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index.js208 KB · 6000 lines
const { awsEndpointFunctions, emitWarningIfUnsupportedVersion: emitWarningIfUnsupportedVersion$1, createDefaultUserAgentProvider, NODE_APP_ID_CONFIG_OPTIONS, getAwsRegionExtensionConfiguration, resolveAwsRegionExtensionConfiguration, resolveUserAgentConfig, resolveHostHeaderConfig, getUserAgentPlugin, getHostHeaderPlugin, getLoggerPlugin, getRecursionDetectionPlugin } = require("@aws-sdk/core/client");const { getHttpAuthSchemeEndpointRuleSetPlugin, DefaultIdentityProviderConfig, getHttpSigningPlugin, createPaginator } = require("@smithy/core");const { normalizeProvider, getSmithyContext, ServiceException, NoOpLogger, emitWarningIfUnsupportedVersion, loadConfigsForDefaultMode, getDefaultExtensionConfiguration, resolveDefaultRuntimeConfig, Client, makeBuilder, createAggregatedClient } = require("@smithy/core/client");const { Command: $Command } = require("@smithy/core/client");exports.$Command = $Command;exports.__Client = Client;const { resolveDefaultsModeConfig, loadConfig, NODE_USE_FIPS_ENDPOINT_CONFIG_OPTIONS, NODE_USE_DUALSTACK_ENDPOINT_CONFIG_OPTIONS, NODE_REGION_CONFIG_OPTIONS, NODE_REGION_CONFIG_FILE_OPTIONS, resolveRegionConfig } = require("@smithy/core/config");const { BinaryDecisionDiagram, EndpointCache, decideEndpoint, customEndpointFunctions, resolveEndpointConfig, getEndpointPlugin } = require("@smithy/core/endpoints");const { parseUrl, getHttpHandlerExtensionConfiguration, resolveHttpHandlerRuntimeConfig, getContentLengthPlugin } = require("@smithy/core/protocols");const { DEFAULT_RETRY_MODE, NODE_RETRY_MODE_CONFIG_OPTIONS, NODE_MAX_ATTEMPT_CONFIG_OPTIONS, resolveRetryConfig, getRetryPlugin } = require("@smithy/core/retry");const { TypeRegistry, getSchemaSerdePlugin } = require("@smithy/core/schema");const { resolveAwsSdkSigV4Config, AwsSdkSigV4Signer, NODE_AUTH_SCHEME_PREFERENCE_OPTIONS } = require("@aws-sdk/core/httpAuthSchemes");const { defaultProvider } = require("@aws-sdk/credential-provider-node");const { toUtf8, fromUtf8, toBase64, fromBase64, calculateBodyLength } = require("@smithy/core/serde");const { streamCollector, NodeHttpHandler } = require("@smithy/node-http-handler");const { AwsJson1_1Protocol } = require("@aws-sdk/core/protocols");const { Sha256 } = require("@smithy/core/checksum"); const defaultGameLiftHttpAuthSchemeParametersProvider = async (config, context, input) => {    return {        operation: getSmithyContext(context).operation,        region: await normalizeProvider(config.region)() || (() => {            throw new Error("expected `region` to be configured for `aws.auth#sigv4`");        })(),    };};function createAwsAuthSigv4HttpAuthOption(authParameters) {    return {        schemeId: "aws.auth#sigv4",        signingProperties: {            name: "gamelift",            region: authParameters.region,        },        propertiesExtractor: (config, context) => ({            signingProperties: {                config,                context,            },        }),    };}const defaultGameLiftHttpAuthSchemeProvider = (authParameters) => {    const options = [];    switch (authParameters.operation) {        default: {            options.push(createAwsAuthSigv4HttpAuthOption(authParameters));        }    }    return options;};const resolveHttpAuthSchemeConfig = (config) => {    const config_0 = resolveAwsSdkSigV4Config(config);    return Object.assign(config_0, {        authSchemePreference: normalizeProvider(config.authSchemePreference ?? []),    });}; const resolveClientEndpointParameters = (options) => {    return Object.assign(options, {        useDualstackEndpoint: options.useDualstackEndpoint ?? false,        useFipsEndpoint: options.useFipsEndpoint ?? false,        defaultSigningName: "gamelift",    });};const commonParams = {    UseFIPS: { type: "builtInParams", name: "useFipsEndpoint" },    Endpoint: { type: "builtInParams", name: "endpoint" },    Region: { type: "builtInParams", name: "region" },    UseDualStack: { type: "builtInParams", name: "useDualstackEndpoint" },}; var version = "3.1104.0";var packageInfo = {	version: version}; const k = "ref";const a = -1, b = true, c = "isSet", d = "PartitionResult", e = "booleanEquals", f = "getAttr", g = { [k]: "Endpoint" }, h = { [k]: d }, i = {}, j = [{ [k]: "Region" }];const _data = {    conditions: [        [c, [g]],        [c, j],        ["aws.partition", j, d],        [e, [{ [k]: "UseFIPS" }, b]],        [e, [{ [k]: "UseDualStack" }, b]],        [e, [{ fn: f, argv: [h, "supportsDualStack"] }, b]],        [e, [{ fn: f, argv: [h, "supportsFIPS"] }, b]]    ],    results: [        [a],        [a, "Invalid Configuration: FIPS and custom endpoint are not supported"],        [a, "Invalid Configuration: Dualstack and custom endpoint are not supported"],        [g, i],        ["https://gamelift-fips.{Region}.{PartitionResult#dualStackDnsSuffix}", i],        [a, "FIPS and DualStack are enabled, but this partition does not support one or both"],        ["https://gamelift-fips.{Region}.{PartitionResult#dnsSuffix}", i],        [a, "FIPS is enabled but this partition does not support FIPS"],        ["https://gamelift.{Region}.{PartitionResult#dualStackDnsSuffix}", i],        [a, "DualStack is enabled but this partition does not support DualStack"],        ["https://gamelift.{Region}.{PartitionResult#dnsSuffix}", i],        [a, "Invalid Configuration: Missing Region"]    ]};const root = 2;const r = 100_000_000;const nodes = new Int32Array([    -1, 1, -1,    0, 12, 3,    1, 4, r + 11,    2, 5, r + 11,    3, 8, 6,    4, 7, r + 10,    5, r + 8, r + 9,    4, 10, 9,    6, r + 6, r + 7,    5, 11, r + 5,    6, r + 4, r + 5,    3, r + 1, 13,    4, r + 2, r + 3,]);const bdd = BinaryDecisionDiagram.from(nodes, root, _data.conditions, _data.results); const cache = new EndpointCache({    size: 50,    params: ["Endpoint", "Region", "UseDualStack", "UseFIPS"],});const defaultEndpointResolver = (endpointParams, context = {}) => {    return cache.get(endpointParams, () => decideEndpoint(bdd, {        endpointParams: endpointParams,        logger: context.logger,    }));};customEndpointFunctions.aws = awsEndpointFunctions; class GameLiftServiceException extends ServiceException {    constructor(options) {        super(options);        Object.setPrototypeOf(this, GameLiftServiceException.prototype);    }} class InternalServiceException extends GameLiftServiceException {    name = "InternalServiceException";    $fault = "server";    Message;    constructor(opts) {        super({            name: "InternalServiceException",            $fault: "server",            ...opts,        });        Object.setPrototypeOf(this, InternalServiceException.prototype);        this.Message = opts.Message;    }}class InvalidRequestException extends GameLiftServiceException {    name = "InvalidRequestException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "InvalidRequestException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, InvalidRequestException.prototype);        this.Message = opts.Message;    }}class NotFoundException extends GameLiftServiceException {    name = "NotFoundException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "NotFoundException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, NotFoundException.prototype);        this.Message = opts.Message;    }}class UnsupportedRegionException extends GameLiftServiceException {    name = "UnsupportedRegionException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "UnsupportedRegionException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, UnsupportedRegionException.prototype);        this.Message = opts.Message;    }}class ConflictException extends GameLiftServiceException {    name = "ConflictException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "ConflictException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, ConflictException.prototype);        this.Message = opts.Message;    }}class OutOfCapacityException extends GameLiftServiceException {    name = "OutOfCapacityException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "OutOfCapacityException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, OutOfCapacityException.prototype);        this.Message = opts.Message;    }}class UnauthorizedException extends GameLiftServiceException {    name = "UnauthorizedException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "UnauthorizedException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, UnauthorizedException.prototype);        this.Message = opts.Message;    }}class LimitExceededException extends GameLiftServiceException {    name = "LimitExceededException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "LimitExceededException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, LimitExceededException.prototype);        this.Message = opts.Message;    }}class TaggingFailedException extends GameLiftServiceException {    name = "TaggingFailedException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "TaggingFailedException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, TaggingFailedException.prototype);        this.Message = opts.Message;    }}class NotReadyException extends GameLiftServiceException {    name = "NotReadyException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "NotReadyException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, NotReadyException.prototype);        this.Message = opts.Message;    }}class InvalidFleetStatusException extends GameLiftServiceException {    name = "InvalidFleetStatusException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "InvalidFleetStatusException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, InvalidFleetStatusException.prototype);        this.Message = opts.Message;    }}class FleetCapacityExceededException extends GameLiftServiceException {    name = "FleetCapacityExceededException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "FleetCapacityExceededException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, FleetCapacityExceededException.prototype);        this.Message = opts.Message;    }}class IdempotentParameterMismatchException extends GameLiftServiceException {    name = "IdempotentParameterMismatchException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "IdempotentParameterMismatchException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, IdempotentParameterMismatchException.prototype);        this.Message = opts.Message;    }}class TerminalRoutingStrategyException extends GameLiftServiceException {    name = "TerminalRoutingStrategyException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "TerminalRoutingStrategyException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, TerminalRoutingStrategyException.prototype);        this.Message = opts.Message;    }}class GameSessionFullException extends GameLiftServiceException {    name = "GameSessionFullException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "GameSessionFullException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, GameSessionFullException.prototype);        this.Message = opts.Message;    }}class InvalidGameSessionStatusException extends GameLiftServiceException {    name = "InvalidGameSessionStatusException";    $fault = "client";    Message;    constructor(opts) {        super({            name: "InvalidGameSessionStatusException",            $fault: "client",            ...opts,        });        Object.setPrototypeOf(this, InvalidGameSessionStatusException.prototype);        this.Message = opts.Message;    }} const _A = "Alias";const _AA = "AliasArn";const _AC = "AnywhereConfiguration";const _ACTIVE = "ACTIVE";const _ACw = "AwsCredentials";const _AGSC = "ActiveGameSessionCount";const _AI = "AliasId";const _AKI = "AccessKeyId";const _AL = "AccessLevel";const _ALl = "AllowedLocations";const _ALli = "AliasList";const _AM = "AcceptMatch";const _AMI = "AcceptMatchInput";const _AMO = "AcceptMatchOutput";const _APC = "AdditionalPlayerCount";const _AR = "AcceptanceRequired";const _ASGA = "AutoScalingGroupArn";const _ASP = "AutoScalingPolicy";const _ASPC = "ActiveServerProcessCount";const _AT = "AcceptanceType";const _ATS = "AcceptanceTimeoutSeconds";const _ATu = "AuthToken";const _AV = "AttributeValue";const _Ac = "Actions";const _Al = "Aliases";const _B = "Build";const _BA = "BuildArn";const _BI = "BuildId";const _BL = "BuildList";const _BM = "BackfillMode";const _BS = "BalancingStrategy";const _BT = "BillingType";const _Bu = "Builds";const _Buc = "Bucket";const _C = "Cost";const _CA = "ComputeArn";const _CAI = "CreateAliasInput";const _CAO = "CreateAliasOutput";const _CAo = "ContainerAttributes";const _CAon = "ContainerAttribute";const _CAonf = "ConfigurationArn";const _CAr = "CreateAlias";const _CB = "CreateBuild";const _CBI = "CreateBuildInput";const _CBO = "CreateBuildOutput";const _CC = "CertificateConfiguration";const _CCF = "CreateContainerFleet";const _CCFI = "CreateContainerFleetInput";const _CCFO = "CreateContainerFleetOutput";const _CCGD = "CreateContainerGroupDefinition";const _CCGDI = "CreateContainerGroupDefinitionInput";const _CCGDO = "CreateContainerGroupDefinitionOutput";const _CD = "ContainerDependency";const _CDL = "ContainerDependencyList";const _CE = "ConflictException";const _CED = "CustomEventData";const _CEL = "ContainerEnvironmentList";const _CEo = "ContainerEnvironment";const _CEon = "ConcurrentExecutions";const _CF = "ContainerFleet";const _CFI = "CreateFleetInput";const _CFL = "ContainerFleetList";const _CFLA = "ContainerFleetLocationAttributes";const _CFLAL = "ContainerFleetLocationAttributesList";const _CFLI = "CreateFleetLocationsInput";const _CFLO = "CreateFleetLocationsOutput";const _CFLr = "CreateFleetLocations";const _CFO = "ClaimFilterOption";const _CFOr = "CreateFleetOutput";const _CFo = "ContainerFleets";const _CFr = "CreateFleet";const _CGD = "ContainerGroupDefinition";const _CGDA = "ContainerGroupDefinitionArn";const _CGDL = "ContainerGroupDefinitionList";const _CGDN = "ContainerGroupDefinitionName";const _CGDo = "ContainerGroupDefinitions";const _CGPM = "ContainerGroupPortMapping";const _CGPML = "ContainerGroupPortMappingList";const _CGPMo = "ContainerGroupPortMappings";const _CGS = "ClaimGameServer";const _CGSG = "CreateGameServerGroup";const _CGSGI = "CreateGameServerGroupInput";const _CGSGO = "CreateGameServerGroupOutput";const _CGSI = "ClaimGameServerInput";const _CGSIr = "CreateGameSessionInput";const _CGSO = "ClaimGameServerOutput";const _CGSOr = "CreateGameSessionOutput";const _CGSQ = "CreateGameSessionQueue";const _CGSQI = "CreateGameSessionQueueInput";const _CGSQO = "CreateGameSessionQueueOutput";const _CGSr = "CreateGameSession";const _CGT = "ContainerGroupType";const _CHC = "ContainerHealthCheck";const _CI = "ContainerIdentifier";const _CIL = "ContainerIdentifierList";const _CIo = "ConnectionInfo";const _CIon = "ContainerIdentifiers";const _CIr = "CreatorId";const _CIu = "CurrentInstances";const _CL = "ComputeList";const _CLI = "CreateLocationInput";const _CLO = "CreateLocationOutput";const _CLr = "CreateLocation";const _CMC = "CreateMatchmakingConfiguration";const _CMCI = "CreateMatchmakingConfigurationInput";const _CMCO = "CreateMatchmakingConfigurationOutput";const _CMP = "ContainerMountPoint";const _CMPL = "ContainerMountPointList";const _CMRS = "CreateMatchmakingRuleSet";const _CMRSI = "CreateMatchmakingRuleSetInput";const _CMRSO = "CreateMatchmakingRuleSetOutput";const _CN = "ComputeName";const _CNo = "ContainerName";const _CNon = "ConfigurationName";const _CO = "ComparisonOperator";const _CP = "ContainerPath";const _CPC = "ContainerPortConfiguration";const _CPM = "ContainerPortMappings";const _CPML = "ContainerPortMappingList";const _CPMo = "ContainerPortMapping";const _CPR = "ConnectionPortRange";const _CPRL = "ContainerPortRangeList";const _CPRo = "ContainerPortRanges";const _CPRon = "ContainerPortRange";const _CPS = "CreatePlayerSession";const _CPSC = "CurrentPlayerSessionCount";const _CPSI = "CreatePlayerSessionInput";const _CPSIr = "CreatePlayerSessionsInput";const _CPSO = "CreatePlayerSessionOutput";const _CPSOr = "CreatePlayerSessionsOutput";const _CPSr = "CreatePlayerSessions";const _CPe = "CertificatePath";const _CPo = "ContainerPort";const _CPon = "ConnectionPort";const _CRI = "ContainerRuntimeId";const _CS = "ComputeStatus";const _CSI = "CreateScriptInput";const _CSO = "CreateScriptOutput";const _CSl = "ClaimStatus";const _CSr = "CreateScript";const _CT = "CreationTime";const _CTe = "CertificateType";const _CTo = "ComputeType";const _CVPA = "CreateVpcPeeringAuthorization";const _CVPAI = "CreateVpcPeeringAuthorizationInput";const _CVPAO = "CreateVpcPeeringAuthorizationOutput";const _CVPC = "CreateVpcPeeringConnection";const _CVPCI = "CreateVpcPeeringConnectionInput";const _CVPCO = "CreateVpcPeeringConnectionOutput";const _Co = "Compute";const _Cod = "Code";const _Com = "Command";const _Con = "Condition";const _Conf = "Configuration";const _Confi = "Configurations";const _Cou = "Count";const _Cr = "Credentials";const _D = "Description";const _DA = "DestinationArn";const _DAI = "DeleteAliasInput";const _DAIe = "DescribeAliasInput";const _DAO = "DescribeAliasOutput";const _DAe = "DeleteAlias";const _DAes = "DescribeAlias";const _DB = "DeleteBuild";const _DBI = "DeleteBuildInput";const _DBIe = "DescribeBuildInput";const _DBO = "DescribeBuildOutput";const _DBe = "DescribeBuild";const _DC = "DeploymentConfiguration";const _DCF = "DeleteContainerFleet";const _DCFI = "DeleteContainerFleetInput";const _DCFIe = "DescribeContainerFleetInput";const _DCFO = "DeleteContainerFleetOutput";const _DCFOe = "DescribeContainerFleetOutput";const _DCFe = "DescribeContainerFleet";const _DCGD = "DeleteContainerGroupDefinition";const _DCGDI = "DeleteContainerGroupDefinitionInput";const _DCGDIe = "DescribeContainerGroupDefinitionInput";const _DCGDO = "DeleteContainerGroupDefinitionOutput";const _DCGDOe = "DescribeContainerGroupDefinitionOutput";const _DCGDe = "DescribeContainerGroupDefinition";const _DCGPM = "DescribeContainerGroupPortMappings";const _DCGPMI = "DescribeContainerGroupPortMappingsInput";const _DCGPMO = "DescribeContainerGroupPortMappingsOutput";const _DCI = "DeregisterComputeInput";const _DCIe = "DescribeComputeInput";const _DCO = "DeregisterComputeOutput";const _DCOe = "DescribeComputeOutput";const _DCe = "DeregisterCompute";const _DCes = "DescribeCompute";const _DD = "DeploymentDetails";const _DECIL = "DescribeEC2InstanceLimits";const _DECILI = "DescribeEC2InstanceLimitsInput";const _DECILO = "DescribeEC2InstanceLimitsOutput";const _DESIRED = "DESIRED";const _DF = "DeleteFleet";const _DFA = "DescribeFleetAttributes";const _DFAI = "DescribeFleetAttributesInput";const _DFAO = "DescribeFleetAttributesOutput";const _DFC = "DescribeFleetCapacity";const _DFCI = "DescribeFleetCapacityInput";const _DFCO = "DescribeFleetCapacityOutput";const _DFD = "DescribeFleetDeployment";const _DFDI = "DescribeFleetDeploymentInput";const _DFDO = "DescribeFleetDeploymentOutput";const _DFE = "DescribeFleetEvents";const _DFEI = "DescribeFleetEventsInput";const _DFEO = "DescribeFleetEventsOutput";const _DFI = "DeleteFleetInput";const _DFL = "DeleteFleetLocations";const _DFLA = "DescribeFleetLocationAttributes";const _DFLAI = "DescribeFleetLocationAttributesInput";const _DFLAO = "DescribeFleetLocationAttributesOutput";const _DFLC = "DescribeFleetLocationCapacity";const _DFLCI = "DescribeFleetLocationCapacityInput";const _DFLCO = "DescribeFleetLocationCapacityOutput";const _DFLI = "DeleteFleetLocationsInput";const _DFLO = "DeleteFleetLocationsOutput";const _DFLU = "DescribeFleetLocationUtilization";const _DFLUI = "DescribeFleetLocationUtilizationInput";const _DFLUO = "DescribeFleetLocationUtilizationOutput";const _DFPS = "DescribeFleetPortSettings";const _DFPSI = "DescribeFleetPortSettingsInput";const _DFPSO = "DescribeFleetPortSettingsOutput";const _DFU = "DescribeFleetUtilization";const _DFUI = "DescribeFleetUtilizationInput";const _DFUO = "DescribeFleetUtilizationOutput";const _DGS = "DeregisterGameServer";const _DGSD = "DescribeGameSessionDetails";const _DGSDI = "DescribeGameSessionDetailsInput";const _DGSDO = "DescribeGameSessionDetailsOutput";const _DGSG = "DeleteGameServerGroup";const _DGSGI = "DeleteGameServerGroupInput";const _DGSGIe = "DescribeGameServerGroupInput";const _DGSGO = "DeleteGameServerGroupOutput";const _DGSGOe = "DescribeGameServerGroupOutput";const _DGSGe = "DescribeGameServerGroup";const _DGSI = "DeregisterGameServerInput";const _DGSII = "DescribeGameServerInstancesInput";const _DGSIO = "DescribeGameServerInstancesOutput";const _DGSIe = "DescribeGameServerInput";const _DGSIes = "DescribeGameSessionsInput";const _DGSIesc = "DescribeGameServerInstances";const _DGSO = "DescribeGameServerOutput";const _DGSOe = "DescribeGameSessionsOutput";const _DGSP = "DescribeGameSessionPlacement";const _DGSPI = "DescribeGameSessionPlacementInput";const _DGSPO = "DescribeGameSessionPlacementOutput";const _DGSQ = "DeleteGameSessionQueue";const _DGSQI = "DeleteGameSessionQueueInput";const _DGSQIe = "DescribeGameSessionQueuesInput";const _DGSQO = "DeleteGameSessionQueueOutput";const _DGSQOe = "DescribeGameSessionQueuesOutput";const _DGSQe = "DescribeGameSessionQueues";const _DGSe = "DescribeGameServer";const _DGSes = "DescribeGameSessions";const _DI = "DeploymentId";const _DII = "DescribeInstancesInput";const _DIO = "DescribeInstancesOutput";const _DIe = "DesiredInstances";const _DIes = "DescribeInstances";const _DL = "DeleteLocation";const _DLI = "DeleteLocationInput";const _DLO = "DeleteLocationOutput";const _DM = "DescribeMatchmaking";const _DMC = "DeleteMatchmakingConfiguration";const _DMCI = "DeleteMatchmakingConfigurationInput";const _DMCIe = "DescribeMatchmakingConfigurationsInput";const _DMCO = "DeleteMatchmakingConfigurationOutput";const _DMCOe = "DescribeMatchmakingConfigurationsOutput";const _DMCe = "DescribeMatchmakingConfigurations";const _DMI = "DescribeMatchmakingInput";const _DMO = "DescribeMatchmakingOutput";const _DMRS = "DeleteMatchmakingRuleSet";const _DMRSI = "DeleteMatchmakingRuleSetInput";const _DMRSIe = "DescribeMatchmakingRuleSetsInput";const _DMRSO = "DeleteMatchmakingRuleSetOutput";const _DMRSOe = "DescribeMatchmakingRuleSetsOutput";const _DMRSe = "DescribeMatchmakingRuleSets";const _DN = "DnsName";const _DO = "DeleteOption";const _DOe = "DependsOn";const _DPS = "DesiredPlayerSession";const _DPSI = "DescribePlayerSessionsInput";const _DPSL = "DesiredPlayerSessionList";const _DPSO = "DescribePlayerSessionsOutput";const _DPSe = "DesiredPlayerSessions";const _DPSes = "DescribePlayerSessions";const _DRC = "DescribeRuntimeConfiguration";const _DRCI = "DescribeRuntimeConfigurationInput";const _DRCO = "DescribeRuntimeConfigurationOutput";const _DS = "DeploymentStatus";const _DSI = "DeleteScriptInput";const _DSIe = "DescribeScriptInput";const _DSO = "DescribeScriptOutput";const _DSP = "DeleteScalingPolicy";const _DSPI = "DeleteScalingPolicyInput";const _DSPIe = "DescribeScalingPoliciesInput";const _DSPO = "DescribeScalingPoliciesOutput";const _DSPe = "DescribeScalingPolicies";const _DSe = "DeleteScript";const _DSes = "DescribeScript";const _DVPA = "DeleteVpcPeeringAuthorization";const _DVPAI = "DeleteVpcPeeringAuthorizationInput";const _DVPAIe = "DescribeVpcPeeringAuthorizationsInput";const _DVPAO = "DeleteVpcPeeringAuthorizationOutput";const _DVPAOe = "DescribeVpcPeeringAuthorizationsOutput";const _DVPAe = "DescribeVpcPeeringAuthorizations";const _DVPC = "DeleteVpcPeeringConnection";const _DVPCI = "DeleteVpcPeeringConnectionInput";const _DVPCIe = "DescribeVpcPeeringConnectionsInput";const _DVPCO = "DeleteVpcPeeringConnectionOutput";const _DVPCOe = "DescribeVpcPeeringConnectionsOutput";const _DVPCe = "DescribeVpcPeeringConnections";const _De = "Destinations";const _Do = "Domain";const _E = "Events";const _EC = "EventCode";const _ECIC = "EC2InstanceCounts";const _ECIL = "EC2InstanceLimits";const _ECILL = "EC2InstanceLimitList";const _ECILn = "EC2InstanceLimit";const _ECIP = "EC2InboundPermissions";const _ECIT = "EC2InstanceType";const _EI = "EventId";const _EIW = "EstimatedInstanceWarmup";const _EL = "EventList";const _EO = "EnvironmentOverride";const _EP = "EvaluationPeriods";const _ET = "EndTime";const _ETv = "EventTime";const _ETx = "ExpirationTimestamp";const _ETxp = "ExpirationTime";const _EWT = "EstimatedWaitTime";const _En = "Endpoints";const _Es = "Essential";const _Ev = "Event";const _Ex = "Expiration";const _F = "Filters";const _FA = "FleetArn";const _FAL = "FleetAttributesList";const _FAl = "FleetAttributes";const _FC = "FilterConfiguration";const _FCEE = "FleetCapacityExceededException";const _FCL = "FleetCapacityList";const _FCl = "FleetCapacity";const _FD = "FleetDeployment";const _FDl = "FleetDeployments";const _FE = "FilterExpression";const _FI = "FleetId";const _FIl = "FleetIds";const _FMM = "FlexMatchMode";const _FO = "FilterOption";const _FP = "FromPort";const _FRA = "FleetRoleArn";const _FT = "FleetType";const _FU = "FleetUtilization";const _FUL = "FleetUtilizationList";const _GCA = "GetComputeAccess";const _GCAI = "GetComputeAccessInput";const _GCAO = "GetComputeAccessOutput";const _GCAT = "GetComputeAuthToken";const _GCATI = "GetComputeAuthTokenInput";const _GCATO = "GetComputeAuthTokenOutput";const _GGSLU = "GetGameSessionLogUrl";const _GGSLUI = "GetGameSessionLogUrlInput";const _GGSLUO = "GetGameSessionLogUrlOutput";const _GIA = "GetInstanceAccess";const _GIAI = "GetInstanceAccessInput";const _GIAO = "GetInstanceAccessOutput";const _GLAAI = "GameLiftAwsAccountId";const _GLAE = "GameLiftAgentEndpoint";const _GLSSE = "GameLiftServiceSdkEndpoint";const _GLVI = "GameLiftVpcId";const _GP = "GameProperties";const _GPCD = "GetPlayerConnectionDetails";const _GPCDI = "GetPlayerConnectionDetailsInput";const _GPCDO = "GetPlayerConnectionDetailsOutput";const _GPL = "GamePropertyList";const _GPV = "GamePropertyValue";const _GPa = "GameProperty";const _GS = "GameServer";const _GSA = "GameSessionArn";const _GSATS = "GameSessionActivationTimeoutSeconds";const _GSBA = "GameServerBinaryArn";const _GSCD = "GameServerContainerDefinition";const _GSCDI = "GameServerContainerDefinitionInput";const _GSCGC = "GameServerContainerGroupCounts";const _GSCGDA = "GameServerContainerGroupDefinitionArn";const _GSCGDN = "GameServerContainerGroupDefinitionName";const _GSCGPI = "GameServerContainerGroupsPerInstance";const _GSCI = "GameSessionConnectionInfo";const _GSCLP = "GameSessionCreationLimitPolicy";const _GSD = "GameServerData";const _GSDL = "GameSessionDetailList";const _GSDa = "GameSessionData";const _GSDam = "GameSessionDetails";const _GSDame = "GameSessionDetail";const _GSFE = "GameSessionFullException";const _GSG = "GameServerGroup";const _GSGA = "GameServerGroupArn";const _GSGASP = "GameServerGroupAutoScalingPolicy";const _GSGN = "GameServerGroupName";const _GSGa = "GameServerGroups";const _GSI = "GameServerId";const _GSIPS = "GameServerIpProtocolSupported";const _GSIa = "GameSessionId";const _GSIam = "GameServerInstances";const _GSIame = "GameServerInstance";const _GSL = "GameSessionList";const _GSN = "GameSessionName";const _GSP = "GameSessionPlacement";const _GSPP = "GameServerProtectionPolicy";const _GSQ = "GameSessionQueue";const _GSQA = "GameSessionQueueArns";const _GSQAa = "GameSessionQueueArn";const _GSQD = "GameSessionQueueDestination";const _GSQDL = "GameSessionQueueDestinationList";const _GSQL = "GameSessionQueueList";const _GSQN = "GameSessionQueueName";const _GSQa = "GameSessionQueues";const _GSR = "GameSessionRegion";const _GSa = "GameSession";const _GSam = "GameSessions";const _GSame = "GameServers";const _HC = "HealthCheck";const _I = "Interval";const _IA = "IpAddress";const _IAn = "InstanceAccess";const _IC = "InstanceCounts";const _ICPR = "InstanceConnectionPortRange";const _ICn = "InstanceCredentials";const _ID = "InstanceDefinitions";const _IDLE = "IDLE";const _IDn = "InstanceDefinition";const _IFSE = "InvalidFleetStatusException";const _IGSSE = "InvalidGameSessionStatusException";const _II = "InstanceId";const _IIP = "InstanceInboundPermissions";const _IIPA = "InstanceInboundPermissionAuthorizations";const _IIPR = "InstanceInboundPermissionRevocations";const _IIn = "InstanceIds";const _IL = "InstanceLimit";const _ILn = "InstanceList";const _IP = "InstancePath";const _IPA = "InboundPermissionAuthorizations";const _IPL = "IpPermissionsList";const _IPME = "IdempotentParameterMismatchException";const _IPR = "InboundPermissionRevocations";const _IPn = "InboundPermissions";const _IPp = "IpPermission";const _IR = "IpRange";const _IRA = "InstanceRoleArn";const _IRCP = "InstanceRoleCredentialsProvider";const _IRE = "InvalidRequestException";const _IS = "InstanceStatuses";const _ISE = "InternalServiceException";const _ISm = "ImpairmentStrategy";const _ISn = "InstanceStatus";const _IT = "InstanceType";const _ITd = "IdempotencyToken";const _IU = "ImageUri";const _IVCB = "IpV4CidrBlock";const _In = "Instances";const _Inc = "Include";const _Ins = "Instance";const _K = "Key";const _L = "Location";const _LA = "LocationAttributes";const _LAI = "ListAliasesInput";const _LAL = "LocationAttributesList";const _LAO = "ListAliasesOutput";const _LAi = "ListAliases";const _LAo = "LocationArn";const _LB = "ListBuilds";const _LBI = "ListBuildsInput";const _LBO = "ListBuildsOutput";const _LC = "LogConfiguration";const _LCF = "ListContainerFleets";const _LCFI = "ListContainerFleetsInput";const _LCFO = "ListContainerFleetsOutput";const _LCGD = "ListContainerGroupDefinitions";const _LCGDI = "ListContainerGroupDefinitionsInput";const _LCGDO = "ListContainerGroupDefinitionsOutput";const _LCGDV = "ListContainerGroupDefinitionVersions";const _LCGDVI = "ListContainerGroupDefinitionVersionsInput";const _LCGDVO = "ListContainerGroupDefinitionVersionsOutput";const _LCI = "ListComputeInput";const _LCL = "LocationConfigurationList";const _LCO = "ListComputeOutput";const _LCT = "LastClaimTime";const _LCi = "LinuxCapabilities";const _LCis = "ListCompute";const _LCo = "LocationConfiguration";const _LD = "LocationalDeployments";const _LDI = "LatestDeploymentId";const _LDo = "LocationalDeployment";const _LDog = "LogDestination";const _LEE = "LimitExceededException";const _LF = "ListFleets";const _LFD = "ListFleetDeployments";const _LFDI = "ListFleetDeploymentsInput";const _LFDO = "ListFleetDeploymentsOutput";const _LFI = "ListFleetsInput";const _LFO = "ListFleetsOutput";const _LGA = "LogGroupArn";const _LGS = "ListGameServers";const _LGSD = "LargeGameSessionData";const _LGSG = "ListGameServerGroups";const _LGSGI = "ListGameServerGroupsInput";const _LGSGO = "ListGameServerGroupsOutput";const _LGSI = "ListGameServersInput";const _LGSO = "ListGameServersOutput";const _LHCT = "LastHealthCheckTime";const _LIM = "LatencyInMs";const _LIMa = "LatencyInMilliseconds";const _LL = "ListLocations";const _LLI = "ListLocationsInput";const _LLO = "ListLocationsOutput";const _LM = "LocationModel";const _LML = "LocationModelList";const _LN = "LocationName";const _LO = "LocationOrder";const _LP = "LogPaths";const _LPa = "LaunchPath";const _LS = "LocationStates";const _LSI = "ListScriptsInput";const _LSL = "LocationStateList";const _LSO = "ListScriptsOutput";const _LSi = "ListScripts";const _LSo = "LocationState";const _LT = "LaunchTemplate";const _LTFR = "ListTagsForResource";const _LTFRR = "ListTagsForResourceRequest";const _LTFRRi = "ListTagsForResourceResponse";const _LTI = "LaunchTemplateId";const _LTN = "LaunchTemplateName";const _LTS = "LaunchTemplateSpecification";const _LUT = "LastUpdatedTime";const _Li = "Limit";const _Lo = "Locations";const _M = "Message";const _MAXIMUM = "MAXIMUM";const _MC = "MatchmakingConfiguration";const _MCC = "ManagedCapacityConfiguration";const _MCGSA = "MaxConcurrentGameSessionActivations";const _MCL = "MatchmakingConfigurationList";const _MD = "MatchmakerData";const _MG = "MetricGroups";const _MGSCGPI = "MaximumGameServerContainerGroupsPerInstance";const _MHLM = "MemoryHardLimitMebibytes";const _MHP = "MinimumHealthyPercentage";const _MINIMUM = "MINIMUM";const _MIPLM = "MaximumIndividualPlayerLatencyMilliseconds";const _MN = "MetricName";const _MP = "MountPoints";const _MPS = "MatchedPlayerSessions";const _MPSC = "MaximumPlayerSessionCount";const _MPSL = "MatchedPlayerSessionList";const _MPSa = "MatchedPlayerSession";const _MRS = "MatchmakingRuleSet";const _MRSL = "MatchmakingRuleSetList";const _MS = "MinSize";const _MSa = "MaxSize";const _MT = "MatchmakingTicket";const _MTL = "MatchmakingTicketList";const _N = "Name";const _NFE = "NotFoundException";const _NGSPC = "NewGameSessionsPerCreator";const _NGSPP = "NewGameSessionProtectionPolicy";const _NJV = "NodeJsVersion";const _NRE = "NotReadyException";const _NT = "NotificationTarget";const _NTe = "NextToken";const _N_ = "N";const _Na = "Names";const _OOCE = "OutOfCapacityException";const _OS = "OperatingSystem";const _OV = "ObjectVersion";const _P = "Protocol";const _PA = "PlayerAttributes";const _PAM = "PlayerAttributeMap";const _PB = "PingBeacon";const _PC = "PriorityConfiguration";const _PCD = "PlayerConnectionDetails";const _PCDL = "PlayerConnectionDetailList";const _PCDl = "PlayerConnectionDetail";const _PCE = "PlayerConnectionEndpoint";const _PCEL = "PlayerConnectionEndpointList";const _PCO = "PriorityConfigurationOverride";const _PCo = "PortConfiguration";const _PD = "PlayerData";const _PDM = "PlayerDataMap";const _PDS = "PolicyDurationSeconds";const _PENDING = "PENDING";const _PFS = "PlacementFallbackStrategy";const _PGC = "PlayerGatewayConfiguration";const _PGM = "PlayerGatewayMode";const _PGS = "PlayerGatewayStatus";const _PGT = "PlayerGatewayToken";const _PI = "PlayerId";const _PIBA = "PerInstanceBinaryArn";const _PICGDA = "PerInstanceContainerGroupDefinitionArn";const _PICGDN = "PerInstanceContainerGroupDefinitionName";const _PIFAM = "PlayerIdsForAcceptMatch";const _PIL = "PlayerIdList";const _PIl = "PlayerIds";const _PIla = "PlacementId";const _PL = "PlayerLatencies";const _PLL = "PlayerLatencyList";const _PLP = "PlayerLatencyPolicies";const _PLPL = "PlayerLatencyPolicyList";const _PLPl = "PlayerLatencyPolicy";const _PLl = "PlayerLatency";const _PLla = "PlayerList";const _PN = "PortNumber";const _PO = "PriorityOrder";const _PP = "ProtectionPolicy";const _PPIM = "PolicyPeriodInMinutes";const _PPS = "PlacedPlayerSessions";const _PPSL = "PlacedPlayerSessionList";const _PPSl = "PlacedPlayerSession";const _PS = "PlayerSession";const _PSCP = "PlayerSessionCreationPolicy";const _PSI = "PlayerSessionId";const _PSL = "PlayerSessionList";const _PSLU = "PreSignedLogUrl";const _PSP = "PutScalingPolicy";const _PSPI = "PutScalingPolicyInput";const _PSPO = "PutScalingPolicyOutput";const _PSSF = "PlayerSessionStatusFilter";const _PSU = "PreSignedUrl";const _PSl = "PlayerSessions";const _PSr = "ProtectionStrategy";const _PT = "PolicyType";const _PVAAI = "PeerVpcAwsAccountId";const _PVI = "PeerVpcId";const _Pa = "Parameters";const _Pl = "Players";const _Pla = "Player";const _Po = "Port";const _QCED = "QueueCustomEventData";const _R = "Retries";const _RA = "RoleArn";const _RAI = "ResolveAliasInput";const _RAO = "ResolveAliasOutput";const _RARN = "ResourceARN";const _RAe = "ResumeActions";const _RAem = "RemoveAttributes";const _RAes = "ResolveAlias";const _RC = "RuntimeConfiguration";const _RCI = "RegisterComputeInput";const _RCLP = "ResourceCreationLimitPolicy";const _RCO = "RegisterComputeOutput";const _RCe = "RegisterCompute";const _RGS = "RegisterGameServer";const _RGSBA = "RollbackGameServerBinaryArn";const _RGSG = "ResumeGameServerGroup";const _RGSGI = "ResumeGameServerGroupInput";const _RGSGO = "ResumeGameServerGroupOutput";const _RGSI = "RegisterGameServerInput";const _RGSO = "RegisterGameServerOutput";const _RI = "ResourceId";const _RID = "ResolvedImageDigest";const _RIe = "RegionIdentifier";const _RPIBA = "RollbackPerInstanceBinaryArn";const _RS = "RoutingStrategy";const _RSA = "RuleSetArn";const _RSB = "RuleSetBody";const _RSN = "RuleSetName";const _RST = "RoutingStrategyType";const _RSu = "RuleSet";const _RSul = "RuleSets";const _RT = "RegistrationTime";const _RTS = "RequestTimeoutSeconds";const _RUC = "RequestUploadCredentials";const _RUCI = "RequestUploadCredentialsInput";const _RUCO = "RequestUploadCredentialsOutput";const _S = "S";const _SA = "ScriptArn";const _SAK = "SecretAccessKey";const _SAT = "ScalingAdjustmentType";const _SAc = "ScalingAdjustment";const _SAt = "StoppedActions";const _SAu = "SuspendedActions";const _SAus = "SuspendActions";const _SBN = "S3BucketName";const _SCD = "SupportContainerDefinitions";const _SCDI = "SupportContainerDefinitionInput";const _SCDIL = "SupportContainerDefinitionInputList";const _SCDL = "SupportContainerDefinitionList";const _SCDu = "SupportContainerDefinition";const _SDM = "SDM";const _SE = "SortExpression";const _SF = "StatusFilter";const _SFA = "StartFleetActions";const _SFAI = "StartFleetActionsInput";const _SFAIt = "StopFleetActionsInput";const _SFAO = "StartFleetActionsOutput";const _SFAOt = "StopFleetActionsOutput";const _SFAt = "StopFleetActions";const _SGS = "SearchGameSessions";const _SGSG = "SuspendGameServerGroup";const _SGSGI = "SuspendGameServerGroupInput";const _SGSGO = "SuspendGameServerGroupOutput";const _SGSI = "SearchGameSessionsInput";const _SGSO = "SearchGameSessionsOutput";const _SGSP = "StartGameSessionPlacement";const _SGSPI = "StartGameSessionPlacementInput";const _SGSPIt = "StopGameSessionPlacementInput";const _SGSPO = "StartGameSessionPlacementOutput";const _SGSPOt = "StopGameSessionPlacementOutput";const _SGSPt = "StopGameSessionPlacement";const _SI = "ScriptId";const _SIAIM = "ScaleInAfterInactivityMinutes";const _SL = "SL";const _SLP = "ServerLaunchPath";const _SLPe = "ServerLaunchParameters";const _SLc = "ScriptList";const _SLo = "S3Location";const _SLt = "StorageLocation";const _SM = "StatusMessage";const _SMB = "StartMatchBackfill";const _SMBI = "StartMatchBackfillInput";const _SMBO = "StartMatchBackfillOutput";const _SMI = "StartMatchmakingInput";const _SMIt = "StopMatchmakingInput";const _SMO = "StartMatchmakingOutput";const _SMOt = "StopMatchmakingOutput";const _SMt = "StartMatchmaking";const _SMto = "StopMatchmaking";const _SO = "SortOrder";const _SOD = "SizeOnDisk";const _SP = "StartPeriod";const _SPL = "ScalingPolicyList";const _SPLe = "ServerProcessList";const _SPc = "ScalingPolicies";const _SPca = "ScalingPolicy";const _SPe = "ServerProcesses";const _SPer = "ServerProcess";const _SR = "StatusReason";const _SSV = "ServerSdkVersion";const _ST = "SessionToken";const _STt = "StartTime";const _SVN = "SourceVersionNumber";const _Sc = "Script";const _Scr = "Scripts";const _Se = "Secret";const _St = "Status";const _T = "Type";const _TC = "TargetConfiguration";const _TERMINATING = "TERMINATING";const _TFE = "TaggingFailedException";const _TGS = "TerminateGameSession";const _TGSI = "TerminateGameSessionInput";const _TGSO = "TerminateGameSessionOutput";const _TI = "TicketId";const _TIS = "TimeoutInSeconds";const _TIi = "TicketIds";const _TK = "TagKeys";const _TL = "TicketList";const _TLa = "TagList";const _TM = "TerminationMode";const _TMLM = "TotalMemoryLimitMebibytes";const _TP = "ToPort";const _TR = "TagResource";const _TRR = "TagResourceRequest";const _TRRa = "TagResourceResponse";const _TRSE = "TerminalRoutingStrategyException";const _TT = "TerminationTime";const _TTC = "TargetTrackingConfiguration";const _TV = "TargetValue";const _TVL = "TotalVcpuLimit";const _Ta = "Tags";const _Tag = "Tag";const _Tar = "Target";const _Te = "Team";const _Th = "Threshold";const _Ti = "Timeout";const _UA = "UpdateAlias";const _UAI = "UpdateAliasInput";const _UAO = "UpdateAliasOutput";const _UB = "UpdateBuild";const _UBI = "UpdateBuildInput";const _UBO = "UpdateBuildOutput";const _UC = "UploadCredentials";const _UCF = "UpdateContainerFleet";const _UCFI = "UpdateContainerFleetInput";const _UCFO = "UpdateContainerFleetOutput";const _UCGD = "UpdateContainerGroupDefinition";const _UCGDI = "UpdateContainerGroupDefinitionInput";const _UCGDO = "UpdateContainerGroupDefinitionOutput";const _UDPE = "UDPEndpoint";const _UE = "UnauthorizedException";const _UFA = "UpdateFleetAttributes";const _UFAI = "UpdateFleetAttributesInput";const _UFAO = "UpdateFleetAttributesOutput";const _UFC = "UpdateFleetCapacity";const _UFCI = "UpdateFleetCapacityInput";const _UFCO = "UpdateFleetCapacityOutput";const _UFPS = "UpdateFleetPortSettings";const _UFPSI = "UpdateFleetPortSettingsInput";const _UFPSO = "UpdateFleetPortSettingsOutput";const _UGS = "UpdateGameServer";const _UGSG = "UpdateGameServerGroup";const _UGSGI = "UpdateGameServerGroupInput";const _UGSGO = "UpdateGameServerGroupOutput";const _UGSI = "UpdateGameServerInput";const _UGSIp = "UpdateGameSessionInput";const _UGSO = "UpdateGameServerOutput";const _UGSOp = "UpdateGameSessionOutput";const _UGSQ = "UpdateGameSessionQueue";const _UGSQI = "UpdateGameSessionQueueInput";const _UGSQO = "UpdateGameSessionQueueOutput";const _UGSp = "UpdateGameSession";const _UMC = "UpdateMatchmakingConfiguration";const _UMCI = "UpdateMatchmakingConfigurationInput";const _UMCO = "UpdateMatchmakingConfigurationOutput";const _UN = "UserName";const _UR = "UntagResource";const _URC = "UpdateRuntimeConfiguration";const _URCI = "UpdateRuntimeConfigurationInput";const _URCO = "UpdateRuntimeConfigurationOutput";const _URE = "UnsupportedRegionException";const _URR = "UntagResourceRequest";const _URRn = "UntagResourceResponse";const _US = "UpdateStatus";const _USI = "UpdateScriptInput";const _USO = "UpdateScriptOutput";const _USp = "UpdateScript";const _USt = "UtilizationStatus";const _V = "Version";const _VCTR = "VersionCountToRetain";const _VD = "VersionDescription";const _VMRS = "ValidateMatchmakingRuleSet";const _VMRSI = "ValidateMatchmakingRuleSetInput";const _VMRSO = "ValidateMatchmakingRuleSetOutput";const _VN = "VersionNumber";const _VPA = "VpcPeeringAuthorization";const _VPAL = "VpcPeeringAuthorizationList";const _VPAp = "VpcPeeringAuthorizations";const _VPC = "VpcPeeringConnections";const _VPCI = "VpcPeeringConnectionId";const _VPCL = "VpcPeeringConnectionList";const _VPCS = "VpcPeeringConnectionStatus";const _VPCp = "VpcPeeringConnection";const _VS = "VpcSubnets";const _Va = "Value";const _Val = "Valid";const _Vc = "Vcpu";const _WC = "WeightedCapacity";const _ZCS = "ZeroCapacityStrategy";const _ZF = "ZipFile";const _c = "client";const _e = "error";const _s = "smithy.ts.sdk.synthetic.com.amazonaws.gamelift";const _se = "server";const n0 = "com.amazonaws.gamelift";const _s_registry = TypeRegistry.for(_s);var GameLiftServiceException$ = [-3, _s, "GameLiftServiceException", 0, [], []];_s_registry.registerError(GameLiftServiceException$, GameLiftServiceException);const n0_registry = TypeRegistry.for(n0);var ConflictException$ = [-3, n0, _CE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(ConflictException$, ConflictException);var FleetCapacityExceededException$ = [-3, n0, _FCEE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(FleetCapacityExceededException$, FleetCapacityExceededException);var GameSessionFullException$ = [-3, n0, _GSFE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(GameSessionFullException$, GameSessionFullException);var IdempotentParameterMismatchException$ = [-3, n0, _IPME,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(IdempotentParameterMismatchException$, IdempotentParameterMismatchException);var InternalServiceException$ = [-3, n0, _ISE,    { [_e]: _se },    [_M],    [0]];n0_registry.registerError(InternalServiceException$, InternalServiceException);var InvalidFleetStatusException$ = [-3, n0, _IFSE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(InvalidFleetStatusException$, InvalidFleetStatusException);var InvalidGameSessionStatusException$ = [-3, n0, _IGSSE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(InvalidGameSessionStatusException$, InvalidGameSessionStatusException);var InvalidRequestException$ = [-3, n0, _IRE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(InvalidRequestException$, InvalidRequestException);var LimitExceededException$ = [-3, n0, _LEE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(LimitExceededException$, LimitExceededException);var NotFoundException$ = [-3, n0, _NFE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(NotFoundException$, NotFoundException);var NotReadyException$ = [-3, n0, _NRE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(NotReadyException$, NotReadyException);var OutOfCapacityException$ = [-3, n0, _OOCE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(OutOfCapacityException$, OutOfCapacityException);var TaggingFailedException$ = [-3, n0, _TFE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(TaggingFailedException$, TaggingFailedException);var TerminalRoutingStrategyException$ = [-3, n0, _TRSE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(TerminalRoutingStrategyException$, TerminalRoutingStrategyException);var UnauthorizedException$ = [-3, n0, _UE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(UnauthorizedException$, UnauthorizedException);var UnsupportedRegionException$ = [-3, n0, _URE,    { [_e]: _c },    [_M],    [0]];n0_registry.registerError(UnsupportedRegionException$, UnsupportedRegionException);const errorTypeRegistries = [    _s_registry,    n0_registry,];var CustomEventData = [0, n0, _CED, 8, 0];var GamePropertyValue = [0, n0, _GPV, 8, 0];var GameServerData = [0, n0, _GSD, 8, 0];var GameSessionData = [0, n0, _GSDa, 8, 0];var IpAddress = [0, n0, _IA, 8, 0];var IpRange = [0, n0, _IR, 8, 0];var LargeGameSessionData = [0, n0, _LGSD, 8, 0];var MatchmakerData = [0, n0, _MD, 8, 0];var PlayerData = [0, n0, _PD, 8, 0];var PlayerId = [0, n0, _PI, 8, 0];var PortNumber = [0, n0, _PN, 8, 1];var QueueCustomEventData = [0, n0, _QCED, 8, 0];var AcceptMatchInput$ = [3, n0, _AMI,    0,    [_TI, _PIl, _AT],    [0, [() => PlayerIdsForAcceptMatch, 0], 0], 3];var AcceptMatchOutput$ = [3, n0, _AMO,    0,    [],    []];var Alias$ = [3, n0, _A,    0,    [_AI, _N, _AA, _D, _RS, _CT, _LUT],    [0, 0, 0, 0, () => RoutingStrategy$, 4, 4]];var AnywhereConfiguration$ = [3, n0, _AC,    0,    [_C],    [0], 1];var AttributeValue$ = [3, n0, _AV,    0,    [_S, _N_, _SL, _SDM],    [0, 1, 64 | 0, 128 | 1]];var AwsCredentials$ = [3, n0, _ACw,    8,    [_AKI, _SAK, _ST],    [0, 0, 0]];var Build$ = [3, n0, _B,    0,    [_BI, _BA, _N, _V, _St, _SOD, _OS, _CT, _SSV],    [0, 0, 0, 0, 0, 1, 0, 4, 0]];var CertificateConfiguration$ = [3, n0, _CC,    0,    [_CTe],    [0], 1];var ClaimFilterOption$ = [3, n0, _CFO,    0,    [_IS],    [64 | 0]];var ClaimGameServerInput$ = [3, n0, _CGSI,    0,    [_GSGN, _GSI, _GSD, _FO],    [0, 0, [() => GameServerData, 0], () => ClaimFilterOption$], 1];var ClaimGameServerOutput$ = [3, n0, _CGSO,    0,    [_GS],    [[() => GameServer$, 0]]];var Compute$ = [3, n0, _Co,    0,    [_FI, _FA, _CN, _CA, _IA, _DN, _CS, _L, _CT, _OS, _T, _GLSSE, _GLAE, _II, _CAo, _GSCGDA],    [0, 0, 0, 0, [() => IpAddress, 0], 0, 0, 0, 4, 0, 0, 0, 0, 0, () => ContainerAttributes, 0]];var ConnectionPortRange$ = [3, n0, _CPR,    0,    [_FP, _TP],    [[() => PortNumber, 0], [() => PortNumber, 0]], 2];var ContainerAttribute$ = [3, n0, _CAon,    0,    [_CNo, _CRI],    [0, 0]];var ContainerDependency$ = [3, n0, _CD,    0,    [_CNo, _Con],    [0, 0], 2];var ContainerEnvironment$ = [3, n0, _CEo,    0,    [_N, _Va],    [0, 0], 2];var ContainerFleet$ = [3, n0, _CF,    0,    [_FI, _FA, _FRA, _GSCGDN, _GSCGDA, _PICGDN, _PICGDA, _ICPR, _IIP, _GSCGPI, _MGSCGPI, _IT, _BT, _D, _CT, _MG, _NGSPP, _GSCLP, _St, _DD, _LC, _LA, _PGM],    [0, 0, 0, 0, 0, 0, 0, [() => ConnectionPortRange$, 0], [() => IpPermissionsList, 0], 1, 1, 0, 0, 0, 4, 64 | 0, 0, () => GameSessionCreationLimitPolicy$, 0, () => DeploymentDetails$, () => LogConfiguration$, () => ContainerFleetLocationAttributesList, 0]];var ContainerFleetLocationAttributes$ = [3, n0, _CFLA,    0,    [_L, _St, _PGS],    [0, 0, 0]];var ContainerGroupDefinition$ = [3, n0, _CGD,    0,    [_N, _CGDA, _CT, _OS, _CGT, _TMLM, _TVL, _GSCD, _SCD, _VN, _VD, _St, _SR],    [0, 0, 4, 0, 0, 1, 1, [() => GameServerContainerDefinition$, 0], [() => SupportContainerDefinitionList, 0], 1, 0, 0, 0], 1];var ContainerGroupPortMapping$ = [3, n0, _CGPM,    0,    [_CNo, _CRI, _CPM],    [0, 0, [() => ContainerPortMappingList, 0]]];var ContainerHealthCheck$ = [3, n0, _CHC,    0,    [_Com, _I, _R, _SP, _Ti],    [64 | 0, 1, 1, 1, 1], 1];var ContainerIdentifier$ = [3, n0, _CI,    0,    [_CNo, _CRI],    [0, 0]];var ContainerMountPoint$ = [3, n0, _CMP,    0,    [_IP, _CP, _AL],    [0, 0, 0], 1];var ContainerPortConfiguration$ = [3, n0, _CPC,    0,    [_CPRo],    [[() => ContainerPortRangeList, 0]], 1];var ContainerPortMapping$ = [3, n0, _CPMo,    0,    [_CPo, _CPon, _P],    [[() => PortNumber, 0], [() => PortNumber, 0], 0]];var ContainerPortRange$ = [3, n0, _CPRon,    0,    [_FP, _TP, _P],    [[() => PortNumber, 0], [() => PortNumber, 0], 0], 3];var CreateAliasInput$ = [3, n0, _CAI,    0,    [_N, _RS, _D, _Ta],    [0, () => RoutingStrategy$, 0, () => TagList], 2];var CreateAliasOutput$ = [3, n0, _CAO,    0,    [_A],    [() => Alias$]];var CreateBuildInput$ = [3, n0, _CBI,    0,    [_N, _V, _SLt, _OS, _Ta, _SSV],    [0, 0, () => S3Location$, 0, () => TagList, 0]];var CreateBuildOutput$ = [3, n0, _CBO,    0,    [_B, _UC, _SLt],    [() => Build$, [() => AwsCredentials$, 0], () => S3Location$]];var CreateContainerFleetInput$ = [3, n0, _CCFI,    0,    [_FRA, _D, _GSCGDN, _PICGDN, _ICPR, _IIP, _GSCGPI, _IT, _BT, _Lo, _MG, _NGSPP, _GSCLP, _LC, _Ta, _PGM],    [0, 0, 0, 0, [() => ConnectionPortRange$, 0], [() => IpPermissionsList, 0], 1, 0, 0, () => LocationConfigurationList, 64 | 0, 0, () => GameSessionCreationLimitPolicy$, () => LogConfiguration$, () => TagList, 0], 1];var CreateContainerFleetOutput$ = [3, n0, _CCFO,    0,    [_CF],    [[() => ContainerFleet$, 0]]];var CreateContainerGroupDefinitionInput$ = [3, n0, _CCGDI,    0,    [_N, _TMLM, _TVL, _OS, _CGT, _GSCD, _SCD, _VD, _Ta],    [0, 1, 1, 0, 0, [() => GameServerContainerDefinitionInput$, 0], [() => SupportContainerDefinitionInputList, 0], 0, () => TagList], 4];var CreateContainerGroupDefinitionOutput$ = [3, n0, _CCGDO,    0,    [_CGD],    [[() => ContainerGroupDefinition$, 0]]];var CreateFleetInput$ = [3, n0, _CFI,    0,    [_N, _D, _BI, _SI, _SLP, _SLPe, _LP, _ECIT, _ECIP, _NGSPP, _RC, _RCLP, _MG, _PVAAI, _PVI, _FT, _IRA, _CC, _Lo, _Ta, _CTo, _AC, _IRCP, _PGM, _PGC],    [0, 0, 0, 0, 0, 0, 64 | 0, 0, [() => IpPermissionsList, 0], 0, () => RuntimeConfiguration$, () => ResourceCreationLimitPolicy$, 64 | 0, 0, 0, 0, 0, () => CertificateConfiguration$, () => LocationConfigurationList, () => TagList, 0, () => AnywhereConfiguration$, 0, 0, () => PlayerGatewayConfiguration$], 1];var CreateFleetLocationsInput$ = [3, n0, _CFLI,    0,    [_FI, _Lo],    [0, () => LocationConfigurationList], 2];var CreateFleetLocationsOutput$ = [3, n0, _CFLO,    0,    [_FI, _FA, _LS],    [0, 0, () => LocationStateList]];var CreateFleetOutput$ = [3, n0, _CFOr,    0,    [_FAl, _LS],    [() => FleetAttributes$, () => LocationStateList]];var CreateGameServerGroupInput$ = [3, n0, _CGSGI,    0,    [_GSGN, _RA, _MS, _MSa, _LT, _ID, _ASP, _BS, _GSPP, _VS, _Ta],    [0, 0, 1, 1, () => LaunchTemplateSpecification$, () => InstanceDefinitions, () => GameServerGroupAutoScalingPolicy$, 0, 0, 64 | 0, () => TagList], 6];var CreateGameServerGroupOutput$ = [3, n0, _CGSGO,    0,    [_GSG],    [() => GameServerGroup$]];var CreateGameSessionInput$ = [3, n0, _CGSIr,    0,    [_MPSC, _FI, _AI, _N, _GP, _CIr, _GSIa, _ITd, _GSDa, _L],    [1, 0, 0, 0, [() => GamePropertyList, 0], 0, 0, 0, [() => LargeGameSessionData, 0], 0], 1];var CreateGameSessionOutput$ = [3, n0, _CGSOr,    0,    [_GSa],    [[() => GameSession$, 0]]];var CreateGameSessionQueueInput$ = [3, n0, _CGSQI,    0,    [_N, _TIS, _PLP, _De, _FC, _PC, _CED, _NT, _Ta],    [0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0, () => TagList], 1];var CreateGameSessionQueueOutput$ = [3, n0, _CGSQO,    0,    [_GSQ],    [[() => GameSessionQueue$, 0]]];var CreateLocationInput$ = [3, n0, _CLI,    0,    [_LN, _Ta],    [0, () => TagList], 1];var CreateLocationOutput$ = [3, n0, _CLO,    0,    [_L],    [() => LocationModel$]];var CreateMatchmakingConfigurationInput$ = [3, n0, _CMCI,    0,    [_N, _RTS, _AR, _RSN, _D, _GSQA, _ATS, _NT, _APC, _CED, _GP, _GSDa, _BM, _FMM, _Ta],    [0, 1, 2, 0, 0, 64 | 0, 1, 0, 1, [() => CustomEventData, 0], [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0, () => TagList], 4];var CreateMatchmakingConfigurationOutput$ = [3, n0, _CMCO,    0,    [_Conf],    [[() => MatchmakingConfiguration$, 0]]];var CreateMatchmakingRuleSetInput$ = [3, n0, _CMRSI,    0,    [_N, _RSB, _Ta],    [0, 0, () => TagList], 2];var CreateMatchmakingRuleSetOutput$ = [3, n0, _CMRSO,    0,    [_RSu],    [() => MatchmakingRuleSet$], 1];var CreatePlayerSessionInput$ = [3, n0, _CPSI,    0,    [_GSIa, _PI, _PD],    [0, [() => PlayerId, 0], [() => PlayerData, 0]], 2];var CreatePlayerSessionOutput$ = [3, n0, _CPSO,    0,    [_PS],    [[() => PlayerSession$, 0]]];var CreatePlayerSessionsInput$ = [3, n0, _CPSIr,    0,    [_GSIa, _PIl, _PDM],    [0, [() => PlayerIdList, 0], [() => PlayerDataMap, 0]], 2];var CreatePlayerSessionsOutput$ = [3, n0, _CPSOr,    0,    [_PSl],    [[() => PlayerSessionList, 0]]];var CreateScriptInput$ = [3, n0, _CSI,    0,    [_N, _V, _SLt, _ZF, _Ta, _NJV],    [0, 0, () => S3Location$, 21, () => TagList, 0]];var CreateScriptOutput$ = [3, n0, _CSO,    0,    [_Sc],    [() => Script$]];var CreateVpcPeeringAuthorizationInput$ = [3, n0, _CVPAI,    0,    [_GLAAI, _PVI],    [0, 0], 2];var CreateVpcPeeringAuthorizationOutput$ = [3, n0, _CVPAO,    0,    [_VPA],    [() => VpcPeeringAuthorization$]];var CreateVpcPeeringConnectionInput$ = [3, n0, _CVPCI,    0,    [_FI, _PVAAI, _PVI],    [0, 0, 0], 3];var CreateVpcPeeringConnectionOutput$ = [3, n0, _CVPCO,    0,    [],    []];var DeleteAliasInput$ = [3, n0, _DAI,    0,    [_AI],    [0], 1];var DeleteBuildInput$ = [3, n0, _DBI,    0,    [_BI],    [0], 1];var DeleteContainerFleetInput$ = [3, n0, _DCFI,    0,    [_FI],    [0], 1];var DeleteContainerFleetOutput$ = [3, n0, _DCFO,    0,    [],    []];var DeleteContainerGroupDefinitionInput$ = [3, n0, _DCGDI,    0,    [_N, _VN, _VCTR],    [0, 1, 1], 1];var DeleteContainerGroupDefinitionOutput$ = [3, n0, _DCGDO,    0,    [],    []];var DeleteFleetInput$ = [3, n0, _DFI,    0,    [_FI],    [0], 1];var DeleteFleetLocationsInput$ = [3, n0, _DFLI,    0,    [_FI, _Lo],    [0, 64 | 0], 2];var DeleteFleetLocationsOutput$ = [3, n0, _DFLO,    0,    [_FI, _FA, _LS],    [0, 0, () => LocationStateList]];var DeleteGameServerGroupInput$ = [3, n0, _DGSGI,    0,    [_GSGN, _DO],    [0, 0], 1];var DeleteGameServerGroupOutput$ = [3, n0, _DGSGO,    0,    [_GSG],    [() => GameServerGroup$]];var DeleteGameSessionQueueInput$ = [3, n0, _DGSQI,    0,    [_N],    [0], 1];var DeleteGameSessionQueueOutput$ = [3, n0, _DGSQO,    0,    [],    []];var DeleteLocationInput$ = [3, n0, _DLI,    0,    [_LN],    [0], 1];var DeleteLocationOutput$ = [3, n0, _DLO,    0,    [],    []];var DeleteMatchmakingConfigurationInput$ = [3, n0, _DMCI,    0,    [_N],    [0], 1];var DeleteMatchmakingConfigurationOutput$ = [3, n0, _DMCO,    0,    [],    []];var DeleteMatchmakingRuleSetInput$ = [3, n0, _DMRSI,    0,    [_N],    [0], 1];var DeleteMatchmakingRuleSetOutput$ = [3, n0, _DMRSO,    0,    [],    []];var DeleteScalingPolicyInput$ = [3, n0, _DSPI,    0,    [_N, _FI],    [0, 0], 2];var DeleteScriptInput$ = [3, n0, _DSI,    0,    [_SI],    [0], 1];var DeleteVpcPeeringAuthorizationInput$ = [3, n0, _DVPAI,    0,    [_GLAAI, _PVI],    [0, 0], 2];var DeleteVpcPeeringAuthorizationOutput$ = [3, n0, _DVPAO,    0,    [],    []];var DeleteVpcPeeringConnectionInput$ = [3, n0, _DVPCI,    0,    [_FI, _VPCI],    [0, 0], 2];var DeleteVpcPeeringConnectionOutput$ = [3, n0, _DVPCO,    0,    [],    []];var DeploymentConfiguration$ = [3, n0, _DC,    0,    [_PSr, _MHP, _ISm],    [0, 1, 0]];var DeploymentDetails$ = [3, n0, _DD,    0,    [_LDI],    [0]];var DeregisterComputeInput$ = [3, n0, _DCI,    0,    [_FI, _CN],    [0, 0], 2];var DeregisterComputeOutput$ = [3, n0, _DCO,    0,    [],    []];var DeregisterGameServerInput$ = [3, n0, _DGSI,    0,    [_GSGN, _GSI],    [0, 0], 2];var DescribeAliasInput$ = [3, n0, _DAIe,    0,    [_AI],    [0], 1];var DescribeAliasOutput$ = [3, n0, _DAO,    0,    [_A],    [() => Alias$]];var DescribeBuildInput$ = [3, n0, _DBIe,    0,    [_BI],    [0], 1];var DescribeBuildOutput$ = [3, n0, _DBO,    0,    [_B],    [() => Build$]];var DescribeComputeInput$ = [3, n0, _DCIe,    0,    [_FI, _CN],    [0, 0], 2];var DescribeComputeOutput$ = [3, n0, _DCOe,    0,    [_Co],    [[() => Compute$, 0]]];var DescribeContainerFleetInput$ = [3, n0, _DCFIe,    0,    [_FI],    [0], 1];var DescribeContainerFleetOutput$ = [3, n0, _DCFOe,    0,    [_CF],    [[() => ContainerFleet$, 0]]];var DescribeContainerGroupDefinitionInput$ = [3, n0, _DCGDIe,    0,    [_N, _VN],    [0, 1], 1];var DescribeContainerGroupDefinitionOutput$ = [3, n0, _DCGDOe,    0,    [_CGD],    [[() => ContainerGroupDefinition$, 0]]];var DescribeContainerGroupPortMappingsInput$ = [3, n0, _DCGPMI,    0,    [_FI, _CGT, _CN, _II, _CNo],    [0, 0, 0, 0, 0], 2];var DescribeContainerGroupPortMappingsOutput$ = [3, n0, _DCGPMO,    0,    [_FI, _FA, _L, _CGDA, _CGT, _CN, _II, _CGPMo],    [0, 0, 0, 0, 0, 0, 0, [() => ContainerGroupPortMappingList, 0]]];var DescribeEC2InstanceLimitsInput$ = [3, n0, _DECILI,    0,    [_ECIT, _L],    [0, 0]];var DescribeEC2InstanceLimitsOutput$ = [3, n0, _DECILO,    0,    [_ECIL],    [() => EC2InstanceLimitList]];var DescribeFleetAttributesInput$ = [3, n0, _DFAI,    0,    [_FIl, _Li, _NTe],    [64 | 0, 1, 0]];var DescribeFleetAttributesOutput$ = [3, n0, _DFAO,    0,    [_FAl, _NTe],    [() => FleetAttributesList, 0]];var DescribeFleetCapacityInput$ = [3, n0, _DFCI,    0,    [_FIl, _Li, _NTe],    [64 | 0, 1, 0]];var DescribeFleetCapacityOutput$ = [3, n0, _DFCO,    0,    [_FCl, _NTe],    [() => FleetCapacityList, 0]];var DescribeFleetDeploymentInput$ = [3, n0, _DFDI,    0,    [_FI, _DI],    [0, 0], 1];var DescribeFleetDeploymentOutput$ = [3, n0, _DFDO,    0,    [_FD, _LD],    [() => FleetDeployment$, () => LocationalDeployments]];var DescribeFleetEventsInput$ = [3, n0, _DFEI,    0,    [_FI, _STt, _ET, _Li, _NTe],    [0, 4, 4, 1, 0], 1];var DescribeFleetEventsOutput$ = [3, n0, _DFEO,    0,    [_E, _NTe],    [[() => EventList, 0], 0]];var DescribeFleetLocationAttributesInput$ = [3, n0, _DFLAI,    0,    [_FI, _Lo, _Li, _NTe],    [0, 64 | 0, 1, 0], 1];var DescribeFleetLocationAttributesOutput$ = [3, n0, _DFLAO,    0,    [_FI, _FA, _LA, _NTe],    [0, 0, () => LocationAttributesList, 0]];var DescribeFleetLocationCapacityInput$ = [3, n0, _DFLCI,    0,    [_FI, _L],    [0, 0], 2];var DescribeFleetLocationCapacityOutput$ = [3, n0, _DFLCO,    0,    [_FCl],    [() => FleetCapacity$]];var DescribeFleetLocationUtilizationInput$ = [3, n0, _DFLUI,    0,    [_FI, _L],    [0, 0], 2];var DescribeFleetLocationUtilizationOutput$ = [3, n0, _DFLUO,    0,    [_FU],    [() => FleetUtilization$]];var DescribeFleetPortSettingsInput$ = [3, n0, _DFPSI,    0,    [_FI, _L],    [0, 0], 1];var DescribeFleetPortSettingsOutput$ = [3, n0, _DFPSO,    0,    [_FI, _FA, _IPn, _US, _L],    [0, 0, [() => IpPermissionsList, 0], 0, 0]];var DescribeFleetUtilizationInput$ = [3, n0, _DFUI,    0,    [_FIl, _Li, _NTe],    [64 | 0, 1, 0]];var DescribeFleetUtilizationOutput$ = [3, n0, _DFUO,    0,    [_FU, _NTe],    [() => FleetUtilizationList, 0]];var DescribeGameServerGroupInput$ = [3, n0, _DGSGIe,    0,    [_GSGN],    [0], 1];var DescribeGameServerGroupOutput$ = [3, n0, _DGSGOe,    0,    [_GSG],    [() => GameServerGroup$]];var DescribeGameServerInput$ = [3, n0, _DGSIe,    0,    [_GSGN, _GSI],    [0, 0], 2];var DescribeGameServerInstancesInput$ = [3, n0, _DGSII,    0,    [_GSGN, _IIn, _Li, _NTe],    [0, 64 | 0, 1, 0], 1];var DescribeGameServerInstancesOutput$ = [3, n0, _DGSIO,    0,    [_GSIam, _NTe],    [() => GameServerInstances, 0]];var DescribeGameServerOutput$ = [3, n0, _DGSO,    0,    [_GS],    [[() => GameServer$, 0]]];var DescribeGameSessionDetailsInput$ = [3, n0, _DGSDI,    0,    [_FI, _GSIa, _AI, _L, _SF, _Li, _NTe],    [0, 0, 0, 0, 0, 1, 0]];var DescribeGameSessionDetailsOutput$ = [3, n0, _DGSDO,    0,    [_GSDam, _NTe],    [[() => GameSessionDetailList, 0], 0]];var DescribeGameSessionPlacementInput$ = [3, n0, _DGSPI,    0,    [_PIla],    [0], 1];var DescribeGameSessionPlacementOutput$ = [3, n0, _DGSPO,    0,    [_GSP],    [[() => GameSessionPlacement$, 0]]];var DescribeGameSessionQueuesInput$ = [3, n0, _DGSQIe,    0,    [_Na, _Li, _NTe],    [64 | 0, 1, 0]];var DescribeGameSessionQueuesOutput$ = [3, n0, _DGSQOe,    0,    [_GSQa, _NTe],    [[() => GameSessionQueueList, 0], 0]];var DescribeGameSessionsInput$ = [3, n0, _DGSIes,    0,    [_FI, _GSIa, _AI, _L, _SF, _Li, _NTe],    [0, 0, 0, 0, 0, 1, 0]];var DescribeGameSessionsOutput$ = [3, n0, _DGSOe,    0,    [_GSam, _NTe],    [[() => GameSessionList, 0], 0]];var DescribeInstancesInput$ = [3, n0, _DII,    0,    [_FI, _II, _Li, _NTe, _L],    [0, 0, 1, 0, 0], 1];var DescribeInstancesOutput$ = [3, n0, _DIO,    0,    [_In, _NTe],    [[() => InstanceList, 0], 0]];var DescribeMatchmakingConfigurationsInput$ = [3, n0, _DMCIe,    0,    [_Na, _RSN, _Li, _NTe],    [64 | 0, 0, 1, 0]];var DescribeMatchmakingConfigurationsOutput$ = [3, n0, _DMCOe,    0,    [_Confi, _NTe],    [[() => MatchmakingConfigurationList, 0], 0]];var DescribeMatchmakingInput$ = [3, n0, _DMI,    0,    [_TIi],    [64 | 0], 1];var DescribeMatchmakingOutput$ = [3, n0, _DMO,    0,    [_TL],    [[() => MatchmakingTicketList, 0]]];var DescribeMatchmakingRuleSetsInput$ = [3, n0, _DMRSIe,    0,    [_Na, _Li, _NTe],    [64 | 0, 1, 0]];var DescribeMatchmakingRuleSetsOutput$ = [3, n0, _DMRSOe,    0,    [_RSul, _NTe],    [() => MatchmakingRuleSetList, 0], 1];var DescribePlayerSessionsInput$ = [3, n0, _DPSI,    0,    [_GSIa, _PI, _PSI, _PSSF, _Li, _NTe],    [0, [() => PlayerId, 0], 0, 0, 1, 0]];var DescribePlayerSessionsOutput$ = [3, n0, _DPSO,    0,    [_PSl, _NTe],    [[() => PlayerSessionList, 0], 0]];var DescribeRuntimeConfigurationInput$ = [3, n0, _DRCI,    0,    [_FI],    [0], 1];var DescribeRuntimeConfigurationOutput$ = [3, n0, _DRCO,    0,    [_RC],    [() => RuntimeConfiguration$]];var DescribeScalingPoliciesInput$ = [3, n0, _DSPIe,    0,    [_FI, _SF, _Li, _NTe, _L],    [0, 0, 1, 0, 0], 1];var DescribeScalingPoliciesOutput$ = [3, n0, _DSPO,    0,    [_SPc, _NTe],    [() => ScalingPolicyList, 0]];var DescribeScriptInput$ = [3, n0, _DSIe,    0,    [_SI],    [0], 1];var DescribeScriptOutput$ = [3, n0, _DSO,    0,    [_Sc],    [() => Script$]];var DescribeVpcPeeringAuthorizationsInput$ = [3, n0, _DVPAIe,    0,    [],    []];var DescribeVpcPeeringAuthorizationsOutput$ = [3, n0, _DVPAOe,    0,    [_VPAp],    [() => VpcPeeringAuthorizationList]];var DescribeVpcPeeringConnectionsInput$ = [3, n0, _DVPCIe,    0,    [_FI],    [0]];var DescribeVpcPeeringConnectionsOutput$ = [3, n0, _DVPCOe,    0,    [_VPC],    [() => VpcPeeringConnectionList]];var DesiredPlayerSession$ = [3, n0, _DPS,    0,    [_PI, _PD],    [[() => PlayerId, 0], [() => PlayerData, 0]]];var EC2InstanceCounts$ = [3, n0, _ECIC,    0,    [_DESIRED, _MINIMUM, _MAXIMUM, _PENDING, _ACTIVE, _IDLE, _TERMINATING],    [1, 1, 1, 1, 1, 1, 1]];var EC2InstanceLimit$ = [3, n0, _ECILn,    0,    [_ECIT, _CIu, _IL, _L],    [0, 1, 1, 0]];var Event$ = [3, n0, _Ev,    8,    [_EI, _RI, _EC, _M, _ETv, _PSLU, _Cou],    [0, 0, 0, 0, 4, 0, 1]];var FilterConfiguration$ = [3, n0, _FC,    0,    [_ALl],    [64 | 0]];var FleetAttributes$ = [3, n0, _FAl,    0,    [_FI, _FA, _FT, _IT, _D, _N, _CT, _TT, _St, _BI, _BA, _SI, _SA, _SLP, _SLPe, _LP, _NGSPP, _OS, _RCLP, _MG, _SAt, _IRA, _CC, _CTo, _AC, _IRCP, _PGM, _PGC],    [0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 64 | 0, 0, 0, () => ResourceCreationLimitPolicy$, 64 | 0, 64 | 0, 0, () => CertificateConfiguration$, 0, () => AnywhereConfiguration$, 0, 0, () => PlayerGatewayConfiguration$]];var FleetCapacity$ = [3, n0, _FCl,    0,    [_FI, _FA, _IT, _IC, _L, _GSCGC, _MCC],    [0, 0, 0, () => EC2InstanceCounts$, 0, () => GameServerContainerGroupCounts$, () => ManagedCapacityConfiguration$]];var FleetDeployment$ = [3, n0, _FD,    0,    [_DI, _FI, _GSBA, _RGSBA, _PIBA, _RPIBA, _DS, _DC, _CT],    [0, 0, 0, 0, 0, 0, 0, () => DeploymentConfiguration$, 4]];var FleetUtilization$ = [3, n0, _FU,    0,    [_FI, _FA, _ASPC, _AGSC, _CPSC, _MPSC, _L],    [0, 0, 1, 1, 1, 1, 0]];var GameProperty$ = [3, n0, _GPa,    0,    [_K, _Va],    [0, [() => GamePropertyValue, 0]], 2];var GameServer$ = [3, n0, _GS,    0,    [_GSGN, _GSGA, _GSI, _II, _CIo, _GSD, _CSl, _USt, _RT, _LCT, _LHCT],    [0, 0, 0, 0, 0, [() => GameServerData, 0], 0, 0, 4, 4, 4]];var GameServerContainerDefinition$ = [3, n0, _GSCD,    0,    [_CNo, _DOe, _MP, _EO, _IU, _PCo, _RID, _SSV, _LCi],    [0, () => ContainerDependencyList, () => ContainerMountPointList, () => ContainerEnvironmentList, 0, [() => ContainerPortConfiguration$, 0], 0, 0, () => LinuxCapabilities$]];var GameServerContainerDefinitionInput$ = [3, n0, _GSCDI,    0,    [_CNo, _IU, _PCo, _SSV, _DOe, _MP, _EO, _LCi],    [0, 0, [() => ContainerPortConfiguration$, 0], 0, () => ContainerDependencyList, () => ContainerMountPointList, () => ContainerEnvironmentList, () => LinuxCapabilities$], 4];var GameServerContainerGroupCounts$ = [3, n0, _GSCGC,    0,    [_PENDING, _ACTIVE, _IDLE, _TERMINATING],    [1, 1, 1, 1]];var GameServerGroup$ = [3, n0, _GSG,    0,    [_GSGN, _GSGA, _RA, _ID, _BS, _GSPP, _ASGA, _St, _SR, _SAu, _CT, _LUT],    [0, 0, 0, () => InstanceDefinitions, 0, 0, 0, 0, 0, 64 | 0, 4, 4]];var GameServerGroupAutoScalingPolicy$ = [3, n0, _GSGASP,    0,    [_TTC, _EIW],    [() => TargetTrackingConfiguration$, 1], 1];var GameServerInstance$ = [3, n0, _GSIame,    0,    [_GSGN, _GSGA, _II, _ISn],    [0, 0, 0, 0]];var GameSession$ = [3, n0, _GSa,    0,    [_GSIa, _N, _FI, _FA, _CT, _TT, _CPSC, _MPSC, _St, _SR, _GP, _IA, _DN, _Po, _PSCP, _CIr, _GSDa, _MD, _L, _CN, _PGS],    [0, 0, 0, 0, 4, 4, 1, 1, 0, 0, [() => GamePropertyList, 0], [() => IpAddress, 0], 0, [() => PortNumber, 0], 0, 0, [() => LargeGameSessionData, 0], [() => MatchmakerData, 0], 0, 0, 0]];var GameSessionConnectionInfo$ = [3, n0, _GSCI,    0,    [_GSA, _IA, _DN, _Po, _MPS, _PGS],    [0, [() => IpAddress, 0], 0, 1, [() => MatchedPlayerSessionList, 0], 0]];var GameSessionCreationLimitPolicy$ = [3, n0, _GSCLP,    0,    [_NGSPC, _PPIM],    [1, 1]];var GameSessionDetail$ = [3, n0, _GSDame,    0,    [_GSa, _PP],    [[() => GameSession$, 0], 0]];var GameSessionPlacement$ = [3, n0, _GSP,    0,    [_PIla, _GSQN, _St, _GP, _MPSC, _GSN, _GSIa, _GSA, _GSR, _PL, _STt, _ET, _IA, _DN, _Po, _PPS, _GSDa, _MD, _PCO, _PGS],    [0, 0, 0, [() => GamePropertyList, 0], 1, 0, 0, 0, 0, [() => PlayerLatencyList, 0], 4, 4, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlacedPlayerSessionList, 0], [() => LargeGameSessionData, 0], [() => MatchmakerData, 