_allocate_lock = _thread.allocate_lock_set_sentinel = _thread._set_sentinelget_ident = _thread.get_identtry:    get_native_id = _thread.get_native_id    _HAVE_THREAD_NATIVE_ID = True    __all__.append('get_native_id')except AttributeError:    _HAVE_THREAD_NATIVE_ID = FalseThreadError = _thread.errortry:    _CRLock = _thread.RLockexcept AttributeError:    _CRLock = NoneTIMEOUT_MAX = _thread.TIMEOUT_MAXdel _thread  # Support for profile and trace hooks _profile_hook = None_trace_hook = None def setprofile(func):    """Set a profile function for all threads started from the threading module.     The func will be passed to sys.setprofile() for each thread, before its    run() method is called.     """    global _profile_hook    _profile_hook = func def settrace(func):    """Set a trace function for all threads started from the threading module.     The func will be passed to sys.settrace() for each thread, before its run()    method is called.     """    global _trace_hook    _trace_hook = func # Synchronization classes Lock = _allocate_lock def RLock(*args, **kwargs):    """Factory function that returns a new reentrant lock.     A reentrant lock must be released by the thread that acquired it. Once a    thread has acquired a reentrant lock, the same thread may acquire it again    without blocking; the thread must release it once for each time it has    acquired it.     """    if _CRLock is None:        return _PyRLock(*args, **kwargs)    return _CRLock(*args, **kwargs) class _RLock:    """This class implements reentrant lock objects.     A reentrant lock must be released by the thread that acquired it. Once a    thread has acquired a reentrant lock, the same thread may acquire it    again without blocking; the thread must release it once for each time it    has acquired it.     """     def __init__(self):        self._block = _allocate_lock()        self._owner = None        self._count = 0     def __repr__(self):        owner = self._owner        try:            owner = _active[owner].name        except KeyError:            pass        return "<%s %s.%s object owner=%r count=%d at %s>" % (            "locked" if self._block.locked() else "unlocked",            self.__class__.__module__,            self.__class__.__qualname__,            owner,            self._count,            hex(id(self))        )     def _at_fork_reinit(self):        self._block._at_fork_reinit()        self._owner = None        self._count = 0     def acquire(self, blocking=True, timeout=-1):        """Acquire a lock, blocking or non-blocking.         When invoked without arguments: if this thread already owns the lock,        increment the recursion level by one, and return immediately. Otherwise,        if another thread owns the lock, block until the lock is unlocked. Once        the lock is unlocked (not owned by any thread), then grab ownership, set        the recursion level to one, and return. If more than one thread is        blocked waiting until the lock is unlocked, only one at a time will be        able to grab ownership of the lock. There is no return value in this        case.         When invoked with the blocking argument set to true, do the same thing        as when called without arguments, and return true.         When invoked with the blocking argument set to false, do not block. If a        call without an argument would block, return false immediately;        otherwise, do the same thing as when called without arguments, and        return true.         When invoked with the floating-point timeout argument set to a positive        value, block for at most the number of seconds specified by timeout        and as long as the lock cannot be acquired.  Return true if the lock has        been acquired, false if the timeout has elapsed.         """        me = get_ident()        if self._owner == me:            self._count += 1            return 1        rc = self._block.acquire(blocking, timeout)        if rc:            self._owner = me            self._count = 1        return rc     __enter__ = acquire     def release(self):        """Release a lock, decrementing the recursion level.         If after the decrement it is zero, reset the lock to unlocked (not owned        by any thread), and if any other threads are blocked waiting for the        lock to become unlocked, allow exactly one of them to proceed. If after        the decrement the recursion level is still nonzero, the lock remains        locked and owned by the calling thread.         Only call this method when the calling thread owns the lock. A        RuntimeError is raised if this method is called when the lock is        unlocked.         There is no return value.         """        if self._owner != get_ident():            raise RuntimeError("cannot release un-acquired lock")        self._count = count = self._count - 1        if not count:            self._owner = None            self._block.release()     def __exit__(self, t, v, tb):        self.release()     # Internal methods used by condition variables     def _acquire_restore(self, state):        self._block.acquire()        self._count, self._owner = state     def _release_save(self):        if self._count == 0:            raise RuntimeError("cannot release un-acquired lock")        count = self._count        self._count = 0        owner = self._owner        self._owner = None        self._block.release()        return (count, owner)     def _is_owned(self):        return self._owner == get_ident() _PyRLock = _RLock  class Condition:    """Class that implements a condition variable.     A condition variable allows one or more threads to wait until they are    notified by another thread.     If the lock argument is given and not None, it must be a Lock or RLock    object, and it is used as the underlying lock. Otherwise, a new RLock object    is created and used as the underlying lock.     """     def __init__(self, lock=None):        if lock is None:            lock = RLock()        self._lock = lock        # Export the lock's acquire() and release() methods        self.acquire = lock.acquire        self.release = lock.release        # If the lock defines _release_save() and/or _acquire_restore(),        # these override the default implementations (which just call        # release() and acquire() on the lock).  Ditto for _is_owned().        