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v8-proxy.h1.2 KB · 50 lines
// Copyright 2021 the V8 project authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. #ifndef INCLUDE_V8_PROXY_H_#define INCLUDE_V8_PROXY_H_ #include "v8-context.h"       // NOLINT(build/include_directory)#include "v8-local-handle.h"  // NOLINT(build/include_directory)#include "v8-object.h"        // NOLINT(build/include_directory)#include "v8config.h"         // NOLINT(build/include_directory) namespace v8 { class Context; /** * An instance of the built-in Proxy constructor (ECMA-262, 6th Edition, * 26.2.1). */class V8_EXPORT Proxy : public Object { public:  Local<Value> GetTarget();  Local<Value> GetHandler();  bool IsRevoked() const;  void Revoke();   /**   * Creates a new Proxy for the target object.   */  static MaybeLocal<Proxy> New(Local<Context> context,                               Local<Object> local_target,                               Local<Object> local_handler);   V8_INLINE static Proxy* Cast(Value* value) {#ifdef V8_ENABLE_CHECKS    CheckCast(value);#endif    return static_cast<Proxy*>(value);  }  private:  Proxy();  static void CheckCast(Value* obj);}; }  // namespace v8 #endif  // INCLUDE_V8_PROXY_H_