0], () => PriorityConfigurationOverride$, 0]];var GameSessionQueue$ = [3, n0, _GSQ,    0,    [_N, _GSQAa, _TIS, _PLP, _De, _FC, _PC, _CED, _NT],    [0, 0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0]];var GameSessionQueueDestination$ = [3, n0, _GSQD,    0,    [_DA],    [0]];var GetComputeAccessInput$ = [3, n0, _GCAI,    0,    [_FI, _CN],    [0, 0], 2];var GetComputeAccessOutput$ = [3, n0, _GCAO,    0,    [_FI, _FA, _CN, _CA, _Cr, _Tar, _CIon],    [0, 0, 0, 0, [() => AwsCredentials$, 0], 0, () => ContainerIdentifierList]];var GetComputeAuthTokenInput$ = [3, n0, _GCATI,    0,    [_FI, _CN],    [0, 0], 2];var GetComputeAuthTokenOutput$ = [3, n0, _GCATO,    0,    [_FI, _FA, _CN, _CA, _ATu, _ETx],    [0, 0, 0, 0, 0, 4]];var GetGameSessionLogUrlInput$ = [3, n0, _GGSLUI,    0,    [_GSIa],    [0], 1];var GetGameSessionLogUrlOutput$ = [3, n0, _GGSLUO,    8,    [_PSU],    [0]];var GetInstanceAccessInput$ = [3, n0, _GIAI,    0,    [_FI, _II],    [0, 0], 2];var GetInstanceAccessOutput$ = [3, n0, _GIAO,    0,    [_IAn],    [[() => InstanceAccess$, 0]]];var GetPlayerConnectionDetailsInput$ = [3, n0, _GPCDI,    0,    [_GSIa, _PIl],    [0, [() => PlayerIdList, 0]], 2];var GetPlayerConnectionDetailsOutput$ = [3, n0, _GPCDO,    0,    [_GSIa, _PCD],    [0, [() => PlayerConnectionDetailList, 0]]];var Instance$ = [3, n0, _Ins,    0,    [_FI, _FA, _II, _IA, _DN, _OS, _T, _St, _CT, _L],    [0, 0, 0, [() => IpAddress, 0], 0, 0, 0, 0, 4, 0]];var InstanceAccess$ = [3, n0, _IAn,    0,    [_FI, _II, _IA, _OS, _Cr],    [0, 0, [() => IpAddress, 0], 0, [() => InstanceCredentials$, 0]]];var InstanceCredentials$ = [3, n0, _ICn,    8,    [_UN, _Se],    [0, 0]];var InstanceDefinition$ = [3, n0, _IDn,    0,    [_IT, _WC],    [0, 0], 1];var IpPermission$ = [3, n0, _IPp,    0,    [_FP, _TP, _IR, _P],    [[() => PortNumber, 0], [() => PortNumber, 0], [() => IpRange, 0], 0], 4];var LaunchTemplateSpecification$ = [3, n0, _LTS,    0,    [_LTI, _LTN, _V],    [0, 0, 0]];var LinuxCapabilities$ = [3, n0, _LCi,    0,    [_Inc],    [64 | 0]];var ListAliasesInput$ = [3, n0, _LAI,    0,    [_RST, _N, _Li, _NTe],    [0, 0, 1, 0]];var ListAliasesOutput$ = [3, n0, _LAO,    0,    [_Al, _NTe],    [() => AliasList, 0]];var ListBuildsInput$ = [3, n0, _LBI,    0,    [_St, _Li, _NTe],    [0, 1, 0]];var ListBuildsOutput$ = [3, n0, _LBO,    0,    [_Bu, _NTe],    [() => BuildList, 0]];var ListComputeInput$ = [3, n0, _LCI,    0,    [_FI, _L, _CGDN, _CS, _Li, _NTe],    [0, 0, 0, 0, 1, 0], 1];var ListComputeOutput$ = [3, n0, _LCO,    0,    [_CL, _NTe],    [[() => ComputeList, 0], 0]];var ListContainerFleetsInput$ = [3, n0, _LCFI,    0,    [_CGDN, _Li, _NTe],    [0, 1, 0]];var ListContainerFleetsOutput$ = [3, n0, _LCFO,    0,    [_CFo, _NTe],    [[() => ContainerFleetList, 0], 0]];var ListContainerGroupDefinitionsInput$ = [3, n0, _LCGDI,    0,    [_CGT, _Li, _NTe],    [0, 1, 0]];var ListContainerGroupDefinitionsOutput$ = [3, n0, _LCGDO,    0,    [_CGDo, _NTe],    [[() => ContainerGroupDefinitionList, 0], 0]];var ListContainerGroupDefinitionVersionsInput$ = [3, n0, _LCGDVI,    0,    [_N, _Li, _NTe],    [0, 1, 0], 1];var ListContainerGroupDefinitionVersionsOutput$ = [3, n0, _LCGDVO,    0,    [_CGDo, _NTe],    [[() => ContainerGroupDefinitionList, 0], 0]];var ListFleetDeploymentsInput$ = [3, n0, _LFDI,    0,    [_FI, _Li, _NTe],    [0, 1, 0]];var ListFleetDeploymentsOutput$ = [3, n0, _LFDO,    0,    [_FDl, _NTe],    [() => FleetDeployments, 0]];var ListFleetsInput$ = [3, n0, _LFI,    0,    [_BI, _SI, _Li, _NTe],    [0, 0, 1, 0]];var ListFleetsOutput$ = [3, n0, _LFO,    0,    [_FIl, _NTe],    [64 | 0, 0]];var ListGameServerGroupsInput$ = [3, n0, _LGSGI,    0,    [_Li, _NTe],    [1, 0]];var ListGameServerGroupsOutput$ = [3, n0, _LGSGO,    0,    [_GSGa, _NTe],    [() => GameServerGroups, 0]];var ListGameServersInput$ = [3, n0, _LGSI,    0,    [_GSGN, _SO, _Li, _NTe],    [0, 0, 1, 0], 1];var ListGameServersOutput$ = [3, n0, _LGSO,    0,    [_GSame, _NTe],    [[() => GameServers, 0], 0]];var ListLocationsInput$ = [3, n0, _LLI,    0,    [_F, _Li, _NTe],    [64 | 0, 1, 0]];var ListLocationsOutput$ = [3, n0, _LLO,    0,    [_Lo, _NTe],    [() => LocationModelList, 0]];var ListScriptsInput$ = [3, n0, _LSI,    0,    [_Li, _NTe],    [1, 0]];var ListScriptsOutput$ = [3, n0, _LSO,    0,    [_Scr, _NTe],    [() => ScriptList, 0]];var ListTagsForResourceRequest$ = [3, n0, _LTFRR,    0,    [_RARN],    [0], 1];var ListTagsForResourceResponse$ = [3, n0, _LTFRRi,    0,    [_Ta],    [() => TagList]];var LocationalDeployment$ = [3, n0, _LDo,    0,    [_DS],    [0]];var LocationAttributes$ = [3, n0, _LA,    0,    [_LSo, _SAt, _US],    [() => LocationState$, 64 | 0, 0]];var LocationConfiguration$ = [3, n0, _LCo,    0,    [_L],    [0], 1];var LocationModel$ = [3, n0, _LM,    0,    [_LN, _LAo, _PB],    [0, 0, () => PingBeacon$]];var LocationState$ = [3, n0, _LSo,    0,    [_L, _St, _PGS],    [0, 0, 0]];var LogConfiguration$ = [3, n0, _LC,    0,    [_LDog, _SBN, _LGA],    [0, 0, 0]];var ManagedCapacityConfiguration$ = [3, n0, _MCC,    0,    [_ZCS, _SIAIM],    [0, 1]];var MatchedPlayerSession$ = [3, n0, _MPSa,    0,    [_PI, _PSI],    [[() => PlayerId, 0], 0]];var MatchmakingConfiguration$ = [3, n0, _MC,    0,    [_N, _CAonf, _D, _GSQA, _RTS, _ATS, _AR, _RSN, _RSA, _NT, _APC, _CED, _CT, _GP, _GSDa, _BM, _FMM],    [0, 0, 0, 64 | 0, 1, 1, 2, 0, 0, 0, 1, [() => CustomEventData, 0], 4, [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0]];var MatchmakingRuleSet$ = [3, n0, _MRS,    0,    [_RSB, _RSN, _RSA, _CT],    [0, 0, 0, 4], 1];var MatchmakingTicket$ = [3, n0, _MT,    0,    [_TI, _CNon, _CAonf, _St, _SR, _SM, _STt, _ET, _Pl, _GSCI, _EWT],    [0, 0, 0, 0, 0, 0, 4, 4, [() => PlayerList, 0], [() => GameSessionConnectionInfo$, 0], 1]];var PingBeacon$ = [3, n0, _PB,    0,    [_UDPE],    [() => UDPEndpoint$]];var PlacedPlayerSession$ = [3, n0, _PPSl,    0,    [_PI, _PSI],    [[() => PlayerId, 0], 0]];var Player$ = [3, n0, _Pla,    0,    [_PI, _PA, _Te, _LIM],    [[() => PlayerId, 0], () => PlayerAttributeMap, 0, 128 | 1]];var PlayerConnectionDetail$ = [3, n0, _PCDl,    0,    [_PI, _En, _PGT, _Ex],    [[() => PlayerId, 0], [() => PlayerConnectionEndpointList, 0], 0, 4]];var PlayerConnectionEndpoint$ = [3, n0, _PCE,    0,    [_IA, _Po],    [[() => IpAddress, 0], [() => PortNumber, 0]]];var PlayerGatewayConfiguration$ = [3, n0, _PGC,    0,    [_GSIPS],    [0]];var PlayerLatency$ = [3, n0, _PLl,    0,    [_PI, _RIe, _LIMa],    [[() => PlayerId, 0], 0, 1]];var PlayerLatencyPolicy$ = [3, n0, _PLPl,    0,    [_MIPLM, _PDS],    [1, 1]];var PlayerSession$ = [3, n0, _PS,    0,    [_PSI, _PI, _GSIa, _FI, _FA, _CT, _TT, _St, _IA, _DN, _Po, _PD],    [0, [() => PlayerId, 0], 0, 0, 0, 4, 4, 0, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlayerData, 0]]];var PriorityConfiguration$ = [3, n0, _PC,    0,    [_PO, _LO],    [64 | 0, 64 | 0]];var PriorityConfigurationOverride$ = [3, n0, _PCO,    0,    [_LO, _PFS],    [64 | 0, 0], 1];var PutScalingPolicyInput$ = [3, n0, _PSPI,    0,    [_N, _FI, _MN, _SAc, _SAT, _Th, _CO, _EP, _PT, _TC],    [0, 0, 0, 1, 0, 1, 0, 1, 0, () => TargetConfiguration$], 3];var PutScalingPolicyOutput$ = [3, n0, _PSPO,    0,    [_N],    [0]];var RegisterComputeInput$ = [3, n0, _RCI,    0,    [_FI, _CN, _CPe, _DN, _IA, _L],    [0, 0, 0, 0, [() => IpAddress, 0], 0], 2];var RegisterComputeOutput$ = [3, n0, _RCO,    0,    [_Co],    [[() => Compute$, 0]]];var RegisterGameServerInput$ = [3, n0, _RGSI,    0,    [_GSGN, _GSI, _II, _CIo, _GSD],    [0, 0, 0, 0, [() => GameServerData, 0]], 3];var RegisterGameServerOutput$ = [3, n0, _RGSO,    0,    [_GS],    [[() => GameServer$, 0]]];var RequestUploadCredentialsInput$ = [3, n0, _RUCI,    0,    [_BI],    [0], 1];var RequestUploadCredentialsOutput$ = [3, n0, _RUCO,    0,    [_UC, _SLt],    [[() => AwsCredentials$, 0], () => S3Location$]];var ResolveAliasInput$ = [3, n0, _RAI,    0,    [_AI],    [0], 1];var ResolveAliasOutput$ = [3, n0, _RAO,    0,    [_FI, _FA],    [0, 0]];var ResourceCreationLimitPolicy$ = [3, n0, _RCLP,    0,    [_NGSPC, _PPIM],    [1, 1]];var ResumeGameServerGroupInput$ = [3, n0, _RGSGI,    0,    [_GSGN, _RAe],    [0, 64 | 0], 2];var ResumeGameServerGroupOutput$ = [3, n0, _RGSGO,    0,    [_GSG],    [() => GameServerGroup$]];var RoutingStrategy$ = [3, n0, _RS,    0,    [_T, _FI, _M],    [0, 0, 0]];var RuntimeConfiguration$ = [3, n0, _RC,    0,    [_SPe, _MCGSA, _GSATS],    [() => ServerProcessList, 1, 1]];var S3Location$ = [3, n0, _SLo,    0,    [_Buc, _K, _RA, _OV],    [0, 0, 0, 0]];var ScalingPolicy$ = [3, n0, _SPca,    0,    [_FI, _FA, _N, _St, _SAc, _SAT, _CO, _Th, _EP, _MN, _PT, _TC, _US, _L],    [0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, () => TargetConfiguration$, 0, 0]];var Script$ = [3, n0, _Sc,    0,    [_SI, _SA, _N, _V, _SOD, _CT, _SLt, _NJV],    [0, 0, 0, 0, 1, 4, () => S3Location$, 0]];var SearchGameSessionsInput$ = [3, n0, _SGSI,    0,    [_FI, _AI, _L, _FE, _SE, _Li, _NTe],    [0, 0, 0, 0, 0, 1, 0]];var SearchGameSessionsOutput$ = [3, n0, _SGSO,    0,    [_GSam, _NTe],    [[() => GameSessionList, 0], 0]];var ServerProcess$ = [3, n0, _SPer,    0,    [_LPa, _CEon, _Pa],    [0, 1, 0], 2];var StartFleetActionsInput$ = [3, n0, _SFAI,    0,    [_FI, _Ac, _L],    [0, 64 | 0, 0], 2];var StartFleetActionsOutput$ = [3, n0, _SFAO,    0,    [_FI, _FA],    [0, 0]];var StartGameSessionPlacementInput$ = [3, n0, _SGSPI,    0,    [_PIla, _GSQN, _MPSC, _GP, _GSN, _PL, _DPSe, _GSDa, _PCO],    [0, 0, 1, [() => GamePropertyList, 0], 0, [() => PlayerLatencyList, 0], [() => DesiredPlayerSessionList, 0], [() => LargeGameSessionData, 0], () => PriorityConfigurationOverride$], 3];var StartGameSessionPlacementOutput$ = [3, n0, _SGSPO,    0,    [_GSP],    [[() => GameSessionPlacement$, 0]]];var StartMatchBackfillInput$ = [3, n0, _SMBI,    0,    [_CNon, _Pl, _TI, _GSA],    [0, [() => PlayerList, 0], 0, 0], 2];var StartMatchBackfillOutput$ = [3, n0, _SMBO,    0,    [_MT],    [[() => MatchmakingTicket$, 0]]];var StartMatchmakingInput$ = [3, n0, _SMI,    0,    [_CNon, _Pl, _TI],    [0, [() => PlayerList, 0], 0], 2];var StartMatchmakingOutput$ = [3, n0, _SMO,    0,    [_MT],    [[() => MatchmakingTicket$, 0]]];var StopFleetActionsInput$ = [3, n0, _SFAIt,    0,    [_FI, _Ac, _L],    [0, 64 | 0, 0], 2];var StopFleetActionsOutput$ = [3, n0, _SFAOt,    0,    [_FI, _FA],    [0, 0]];var StopGameSessionPlacementInput$ = [3, n0, _SGSPIt,    0,    [_PIla],    [0], 1];var StopGameSessionPlacementOutput$ = [3, n0, _SGSPOt,    0,    [_GSP],    [[() => GameSessionPlacement$, 0]]];var StopMatchmakingInput$ = [3, n0, _SMIt,    0,    [_TI],    [0], 1];var StopMatchmakingOutput$ = [3, n0, _SMOt,    0,    [],    []];var SupportContainerDefinition$ = [3, n0, _SCDu,    0,    [_CNo, _DOe, _MP, _EO, _Es, _HC, _IU, _MHLM, _PCo, _RID, _Vc, _LCi],    [0, () => ContainerDependencyList, () => ContainerMountPointList, () => ContainerEnvironmentList, 2, () => ContainerHealthCheck$, 0, 1, [() => ContainerPortConfiguration$, 0], 0, 1, () => LinuxCapabilities$]];var SupportContainerDefinitionInput$ = [3, n0, _SCDI,    0,    [_CNo, _IU, _DOe, _MP, _EO, _Es, _HC, _MHLM, _PCo, _Vc, _LCi],    [0, 0, () => ContainerDependencyList, () => ContainerMountPointList, () => ContainerEnvironmentList, 2, () => ContainerHealthCheck$, 1, [() => ContainerPortConfiguration$, 0], 1, () => LinuxCapabilities$], 2];var SuspendGameServerGroupInput$ = [3, n0, _SGSGI,    0,    [_GSGN, _SAus],    [0, 64 | 0], 2];var SuspendGameServerGroupOutput$ = [3, n0, _SGSGO,    0,    [_GSG],    [() => GameServerGroup$]];var Tag$ = [3, n0, _Tag,    0,    [_K, _Va],    [0, 0], 2];var TagResourceRequest$ = [3, n0, _TRR,    0,    [_RARN, _Ta],    [0, () => TagList], 2];var TagResourceResponse$ = [3, n0, _TRRa,    0,    [],    []];var TargetConfiguration$ = [3, n0, _TC,    0,    [_TV],    [1], 1];var TargetTrackingConfiguration$ = [3, n0, _TTC,    0,    [_TV],    [1], 1];var TerminateGameSessionInput$ = [3, n0, _TGSI,    0,    [_GSIa, _TM],    [0, 0], 2];var TerminateGameSessionOutput$ = [3, n0, _TGSO,    0,    [_GSa],    [[() => GameSession$, 0]]];var UDPEndpoint$ = [3, n0, _UDPE,    0,    [_Do, _Po],    [0, 1]];var UntagResourceRequest$ = [3, n0, _URR,    0,    [_RARN, _TK],    [0, 64 | 0], 2];var UntagResourceResponse$ = [3, n0, _URRn,    0,    [],    []];var UpdateAliasInput$ = [3, n0, _UAI,    0,    [_AI, _N, _D, _RS],    [0, 0, 0, () => RoutingStrategy$], 1];var UpdateAliasOutput$ = [3, n0, _UAO,    0,    [_A],    [() => Alias$]];var UpdateBuildInput$ = [3, n0, _UBI,    0,    [_BI, _N, _V],    [0, 0, 0], 1];var UpdateBuildOutput$ = [3, n0, _UBO,    0,    [_B],    [() => Build$]];var UpdateContainerFleetInput$ = [3, n0, _UCFI,    0,    [_FI, _GSCGDN, _PICGDN, _GSCGPI, _ICPR, _IIPA, _IIPR, _DC, _D, _MG, _NGSPP, _GSCLP, _LC, _RAem],    [0, 0, 0, 1, [() => ConnectionPortRange$, 0], [() => IpPermissionsList, 0], [() => IpPermissionsList, 0], () => DeploymentConfiguration$, 0, 64 | 0, 0, () => GameSessionCreationLimitPolicy$, () => LogConfiguration$, 64 | 0], 1];var UpdateContainerFleetOutput$ = [3, n0, _UCFO,    0,    [_CF],    [[() => ContainerFleet$, 0]]];var UpdateContainerGroupDefinitionInput$ = [3, n0, _UCGDI,    0,    [_N, _GSCD, _SCD, _TMLM, _TVL, _VD, _SVN, _OS],    [0, [() => GameServerContainerDefinitionInput$, 0], [() => SupportContainerDefinitionInputList, 0], 1, 1, 0, 1, 0], 1];var UpdateContainerGroupDefinitionOutput$ = [3, n0, _UCGDO,    0,    [_CGD],    [[() => ContainerGroupDefinition$, 0]]];var UpdateFleetAttributesInput$ = [3, n0, _UFAI,    0,    [_FI, _N, _D, _NGSPP, _RCLP, _MG, _AC],    [0, 0, 0, 0, () => ResourceCreationLimitPolicy$, 64 | 0, () => AnywhereConfiguration$], 1];var UpdateFleetAttributesOutput$ = [3, n0, _UFAO,    0,    [_FI, _FA],    [0, 0]];var UpdateFleetCapacityInput$ = [3, n0, _UFCI,    0,    [_FI, _DIe, _MS, _MSa, _L, _MCC],    [0, 1, 1, 1, 0, () => ManagedCapacityConfiguration$], 1];var UpdateFleetCapacityOutput$ = [3, n0, _UFCO,    0,    [_FI, _FA, _L, _MCC],    [0, 0, 0, () => ManagedCapacityConfiguration$]];var UpdateFleetPortSettingsInput$ = [3, n0, _UFPSI,    0,    [_FI, _IPA, _IPR],    [0, [() => IpPermissionsList, 0], [() => IpPermissionsList, 0]], 1];var UpdateFleetPortSettingsOutput$ = [3, n0, _UFPSO,    0,    [_FI, _FA],    [0, 0]];var UpdateGameServerGroupInput$ = [3, n0, _UGSGI,    0,    [_GSGN, _RA, _ID, _GSPP, _BS],    [0, 0, () => InstanceDefinitions, 0, 0], 1];var UpdateGameServerGroupOutput$ = [3, n0, _UGSGO,    0,    [_GSG],    [() => GameServerGroup$]];var UpdateGameServerInput$ = [3, n0, _UGSI,    0,    [_GSGN, _GSI, _GSD, _USt, _HC],    [0, 0, [() => GameServerData, 0], 0, 0], 2];var UpdateGameServerOutput$ = [3, n0, _UGSO,    0,    [_GS],    [[() => GameServer$, 0]]];var UpdateGameSessionInput$ = [3, n0, _UGSIp,    0,    [_GSIa, _MPSC, _N, _PSCP, _PP, _GP],    [0, 1, 0, 0, 0, [() => GamePropertyList, 0]], 1];var UpdateGameSessionOutput$ = [3, n0, _UGSOp,    0,    [_GSa],    [[() => GameSession$, 0]]];var UpdateGameSessionQueueInput$ = [3, n0, _UGSQI,    0,    [_N, _TIS, _PLP, _De, _FC, _PC, _CED, _NT],    [0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0], 1];var UpdateGameSessionQueueOutput$ = [3, n0, _UGSQO,    0,    [_GSQ],    [[() => GameSessionQueue$, 0]]];var UpdateMatchmakingConfigurationInput$ = [3, n0, _UMCI,    0,    [_N, _D, _GSQA, _RTS, _ATS, _AR, _RSN, _NT, _APC, _CED, _GP, _GSDa, _BM, _FMM],    [0, 0, 64 | 0, 1, 1, 2, 0, 0, 1, [() => CustomEventData, 0], [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0], 1];var UpdateMatchmakingConfigurationOutput$ = [3, n0, _UMCO,    0,    [_Conf],    [[() => MatchmakingConfiguration$, 0]]];var UpdateRuntimeConfigurationInput$ = [3, n0, _URCI,    0,    [_FI, _RC],    [0, () => RuntimeConfiguration$], 2];var UpdateRuntimeConfigurationOutput$ = [3, n0, _URCO,    0,    [_RC],    [() => RuntimeConfiguration$]];var UpdateScriptInput$ = [3, n0, _USI,    0,    [_SI, _N, _V, _SLt, _ZF],    [0, 0, 0, () => S3Location$, 21], 1];var UpdateScriptOutput$ = [3, n0, _USO,    0,    [_Sc],    [() => Script$]];var ValidateMatchmakingRuleSetInput$ = [3, n0, _VMRSI,    0,    [_RSB],    [0], 1];var ValidateMatchmakingRuleSetOutput$ = [3, n0, _VMRSO,    0,    [_Val],    [2]];var VpcPeeringAuthorization$ = [3, n0, _VPA,    0,    [_GLAAI, _PVAAI, _PVI, _CT, _ETxp],    [0, 0, 0, 4, 4]];var VpcPeeringConnection$ = [3, n0, _VPCp,    0,    [_FI, _FA, _IVCB, _VPCI, _St, _PVI, _GLVI],    [0, 0, 0, 0, () => VpcPeeringConnectionStatus$, 0, 0]];var VpcPeeringConnectionStatus$ = [3, n0, _VPCS,    0,    [_Cod, _M],    [0, 0]];var __Unit = "unit";var AliasList = [1, n0, _ALli,    0, () => Alias$];var BuildList = [1, n0, _BL,    0, () => Build$];var ComputeList = [1, n0, _CL,    0, [() => Compute$,        0]];var ContainerAttributes = [1, n0, _CAo,    