try:            self._release_save = lock._release_save        except AttributeError:            pass        try:            self._acquire_restore = lock._acquire_restore        except AttributeError:            pass        try:            self._is_owned = lock._is_owned        except AttributeError:            pass        self._waiters = _deque()     def _at_fork_reinit(self):        self._lock._at_fork_reinit()        self._waiters.clear()     def __enter__(self):        return self._lock.__enter__()     def __exit__(self, *args):        return self._lock.__exit__(*args)     def __repr__(self):        return "<Condition(%s, %d)>" % (self._lock, len(self._waiters))     def _release_save(self):        self._lock.release()           # No state to save     def _acquire_restore(self, x):        self._lock.acquire()           # Ignore saved state     def _is_owned(self):        # Return True if lock is owned by current_thread.        # This method is called only if _lock doesn't have _is_owned().        if self._lock.acquire(False):            self._lock.release()            return False        else:            return True     def wait(self, timeout=None):        """Wait until notified or until a timeout occurs.         If the calling thread has not acquired the lock when this method is        called, a RuntimeError is raised.         This method releases the underlying lock, and then blocks until it is        awakened by a notify() or notify_all() call for the same condition        variable in another thread, or until the optional timeout occurs. Once        awakened or timed out, it re-acquires the lock and returns.         When the timeout argument is present and not None, it should be a        floating point number specifying a timeout for the operation in seconds        (or fractions thereof).         When the underlying lock is an RLock, it is not released using its        release() method, since this may not actually unlock the lock when it        was acquired multiple times recursively. Instead, an internal interface        of the RLock class is used, which really unlocks it even when it has        been recursively acquired several times. Another internal interface is        then used to restore the recursion level when the lock is reacquired.         """        if not self._is_owned():            raise RuntimeError("cannot wait on un-acquired lock")        waiter = _allocate_lock()        waiter.acquire()        self._waiters.append(waiter)        saved_state = self._release_save()        gotit = False        try:    # restore state no matter what (e.g., KeyboardInterrupt)            if timeout is None:                waiter.acquire()                gotit = True            else:                if timeout > 0:                    gotit = waiter.acquire(True, timeout)                else:                    gotit = waiter.acquire(False)            return gotit        finally:            self._acquire_restore(saved_state)            if not gotit:                try:                    self._waiters.remove(waiter)                except ValueError:                    pass     def wait_for(self, predicate, timeout=None):        """Wait until a condition evaluates to True.         predicate should be a callable which result will be interpreted as a        boolean value.  A timeout may be provided giving the maximum time to        wait.         """        endtime = None        waittime = timeout        result = predicate()        while not result:            if waittime is not None:                if endtime is None:                    endtime = _time() + waittime                else:                    waittime = endtime - _time()                    if waittime <= 0:                        break            self.wait(waittime)            result = predicate()        return result     def notify(self, n=1):        """Wake up one or more threads waiting on this condition, if any.         If the calling thread has not acquired the lock when this method is        called, a RuntimeError is raised.         This method wakes up at most n of the threads waiting for the condition        variable; it is a no-op if no threads are waiting.         """        if not self._is_owned():            raise RuntimeError("cannot notify on un-acquired lock")        waiters = self._waiters        while waiters and n > 0:            waiter = waiters[0]            try:                waiter.release()            except RuntimeError:                # gh-92530: The previous call of notify() released the lock,                # but was interrupted before removing it from the queue.                # It can happen if a signal handler raises an exception,                # like CTRL+C which raises KeyboardInterrupt.                pass            else:                n -= 1            try:                waiters.remove(waiter)            except ValueError:                pass     def notify_all(self):        """Wake up all threads waiting on this condition.         If the calling thread has not acquired the lock when this method        is called, a RuntimeError is raised.         """        self.notify(len(self._waiters))     notifyAll = notify_all  class Semaphore:    """This class implements semaphore objects.     Semaphores manage a counter representing the number of release() calls minus    the number of acquire() calls, plus an initial value. The acquire() method    blocks if necessary until it can return without making the counter    negative. If not given, value defaults to 1.     """     # After Tim Peters' semaphore class, but not quite the same (no maximum)     def __init__(self, value=1):        if value < 0:            raise ValueError("semaphore initial value must be >= 0")        self._cond = Condition(Lock())        self._value = value     def acquire(self, blocking=True, timeout=None):        """Acquire a semaphore, decrementing the internal counter by one.         When invoked without arguments: if the internal counter is larger than        zero on entry, decrement it by one and return immediately. If it is zero        on entry, block, waiting until some other thread has called release() to        make it larger than zero. This is done with proper interlocking so that        if multiple acquire() calls are blocked, release() will wake exactly one        of them up. The implementation may pick one at random, so the order in        which blocked threads are awakened should not be relied on. There is no        return value in this case.         