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colorsys.py4.0 KB · 165 lines
"""Conversion functions between RGB and other color systems. This modules provides two functions for each color system ABC:   rgb_to_abc(r, g, b) --> a, b, c  abc_to_rgb(a, b, c) --> r, g, b All inputs and outputs are triples of floats in the range [0.0...1.0](with the exception of I and Q, which covers a slightly larger range).Inputs outside the valid range may cause exceptions or invalid outputs. Supported color systems:RGB: Red, Green, Blue componentsYIQ: Luminance, Chrominance (used by composite video signals)HLS: Hue, Luminance, SaturationHSV: Hue, Saturation, Value""" # References:# http://en.wikipedia.org/wiki/YIQ# http://en.wikipedia.org/wiki/HLS_color_space# http://en.wikipedia.org/wiki/HSV_color_space __all__ = ["rgb_to_yiq","yiq_to_rgb","rgb_to_hls","hls_to_rgb",           "rgb_to_hsv","hsv_to_rgb"] # Some floating point constants ONE_THIRD = 1.0/3.0ONE_SIXTH = 1.0/6.0TWO_THIRD = 2.0/3.0 # YIQ: used by composite video signals (linear combinations of RGB)# Y: perceived grey level (0.0 == black, 1.0 == white)# I, Q: color components## There are a great many versions of the constants used in these formulae.# The ones in this library uses constants from the FCC version of NTSC. def rgb_to_yiq(r, g, b):    y = 0.30*r + 0.59*g + 0.11*b    i = 0.74*(r-y) - 0.27*(b-y)    q = 0.48*(r-y) + 0.41*(b-y)    return (y, i, q) def yiq_to_rgb(y, i, q):    # r = y + (0.27*q + 0.41*i) / (0.74*0.41 + 0.27*0.48)    # b = y + (0.74*q - 0.48*i) / (0.74*0.41 + 0.27*0.48)    # g = y - (0.30*(r-y) + 0.11*(b-y)) / 0.59     r = y + 0.9468822170900693*i + 0.6235565819861433*q    g = y - 0.27478764629897834*i - 0.6356910791873801*q    b = y - 1.1085450346420322*i + 1.7090069284064666*q     if r < 0.0:        r = 0.0    if g < 0.0:        g = 0.0    if b < 0.0:        b = 0.0    if r > 1.0:        r = 1.0    if g > 1.0:        g = 1.0    if b > 1.0:        b = 1.0    return (r, g, b)  # HLS: Hue, Luminance, Saturation# H: position in the spectrum# L: color lightness# S: color saturation def rgb_to_hls(r, g, b):    maxc = max(r, g, b)    minc = min(r, g, b)    # XXX Can optimize (maxc+minc) and (maxc-minc)    l = (minc+maxc)/2.0    if minc == maxc:        return 0.0, l, 0.0    if l <= 0.5:        s = (maxc-minc) / (maxc+minc)    else:        s = (maxc-minc) / (2.0-maxc-minc)    rc = (maxc-r) / (maxc-minc)    gc = (maxc-g) / (maxc-minc)    bc = (maxc-b) / (maxc-minc)    if r == maxc:        h = bc-gc    elif g == maxc:        h = 2.0+rc-bc    else:        h = 4.0+gc-rc    h = (h/6.0) % 1.0    return h, l, s def hls_to_rgb(h, l, s):    if s == 0.0:        return l, l, l    if l <= 0.5:        m2 = l * (1.0+s)    else:        m2 = l+s-(l*s)    m1 = 2.0*l - m2    return (_v(m1, m2, h+ONE_THIRD), _v(m1, m2, h), _v(m1, m2, h-ONE_THIRD)) def _v(m1, m2, hue):    hue = hue % 1.0    if hue < ONE_SIXTH:        return m1 + (m2-m1)*hue*6.0    if hue < 0.5:        return m2    if hue < TWO_THIRD:        return m1 + (m2-m1)*(TWO_THIRD-hue)*6.0    return m1  # HSV: Hue, Saturation, Value# H: position in the spectrum# S: color saturation ("purity")# V: color brightness def rgb_to_hsv(r, g, b):    maxc = max(r, g, b)    minc = min(r, g, b)    v = maxc    if minc == maxc:        return 0.0, 0.0, v    s = (maxc-minc) / maxc    rc = (maxc-r) / (maxc-minc)    gc = (maxc-g) / (maxc-minc)    bc = (maxc-b) / (maxc-minc)    if r == maxc:        h = bc-gc    elif g == maxc:        h = 2.0+rc-bc    else:        h = 4.0+gc-rc    h = (h/6.0) % 1.0    return h, s, v def hsv_to_rgb(h, s, v):    if s == 0.0:        return v, v, v    i = int(h*6.0) # XXX assume int() truncates!    f = (h*6.0) - i    p = v*(1.0 - s)    q = v*(1.0 - s*f)    t = v*(1.0 - s*(1.0-f))    i = i%6    if i == 0:        return v, t, p    if i == 1:        return q, v, p    if i == 2:        return p, v, t    if i == 3:        return p, q, v    if i == 4:        return t, p, v    if i == 5:        return v, p, q    # Cannot get here