0, () => ContainerAttribute$];var ContainerDependencyList = [1, n0, _CDL,    0, () => ContainerDependency$];var ContainerEnvironmentList = [1, n0, _CEL,    0, () => ContainerEnvironment$];var ContainerFleetList = [1, n0, _CFL,    0, [() => ContainerFleet$,        0]];var ContainerFleetLocationAttributesList = [1, n0, _CFLAL,    0, () => ContainerFleetLocationAttributes$];var ContainerGroupDefinitionList = [1, n0, _CGDL,    0, [() => ContainerGroupDefinition$,        0]];var ContainerGroupPortMappingList = [1, n0, _CGPML,    0, [() => ContainerGroupPortMapping$,        0]];var ContainerIdentifierList = [1, n0, _CIL,    0, () => ContainerIdentifier$];var ContainerMountPointList = [1, n0, _CMPL,    0, () => ContainerMountPoint$];var ContainerPortMappingList = [1, n0, _CPML,    0, [() => ContainerPortMapping$,        0]];var ContainerPortRangeList = [1, n0, _CPRL,    0, [() => ContainerPortRange$,        0]];var DesiredPlayerSessionList = [1, n0, _DPSL,    0, [() => DesiredPlayerSession$,        0]];var EC2InstanceLimitList = [1, n0, _ECILL,    0, () => EC2InstanceLimit$];var EventList = [1, n0, _EL,    0, [() => Event$,        0]];var FleetAttributesList = [1, n0, _FAL,    0, () => FleetAttributes$];var FleetCapacityList = [1, n0, _FCL,    0, () => FleetCapacity$];var FleetDeployments = [1, n0, _FDl,    0, () => FleetDeployment$];var FleetUtilizationList = [1, n0, _FUL,    0, () => FleetUtilization$];var GamePropertyList = [1, n0, _GPL,    0, [() => GameProperty$,        0]];var GameServerGroups = [1, n0, _GSGa,    0, () => GameServerGroup$];var GameServerInstances = [1, n0, _GSIam,    0, () => GameServerInstance$];var GameServers = [1, n0, _GSame,    0, [() => GameServer$,        0]];var GameSessionDetailList = [1, n0, _GSDL,    0, [() => GameSessionDetail$,        0]];var GameSessionList = [1, n0, _GSL,    0, [() => GameSession$,        0]];var GameSessionQueueDestinationList = [1, n0, _GSQDL,    0, () => GameSessionQueueDestination$];var GameSessionQueueList = [1, n0, _GSQL,    0, [() => GameSessionQueue$,        0]];var InstanceDefinitions = [1, n0, _ID,    0, () => InstanceDefinition$];var InstanceList = [1, n0, _ILn,    0, [() => Instance$,        0]];var IpPermissionsList = [1, n0, _IPL,    0, [() => IpPermission$,        0]];var LocationAttributesList = [1, n0, _LAL,    0, () => LocationAttributes$];var LocationConfigurationList = [1, n0, _LCL,    0, () => LocationConfiguration$];var LocationModelList = [1, n0, _LML,    0, () => LocationModel$];var LocationStateList = [1, n0, _LSL,    0, () => LocationState$];var MatchedPlayerSessionList = [1, n0, _MPSL,    0, [() => MatchedPlayerSession$,        0]];var MatchmakingConfigurationList = [1, n0, _MCL,    0, [() => MatchmakingConfiguration$,        0]];var MatchmakingRuleSetList = [1, n0, _MRSL,    0, () => MatchmakingRuleSet$];var MatchmakingTicketList = [1, n0, _MTL,    0, [() => MatchmakingTicket$,        0]];var PlacedPlayerSessionList = [1, n0, _PPSL,    0, [() => PlacedPlayerSession$,        0]];var PlayerConnectionDetailList = [1, n0, _PCDL,    0, [() => PlayerConnectionDetail$,        0]];var PlayerConnectionEndpointList = [1, n0, _PCEL,    0, [() => PlayerConnectionEndpoint$,        0]];var PlayerIdList = [1, n0, _PIL,    8, [() => PlayerId,        0]];var PlayerIdsForAcceptMatch = [1, n0, _PIFAM,    8, [() => PlayerId,        0]];var PlayerLatencyList = [1, n0, _PLL,    0, [() => PlayerLatency$,        0]];var PlayerLatencyPolicyList = [1, n0, _PLPL,    0, () => PlayerLatencyPolicy$];var PlayerList = [1, n0, _PLla,    0, [() => Player$,        0]];var PlayerSessionList = [1, n0, _PSL,    0, [() => PlayerSession$,        0]];var ScalingPolicyList = [1, n0, _SPL,    0, () => ScalingPolicy$];var ScriptList = [1, n0, _SLc,    0, () => Script$];var ServerProcessList = [1, n0, _SPLe,    0, () => ServerProcess$];var SupportContainerDefinitionInputList = [1, n0, _SCDIL,    0, [() => SupportContainerDefinitionInput$,        0]];var SupportContainerDefinitionList = [1, n0, _SCDL,    0, [() => SupportContainerDefinition$,        0]];var TagList = [1, n0, _TLa,    0, () => Tag$];var VpcPeeringAuthorizationList = [1, n0, _VPAL,    0, () => VpcPeeringAuthorization$];var VpcPeeringConnectionList = [1, n0, _VPCL,    0, () => VpcPeeringConnection$];var LocationalDeployments = [2, n0, _LD,    0, 0, () => LocationalDeployment$];var PlayerAttributeMap = [2, n0, _PAM,    0, 0, () => AttributeValue$];var PlayerDataMap = [2, n0, _PDM,    0, [0,        0],    [() => PlayerData,        0]];var AcceptMatch$ = [9, n0, _AM,    0, () => AcceptMatchInput$, () => AcceptMatchOutput$];var ClaimGameServer$ = [9, n0, _CGS,    0, () => ClaimGameServerInput$, () => ClaimGameServerOutput$];var CreateAlias$ = [9, n0, _CAr,    0, () => CreateAliasInput$, () => CreateAliasOutput$];var CreateBuild$ = [9, n0, _CB,    0, () => CreateBuildInput$, () => CreateBuildOutput$];var CreateContainerFleet$ = [9, n0, _CCF,    0, () => CreateContainerFleetInput$, () => CreateContainerFleetOutput$];var CreateContainerGroupDefinition$ = [9, n0, _CCGD,    0, () => CreateContainerGroupDefinitionInput$, () => CreateContainerGroupDefinitionOutput$];var CreateFleet$ = [9, n0, _CFr,    0, () => CreateFleetInput$, () => CreateFleetOutput$];var CreateFleetLocations$ = [9, n0, _CFLr,    0, () => CreateFleetLocationsInput$, () => CreateFleetLocationsOutput$];var CreateGameServerGroup$ = [9, n0, _CGSG,    0, () => CreateGameServerGroupInput$, () => CreateGameServerGroupOutput$];var CreateGameSession$ = [9, n0, _CGSr,    0, () => CreateGameSessionInput$, () => CreateGameSessionOutput$];var CreateGameSessionQueue$ = [9, n0, _CGSQ,    0, () => CreateGameSessionQueueInput$, () => CreateGameSessionQueueOutput$];var CreateLocation$ = [9, n0, _CLr,    0, () => CreateLocationInput$, () => CreateLocationOutput$];var CreateMatchmakingConfiguration$ = [9, n0, _CMC,    0, () => CreateMatchmakingConfigurationInput$, () => CreateMatchmakingConfigurationOutput$];var CreateMatchmakingRuleSet$ = [9, n0, _CMRS,    0, () => CreateMatchmakingRuleSetInput$, () => CreateMatchmakingRuleSetOutput$];var CreatePlayerSession$ = [9, n0, _CPS,    0, () => CreatePlayerSessionInput$, () => CreatePlayerSessionOutput$];var CreatePlayerSessions$ = [9, n0, _CPSr,    0, () => CreatePlayerSessionsInput$, () => CreatePlayerSessionsOutput$];var CreateScript$ = [9, n0, _CSr,    0, () => CreateScriptInput$, () => CreateScriptOutput$];var CreateVpcPeeringAuthorization$ = [9, n0, _CVPA,    0, () => CreateVpcPeeringAuthorizationInput$, () => CreateVpcPeeringAuthorizationOutput$];var CreateVpcPeeringConnection$ = [9, n0, _CVPC,    0, () => CreateVpcPeeringConnectionInput$, () => CreateVpcPeeringConnectionOutput$];var DeleteAlias$ = [9, n0, _DAe,    0, () => DeleteAliasInput$, () => __Unit];var DeleteBuild$ = [9, n0, _DB,    0, () => DeleteBuildInput$, () => __Unit];var DeleteContainerFleet$ = [9, n0, _DCF,    0, () => DeleteContainerFleetInput$, () => DeleteContainerFleetOutput$];var DeleteContainerGroupDefinition$ = [9, n0, _DCGD,    0, () => DeleteContainerGroupDefinitionInput$, () => DeleteContainerGroupDefinitionOutput$];var DeleteFleet$ = [9, n0, _DF,    0, () => DeleteFleetInput$, () => __Unit];var DeleteFleetLocations$ = [9, n0, _DFL,    0, () => DeleteFleetLocationsInput$, () => DeleteFleetLocationsOutput$];var DeleteGameServerGroup$ = [9, n0, _DGSG,    0, () => DeleteGameServerGroupInput$, () => DeleteGameServerGroupOutput$];var DeleteGameSessionQueue$ = [9, n0, _DGSQ,    0, () => DeleteGameSessionQueueInput$, () => DeleteGameSessionQueueOutput$];var DeleteLocation$ = [9, n0, _DL,    0, () => DeleteLocationInput$, () => DeleteLocationOutput$];var DeleteMatchmakingConfiguration$ = [9, n0, _DMC,    0, () => DeleteMatchmakingConfigurationInput$, () => DeleteMatchmakingConfigurationOutput$];var DeleteMatchmakingRuleSet$ = [9, n0, _DMRS,    0, () => DeleteMatchmakingRuleSetInput$, () => DeleteMatchmakingRuleSetOutput$];var DeleteScalingPolicy$ = [9, n0, _DSP,    0, () => DeleteScalingPolicyInput$, () => __Unit];var DeleteScript$ = [9, n0, _DSe,    0, () => DeleteScriptInput$, () => __Unit];var DeleteVpcPeeringAuthorization$ = [9, n0, _DVPA,    0, () => DeleteVpcPeeringAuthorizationInput$, () => DeleteVpcPeeringAuthorizationOutput$];var DeleteVpcPeeringConnection$ = [9, n0, _DVPC,    0, () => DeleteVpcPeeringConnectionInput$, () => DeleteVpcPeeringConnectionOutput$];var DeregisterCompute$ = [9, n0, _DCe,    0, () => DeregisterComputeInput$, () => DeregisterComputeOutput$];var DeregisterGameServer$ = [9, n0, _DGS,    0, () => DeregisterGameServerInput$, () => __Unit];var DescribeAlias$ = [9, n0, _DAes,    0, () => DescribeAliasInput$, () => DescribeAliasOutput$];var DescribeBuild$ = [9, n0, _DBe,    0, () => DescribeBuildInput$, () => DescribeBuildOutput$];var DescribeCompute$ = [9, n0, _DCes,    0, () => DescribeComputeInput$, () => DescribeComputeOutput$];var DescribeContainerFleet$ = [9, n0, _DCFe,    0, () => DescribeContainerFleetInput$, () => DescribeContainerFleetOutput$];var DescribeContainerGroupDefinition$ = [9, n0, _DCGDe,    0, () => DescribeContainerGroupDefinitionInput$, () => DescribeContainerGroupDefinitionOutput$];var DescribeContainerGroupPortMappings$ = [9, n0, _DCGPM,    0, () => DescribeContainerGroupPortMappingsInput$, () => DescribeContainerGroupPortMappingsOutput$];var DescribeEC2InstanceLimits$ = [9, n0, _DECIL,    0, () => DescribeEC2InstanceLimitsInput$, () => DescribeEC2InstanceLimitsOutput$];var DescribeFleetAttributes$ = [9, n0, _DFA,    0, () => DescribeFleetAttributesInput$, () => DescribeFleetAttributesOutput$];var DescribeFleetCapacity$ = [9, n0, _DFC,    0, () => DescribeFleetCapacityInput$, () => DescribeFleetCapacityOutput$];var DescribeFleetDeployment$ = [9, n0, _DFD,    0, () => DescribeFleetDeploymentInput$, () => DescribeFleetDeploymentOutput$];var DescribeFleetEvents$ = [9, n0, _DFE,    0, () => DescribeFleetEventsInput$, () => DescribeFleetEventsOutput$];var DescribeFleetLocationAttributes$ = [9, n0, _DFLA,    0, () => DescribeFleetLocationAttributesInput$, () => DescribeFleetLocationAttributesOutput$];var DescribeFleetLocationCapacity$ = [9, n0, _DFLC,    0, () => DescribeFleetLocationCapacityInput$, () => DescribeFleetLocationCapacityOutput$];var DescribeFleetLocationUtilization$ = [9, n0, _DFLU,    0, () => DescribeFleetLocationUtilizationInput$, () => DescribeFleetLocationUtilizationOutput$];var DescribeFleetPortSettings$ = [9, n0, _DFPS,    0, () => DescribeFleetPortSettingsInput$, () => DescribeFleetPortSettingsOutput$];var DescribeFleetUtilization$ = [9, n0, _DFU,    0, () => DescribeFleetUtilizationInput$, () => DescribeFleetUtilizationOutput$];var DescribeGameServer$ = [9, n0, _DGSe,    0, () => DescribeGameServerInput$, () => DescribeGameServerOutput$];var DescribeGameServerGroup$ = [9, n0, _DGSGe,    0, () => DescribeGameServerGroupInput$, () => DescribeGameServerGroupOutput$];var DescribeGameServerInstances$ = [9, n0, _DGSIesc,    0, () => DescribeGameServerInstancesInput$, () => DescribeGameServerInstancesOutput$];var DescribeGameSessionDetails$ = [9, n0, _DGSD,    0, () => DescribeGameSessionDetailsInput$, () => DescribeGameSessionDetailsOutput$];var DescribeGameSessionPlacement$ = [9, n0, _DGSP,    0, () => DescribeGameSessionPlacementInput$, () => DescribeGameSessionPlacementOutput$];var DescribeGameSessionQueues$ = [9, n0, _DGSQe,    0, () => DescribeGameSessionQueuesInput$, () => DescribeGameSessionQueuesOutput$];var DescribeGameSessions$ = [9, n0, _DGSes,    0, () => DescribeGameSessionsInput$, () => DescribeGameSessionsOutput$];var DescribeInstances$ = [9, n0, _DIes,    0, () => DescribeInstancesInput$, () => DescribeInstancesOutput$];var DescribeMatchmaking$ = [9, n0, _DM,    0, () => DescribeMatchmakingInput$, () => DescribeMatchmakingOutput$];var DescribeMatchmakingConfigurations$ = [9, n0, _DMCe,    0, () => DescribeMatchmakingConfigurationsInput$, () => DescribeMatchmakingConfigurationsOutput$];var DescribeMatchmakingRuleSets$ = [9, n0, _DMRSe,    0, () => DescribeMatchmakingRuleSetsInput$, () => DescribeMatchmakingRuleSetsOutput$];var DescribePlayerSessions$ = [9, n0, _DPSes,    0, () => DescribePlayerSessionsInput$, () => DescribePlayerSessionsOutput$];var DescribeRuntimeConfiguration$ = [9, n0, _DRC,    0, () => DescribeRuntimeConfigurationInput$, () => DescribeRuntimeConfigurationOutput$];var DescribeScalingPolicies$ = [9, n0, _DSPe,    0, () => DescribeScalingPoliciesInput$, () => DescribeScalingPoliciesOutput$];var DescribeScript$ = [9, n0, _DSes,    0, () => DescribeScriptInput$, () => DescribeScriptOutput$];var DescribeVpcPeeringAuthorizations$ = [9, n0, _DVPAe,    0, () => DescribeVpcPeeringAuthorizationsInput$, () => DescribeVpcPeeringAuthorizationsOutput$];var DescribeVpcPeeringConnections$ = [9, n0, _DVPCe,    0, () => DescribeVpcPeeringConnectionsInput$, () => DescribeVpcPeeringConnectionsOutput$];var GetComputeAccess$ = [9, n0, _GCA,    0, () => GetComputeAccessInput$, () => GetComputeAccessOutput$];var GetComputeAuthToken$ = [9, n0, _GCAT,    0, () => GetComputeAuthTokenInput$, () => GetComputeAuthTokenOutput$];var GetGameSessionLogUrl$ = [9, n0, _GGSLU,    0, () => GetGameSessionLogUrlInput$, () => GetGameSessionLogUrlOutput$];var GetInstanceAccess$ = [9, n0, _GIA,    0, () => GetInstanceAccessInput$, () => GetInstanceAccessOutput$];var GetPlayerConnectionDetails$ = [9, n0, _GPCD,    0, () => GetPlayerConnectionDetailsInput$, () => GetPlayerConnectionDetailsOutput$];var ListAliases$ = [9, n0, _LAi,    0, () => ListAliasesInput$, () => ListAliasesOutput$];var ListBuilds$ = [9, n0, _LB,    0, () => ListBuildsInput$, () => ListBuildsOutput$];var ListCompute$ = [9, n0, _LCis,    0, () => ListComputeInput$, () => ListComputeOutput$];var ListContainerFleets$ = [9, n0, _LCF,    0, () => ListContainerFleetsInput$, () => ListContainerFleetsOutput$];var ListContainerGroupDefinitions$ = [9, n0, _LCGD,    0, () => ListContainerGroupDefinitionsInput$, () => ListContainerGroupDefinitionsOutput$];var ListContainerGroupDefinitionVersions$ = [9, n0, _LCGDV,    0, () => ListContainerGroupDefinitionVersionsInput$, () => ListContainerGroupDefinitionVersionsOutput$];var ListFleetDeployments$ = [9, n0, _LFD,    0, () => ListFleetDeploymentsInput$, () => ListFleetDeploymentsOutput$];var ListFleets$ = [9, n0, _LF,    0, () => ListFleetsInput$, () => ListFleetsOutput$];var ListGameServerGroups$ = [9, n0, _LGSG,    0, () => ListGameServerGroupsInput$, () => ListGameServerGroupsOutput$];var ListGameServers$ = [9, n0, _LGS,    0, () => ListGameServersInput$, () => ListGameServersOutput$];var ListLocations$ = [9, n0, _LL,    0, () => ListLocationsInput$, () => ListLocationsOutput$];var ListScripts$ = [9, n0, _LSi,    0, () => ListScriptsInput$, () => ListScriptsOutput$];var ListTagsForResource$ = [9, n0, _LTFR,    0, () => ListTagsForResourceRequest$, () => ListTagsForResourceResponse$];var PutScalingPolicy$ = [9, n0, _PSP,    0, () => PutScalingPolicyInput$, () => PutScalingPolicyOutput$];var RegisterCompute$ = [9, n0, _RCe,    0, () => RegisterComputeInput$, () => RegisterComputeOutput$];var RegisterGameServer$ = [9, n0, _RGS,    0, () => RegisterGameServerInput$, () => RegisterGameServerOutput$];var RequestUploadCredentials$ = [9, n0, _RUC,    0, () => RequestUploadCredentialsInput$, () => RequestUploadCredentialsOutput$];var ResolveAlias$ = [9, n0, _RAes,    0, () => ResolveAliasInput$, () => ResolveAliasOutput$];var ResumeGameServerGroup$ = [9, n0, _RGSG,    0, () => ResumeGameServerGroupInput$, () => ResumeGameServerGroupOutput$];var SearchGameSessions$ = [9, n0, _SGS,    0, () => SearchGameSessionsInput$, () => SearchGameSessionsOutput$];var StartFleetActions$ = [9, n0, _SFA,    0, () => StartFleetActionsInput$, () => StartFleetActionsOutput$];var StartGameSessionPlacement$ = [9, n0, _SGSP,    0, () => StartGameSessionPlacementInput$, () => StartGameSessionPlacementOutput$];var StartMatchBackfill$ = [9, n0, _SMB,    0, () => StartMatchBackfillInput$, () => StartMatchBackfillOutput$];var StartMatchmaking$ = [9, n0, _SMt,    0, () => StartMatchmakingInput$, () => StartMatchmakingOutput$];var StopFleetActions$ = [9, n0, _SFAt,    0, () => StopFleetActionsInput$, () => StopFleetActionsOutput$];var StopGameSessionPlacement$ = [9, n0, _SGSPt,    0, () => StopGameSessionPlacementInput$, () => StopGameSessionPlacementOutput$];var StopMatchmaking$ = [9, n0, _SMto,    0, () => StopMatchmakingInput$, () => StopMatchmakingOutput$];var SuspendGameServerGroup$ = [9, n0, _SGSG,    0, () => SuspendGameServerGroupInput$, () => SuspendGameServerGroupOutput$];var TagResource$ = [9, n0, _TR,    0, () => TagResourceRequest$, () => TagResourceResponse$];var TerminateGameSession$ = [9, n0, _TGS,    0, () => TerminateGameSessionInput$, () => TerminateGameSessionOutput$];var