When invoked with blocking set to true, do the same thing as when called        without arguments, and return true.         When invoked with blocking set to false, do not block. If a call without        an argument would block, return false immediately; otherwise, do the        same thing as when called without arguments, and return true.         When invoked with a timeout other than None, it will block for at        most timeout seconds.  If acquire does not complete successfully in        that interval, return false.  Return true otherwise.         """        if not blocking and timeout is not None:            raise ValueError("can't specify timeout for non-blocking acquire")        rc = False        endtime = None        with self._cond:            while self._value == 0:                if not blocking:                    break                if timeout is not None:                    if endtime is None:                        endtime = _time() + timeout                    else:                        timeout = endtime - _time()                        if timeout <= 0:                            break                self._cond.wait(timeout)            else:                self._value -= 1                rc = True        return rc     __enter__ = acquire     def release(self, n=1):        """Release a semaphore, incrementing the internal counter by one or more.         When the counter is zero on entry and another thread is waiting for it        to become larger than zero again, wake up that thread.         """        if n < 1:            raise ValueError('n must be one or more')        with self._cond:            self._value += n            for i in range(n):                self._cond.notify()     def __exit__(self, t, v, tb):        self.release()  class BoundedSemaphore(Semaphore):    """Implements a bounded semaphore.     A bounded semaphore checks to make sure its current value doesn't exceed its    initial value. If it does, ValueError is raised. In most situations    semaphores are used to guard resources with limited capacity.     If the semaphore is released too many times it's a sign of a bug. If not    given, value defaults to 1.     Like regular semaphores, bounded semaphores manage a counter representing    the number of release() calls minus the number of acquire() calls, plus an    initial value. The acquire() method blocks if necessary until it can return    without making the counter negative. If not given, value defaults to 1.     """     def __init__(self, value=1):        Semaphore.__init__(self, value)        self._initial_value = value     def release(self, n=1):        """Release a semaphore, incrementing the internal counter by one or more.         When the counter is zero on entry and another thread is waiting for it        to become larger than zero again, wake up that thread.         If the number of releases exceeds the number of acquires,        raise a ValueError.         """        if n < 1:            raise ValueError('n must be one or more')        with self._cond:            if self._value + n > self._initial_value:                raise ValueError("Semaphore released too many times")            self._value += n            for i in range(n):                self._cond.notify()  class Event:    """Class implementing event objects.     Events manage a flag that can be set to true with the set() method and reset    to false with the clear() method. The wait() method blocks until the flag is    true.  The flag is initially false.     """     # After Tim Peters' event class (without is_posted())     def __init__(self):        self._cond = Condition(Lock())        self._flag = False     def _at_fork_reinit(self):        # Private method called by Thread._reset_internal_locks()        self._cond._at_fork_reinit()     def is_set(self):        """Return true if and only if the internal flag is true."""        return self._flag     isSet = is_set     def set(self):        """Set the internal flag to true.         All threads waiting for it to become true are awakened. Threads        that call wait() once the flag is true will not block at all.         """        with self._cond:            self._flag = True            self._cond.notify_all()     def clear(self):        """Reset the internal flag to false.         Subsequently, threads calling wait() will block until set() is called to        set the internal flag to true again.         """        with self._cond:            self._flag = False     def wait(self, timeout=None):        """Block until the internal flag is true.         If the internal flag is true on entry, return immediately. Otherwise,        block until another thread calls set() to set the flag to true, or until        the optional timeout occurs.         When the timeout argument is present and not None, it should be a        floating point number specifying a timeout for the operation in seconds        (or fractions thereof).         This method returns the internal flag on exit, so it will always return        True except if a timeout is given and the operation times out.         """        with self._cond:            signaled = self._flag            if not signaled:                signaled = self._cond.wait(timeout)            return signaled  # A barrier class.  Inspired in part by the pthread_barrier_* api and# the CyclicBarrier class from Java.  See# http://sourceware.org/pthreads-win32/manual/pthread_barrier_init.html and# http://java.sun.com/j2se/1.5.0/docs/api/java/util/concurrent/#        CyclicBarrier.html# for information.# We maintain two main states, 'filling' and 'draining' enabling the barrier# to be cyclic.  Threads are not allowed into it until it has fully drained# since the previous cycle.  In addition, a 'resetting' state exists which is# similar to 'draining' except that threads leave with a BrokenBarrierError,# and a 'broken' state in which all threads get the exception.class Barrier:    """Implements a Barrier.     Useful for synchronizing a fixed number of threads at known synchronization    points.  Threads block on 'wait()' and are simultaneously awoken once they    have all made that call.     """     def __init__(self, parties, action=None, timeout=None):        """Create a barrier, initialised to 'parties' threads.         