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stream.js4.1 KB · 162 lines
/* eslint no-unused-vars: ["error", { "varsIgnorePattern": "^WebSocket$" }] */'use strict'; const WebSocket = require('./websocket');const { Duplex } = require('stream'); /** * Emits the `'close'` event on a stream. * * @param {Duplex} stream The stream. * @private */function emitClose(stream) {  stream.emit('close');} /** * The listener of the `'end'` event. * * @private */function duplexOnEnd() {  if (!this.destroyed && this._writableState.finished) {    this.destroy();  }} /** * The listener of the `'error'` event. * * @param {Error} err The error * @private */function duplexOnError(err) {  this.removeListener('error', duplexOnError);  this.destroy();  if (this.listenerCount('error') === 0) {    // Do not suppress the throwing behavior.    this.emit('error', err);  }} /** * Wraps a `WebSocket` in a duplex stream. * * @param {WebSocket} ws The `WebSocket` to wrap * @param {Object} [options] The options for the `Duplex` constructor * @return {Duplex} The duplex stream * @public */function createWebSocketStream(ws, options) {  let terminateOnDestroy = true;   const duplex = new Duplex({    ...options,    autoDestroy: false,    emitClose: false,    objectMode: false,    writableObjectMode: false  });   ws.on('message', function message(msg, isBinary) {    const data =      !isBinary && duplex._readableState.objectMode ? msg.toString() : msg;     if (!duplex.push(data)) ws.pause();  });   ws.once('error', function error(err) {    if (duplex.destroyed) return;     // Prevent `ws.terminate()` from being called by `duplex._destroy()`.    //    // - If the `'error'` event is emitted before the `'open'` event, then    //   `ws.terminate()` is a noop as no socket is assigned.    // - Otherwise, the error is re-emitted by the listener of the `'error'`    //   event of the `Receiver` object. The listener already closes the    //   connection by calling `ws.close()`. This allows a close frame to be    //   sent to the other peer. If `ws.terminate()` is called right after this,    //   then the close frame might not be sent.    terminateOnDestroy = false;    duplex.destroy(err);  });   ws.once('close', function close() {    if (duplex.destroyed) return;     duplex.push(null);  });   duplex._destroy = function (err, callback) {    if (ws.readyState === ws.CLOSED) {      callback(err);      process.nextTick(emitClose, duplex);      return;    }     let called = false;     ws.once('error', function error(err) {      called = true;      callback(err);    });     ws.once('close', function close() {      if (!called) callback(err);      process.nextTick(emitClose, duplex);    });     if (terminateOnDestroy) ws.terminate();  };   duplex._final = function (callback) {    if (ws.readyState === ws.CONNECTING) {      ws.once('open', function open() {        duplex._final(callback);      });      return;    }     // If the value of the `_socket` property is `null` it means that `ws` is a    // client websocket and the handshake failed. In fact, when this happens, a    // socket is never assigned to the websocket. Wait for the `'error'` event    // that will be emitted by the websocket.    if (ws._socket === null) return;     if (ws._socket._writableState.finished) {      callback();      if (duplex._readableState.endEmitted) duplex.destroy();    } else {      ws._socket.once('finish', function finish() {        // `duplex` is not destroyed here because the `'end'` event will be        // emitted on `duplex` after this `'finish'` event. The EOF signaling        // `null` chunk is, in fact, pushed when the websocket emits `'close'`.        callback();      });      ws.close();    }  };   duplex._read = function () {    if (ws.isPaused) ws.resume();  };   duplex._write = function (chunk, encoding, callback) {    if (ws.readyState === ws.CONNECTING) {      ws.once('open', function open() {        duplex._write(chunk, encoding, callback);      });      return;    }     ws.send(chunk, callback);  };   duplex.on('end', duplexOnEnd);  duplex.on('error', duplexOnError);  return duplex;} module.exports = createWebSocketStream;