UntagResource$ = [9, n0, _UR,    0, () => UntagResourceRequest$, () => UntagResourceResponse$];var UpdateAlias$ = [9, n0, _UA,    0, () => UpdateAliasInput$, () => UpdateAliasOutput$];var UpdateBuild$ = [9, n0, _UB,    0, () => UpdateBuildInput$, () => UpdateBuildOutput$];var UpdateContainerFleet$ = [9, n0, _UCF,    0, () => UpdateContainerFleetInput$, () => UpdateContainerFleetOutput$];var UpdateContainerGroupDefinition$ = [9, n0, _UCGD,    0, () => UpdateContainerGroupDefinitionInput$, () => UpdateContainerGroupDefinitionOutput$];var UpdateFleetAttributes$ = [9, n0, _UFA,    0, () => UpdateFleetAttributesInput$, () => UpdateFleetAttributesOutput$];var UpdateFleetCapacity$ = [9, n0, _UFC,    0, () => UpdateFleetCapacityInput$, () => UpdateFleetCapacityOutput$];var UpdateFleetPortSettings$ = [9, n0, _UFPS,    0, () => UpdateFleetPortSettingsInput$, () => UpdateFleetPortSettingsOutput$];var UpdateGameServer$ = [9, n0, _UGS,    0, () => UpdateGameServerInput$, () => UpdateGameServerOutput$];var UpdateGameServerGroup$ = [9, n0, _UGSG,    0, () => UpdateGameServerGroupInput$, () => UpdateGameServerGroupOutput$];var UpdateGameSession$ = [9, n0, _UGSp,    0, () => UpdateGameSessionInput$, () => UpdateGameSessionOutput$];var UpdateGameSessionQueue$ = [9, n0, _UGSQ,    0, () => UpdateGameSessionQueueInput$, () => UpdateGameSessionQueueOutput$];var UpdateMatchmakingConfiguration$ = [9, n0, _UMC,    0, () => UpdateMatchmakingConfigurationInput$, () => UpdateMatchmakingConfigurationOutput$];var UpdateRuntimeConfiguration$ = [9, n0, _URC,    0, () => UpdateRuntimeConfigurationInput$, () => UpdateRuntimeConfigurationOutput$];var UpdateScript$ = [9, n0, _USp,    0, () => UpdateScriptInput$, () => UpdateScriptOutput$];var ValidateMatchmakingRuleSet$ = [9, n0, _VMRS,    0, () => ValidateMatchmakingRuleSetInput$, () => ValidateMatchmakingRuleSetOutput$]; const getRuntimeConfig$1 = (config) => {    return {        apiVersion: "2015-10-01",        base64Decoder: config?.base64Decoder ?? fromBase64,        base64Encoder: config?.base64Encoder ?? toBase64,        disableHostPrefix: config?.disableHostPrefix ?? false,        endpointProvider: config?.endpointProvider ?? defaultEndpointResolver,        extensions: config?.extensions ?? [],        httpAuthSchemeProvider: config?.httpAuthSchemeProvider ?? defaultGameLiftHttpAuthSchemeProvider,        httpAuthSchemes: config?.httpAuthSchemes ?? [            {                schemeId: "aws.auth#sigv4",                identityProvider: (ipc) => ipc.getIdentityProvider("aws.auth#sigv4"),                signer: new AwsSdkSigV4Signer(),            },        ],        logger: config?.logger ?? new NoOpLogger(),        protocol: config?.protocol ?? AwsJson1_1Protocol,        protocolSettings: config?.protocolSettings ?? {            defaultNamespace: "com.amazonaws.gamelift",            errorTypeRegistries,            xmlNamespace: "http://gamelift.amazonaws.com/doc/",            version: "2015-10-01",            serviceTarget: "GameLift",        },        serviceId: config?.serviceId ?? "GameLift",        sha256: config?.sha256 ?? Sha256,        urlParser: config?.urlParser ?? parseUrl,        utf8Decoder: config?.utf8Decoder ?? fromUtf8,        utf8Encoder: config?.utf8Encoder ?? toUtf8,    };}; const getRuntimeConfig = (config) => {    emitWarningIfUnsupportedVersion(process.version);    const defaultsMode = resolveDefaultsModeConfig(config);    const defaultConfigProvider = () => defaultsMode().then(loadConfigsForDefaultMode);    const clientSharedValues = getRuntimeConfig$1(config);    emitWarningIfUnsupportedVersion$1(process.version);    const loaderConfig = {        profile: config?.profile,        logger: clientSharedValues.logger,    };    return {        ...clientSharedValues,        ...config,        runtime: "node",        defaultsMode,        authSchemePreference: config?.authSchemePreference ?? loadConfig(NODE_AUTH_SCHEME_PREFERENCE_OPTIONS, loaderConfig),        bodyLengthChecker: config?.bodyLengthChecker ?? calculateBodyLength,        credentialDefaultProvider: config?.credentialDefaultProvider ?? defaultProvider,        defaultUserAgentProvider: config?.defaultUserAgentProvider ?? createDefaultUserAgentProvider({ serviceId: clientSharedValues.serviceId, clientVersion: packageInfo.version }),        maxAttempts: config?.maxAttempts ?? loadConfig(NODE_MAX_ATTEMPT_CONFIG_OPTIONS, config),        region: config?.region ?? loadConfig(NODE_REGION_CONFIG_OPTIONS, { ...NODE_REGION_CONFIG_FILE_OPTIONS, ...loaderConfig }),        requestHandler: NodeHttpHandler.create(config?.requestHandler ?? defaultConfigProvider),        retryMode: config?.retryMode ??            loadConfig({                ...NODE_RETRY_MODE_CONFIG_OPTIONS,                default: async () => (await defaultConfigProvider()).retryMode || DEFAULT_RETRY_MODE,            }, config),        streamCollector: config?.streamCollector ?? streamCollector,        useDualstackEndpoint: config?.useDualstackEndpoint ?? loadConfig(NODE_USE_DUALSTACK_ENDPOINT_CONFIG_OPTIONS, loaderConfig),        useFipsEndpoint: config?.useFipsEndpoint ?? loadConfig(NODE_USE_FIPS_ENDPOINT_CONFIG_OPTIONS, loaderConfig),        userAgentAppId: config?.userAgentAppId ?? loadConfig(NODE_APP_ID_CONFIG_OPTIONS, loaderConfig),    };}; const getHttpAuthExtensionConfiguration = (runtimeConfig) => {    const _httpAuthSchemes = runtimeConfig.httpAuthSchemes;    let _httpAuthSchemeProvider = runtimeConfig.httpAuthSchemeProvider;    let _credentials = runtimeConfig.credentials;    return {        setHttpAuthScheme(httpAuthScheme) {            const index = _httpAuthSchemes.findIndex((scheme) => scheme.schemeId === httpAuthScheme.schemeId);            if (index === -1) {                _httpAuthSchemes.push(httpAuthScheme);            }            else {                _httpAuthSchemes.splice(index, 1, httpAuthScheme);            }        },        httpAuthSchemes() {            return _httpAuthSchemes;        },        setHttpAuthSchemeProvider(httpAuthSchemeProvider) {            _httpAuthSchemeProvider = httpAuthSchemeProvider;        },        httpAuthSchemeProvider() {            return _httpAuthSchemeProvider;        },        setCredentials(credentials) {            _credentials = credentials;        },        credentials() {            return _credentials;        },    };};const resolveHttpAuthRuntimeConfig = (config) => {    return {        httpAuthSchemes: config.httpAuthSchemes(),        httpAuthSchemeProvider: config.httpAuthSchemeProvider(),        credentials: config.credentials(),    };}; const resolveRuntimeExtensions = (runtimeConfig, extensions) => {    const extensionConfiguration = Object.assign(getAwsRegionExtensionConfiguration(runtimeConfig), getDefaultExtensionConfiguration(runtimeConfig), getHttpHandlerExtensionConfiguration(runtimeConfig), getHttpAuthExtensionConfiguration(runtimeConfig));    extensions.forEach((extension) => extension.configure(extensionConfiguration));    return Object.assign(runtimeConfig, resolveAwsRegionExtensionConfiguration(extensionConfiguration), resolveDefaultRuntimeConfig(extensionConfiguration), resolveHttpHandlerRuntimeConfig(extensionConfiguration), resolveHttpAuthRuntimeConfig(extensionConfiguration));}; class GameLiftClient extends Client {    config;    constructor(...[configuration]) {        const _config_0 = getRuntimeConfig(configuration || {});        super(_config_0);        this.initConfig = _config_0;        const _config_1 = resolveClientEndpointParameters(_config_0);        const _config_2 = resolveUserAgentConfig(_config_1);        const _config_3 = resolveRetryConfig(_config_2);        const _config_4 = resolveRegionConfig(_config_3);        const _config_5 = resolveHostHeaderConfig(_config_4);        const _config_6 = resolveEndpointConfig(_config_5);        const _config_7 = resolveHttpAuthSchemeConfig(_config_6);        const _config_8 = resolveRuntimeExtensions(_config_7, configuration?.extensions || []);        this.config = _config_8;        this.middlewareStack.use(getSchemaSerdePlugin(this.config));        this.middlewareStack.use(getUserAgentPlugin(this.config));        this.middlewareStack.use(getRetryPlugin(this.config));        this.middlewareStack.use(getContentLengthPlugin(this.config));        this.middlewareStack.use(getHostHeaderPlugin(this.config));        this.middlewareStack.use(getLoggerPlugin(this.config));        this.middlewareStack.use(getRecursionDetectionPlugin(this.config));        this.middlewareStack.use(getHttpAuthSchemeEndpointRuleSetPlugin(this.config, {            httpAuthSchemeParametersProvider: defaultGameLiftHttpAuthSchemeParametersProvider,            identityProviderConfigProvider: async (config) => new DefaultIdentityProviderConfig({                "aws.auth#sigv4": config.credentials,            }),        }));        this.middlewareStack.use(getHttpSigningPlugin(this.config));    }    destroy() {        super.destroy();    }} const command = makeBuilder(commonParams, "GameLift", "GameLiftClient", getEndpointPlugin);const _ep0 = {};const _mw0 = (Command, cs, config, o) => []; class AcceptMatchCommand extends command(_ep0, _mw0, "AcceptMatch", AcceptMatch$) {} class ClaimGameServerCommand extends command(_ep0, _mw0, "ClaimGameServer", ClaimGameServer$) {} class CreateAliasCommand extends command(_ep0, _mw0, "CreateAlias", CreateAlias$) {} class CreateBuildCommand extends command(_ep0, _mw0, "CreateBuild", CreateBuild$) {} class CreateContainerFleetCommand extends command(_ep0, _mw0, "CreateContainerFleet", CreateContainerFleet$) {} class CreateContainerGroupDefinitionCommand extends command(_ep0, _mw0, "CreateContainerGroupDefinition", CreateContainerGroupDefinition$) {} class CreateFleetCommand extends command(_ep0, _mw0, "CreateFleet", CreateFleet$) {} class CreateFleetLocationsCommand extends command(_ep0, _mw0, "CreateFleetLocations", CreateFleetLocations$) {} class CreateGameServerGroupCommand extends command(_ep0, _mw0, "CreateGameServerGroup", CreateGameServerGroup$) {} class CreateGameSessionCommand extends command(_ep0, _mw0, "CreateGameSession", CreateGameSession$) {} class CreateGameSessionQueueCommand extends command(_ep0, _mw0, "CreateGameSessionQueue", CreateGameSessionQueue$) {} class CreateLocationCommand extends command(_ep0, _mw0, "CreateLocation", CreateLocation$) {} class CreateMatchmakingConfigurationCommand extends command(_ep0, _mw0, "CreateMatchmakingConfiguration", CreateMatchmakingConfiguration$) {} class CreateMatchmakingRuleSetCommand extends command(_ep0, _mw0, "CreateMatchmakingRuleSet", CreateMatchmakingRuleSet$) {} class CreatePlayerSessionCommand extends command(_ep0, _mw0, "CreatePlayerSession", CreatePlayerSession$) {} class CreatePlayerSessionsCommand extends command(_ep0, _mw0, "CreatePlayerSessions", CreatePlayerSessions$) {} class CreateScriptCommand extends command(_ep0, _mw0, "CreateScript", CreateScript$) {} class CreateVpcPeeringAuthorizationCommand extends command(_ep0, _mw0, "CreateVpcPeeringAuthorization", CreateVpcPeeringAuthorization$) {} class CreateVpcPeeringConnectionCommand extends command(_ep0, _mw0, "CreateVpcPeeringConnection", CreateVpcPeeringConnection$) {} class DeleteAliasCommand extends command(_ep0, _mw0, "DeleteAlias", DeleteAlias$) {} class DeleteBuildCommand extends command(_ep0, _mw0, "DeleteBuild", DeleteBuild$) {} class DeleteContainerFleetCommand extends command(_ep0, _mw0, "DeleteContainerFleet", DeleteContainerFleet$) {} class DeleteContainerGroupDefinitionCommand extends command(_ep0, _mw0, "DeleteContainerGroupDefinition", DeleteContainerGroupDefinition$) {} class DeleteFleetCommand extends command(_ep0, _mw0, "DeleteFleet", DeleteFleet$) {} class DeleteFleetLocationsCommand extends command(_ep0, _mw0, "DeleteFleetLocations", DeleteFleetLocations$) {} class DeleteGameServerGroupCommand extends command(_ep0, _mw0, "DeleteGameServerGroup", DeleteGameServerGroup$) {} class DeleteGameSessionQueueCommand extends command(_ep0, _mw0, "DeleteGameSessionQueue", DeleteGameSessionQueue$) {} class DeleteLocationCommand extends command(_ep0, _mw0, "DeleteLocation", DeleteLocation$) {} class DeleteMatchmakingConfigurationCommand extends command(_ep0, _mw0, "DeleteMatchmakingConfiguration", DeleteMatchmakingConfiguration$) {} class DeleteMatchmakingRuleSetCommand extends command(_ep0, _mw0, "DeleteMatchmakingRuleSet", DeleteMatchmakingRuleSet$) {} class DeleteScalingPolicyCommand extends command(_ep0, _mw0, "DeleteScalingPolicy", DeleteScalingPolicy$) {} class DeleteScriptCommand extends command(_ep0, _mw0, "DeleteScript", DeleteScript$) {} class DeleteVpcPeeringAuthorizationCommand extends command(_ep0, _mw0, "DeleteVpcPeeringAuthorization", DeleteVpcPeeringAuthorization$) {} class DeleteVpcPeeringConnectionCommand extends command(_ep0, _mw0, "DeleteVpcPeeringConnection", DeleteVpcPeeringConnection$) {} class DeregisterComputeCommand extends command(_ep0, _mw0, "DeregisterCompute", DeregisterCompute$) {} class DeregisterGameServerCommand extends command(_ep0, _mw0, "DeregisterGameServer", DeregisterGameServer$) {} class DescribeAliasCommand extends command(_ep0, _mw0, "DescribeAlias", DescribeAlias$) {} class DescribeBuildCommand extends command(_ep0, _mw0, "DescribeBuild", DescribeBuild$) {} class DescribeComputeCommand extends command(_ep0, _mw0, "DescribeCompute", DescribeCompute$) {} class DescribeContainerFleetCommand extends command(_ep0, _mw0, "DescribeContainerFleet", DescribeContainerFleet$) {} class DescribeContainerGroupDefinitionCommand extends command(_ep0, _mw0, "DescribeContainerGroupDefinition", DescribeContainerGroupDefinition$) {} class DescribeContainerGroupPortMappingsCommand extends command(_ep0, _mw0, "DescribeContainerGroupPortMappings", DescribeContainerGroupPortMappings$) {} class DescribeEC2InstanceLimitsCommand extends command(_ep0, _mw0, "DescribeEC2InstanceLimits", DescribeEC2InstanceLimits$) {} class DescribeFleetAttributesCommand extends command(_ep0, _mw0, "DescribeFleetAttributes", DescribeFleetAttributes$) {} class DescribeFleetCapacityCommand extends command(_ep0, _mw0, "DescribeFleetCapacity", DescribeFleetCapacity$) {} class DescribeFleetDeploymentCommand extends command(_ep0, _mw0, "DescribeFleetDeployment", DescribeFleetDeployment$) {} class DescribeFleetEventsCommand extends command(_ep0, _mw0, "DescribeFleetEvents", DescribeFleetEvents$) {} class DescribeFleetLocationAttributesCommand extends command(_ep0, _mw0, "DescribeFleetLocationAttributes", DescribeFleetLocationAttributes$) {} class DescribeFleetLocationCapacityCommand extends command(_ep0, _mw0, "DescribeFleetLocationCapacity", DescribeFleetLocationCapacity$) {} class DescribeFleetLocationUtilizationCommand extends command(_ep0, _mw0, "DescribeFleetLocationUtilization", DescribeFleetLocationUtilization$) {} class DescribeFleetPortSettingsCommand extends command(_ep0, _mw0, "DescribeFleetPortSettings", DescribeFleetPortSettings$) {} class DescribeFleetUtilizationCommand extends command(_ep0, _mw0, "DescribeFleetUtilization", DescribeFleetUtilization$) {} class DescribeGameServerCommand extends command(_ep0, _mw0, "DescribeGameServer", DescribeGameServer$) {} class DescribeGameServerGroupCommand extends command(_ep0, _mw0, "DescribeGameServerGroup", DescribeGameServerGroup$) {} class DescribeGameServerInstancesCommand extends command(_ep0, _mw0, "DescribeGameServerInstances", DescribeGameServerInstances$) {} class DescribeGameSessionDetailsCommand extends command(_ep0, _mw0, "DescribeGameSessionDetails", DescribeGameSessionDetails$) {} class DescribeGameSessionPlacementCommand extends command(_ep0, _mw0, "DescribeGameSessionPlacement", DescribeGameSessionPlacement$) {} class DescribeGameSessionQueuesCommand extends command(_ep0, _mw0, "DescribeGameSessionQueues", DescribeGameSessionQueues$) {} class DescribeGameSessionsCommand extends command(_ep0, _mw0, "DescribeGameSessions", DescribeGameSessions$) {} class DescribeInstancesCommand extends command(_ep0, _mw0, "DescribeInstances", DescribeInstances$) {} class DescribeMatchmakingCommand extends command(_ep0, _mw0, "DescribeMatchmaking", DescribeMatchmaking$) {} class DescribeMatchmakingConfigurationsCommand extends command(_ep0, _mw0, "DescribeMatchmakingConfigurations", DescribeMatchmakingConfigurations$) {} class DescribeMatchmakingRuleSetsCommand extends command(_ep0, _mw0, "DescribeMatchmakingRuleSets", DescribeMatchmakingRuleSets$) {} class DescribePlayerSessionsCommand extends command(_ep0, _mw0, "DescribePlayerSessions", DescribePlayerSessions$) {} class DescribeRuntimeConfigurationCommand extends command(_ep0, _mw0, "DescribeRuntimeConfiguration", DescribeRuntimeConfiguration$) {} class DescribeScalingPoliciesCommand extends