'action' is a callable which, when supplied, will be called by one of        the threads after they have all entered the barrier and just prior to        releasing them all. If a 'timeout' is provided, it is used as the        default for all subsequent 'wait()' calls.         """        self._cond = Condition(Lock())        self._action = action        self._timeout = timeout        self._parties = parties        self._state = 0  # 0 filling, 1 draining, -1 resetting, -2 broken        self._count = 0     def wait(self, timeout=None):        """Wait for the barrier.         When the specified number of threads have started waiting, they are all        simultaneously awoken. If an 'action' was provided for the barrier, one        of the threads will have executed that callback prior to returning.        Returns an individual index number from 0 to 'parties-1'.         """        if timeout is None:            timeout = self._timeout        with self._cond:            self._enter() # Block while the barrier drains.            index = self._count            self._count += 1            try:                if index + 1 == self._parties:                    # We release the barrier                    self._release()                else:                    # We wait until someone releases us                    self._wait(timeout)                return index            finally:                self._count -= 1                # Wake up any threads waiting for barrier to drain.                self._exit()     # Block until the barrier is ready for us, or raise an exception    # if it is broken.    def _enter(self):        while self._state in (-1, 1):            # It is draining or resetting, wait until done            self._cond.wait()        #see if the barrier is in a broken state        if self._state < 0:            raise BrokenBarrierError        assert self._state == 0     # Optionally run the 'action' and release the threads waiting    # in the barrier.    def _release(self):        try:            if self._action:                self._action()            # enter draining state            self._state = 1            self._cond.notify_all()        except:            #an exception during the _action handler.  Break and reraise            self._break()            raise     # Wait in the barrier until we are released.  Raise an exception    # if the barrier is reset or broken.    def _wait(self, timeout):        if not self._cond.wait_for(lambda : self._state != 0, timeout):            #timed out.  Break the barrier            self._break()            raise BrokenBarrierError        if self._state < 0:            raise BrokenBarrierError        assert self._state == 1     # If we are the last thread to exit the barrier, signal any threads    # waiting for the barrier to drain.    def _exit(self):        if self._count == 0:            if self._state in (-1, 1):                #resetting or draining                self._state = 0                self._cond.notify_all()     def reset(self):        """Reset the barrier to the initial state.         Any threads currently waiting will get the BrokenBarrier exception        raised.         """        with self._cond:            if self._count > 0:                if self._state == 0:                    #reset the barrier, waking up threads                    self._state = -1                elif self._state == -2:                    #was broken, set it to reset state                    #which clears when the last thread exits                    self._state = -1            else:                self._state = 0            self._cond.notify_all()     def abort(self):        """Place the barrier into a 'broken' state.         Useful in case of error.  Any currently waiting threads and threads        attempting to 'wait()' will have BrokenBarrierError raised.         """        with self._cond:            self._break()     def _break(self):        # An internal error was detected.  The barrier is set to        # a broken state all parties awakened.        self._state = -2        self._cond.notify_all()     @property    def parties(self):        """Return the number of threads required to trip the barrier."""        return self._parties     @property    def n_waiting(self):        """Return the number of threads currently waiting at the barrier."""        # We don't need synchronization here since this is an ephemeral result        # anyway.  It returns the correct value in the steady state.        if self._state == 0:            return self._count        return 0     @property    def broken(self):        """Return True if the barrier is in a broken state."""        return self._state == -2 # exception raised by the Barrier classclass BrokenBarrierError(RuntimeError):    pass  # Helper to generate new thread names_counter = _count().__next___counter() # Consume 0 so first non-main thread has id 1.def _newname(template="Thread-%d"):    return template % _counter() # Active thread administration.## bpo-44422: Use a reentrant lock to allow reentrant calls to functions like# threading.enumerate()._active_limbo_lock = RLock()_active = {}    # maps thread id to Thread object_limbo = {}_dangling = WeakSet() # Set of Thread._tstate_lock locks of non-daemon threads used by _shutdown()# to wait until all Python thread states get deleted:# see Thread._set_tstate_lock()._shutdown_locks_lock = _allocate_lock()_shutdown_locks = set() def _maintain_shutdown_locks():    """    Drop any shutdown locks that don't correspond to running threads anymore.     Calling this from time to time avoids an ever-growing _shutdown_locks    set when Thread objects are not joined explicitly. See bpo-37788.     This must be called with _shutdown_locks_lock acquired.    """    # If a lock was released, the corresponding thread has exited    to_remove = [lock for lock in _shutdown_locks if not lock.locked()]    _shutdown_locks.difference_update(to_remove)  # Main class for threads class Thread:    """A class that represents a thread of control.     This class can be safely subclassed in a limited fashion. There are two ways    to specify the activity: by passing a callable object to the constructor, or    by overriding the run() method in a subclass.     """     _initialized = False     def __init__(self, group=None, target=None, name=None,                 args=(), kwargs=None, *, daemon=None):        """This constructor should always be called with keyword arguments. Arguments are:         *group* should be None; reserved for future extension when a ThreadGroup        class is implemented.         *target* is the callable object to be invoked by the run()        method. Defaults to None, meaning nothing is called.         *name* is the thread name. By default, a unique name is constructed of        the form "Thread-N" where N is a small decimal number.         *args* is the argument tuple for the target invocation. Defaults to ().         *kwargs* is a dictionary of keyword arguments for the target        invocation. Defaults to {}.         If a subclass overrides the constructor, it must make sure to invoke        the base class constructor (Thread.__init__()) before doing anything        else to the thread.         """        assert group is None, "group argument must be None for now"        if kwargs is None:            kwargs = {}        self._target = target        self._name = str(name or _newname())        self._args = args        self._kwargs = kwargs        if daemon is not None:            self._daemonic = daemon        else:            self._daemonic = current_thread().daemon        self._ident = None        if _HAVE_THREAD_NATIVE_ID:            self._native_id = None        self._tstate_lock = None        self._started = Event()        self._is_stopped = False        self._initialized = True        # Copy of sys.stderr used by self._invoke_excepthook()        self._stderr = _sys.stderr        self._invoke_excepthook = _make_invoke_excepthook()        # For debugging and _after_fork()        _dangling.add(self)     def _reset_internal_locks(self, is_alive):        # private!  Called by _after_fork() to reset our internal locks as        # they may be in an invalid state leading to a deadlock or crash.        self._started._at_fork_reinit()        if is_alive:            # bpo-42350: If the fork happens when the thread is already stopped            # (ex: after threading._shutdown() has been called), _tstate_lock            # is None. Do nothing in this case.            if self._tstate_lock is not None:                self._tstate_lock._at_fork_reinit()                self._tstate_lock.acquire()        else:            # The thread isn't alive after fork: it doesn't have a tstate            # anymore.            self._is_stopped = True            self._tstate_lock = None     def __repr__(self):        assert self._initialized, "Thread.__init__() was not called"        status = "initial"        if self._started.is_set():            status = "started"        self.is_alive() # easy way to get ._is_stopped set when appropriate        if self._is_stopped:            status = "stopped"        if self._daemonic:            status += " daemon"        if self._ident is not None:            status += " %s" % self._ident        return "<%s(%s, %s)>" % (self.__class__.__name__, self._name, status)     def start(self):        """Start the thread's activity.         It must be called at most once per thread object. It arranges for the        object's run() method to be invoked in a separate thread of control.         This method will raise a RuntimeError if called more than once on the        same thread object.         """        if not self._initialized:            raise RuntimeError("thread.__init__() not called")         if self._started.is_set():            raise RuntimeError("threads can only be started once")         with _active_limbo_lock:            _limbo[self] = self        try:            _start_new_thread(self._bootstrap, ())        except Exception:            with _active_limbo_lock:                del _limbo[self]            raise        self._started.wait()     def run(self):        """Method representing the thread's activity.         You may override this method in a subclass. The standard run() method        invokes the callable object passed to the object's constructor as the        target argument, if any, with sequential and keyword arguments taken        from the args and kwargs arguments, respectively.         """        try:            if self._target:                self._target(*self._args, **self._kwargs)        finally:            # Avoid a refcycle if the thread is running a function with            # an argument that has a member that points to the thread.            del self._target, self._args, self._kwargs     def _bootstrap(self):        # Wrapper around the real bootstrap code that ignores        # exceptions during interpreter cleanup.  Those typically        # happen when a daemon thread wakes up at an unfortunate        # moment, finds the world around it destroyed, and raises some        # random exception *** while trying to report the exception in        # _bootstrap_inner() below ***.  Those random exceptions        # don't help anybody, and they confuse users, so we suppress        # them.  We suppress them only when it appears that the world        # indeed has already been destroyed, so that exceptions in        # _bootstrap_inner() during normal business hours are properly        # reported.  Also, we only suppress them for daemonic threads;        # if a non-daemonic encounters this, something else is wrong.        try:            self._bootstrap_inner()        except:            if self._daemonic and _sys is None:                return            raise     def _set_ident(self):        self._ident = get_ident()     if _HAVE_THREAD_NATIVE_ID:        def _set_native_id(self):            self._native_id = get_native_id()     def _set_tstate_lock(self):        """        Set a lock object which will be released by the interpreter when        the underlying thread state (see pystate.h) gets deleted.        """        self._tstate_lock = _set_sentinel()        self._tstate_lock.acquire()         if not self.daemon:            with _shutdown_locks_lock:                _maintain_shutdown_locks()                _shutdown_locks.add(self._tstate_lock)     def _bootstrap_inner(self):        try:            self._set_ident()            self._set_tstate_lock()            if _HAVE_THREAD_NATIVE_ID:                self._set_native_id()            self._started.set()            with _active_limbo_lock:                _active[self._ident] = self                del _limbo[self]             if _trace_hook:                _sys.settrace(_trace_hook)            if _profile_hook:                _sys.setprofile(_profile_hook)             try:                self.run()            except:                self._invoke_excepthook(self)        finally:            with _active_limbo_lock:                try:                    # We don't call self._delete() because it also                    # grabs _active_limbo_lock.                    del _active[get_ident()]                except:                    pass     def _stop(self):        # After calling ._stop(), .is_alive() returns False and .join() returns        # immediately.  ._tstate_lock must be released before calling ._stop().        #        # Normal case:  C code at the end of the thread's life        # (release_sentinel in _threadmodule.c) releases ._tstate_lock, and        # that's detected by our ._wait_for_tstate_lock(), called by .join()        # and .is_alive().  Any number of threads _may_ call ._stop()        # simultaneously (for example, if multiple threads are blocked in        # .join() calls), and they're not serialized.  That's harmless -        # they'll just make redundant rebindings of ._is_stopped and        # ._tstate_lock.  Obscure:  we rebind ._tstate_lock last so that the        # "assert self._is_stopped" in ._wait_for_tstate_lock() always works        # (the assert is executed only if ._tstate_lock is None).        #        # Special case:  _main_thread releases ._tstate_lock via this        # module's _shutdown() function.        lock = self._tstate_lock        if lock is not None:            assert not lock.locked()        self._is_stopped = True        self._tstate_lock = None        if not self.daemon:            with _shutdown_locks_lock:                # Remove our lock and other released locks from _shutdown_locks                _maintain_shutdown_locks()     def _delete(self):        "Remove current thread from the dict of currently running threads."        with _active_limbo_lock:            del _active[get_ident()]            # There must not be any python code between the previous line            # and after the lock is released.  Otherwise a tracing function            # could try to acquire the lock again in the same thread, (in            # current_thread()), and would block.     def join(self, timeout=None):        """Wait until the thread terminates.         This blocks the calling thread until the thread whose join() method is        called terminates -- either normally or through an unhandled exception        or until the optional timeout occurs.         When the timeout argument is present and not None, it should be a        floating point number specifying a timeout for the operation in seconds        (or fractions thereof). As join() always returns None, you must call        is_alive() after join() to decide whether a timeout happened -- if the        thread is still alive, the join() call timed out.         When the timeout argument is not present or None, the operation will        block until the thread terminates.         A thread can be join()ed many times.         join() raises a RuntimeError if an attempt is made to join the current        thread as that would cause a deadlock. It is also an error to join() a        thread before it has been started and attempts to do so raises the same        exception.         """        if not self._initialized:            raise RuntimeError("Thread.__init__() not called")        if not self._started.is_set():            raise RuntimeError("cannot join thread before it is started")        if self is current_thread():            raise RuntimeError("cannot join current thread")         if timeout is None:            self._wait_for_tstate_lock()        else:            # the behavior of a negative timeout isn't documented, but            # historically .join(timeout=x) for x<0 has acted as if timeout=0            self._wait_for_tstate_lock(timeout=max(timeout, 0))     def _wait_for_tstate_lock(self, block=True, timeout=-1):        # Issue #18808: wait for the thread state to be gone.        # At the end of the thread's life, after all knowledge of the thread        # is removed from C data structures, C code releases our _tstate_lock.        # This method passes its arguments to _tstate_lock.acquire().        # If the lock is acquired, the C code is done, and self._stop() is        # called.  That sets ._is_stopped to True, and ._tstate_lock to None.        lock = self._tstate_lock        if lock is None:            # already determined that the C code is done            assert self._is_stopped            return         try:            if lock.acquire(block, timeout):                lock.release()                self._stop()        except:            if lock.locked():                # bpo-45274: lock.acquire() acquired the lock, but the function                # was interrupted with an exception before reaching the                # lock.release(). It can happen if a signal handler raises an                # exception, like CTRL+C which raises KeyboardInterrupt.                lock.release()                self._stop()            raise     @property    def name(self):        """A string used for identification purposes only.         It has no semantics. Multiple threads may be given the same name. The        initial name is set by the constructor.         """        assert self._initialized, "Thread.__init__() not called"        return self._name     @name.setter    def name(self, name):        assert self._initialized, "Thread.__init__() not called"        self._name = str(name)     @property    def ident(self):        """Thread identifier of this thread or None if it has not been started.         This is a nonzero integer. See the get_ident() function. Thread        identifiers may be recycled when a thread exits and another thread is        created. The identifier is available even after the thread has exited.         """        assert self._initialized, "Thread.__init__() not called"        return self._ident     if _HAVE_THREAD_NATIVE_ID:        @property        def native_id(self):            """Native integral thread ID of this thread, or None if it has not been started.             This is a non-negative integer. See the get_native_id() function.            This represents the Thread ID as reported by the kernel.             """            assert self._initialized, "Thread.__init__() not called"            return self._native_id     def is_alive(self):        """Return whether the thread is alive.         This method returns True just before the run() method starts until just        after the run() method terminates. See also the module function        enumerate().         """        assert self._initialized, "Thread.__init__() not called"        if self._is_stopped or not self._started.is_set():            return False        self._wait_for_tstate_lock(False)        return not self._is_stopped     @property    def daemon(self):        """A boolean value indicating whether this thread is a daemon thread.         This must be set before start() is called, otherwise RuntimeError is        raised. Its initial value is inherited from the creating thread; the        main thread is not a daemon thread and therefore all threads created in        the main thread default to daemon = False.         The entire Python program exits when only daemon threads are left.         """        assert self._initialized, "Thread.__init__() not called"        return self._daemonic     @daemon.setter    def daemon(self, daemonic):        if not self._initialized:            raise RuntimeError("Thread.__init__() not called")        if self._started.is_set():            raise RuntimeError("cannot set daemon status of active thread")        self._daemonic = daemonic     def isDaemon(self):        return self.daemon     def setDaemon(self, daemonic):        self.daemon = daemonic     def getName(self):        return self.name     def setName(self, name):        self.name = name  try:    from _thread import (_excepthook as excepthook,                         _ExceptHookArgs as ExceptHookArgs)except ImportError:    # Simple Python implementation if _thread._excepthook() is not available    from traceback import print_exception as _print_exception    from collections import namedtuple     _ExceptHookArgs = namedtuple(        'ExceptHookArgs',        'exc_type exc_value exc_traceback thread')     def ExceptHookArgs(args):        return _ExceptHookArgs(*args)     def excepthook(args, /):        """        Handle uncaught Thread.run() exception.        """        if args.exc_type == SystemExit:            # silently ignore SystemExit            return         if _sys is not None and _sys.stderr is not None:            stderr = _sys.stderr        elif args.thread is not None:            stderr = args.thread._stderr            if stderr is None:                # do nothing if sys.stderr is None and sys.stderr was None                # when the thread was created                return        else:            # do nothing if sys.stderr is None and args.thread is None            return         if args.thread is not None:            name = args.thread.name        else:            name = get_ident()        print(f"Exception in thread {name}:",              file=stderr, flush=True)        _print_exception(args.exc_type, args.exc_value, args.exc_traceback,                         file=stderr)        stderr.flush()  def _make_invoke_excepthook():    # Create a local namespace to ensure that variables remain alive    # when _invoke_excepthook() is called, even if it is called late during    # Python shutdown. It is mostly needed for daemon threads.     old_excepthook = excepthook    old_sys_excepthook = _sys.excepthook    if old_excepthook is None:        raise RuntimeError("threading.excepthook is None")    if old_sys_excepthook is None:        raise RuntimeError("sys.excepthook is None")     sys_exc_info = _sys.exc_info    local_print = print    local_sys = _sys     def invoke_excepthook(thread):        global excepthook        try:            hook = excepthook            if hook is None:                hook = old_excepthook             args = ExceptHookArgs([*sys_exc_info(), thread])             hook(args)        except Exception as exc:            exc.__suppress_context__ = True            del exc             if local_sys is not None and local_sys.stderr is not None:                stderr = local_sys.stderr            else:                stderr = thread._stderr             local_print("Exception in threading.excepthook:",                        file=stderr, flush=True)             if local_sys is not None and local_sys.excepthook is not None:                sys_excepthook = local_sys.excepthook            else:                sys_excepthook = old_sys_excepthook             sys_excepthook(*sys_exc_info())        finally:            # Break reference cycle (exception stored in a variable)            args = None     return invoke_excepthook  # The timer class was contributed by Itamar Shtull-Trauring class Timer(Thread):    """Call a function after a specified number of seconds:             t = Timer(30.0, f, args=None, kwargs=None)            t.start()            t.cancel()     # stop the timer's action if it's still waiting     """     def __init__(self, interval, function, args=None, kwargs=None):        Thread.__init__(self)        self.interval = interval        self.function = function        self.args = args if args is not None else []        self.kwargs = kwargs if kwargs is not None else {}        self.finished = Event()     def cancel(self):        """Stop the timer if it hasn't finished yet."""        self.finished.set()     def run(self):        self.finished.wait(self.interval)        if not self.finished.is_set():            self.function(*self.args, **self.kwargs)        self.finished.set()  # Special thread class to represent the main thread class _MainThread(Thread):     def __init__(self):        Thread.__init__(self, name="MainThread", daemon=False)        self._set_tstate_lock()        self._started.set()        self._set_ident()        if _HAVE_THREAD_NATIVE_ID:            self._set_native_id()        with _active_limbo_lock:            _active[self._ident] = self  # Dummy thread class to represent threads not started here.# These aren't garbage collected when they die, nor can they be waited for.# If they invoke anything in threading.py that calls current_thread(), they# leave an entry in the _active dict forever after.# Their purpose is to return *something* from current_thread().# They are marked as daemon threads so we won't wait for them# when we exit (conform previous semantics). class _DummyThread(Thread):     def __init__(self):        Thread.