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name-provider.h2.6 KB · 76 lines
// Copyright 2020 the V8 project authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file. #ifndef INCLUDE_CPPGC_NAME_PROVIDER_H_#define INCLUDE_CPPGC_NAME_PROVIDER_H_ #include "v8config.h"  // NOLINT(build/include_directory) namespace cppgc { /** * NameProvider allows for providing a human-readable name for garbage-collected * objects. * * There's two cases of names to distinguish: * a. Explicitly specified names via using NameProvider. Such names are always *    preserved in the system. * b. Internal names that Oilpan infers from a C++ type on the class hierarchy *    of the object. This is not necessarily the type of the actually *    instantiated object. * * Depending on the build configuration, Oilpan may hide names, i.e., represent * them with kHiddenName, of case b. to avoid exposing internal details. */class V8_EXPORT NameProvider { public:  /**   * Name that is used when hiding internals.   */  static constexpr const char kHiddenName[] = "InternalNode";   /**   * Name that is used in case compiler support is missing for composing a name   * from C++ types.   */  static constexpr const char kNoNameDeducible[] = "<No name>";   /**   * Indicating whether the build supports extracting C++ names as object names.   *   * @returns true if C++ names should be hidden and represented by kHiddenName.   */  static constexpr bool SupportsCppClassNamesAsObjectNames() {#if CPPGC_SUPPORTS_OBJECT_NAMES    return true;#else   // !CPPGC_SUPPORTS_OBJECT_NAMES    return false;#endif  // !CPPGC_SUPPORTS_OBJECT_NAMES  }   virtual ~NameProvider() = default;   /**   * Specifies a name for the garbage-collected object. Such names will never   * be hidden, as they are explicitly specified by the user of this API.   *   * Implementations of this function must not allocate garbage-collected   * objects or otherwise modify the cppgc heap.   *   * V8 may call this function while generating a heap snapshot or at other   * times. If V8 is currently generating a heap snapshot (according to   * HeapProfiler::IsTakingSnapshot), then the returned string must stay alive   * until the snapshot generation has completed. Otherwise, the returned string   * must stay alive forever. If you need a place to store a temporary string   * during snapshot generation, use HeapProfiler::CopyNameForHeapSnapshot.   *   * @returns a human readable name for the object.   */  virtual const char* GetHumanReadableName() const = 0;}; }  // namespace cppgc #endif  // INCLUDE_CPPGC_NAME_PROVIDER_H_