/proc/self/root/var/runtime/node_modules/@aws-sdk/client-gamelift/dist-cjs/models
This explorer reads the filesystem of the server it runs on, so /workspace/user isn't present here. Browsing and the terminal still work against this server's own disk from /.
"use strict";Object.defineProperty(exports, "__esModule", { value: true });exports.InvalidGameSessionStatusException = exports.GameSessionFullException = exports.TerminalRoutingStrategyException = exports.IdempotentParameterMismatchException = exports.FleetCapacityExceededException = exports.InvalidFleetStatusException = exports.NotReadyException = exports.TaggingFailedException = exports.LimitExceededException = exports.UnauthorizedException = exports.OutOfCapacityException = exports.ConflictException = exports.UnsupportedRegionException = exports.NotFoundException = exports.InvalidRequestException = exports.InternalServiceException = void 0;const GameLiftServiceException_1 = require("./GameLiftServiceException");class InternalServiceException extends GameLiftServiceException_1.GameLiftServiceException { name = "InternalServiceException"; $fault = "server"; Message; constructor(opts) { super({ name: "InternalServiceException", $fault: "server", ...opts, }); Object.setPrototypeOf(this, InternalServiceException.prototype); this.Message = opts.Message; }}exports.InternalServiceException = InternalServiceException;class InvalidRequestException extends GameLiftServiceException_1.GameLiftServiceException { name = "InvalidRequestException"; $fault = "client"; Message; constructor(opts) { super({ name: "InvalidRequestException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, InvalidRequestException.prototype); this.Message = opts.Message; }}exports.InvalidRequestException = InvalidRequestException;class NotFoundException extends GameLiftServiceException_1.GameLiftServiceException { name = "NotFoundException"; $fault = "client"; Message; constructor(opts) { super({ name: "NotFoundException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, NotFoundException.prototype); this.Message = opts.Message; }}exports.NotFoundException = NotFoundException;class UnsupportedRegionException extends GameLiftServiceException_1.GameLiftServiceException { name = "UnsupportedRegionException"; $fault = "client"; Message; constructor(opts) { super({ name: "UnsupportedRegionException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, UnsupportedRegionException.prototype); this.Message = opts.Message; }}exports.UnsupportedRegionException = UnsupportedRegionException;class ConflictException extends GameLiftServiceException_1.GameLiftServiceException { name = "ConflictException"; $fault = "client"; Message; constructor(opts) { super({ name: "ConflictException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, ConflictException.prototype); this.Message = opts.Message; }}exports.ConflictException = ConflictException;class OutOfCapacityException extends GameLiftServiceException_1.GameLiftServiceException { name = "OutOfCapacityException"; $fault = "client"; Message; constructor(opts) { super({ name: "OutOfCapacityException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, OutOfCapacityException.prototype); this.Message = opts.Message; }}exports.OutOfCapacityException = OutOfCapacityException;class UnauthorizedException extends GameLiftServiceException_1.GameLiftServiceException { name = "UnauthorizedException"; $fault = "client"; Message; constructor(opts) { super({ name: "UnauthorizedException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, UnauthorizedException.prototype); this.Message = opts.Message; }}exports.UnauthorizedException = UnauthorizedException;class LimitExceededException extends GameLiftServiceException_1.GameLiftServiceException { name = "LimitExceededException"; $fault = "client"; Message; constructor(opts) { super({ name: "LimitExceededException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, LimitExceededException.prototype); this.Message = opts.Message; }}exports.LimitExceededException = LimitExceededException;class TaggingFailedException extends GameLiftServiceException_1.GameLiftServiceException { name = "TaggingFailedException"; $fault = "client"; Message; constructor(opts) { super({ name: "TaggingFailedException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, TaggingFailedException.prototype); this.Message = opts.Message; }}exports.TaggingFailedException = TaggingFailedException;class NotReadyException extends GameLiftServiceException_1.GameLiftServiceException { name = "NotReadyException"; $fault = "client"; Message; constructor(opts) { super({ name: "NotReadyException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, NotReadyException.prototype); this.Message = opts.Message; }}exports.NotReadyException = NotReadyException;class InvalidFleetStatusException extends GameLiftServiceException_1.GameLiftServiceException { name = "InvalidFleetStatusException"; $fault = "client"; Message; constructor(opts) { super({ name: "InvalidFleetStatusException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, InvalidFleetStatusException.prototype); this.Message = opts.Message; }}exports.InvalidFleetStatusException = InvalidFleetStatusException;class FleetCapacityExceededException extends GameLiftServiceException_1.GameLiftServiceException { name = "FleetCapacityExceededException"; $fault = "client"; Message; constructor(opts) { super({ name: "FleetCapacityExceededException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, FleetCapacityExceededException.prototype); this.Message = opts.Message; }}exports.FleetCapacityExceededException = FleetCapacityExceededException;class IdempotentParameterMismatchException extends GameLiftServiceException_1.GameLiftServiceException { name = "IdempotentParameterMismatchException"; $fault = "client"; Message; constructor(opts) { super({ name: "IdempotentParameterMismatchException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, IdempotentParameterMismatchException.prototype); this.Message = opts.Message; }}exports.IdempotentParameterMismatchException = IdempotentParameterMismatchException;class TerminalRoutingStrategyException extends GameLiftServiceException_1.GameLiftServiceException { name = "TerminalRoutingStrategyException"; $fault = "client"; Message; constructor(opts) { super({ name: "TerminalRoutingStrategyException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, TerminalRoutingStrategyException.prototype); this.Message = opts.Message; }}exports.TerminalRoutingStrategyException = TerminalRoutingStrategyException;class GameSessionFullException extends GameLiftServiceException_1.GameLiftServiceException { name = "GameSessionFullException"; $fault = "client"; Message; constructor(opts) { super({ name: "GameSessionFullException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, GameSessionFullException.prototype); this.Message = opts.Message; }}exports.GameSessionFullException = GameSessionFullException;class InvalidGameSessionStatusException extends GameLiftServiceException_1.GameLiftServiceException { name = "InvalidGameSessionStatusException"; $fault = "client"; Message; constructor(opts) { super({ name: "InvalidGameSessionStatusException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, InvalidGameSessionStatusException.prototype); this.Message = opts.Message; }}exports.InvalidGameSessionStatusException = InvalidGameSessionStatusException;