__init__(self, name=_newname("Dummy-%d"), daemon=True)         self._started.set()        self._set_ident()        if _HAVE_THREAD_NATIVE_ID:            self._set_native_id()        with _active_limbo_lock:            _active[self._ident] = self     def _stop(self):        pass     def is_alive(self):        assert not self._is_stopped and self._started.is_set()        return True     def join(self, timeout=None):        assert False, "cannot join a dummy thread"  # Global API functions def current_thread():    """Return the current Thread object, corresponding to the caller's thread of control.     If the caller's thread of control was not created through the threading    module, a dummy thread object with limited functionality is returned.     """    try:        return _active[get_ident()]    except KeyError:        return _DummyThread() currentThread = current_thread def active_count():    """Return the number of Thread objects currently alive.     The returned count is equal to the length of the list returned by    enumerate().     """    with _active_limbo_lock:        return len(_active) + len(_limbo) activeCount = active_count def _enumerate():    # Same as enumerate(), but without the lock. Internal use only.    return list(_active.values()) + list(_limbo.values()) def enumerate():    """Return a list of all Thread objects currently alive.     The list includes daemonic threads, dummy thread objects created by    current_thread(), and the main thread. It excludes terminated threads and    threads that have not yet been started.     """    with _active_limbo_lock:        return list(_active.values()) + list(_limbo.values())  _threading_atexits = []_SHUTTING_DOWN = False def _register_atexit(func, *arg, **kwargs):    """CPython internal: register *func* to be called before joining threads.     The registered *func* is called with its arguments just before all    non-daemon threads are joined in `_shutdown()`. It provides a similar    purpose to `atexit.register()`, but its functions are called prior to    threading shutdown instead of interpreter shutdown.     For similarity to atexit, the registered functions are called in reverse.    """    if _SHUTTING_DOWN:        raise RuntimeError("can't register atexit after shutdown")     call = functools.partial(func, *arg, **kwargs)    _threading_atexits.append(call)  from _thread import stack_size # Create the main thread object,# and make it available for the interpreter# (Py_Main) as threading._shutdown. _main_thread = _MainThread() def _shutdown():    """    Wait until the Python thread state of all non-daemon threads get deleted.    """    # Obscure:  other threads may be waiting to join _main_thread.  That's    # dubious, but some code does it.  We can't wait for C code to release    # the main thread's tstate_lock - that won't happen until the interpreter    # is nearly dead.  So we release it here.  Note that just calling _stop()    # isn't enough:  other threads may already be waiting on _tstate_lock.    if _main_thread._is_stopped:        # _shutdown() was already called        return     global _SHUTTING_DOWN    _SHUTTING_DOWN = True    # Main thread    tlock = _main_thread._tstate_lock    # The main thread isn't finished yet, so its thread state lock can't have    # been released.    assert tlock is not None    assert tlock.locked()    tlock.release()    _main_thread._stop()     # Call registered threading atexit functions before threads are joined.    # Order is reversed, similar to atexit.    for atexit_call in reversed(_threading_atexits):        atexit_call()     # Join all non-deamon threads    while True:        with _shutdown_locks_lock:            locks = list(_shutdown_locks)            _shutdown_locks.clear()         if not locks:            break         for lock in locks:            # mimic Thread.join()            lock.acquire()            lock.release()         # new threads can be spawned while we were waiting for the other        # threads to complete  def main_thread():    """Return the main thread object.     In normal conditions, the main thread is the thread from which the    Python interpreter was started.    """    return _main_thread # get thread-local implementation, either from the thread# module, or from the python fallback try:    from _thread import _local as localexcept ImportError:    from _threading_local import local  def _after_fork():    """    Cleanup threading module state that should not exist after a fork.    """    # Reset _active_limbo_lock, in case we forked while the lock was held    # by another (non-forked) thread.  http://bugs.python.org/issue874900    global _active_limbo_lock, _main_thread    global _shutdown_locks_lock, _shutdown_locks    _active_limbo_lock = RLock()     # fork() only copied the current thread; clear references to others.    new_active = {}     try:        current = _active[get_ident()]    except KeyError:        # fork() was called in a thread which was not spawned        # by threading.Thread. For example, a thread spawned        # by thread.start_new_thread().        current = _MainThread()     _main_thread = current     # reset _shutdown() locks: threads re-register their _tstate_lock below    _shutdown_locks_lock = _allocate_lock()    _shutdown_locks = set()     with _active_limbo_lock:        # Dangling thread instances must still have their locks reset,        # because someone may join() them.        threads = set(_enumerate())        threads.update(_dangling)        for thread in threads:            # Any lock/condition variable may be currently locked or in an            # invalid state, so we reinitialize them.            if thread is current:                # There is only one active thread. We reset the ident to                # its new value since it can have changed.                thread._reset_internal_locks(True)                ident = get_ident()                thread._ident = ident                new_active[ident] = thread            else:                # All the others are already stopped.                thread._reset_internal_locks(False)                thread._stop()         _limbo.clear()        _active.clear()        _active.update(new_active)        assert len(_active) == 1  if hasattr(_os, "register_at_fork"):    _os.register_at_fork(after_in_child=_after_fork)