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run-script-pkg.js2.9 KB · 115 lines
const makeSpawnArgs = require('./make-spawn-args.js')const promiseSpawn = require('@npmcli/promise-spawn')const packageEnvs = require('./package-envs.js')const { isNodeGypPackage, defaultGypInstallScript } = require('@npmcli/node-gyp')const signalManager = require('./signal-manager.js')const isServerPackage = require('./is-server-package.js') const runScriptPkg = async options => {  const {    args = [],    binPaths = false,    env = {},    event,    nodeGyp,    path,    pkg,    scriptShell,    // how long to wait for a process.kill signal    // only exposed here so that we can make the test go a bit faster.    signalTimeout = 500,    stdio = 'pipe',    stdioString,  } = options   const { scripts = {}, gypfile } = pkg  let cmd = null  if (options.cmd) {    cmd = options.cmd  } else if (pkg.scripts && pkg.scripts[event]) {    cmd = pkg.scripts[event]  } else if (    // If there is no preinstall or install script, default to rebuilding node-gyp packages.    event === 'install' &&    !scripts.install &&    !scripts.preinstall &&    gypfile !== false &&    await isNodeGypPackage(path)  ) {    cmd = defaultGypInstallScript  } else if (event === 'start' && await isServerPackage(path)) {    cmd = 'node server.js'  }   if (!cmd) {    return { code: 0, signal: null }  }   let inputEnd = () => {}  if (stdio === 'inherit') {    let banner    if (pkg._id) {      banner = `\n> ${pkg._id} ${event}\n`    } else {      banner = `\n> ${event}\n`    }    banner += `> ${cmd.trim().replace(/\n/g, '\n> ')}`    if (args.length) {      banner += ` ${args.join(' ')}`    }    banner += '\n'    const { output, input } = require('proc-log')    output.standard(banner)    inputEnd = input.start()  }   const [spawnShell, spawnArgs, spawnOpts] = makeSpawnArgs({    args,    binPaths,    cmd,    env: { ...env, ...packageEnvs(pkg) },    event,    nodeGyp,    path,    scriptShell,    stdio,    stdioString,  })   const p = promiseSpawn(spawnShell, spawnArgs, spawnOpts, {    event,    script: cmd,    pkgid: pkg._id,    path,  })   if (stdio === 'inherit') {    signalManager.add(p.process)  }   if (p.stdin) {    p.stdin.end()  }   return p.catch(er => {    const { signal } = er    // coverage disabled because win32 never emits signals    /* istanbul ignore next */    if (stdio === 'inherit' && signal) {      // by the time we reach here, the child has already exited. we send the      // signal back to ourselves again so that npm will exit with the same      // status as the child      process.kill(process.pid, signal)       // just in case we don't die, reject after 500ms      // this also keeps the node process open long enough to actually      // get the signal, rather than terminating gracefully.      return new Promise((res, rej) => setTimeout(() => rej(er), signalTimeout))    } else {      throw er    }  }).finally(inputEnd)} module.exports = runScriptPkg