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v8-array-buffer.h21.5 KB · 616 lines
// Copyright 2021 the V8 project authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. #ifndef INCLUDE_V8_ARRAY_BUFFER_H_#define INCLUDE_V8_ARRAY_BUFFER_H_ #include <stddef.h> #include <memory> #include "v8-local-handle.h"  // NOLINT(build/include_directory)#include "v8-memory-span.h"   // NOLINT(build/include_directory)#include "v8-object.h"        // NOLINT(build/include_directory)#include "v8-platform.h"      // NOLINT(build/include_directory)#include "v8config.h"         // NOLINT(build/include_directory) namespace v8 { class SharedArrayBuffer; #if defined(V8_COMPRESS_POINTERS) && \    !defined(V8_COMPRESS_POINTERS_IN_SHARED_CAGE)class IsolateGroup;#endif #ifndef V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT// Defined using gn arg `v8_array_buffer_internal_field_count`.#define V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT 2#endif enum class ArrayBufferCreationMode { kInternalized, kExternalized };enum class BackingStoreInitializationMode { kZeroInitialized, kUninitialized };enum class BackingStoreOnFailureMode { kReturnNull, kOutOfMemory }; /** * A wrapper around the backing store (i.e. the raw memory) of an array buffer. * See a document linked in http://crbug.com/v8/9908 for more information. * * The allocation and destruction of backing stores is generally managed by * V8. Clients should always use standard C++ memory ownership types (i.e. * std::unique_ptr and std::shared_ptr) to manage lifetimes of backing stores * properly, since V8 internal objects may alias backing stores. * * This object does not keep the underlying |ArrayBuffer::Allocator| alive by * default. Use Isolate::CreateParams::array_buffer_allocator_shared when * creating the Isolate to make it hold a reference to the allocator itself. */class V8_EXPORT BackingStore : public v8::internal::BackingStoreBase { public:  ~BackingStore();   /**   * Return a pointer to the beginning of the memory block for this backing   * store. The pointer is only valid as long as this backing store object   * lives.   */  void* Data() const;   /**   * The length (in bytes) of this backing store.   */  size_t ByteLength() const;   /**   * The maximum length (in bytes) that this backing store may grow to.   *   * If this backing store was created for a resizable ArrayBuffer or a growable   * SharedArrayBuffer, it is >= ByteLength(). Otherwise it is ==   * ByteLength().   */  size_t MaxByteLength() const;   /**   * Indicates whether the backing store was created for an ArrayBuffer or   * a SharedArrayBuffer.   */  bool IsShared() const;   /**   * Indicates whether the backing store was created for a resizable ArrayBuffer   * or a growable SharedArrayBuffer, and thus may be resized by user JavaScript   * code.   */  bool IsResizableByUserJavaScript() const;   /**   * Prevent implicit instantiation of operator delete with size_t argument.   * The size_t argument would be incorrect because ptr points to the   * internal BackingStore object.   */  void operator delete(void* ptr) { ::operator delete(ptr); }   /**   * This callback is used only if the memory block for a BackingStore cannot be   * allocated with an ArrayBuffer::Allocator. In such cases the destructor of   * the BackingStore invokes the callback to free the memory block.   */  using DeleterCallback = void (*)(void* data, size_t length,                                   void* deleter_data);   /**   * If the memory block of a BackingStore is static or is managed manually,   * then this empty deleter along with nullptr deleter_data can be passed to   * ArrayBuffer::NewBackingStore to indicate that.   *   * The manually managed case should be used with caution and only when it   * is guaranteed that the memory block freeing happens after detaching its   * ArrayBuffer.   */  static void EmptyDeleter(void* data, size_t length, void* deleter_data);  private:  /**   * See [Shared]ArrayBuffer::GetBackingStore and   * [Shared]ArrayBuffer::NewBackingStore.   */  BackingStore();}; #if !defined(V8_IMMINENT_DEPRECATION_WARNINGS)// Use v8::BackingStore::DeleterCallback instead.using BackingStoreDeleterCallback = void (*)(void* data, size_t length,                                             void* deleter_data); #endif /** * An instance of the built-in ArrayBuffer constructor (ES6 draft 15.13.5). */class V8_EXPORT ArrayBuffer : public Object { public:  /**   * A thread-safe allocator that V8 uses to allocate |ArrayBuffer|'s memory.   * The allocator is a global V8 setting. It has to be set via   * Isolate::CreateParams.   *   * Memory allocated through this allocator by V8 is accounted for as external   * memory by V8. Note that V8 keeps track of the memory for all internalized   * |ArrayBuffer|s. Responsibility for tracking external memory (using   * Isolate::AdjustAmountOfExternalAllocatedMemory) is handed over to the   * embedder upon externalization and taken over upon internalization (creating   * an internalized buffer from an existing buffer).   *   * Note that it is unsafe to call back into V8 from any of the allocator   * functions.   */  class V8_EXPORT Allocator {   public:    virtual ~Allocator() = default;     /**     * Allocate |length| bytes. Return nullptr if allocation is not successful.     * Memory should be initialized to zeroes.     */    virtual void* Allocate(size_t length) = 0;     /**     * Allocate |length| bytes. Return nullptr if allocation is not successful.     * Memory does not have to be initialized.     */    virtual void* AllocateUninitialized(size_t length) = 0;     /**     * Free the memory block of size |length|, pointed to by |data|.     * That memory is guaranteed to be previously allocated by |Allocate|.     */    virtual void Free(void* data, size_t length) = 0;     /**     * Returns a size_t that determines the largest ArrayBuffer that can be     * allocated.  Override if your Allocator is more restrictive than the     * default.  Will only be called once, and the value returned will be     * cached.     * Should not return a value that is larger than kMaxByteLength.     */    virtual size_t MaxAllocationSize() const { return kMaxByteLength; }     /**     * ArrayBuffer allocation mode. kNormal is a malloc/free style allocation,     * while kReservation is for larger allocations with the ability to set     * access permissions.     */    enum class AllocationMode { kNormal, kReservation };     /**     * Returns page allocator used by this Allocator instance.     *     * When the sandbox used by Allocator it is expected that this returns     * sandbox's page allocator.     * Otherwise, it should return system page allocator.     */    virtual PageAllocator* GetPageAllocator() { return nullptr; } #if defined(V8_COMPRESS_POINTERS) && \    !defined(V8_COMPRESS_POINTERS_IN_SHARED_CAGE)    /**     * Convenience allocator.     *     * When the sandbox is enabled, this allocator will allocate its backing     * memory inside the sandbox that belongs to passed isolate group.     * Otherwise, it will rely on malloc/free.     *     * Caller takes ownership, i.e. the returned object needs to be freed using     * |delete allocator| once it is no longer in use.     */    static Allocator* NewDefaultAllocator(const IsolateGroup& group);#endif  // defined(V8_COMPRESS_POINTERS) &&        // !defined(V8_COMPRESS_POINTERS_IN_SHARED_CAGE)     /**     * Convenience allocator.     *     * When the sandbox is enabled, this allocator will allocate its backing     * memory inside the default global sandbox. Otherwise, it will rely on     * malloc/free.     *     * Caller takes ownership, i.e. the returned object needs to be freed using     * |delete allocator| once it is no longer in use.     */    static Allocator* NewDefaultAllocator();  };   /**   * Data length in bytes.   */  size_t ByteLength() const;   /**   * Maximum length in bytes.   */  size_t MaxByteLength() const;   /**   * Attempt to create a new ArrayBuffer. Allocate |byte_length| bytes.   * Allocated memory will be owned by a created ArrayBuffer and   * will be deallocated when it is garbage-collected,   * unless the object is externalized. If allocation fails, the Maybe   * returned will be empty.   */  static MaybeLocal<ArrayBuffer> MaybeNew(      Isolate* isolate, size_t byte_length,      BackingStoreInitializationMode initialization_mode =          BackingStoreInitializationMode::kZeroInitialized);   /**   * Create a new ArrayBuffer. Allocate |byte_length| bytes, which are either   * zero-initialized or uninitialized. Allocated memory will be owned by a   * created ArrayBuffer and will be deallocated when it is garbage-collected,   * unless the object is externalized.   */  static Local<ArrayBuffer> New(      Isolate* isolate, size_t byte_length,      BackingStoreInitializationMode initialization_mode =          BackingStoreInitializationMode::kZeroInitialized);   /**   * Create a new ArrayBuffer with an existing backing store.   * The created array keeps a reference to the backing store until the array   * is garbage collected. Note that the IsExternal bit does not affect this   * reference from the array to the backing store.   *   * In future IsExternal bit will be removed. Until then the bit is set as   * follows. If the backing store does not own the underlying buffer, then   * the array is created in externalized state. Otherwise, the array is created   * in internalized state. In the latter case the array can be transitioned   * to the externalized state using Externalize(backing_store).   */  static Local<ArrayBuffer> New(Isolate* isolate,                                std::shared_ptr<BackingStore> backing_store);   /**   * Returns a new standalone BackingStore that is allocated using the array   * buffer allocator of the isolate. The allocation can either be zero   * initialized, or uninitialized. The result can be later passed to   * ArrayBuffer::New.   *   * If the allocator returns nullptr, then the function may cause GCs in the   * given isolate and re-try the allocation.   *   * If GCs do not help and on_failure is kOutOfMemory, then the   * function will crash with an out-of-memory error.   *   * Otherwise if GCs do not help (or the allocation is too large for GCs to   * help) and on_failure is kReturnNull, then a null result is returned.   */  static std::unique_ptr<BackingStore> NewBackingStore(      Isolate* isolate, size_t byte_length,      BackingStoreInitializationMode initialization_mode =          BackingStoreInitializationMode::kZeroInitialized,      BackingStoreOnFailureMode on_failure =          BackingStoreOnFailureMode::kOutOfMemory);   /**   * Returns a new standalone BackingStore that takes over the ownership of   * the given buffer. The destructor of the BackingStore invokes the given   * deleter callback.   *   * The result can be later passed to ArrayBuffer::New. The raw pointer   * to the buffer must not be passed again to any V8 API function.   */  static std::unique_ptr<BackingStore> NewBackingStore(      void* data, size_t byte_length, v8::BackingStore::DeleterCallback deleter,      void* deleter_data);   /**   * Returns a new resizable standalone BackingStore that is allocated using the   * array buffer allocator of the isolate. The result can be later passed to   * ArrayBuffer::New.   *   * |byte_length| must be <= |max_byte_length|.   *   * This function is usable without an isolate. Unlike |NewBackingStore| calls   * with an isolate, GCs cannot be triggered, and there are no   * retries. Allocation failure will cause the function to crash with an   * out-of-memory error.   */  static std::unique_ptr<BackingStore> NewResizableBackingStore(      size_t byte_length, size_t max_byte_length);   /**   * Returns true if this ArrayBuffer may be detached.   */  bool IsDetachable() const;   /**   * Returns true if this ArrayBuffer has been detached.   */  bool WasDetached() const;   /**   * Detaches this ArrayBuffer and all its views (typed arrays).   * Detaching sets the byte length of the buffer and all typed arrays to zero,   * preventing JavaScript from ever accessing underlying backing store.   * ArrayBuffer should have been externalized and must be detachable.   */  V8_DEPRECATED(      "Use the version which takes a key parameter (passing a null handle is "      "ok).")  void Detach();   /**   * Detaches this ArrayBuffer and all its views (typed arrays).   * Detaching sets the byte length of the buffer and all typed arrays to zero,   * preventing JavaScript from ever accessing underlying backing store.   * ArrayBuffer should have been externalized and must be detachable. Returns   * Nothing if the key didn't pass the [[ArrayBufferDetachKey]] check,   * Just(true) otherwise.   */  V8_WARN_UNUSED_RESULT Maybe<bool> Detach(v8::Local<v8::Value> key);   /**   * Sets the ArrayBufferDetachKey.   */  void SetDetachKey(v8::Local<v8::Value> key);   /**   * Get a shared pointer to the backing store of this array buffer. This   * pointer coordinates the lifetime management of the internal storage   * with any live ArrayBuffers on the heap, even across isolates. The embedder   * should not attempt to manage lifetime of the storage through other means.   *   * The returned shared pointer will not be empty, even if the ArrayBuffer has   * been detached. Use |WasDetached| to tell if it has been detached instead.   */  std::shared_ptr<BackingStore> GetBackingStore();   /**   * More efficient shortcut for   * GetBackingStore()->IsResizableByUserJavaScript().   */  bool IsResizableByUserJavaScript() const;   /**   * More efficient shortcut for GetBackingStore()->Data(). The returned pointer   * is valid as long as the ArrayBuffer is alive.   */  void* Data() const;   V8_INLINE static ArrayBuffer* Cast(Value* value) {#ifdef V8_ENABLE_CHECKS    CheckCast(value);#endif    return static_cast<ArrayBuffer*>(value);  }   static constexpr int kInternalFieldCount =      V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT;  static constexpr int kEmbedderFieldCount = kInternalFieldCount; #if V8_ENABLE_SANDBOX  static constexpr size_t kMaxByteLength =      internal::kMaxSafeBufferSizeForSandbox;#elif V8_HOST_ARCH_32_BIT  static constexpr size_t kMaxByteLength = std::numeric_limits<int>::max();#else  // The maximum safe integer (2^53 - 1).  static constexpr size_t kMaxByteLength =      static_cast<size_t>((uint64_t{1} << 53) - 1);#endif  private:  ArrayBuffer();  static void CheckCast(Value* obj);  friend class TypedArray;}; #ifndef V8_ARRAY_BUFFER_VIEW_INTERNAL_FIELD_COUNT// Defined using gn arg `v8_array_buffer_view_internal_field_count`.#define V8_ARRAY_BUFFER_VIEW_INTERNAL_FIELD_COUNT 2#endif /** * A base class for an instance of one of "views" over ArrayBuffer, * including TypedArrays and DataView (ES6 draft 15.13). */class V8_EXPORT ArrayBufferView : public Object { public:  /**   * Returns underlying ArrayBuffer.   */  Local<ArrayBuffer> Buffer();  /**   * Byte offset in |Buffer|.   */  size_t ByteOffset();  /**   * Size of a view in bytes.   */  size_t ByteLength();   /**   * Copy the contents of the ArrayBufferView's buffer to an embedder defined   * memory without additional overhead that calling ArrayBufferView::Buffer   * might incur.   *   * Will write at most min(|byte_length|, ByteLength) bytes starting at   * ByteOffset of the underlying buffer to the memory starting at |dest|.   * Returns the number of bytes actually written.   */  size_t CopyContents(void* dest, size_t byte_length);   /**   * Returns the contents of the ArrayBufferView's buffer as a MemorySpan. If   * the contents are on the V8 heap, they get copied into `storage`. Otherwise   * a view into the off-heap backing store is returned. The provided storage   * should be at least as large as the maximum on-heap size of a TypedArray,   * was defined in gn with `typed_array_max_size_in_heap`. The default value is   * 64 bytes.   */  v8::MemorySpan<uint8_t> GetContents(v8::MemorySpan<uint8_t> storage);   /**   * Returns true if ArrayBufferView's backing ArrayBuffer has already been   * allocated.   */  bool HasBuffer() const;   V8_INLINE static ArrayBufferView* Cast(Value* value) {#ifdef V8_ENABLE_CHECKS    CheckCast(value);#endif    return static_cast<ArrayBufferView*>(value);  }   static constexpr int kInternalFieldCount =      V8_ARRAY_BUFFER_VIEW_INTERNAL_FIELD_COUNT;  static const int kEmbedderFieldCount = kInternalFieldCount;  private:  ArrayBufferView();  static void CheckCast(Value* obj);}; /** * An instance of DataView constructor (ES6 draft 15.13.7). */class V8_EXPORT DataView : public ArrayBufferView { public:  static Local<DataView> New(Local<ArrayBuffer> array_buffer,                             size_t byte_offset, size_t length);  static Local<DataView> New(Local<SharedArrayBuffer> shared_array_buffer,                             size_t byte_offset, size_t length);  V8_INLINE static DataView* Cast(Value* value) {#ifdef V8_ENABLE_CHECKS    CheckCast(value);#endif    return static_cast<DataView*>(value);  }  private:  DataView();  static void CheckCast(Value* obj);}; /** * An instance of the built-in SharedArrayBuffer constructor. */class V8_EXPORT SharedArrayBuffer : public Object { public:  /**   * Data length in bytes.   */  size_t ByteLength() const;   /**   * Maximum length in bytes.   */  size_t MaxByteLength() const;   /**   * Create a new SharedArrayBuffer. Allocate |byte_length| bytes, which are   * either zero-initialized or uninitialized. Allocated memory will be owned by   * a created SharedArrayBuffer and will be deallocated when it is   * garbage-collected, unless the object is externalized.   */  static Local<SharedArrayBuffer> New(      Isolate* isolate, size_t byte_length,      BackingStoreInitializationMode initialization_mode =          BackingStoreInitializationMode::kZeroInitialized);   /**   * Create a new SharedArrayBuffer. Allocate |byte_length| bytes, which are   * either zero-initialized or uninitialized. Allocated memory will be owned by   * a created SharedArrayBuffer and will be deallocated when it is   * garbage-collected, unless the object is externalized.  If allocation   * fails, the Maybe returned will be empty.   */  static MaybeLocal<SharedArrayBuffer> MaybeNew(      Isolate* isolate, size_t byte_length,      BackingStoreInitializationMode initialization_mode =          BackingStoreInitializationMode::kZeroInitialized);   /**   * Create a new SharedArrayBuffer with an existing backing store.   * The created array keeps a reference to the backing store until the array   * is garbage collected. Note that the IsExternal bit does not affect this   * reference from the array to the backing store.   *   * In future IsExternal bit will be removed. Until then the bit is set as   * follows. If the backing store does not own the underlying buffer, then   * the array is created in externalized state. Otherwise, the array is created   * in internalized state. In the latter case the array can be transitioned   * to the externalized state using Externalize(backing_store).   */  static Local<SharedArrayBuffer> New(      Isolate* isolate, std::shared_ptr<BackingStore> backing_store);   /**   * Returns a new standalone BackingStore that is allocated using the array   * buffer allocator of the isolate. The allocation can either be zero   * initialized, or uninitialized. The result can be later passed to   * SharedArrayBuffer::New.   *   * If the allocator returns nullptr, then the function may cause GCs in the   * given isolate and re-try the allocation.   *   * If on_failure is kOutOfMemory and GCs do not help, then the function will   * crash with an out-of-memory error.   *   * Otherwise, if on_failure is kReturnNull and GCs do not help (or the   * byte_length is so large that the allocation cannot succeed), then a null   * result is returned.   */  static std::unique_ptr<BackingStore> NewBackingStore(      Isolate* isolate, size_t byte_length,      BackingStoreInitializationMode initialization_mode =          BackingStoreInitializationMode::kZeroInitialized,      BackingStoreOnFailureMode on_failure =          BackingStoreOnFailureMode::kOutOfMemory);   /**   * Returns a new standalone BackingStore that takes over the ownership of   * the given buffer. The destructor of the BackingStore invokes the given   * deleter callback.   *   * The result can be later passed to SharedArrayBuffer::New. The raw pointer   * to the buffer must not be passed again to any V8 functions.   */  static std::unique_ptr<BackingStore> NewBackingStore(      void* data, size_t byte_length, v8::BackingStore::DeleterCallback deleter,      void* deleter_data);   /**   * Get a shared pointer to the backing store of this array buffer. This   * pointer coordinates the lifetime management of the internal storage   * with any live ArrayBuffers on the heap, even across isolates. The embedder   * should not attempt to manage lifetime of the storage through other means.   */  std::shared_ptr<BackingStore> GetBackingStore();   /**   * More efficient shortcut for GetBackingStore()->Data(). The returned pointer   * is valid as long as the ArrayBuffer is alive.   */  void* Data() const;   V8_INLINE static SharedArrayBuffer* Cast(Value* value) {#ifdef V8_ENABLE_CHECKS    CheckCast(value);#endif    return static_cast<SharedArrayBuffer*>(value);  }   static constexpr int kInternalFieldCount =      V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT;  private:  SharedArrayBuffer();  static void CheckCast(Value* obj);}; }  // namespace v8 #endif  // INCLUDE_V8_ARRAY_BUFFER_H_