command(_ep0, _mw0, "DescribeScalingPolicies", DescribeScalingPolicies$) {} class DescribeScriptCommand extends command(_ep0, _mw0, "DescribeScript", DescribeScript$) {} class DescribeVpcPeeringAuthorizationsCommand extends command(_ep0, _mw0, "DescribeVpcPeeringAuthorizations", DescribeVpcPeeringAuthorizations$) {} class DescribeVpcPeeringConnectionsCommand extends command(_ep0, _mw0, "DescribeVpcPeeringConnections", DescribeVpcPeeringConnections$) {} class GetComputeAccessCommand extends command(_ep0, _mw0, "GetComputeAccess", GetComputeAccess$) {} class GetComputeAuthTokenCommand extends command(_ep0, _mw0, "GetComputeAuthToken", GetComputeAuthToken$) {} class GetGameSessionLogUrlCommand extends command(_ep0, _mw0, "GetGameSessionLogUrl", GetGameSessionLogUrl$) {} class GetInstanceAccessCommand extends command(_ep0, _mw0, "GetInstanceAccess", GetInstanceAccess$) {} class GetPlayerConnectionDetailsCommand extends command(_ep0, _mw0, "GetPlayerConnectionDetails", GetPlayerConnectionDetails$) {} class ListAliasesCommand extends command(_ep0, _mw0, "ListAliases", ListAliases$) {} class ListBuildsCommand extends command(_ep0, _mw0, "ListBuilds", ListBuilds$) {} class ListComputeCommand extends command(_ep0, _mw0, "ListCompute", ListCompute$) {} class ListContainerFleetsCommand extends command(_ep0, _mw0, "ListContainerFleets", ListContainerFleets$) {} class ListContainerGroupDefinitionsCommand extends command(_ep0, _mw0, "ListContainerGroupDefinitions", ListContainerGroupDefinitions$) {} class ListContainerGroupDefinitionVersionsCommand extends command(_ep0, _mw0, "ListContainerGroupDefinitionVersions", ListContainerGroupDefinitionVersions$) {} class ListFleetDeploymentsCommand extends command(_ep0, _mw0, "ListFleetDeployments", ListFleetDeployments$) {} class ListFleetsCommand extends command(_ep0, _mw0, "ListFleets", ListFleets$) {} class ListGameServerGroupsCommand extends command(_ep0, _mw0, "ListGameServerGroups", ListGameServerGroups$) {} class ListGameServersCommand extends command(_ep0, _mw0, "ListGameServers", ListGameServers$) {} class ListLocationsCommand extends command(_ep0, _mw0, "ListLocations", ListLocations$) {} class ListScriptsCommand extends command(_ep0, _mw0, "ListScripts", ListScripts$) {} class ListTagsForResourceCommand extends command(_ep0, _mw0, "ListTagsForResource", ListTagsForResource$) {} class PutScalingPolicyCommand extends command(_ep0, _mw0, "PutScalingPolicy", PutScalingPolicy$) {} class RegisterComputeCommand extends command(_ep0, _mw0, "RegisterCompute", RegisterCompute$) {} class RegisterGameServerCommand extends command(_ep0, _mw0, "RegisterGameServer", RegisterGameServer$) {} class RequestUploadCredentialsCommand extends command(_ep0, _mw0, "RequestUploadCredentials", RequestUploadCredentials$) {} class ResolveAliasCommand extends command(_ep0, _mw0, "ResolveAlias", ResolveAlias$) {} class ResumeGameServerGroupCommand extends command(_ep0, _mw0, "ResumeGameServerGroup", ResumeGameServerGroup$) {} class SearchGameSessionsCommand extends command(_ep0, _mw0, "SearchGameSessions", SearchGameSessions$) {} class StartFleetActionsCommand extends command(_ep0, _mw0, "StartFleetActions", StartFleetActions$) {} class StartGameSessionPlacementCommand extends command(_ep0, _mw0, "StartGameSessionPlacement", StartGameSessionPlacement$) {} class StartMatchBackfillCommand extends command(_ep0, _mw0, "StartMatchBackfill", StartMatchBackfill$) {} class StartMatchmakingCommand extends command(_ep0, _mw0, "StartMatchmaking", StartMatchmaking$) {} class StopFleetActionsCommand extends command(_ep0, _mw0, "StopFleetActions", StopFleetActions$) {} class StopGameSessionPlacementCommand extends command(_ep0, _mw0, "StopGameSessionPlacement", StopGameSessionPlacement$) {} class StopMatchmakingCommand extends command(_ep0, _mw0, "StopMatchmaking", StopMatchmaking$) {} class SuspendGameServerGroupCommand extends command(_ep0, _mw0, "SuspendGameServerGroup", SuspendGameServerGroup$) {} class TagResourceCommand extends command(_ep0, _mw0, "TagResource", TagResource$) {} class TerminateGameSessionCommand extends command(_ep0, _mw0, "TerminateGameSession", TerminateGameSession$) {} class UntagResourceCommand extends command(_ep0, _mw0, "UntagResource", UntagResource$) {} class UpdateAliasCommand extends command(_ep0, _mw0, "UpdateAlias", UpdateAlias$) {} class UpdateBuildCommand extends command(_ep0, _mw0, "UpdateBuild", UpdateBuild$) {} class UpdateContainerFleetCommand extends command(_ep0, _mw0, "UpdateContainerFleet", UpdateContainerFleet$) {} class UpdateContainerGroupDefinitionCommand extends command(_ep0, _mw0, "UpdateContainerGroupDefinition", UpdateContainerGroupDefinition$) {} class UpdateFleetAttributesCommand extends command(_ep0, _mw0, "UpdateFleetAttributes", UpdateFleetAttributes$) {} class UpdateFleetCapacityCommand extends command(_ep0, _mw0, "UpdateFleetCapacity", UpdateFleetCapacity$) {} class UpdateFleetPortSettingsCommand extends command(_ep0, _mw0, "UpdateFleetPortSettings", UpdateFleetPortSettings$) {} class UpdateGameServerCommand extends command(_ep0, _mw0, "UpdateGameServer", UpdateGameServer$) {} class UpdateGameServerGroupCommand extends command(_ep0, _mw0, "UpdateGameServerGroup", UpdateGameServerGroup$) {} class UpdateGameSessionCommand extends command(_ep0, _mw0, "UpdateGameSession", UpdateGameSession$) {} class UpdateGameSessionQueueCommand extends command(_ep0, _mw0, "UpdateGameSessionQueue", UpdateGameSessionQueue$) {} class UpdateMatchmakingConfigurationCommand extends command(_ep0, _mw0, "UpdateMatchmakingConfiguration", UpdateMatchmakingConfiguration$) {} class UpdateRuntimeConfigurationCommand extends command(_ep0, _mw0, "UpdateRuntimeConfiguration", UpdateRuntimeConfiguration$) {} class UpdateScriptCommand extends command(_ep0, _mw0, "UpdateScript", UpdateScript$) {} class ValidateMatchmakingRuleSetCommand extends command(_ep0, _mw0, "ValidateMatchmakingRuleSet", ValidateMatchmakingRuleSet$) {} const paginateDescribeFleetAttributes = createPaginator(GameLiftClient, DescribeFleetAttributesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeFleetCapacity = createPaginator(GameLiftClient, DescribeFleetCapacityCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeFleetEvents = createPaginator(GameLiftClient, DescribeFleetEventsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeFleetLocationAttributes = createPaginator(GameLiftClient, DescribeFleetLocationAttributesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeFleetUtilization = createPaginator(GameLiftClient, DescribeFleetUtilizationCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeGameServerInstances = createPaginator(GameLiftClient, DescribeGameServerInstancesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeGameSessionDetails = createPaginator(GameLiftClient, DescribeGameSessionDetailsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeGameSessionQueues = createPaginator(GameLiftClient, DescribeGameSessionQueuesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeGameSessions = createPaginator(GameLiftClient, DescribeGameSessionsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeInstances = createPaginator(GameLiftClient, DescribeInstancesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeMatchmakingConfigurations = createPaginator(GameLiftClient, DescribeMatchmakingConfigurationsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeMatchmakingRuleSets = createPaginator(GameLiftClient, DescribeMatchmakingRuleSetsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribePlayerSessions = createPaginator(GameLiftClient, DescribePlayerSessionsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeScalingPolicies = createPaginator(GameLiftClient, DescribeScalingPoliciesCommand, "NextToken", "NextToken", "Limit"); const paginateListAliases = createPaginator(GameLiftClient, ListAliasesCommand, "NextToken", "NextToken", "Limit"); const paginateListBuilds = createPaginator(GameLiftClient, ListBuildsCommand, "NextToken", "NextToken", "Limit"); const paginateListCompute = createPaginator(GameLiftClient, ListComputeCommand, "NextToken", "NextToken", "Limit"); const paginateListContainerFleets = createPaginator(GameLiftClient, ListContainerFleetsCommand, "NextToken", "NextToken", "Limit"); const paginateListContainerGroupDefinitions = createPaginator(GameLiftClient, ListContainerGroupDefinitionsCommand, "NextToken", "NextToken", "Limit"); const paginateListContainerGroupDefinitionVersions = createPaginator(GameLiftClient, ListContainerGroupDefinitionVersionsCommand, "NextToken", "NextToken", "Limit"); const paginateListFleetDeployments = createPaginator(GameLiftClient, ListFleetDeploymentsCommand, "NextToken", "NextToken", "Limit"); const paginateListFleets = createPaginator(GameLiftClient, ListFleetsCommand, "NextToken", "NextToken", "Limit"); const paginateListGameServerGroups = createPaginator(GameLiftClient, ListGameServerGroupsCommand, "NextToken", "NextToken", "Limit"); const paginateListGameServers = createPaginator(GameLiftClient, ListGameServersCommand, "NextToken", "NextToken", "Limit"); const paginateListLocations = createPaginator(GameLiftClient, ListLocationsCommand, "NextToken", "NextToken", "Limit"); const paginateListScripts = createPaginator(GameLiftClient, ListScriptsCommand, "NextToken", "NextToken", "Limit"); const paginateSearchGameSessions = createPaginator(GameLiftClient, SearchGameSessionsCommand, "NextToken", "NextToken", "Limit"); const commands = {    AcceptMatchCommand,    ClaimGameServerCommand,    CreateAliasCommand,    CreateBuildCommand,    CreateContainerFleetCommand,    CreateContainerGroupDefinitionCommand,    CreateFleetCommand,    CreateFleetLocationsCommand,    CreateGameServerGroupCommand,    CreateGameSessionCommand,    CreateGameSessionQueueCommand,    CreateLocationCommand,    CreateMatchmakingConfigurationCommand,    CreateMatchmakingRuleSetCommand,    CreatePlayerSessionCommand,    CreatePlayerSessionsCommand,    CreateScriptCommand,    CreateVpcPeeringAuthorizationCommand,    CreateVpcPeeringConnectionCommand,    DeleteAliasCommand,    DeleteBuildCommand,    DeleteContainerFleetCommand,    DeleteContainerGroupDefinitionCommand,    DeleteFleetCommand,    DeleteFleetLocationsCommand,    DeleteGameServerGroupCommand,    DeleteGameSessionQueueCommand,    DeleteLocationCommand,    DeleteMatchmakingConfigurationCommand,    DeleteMatchmakingRuleSetCommand,    DeleteScalingPolicyCommand,    DeleteScriptCommand,    DeleteVpcPeeringAuthorizationCommand,    DeleteVpcPeeringConnectionCommand,    DeregisterComputeCommand,    DeregisterGameServerCommand,    DescribeAliasCommand,    DescribeBuildCommand,    DescribeComputeCommand,    DescribeContainerFleetCommand,    DescribeContainerGroupDefinitionCommand,    DescribeContainerGroupPortMappingsCommand,    DescribeEC2InstanceLimitsCommand,    DescribeFleetAttributesCommand,    DescribeFleetCapacityCommand,    DescribeFleetDeploymentCommand,    DescribeFleetEventsCommand,    DescribeFleetLocationAttributesCommand,    DescribeFleetLocationCapacityCommand,    DescribeFleetLocationUtilizationCommand,    DescribeFleetPortSettingsCommand,    DescribeFleetUtilizationCommand,    DescribeGameServerCommand,    DescribeGameServerGroupCommand,    DescribeGameServerInstancesCommand,    DescribeGameSessionDetailsCommand,    DescribeGameSessionPlacementCommand,    DescribeGameSessionQueuesCommand,    DescribeGameSessionsCommand,    DescribeInstancesCommand,    DescribeMatchmakingCommand,    DescribeMatchmakingConfigurationsCommand,    DescribeMatchmakingRuleSetsCommand,    DescribePlayerSessionsCommand,    DescribeRuntimeConfigurationCommand,    DescribeScalingPoliciesCommand,    DescribeScriptCommand,    DescribeVpcPeeringAuthorizationsCommand,    DescribeVpcPeeringConnectionsCommand,    GetComputeAccessCommand,    GetComputeAuthTokenCommand,    GetGameSessionLogUrlCommand,    GetInstanceAccessCommand,    GetPlayerConnectionDetailsCommand,    ListAliasesCommand,    ListBuildsCommand,    ListComputeCommand,    ListContainerFleetsCommand,    ListContainerGroupDefinitionsCommand,    ListContainerGroupDefinitionVersionsCommand,    ListFleetDeploymentsCommand,    ListFleetsCommand,    ListGameServerGroupsCommand,    ListGameServersCommand,    ListLocationsCommand,    ListScriptsCommand,    ListTagsForResourceCommand,    PutScalingPolicyCommand,    RegisterComputeCommand,    RegisterGameServerCommand,    RequestUploadCredentialsCommand,    ResolveAliasCommand,    ResumeGameServerGroupCommand,    SearchGameSessionsCommand,    StartFleetActionsCommand,    StartGameSessionPlacementCommand,    StartMatchBackfillCommand,    StartMatchmakingCommand,    StopFleetActionsCommand,    StopGameSessionPlacementCommand,    StopMatchmakingCommand,    SuspendGameServerGroupCommand,    TagResourceCommand,    TerminateGameSessionCommand,    UntagResourceCommand,    UpdateAliasCommand,    UpdateBuildCommand,    UpdateContainerFleetCommand,    UpdateContainerGroupDefinitionCommand,    UpdateFleetAttributesCommand,    UpdateFleetCapacityCommand,    UpdateFleetPortSettingsCommand,    UpdateGameServerCommand,    UpdateGameServerGroupCommand,    UpdateGameSessionCommand,    UpdateGameSessionQueueCommand,    UpdateMatchmakingConfigurationCommand,    UpdateRuntimeConfigurationCommand,    UpdateScriptCommand,    ValidateMatchmakingRuleSetCommand,};const paginators = {    paginateDescribeFleetAttributes,    paginateDescribeFleetCapacity,    paginateDescribeFleetEvents,    paginateDescribeFleetLocationAttributes,    paginateDescribeFleetUtilization,    paginateDescribeGameServerInstances,    paginateDescribeGameSessionDetails,    paginateDescribeGameSessionQueues,    paginateDescribeGameSessions,    paginateDescribeInstances,    paginateDescribeMatchmakingConfigurations,    paginateDescribeMatchmakingRuleSets,    paginateDescribePlayerSessions,    paginateDescribeScalingPolicies,    paginateListAliases,    paginateListBuilds,    paginateListCompute,    paginateListContainerFleets,    paginateListContainerGroupDefinitions,    paginateListContainerGroupDefinitionVersions,    paginateListFleetDeployments,    paginateListFleets,    paginateListGameServerGroups,    paginateListGameServers,    paginateListLocations,    paginateListScripts,    paginateSearchGameSessions,};class GameLift extends GameLiftClient {}createAggregatedClient(commands, GameLift, { paginators }); const AcceptanceType = {    ACCEPT: "ACCEPT",    REJECT: "REJECT",};const RoutingStrategyType = {    SIMPLE: "SIMPLE",    TERMINAL: "TERMINAL",};const BackfillMode = {    AUTOMATIC: "AUTOMATIC",    MANUAL: "MANUAL",};const BalancingStrategy = {    ON_DEMAND_ONLY: "ON_DEMAND_ONLY",    SPOT_ONLY: "SPOT_ONLY",    SPOT_PREFERRED: "SPOT_PREFERRED",};const OperatingSystem = {    AMAZON_LINUX: "AMAZON_LINUX",    AMAZON_LINUX_2: "AMAZON_LINUX_2",    AMAZON_LINUX_2023: "AMAZON_LINUX_2023",    WINDOWS_2012: "WINDOWS_2012",    WINDOWS_2016: "WINDOWS_2016",    WINDOWS_2022: "WINDOWS_2022",};const BuildStatus = {    FAILED: "FAILED",    INITIALIZED: "INITIALIZED",    READY: "READY",};const CertificateType = {    Disabled: "DISABLED",    Generated: "GENERATED",};const FilterInstanceStatus = {    ACTIVE: "ACTIVE",    DRAINING: "DRAINING",};const GameServerClaimStatus = {    CLAIMED: "CLAIMED",};const GameServerUtilizationStatus = {    AVAILABLE: "AVAILABLE",    UTILIZED: "UTILIZED",};const ComparisonOperatorType = {    GreaterThanOrEqualToThreshold: "GreaterThanOrEqualToThreshold",    GreaterThanThreshold: "GreaterThanThreshold",    LessThanOrEqualToThreshold: "LessThanOrEqualToThreshold",    LessThanThreshold: "LessThanThreshold",};const ComputeStatus = {    ACTIVE: "ACTIVE",    IMPAIRED: "IMPAIRED",    PENDING: "PENDING",    TERMINATING: "TERMINATING",};const EC2InstanceType = {    c3_2xlarge: "c3.2xlarge",    c3_4xlarge: "c3.4xlarge",    c3_8xlarge: "c3.8xlarge",    c3_large: "c3.large",    c3_xlarge: "c3.xlarge",    c4_2xlarge: "c4.2xlarge",    c4_4xlarge: "c4.4xlarge",    c4_8xlarge: "c4.8xlarge",    c4_large: "c4.large",    c4_xlarge: "c4.xlarge",    c5_12xlarge: "c5.12xlarge",    c5_18xlarge: "c5.18xlarge",    c5_24xlarge: "c5.24xlarge",    c5_2xlarge: "c5.2xlarge",    c5_4xlarge: "c5.4xlarge",    c5_9xlarge: "c5.9xlarge",    c5_large: "c5.large",    c5_xlarge: "c5.xlarge",    c5a_12xlarge: "c5a.12xlarge",    c5a_16xlarge: "c5a.16xlarge",    c5a_24xlarge: "c5a.24xlarge",    c5a_2xlarge: "c5a.2xlarge",    c5a_4xlarge: "c5a.4xlarge",    c5a_8xlarge: "c5a.8xlarge",    c5a_large: "c5a.large",    c5a_xlarge: "c5a.xlarge",    c5ad_12xlarge: "c5ad.12xlarge",    c5ad_16xlarge: "c5ad.16xlarge",    c5ad_24xlarge: "c5ad.24xlarge",    c5ad_2xlarge: "c5ad.2xlarge",    c5ad_4xlarge: "c5ad.4xlarge",    c5ad_8xlarge: "c5ad.8xlarge",    c5ad_large: "c5ad.large",    c5ad_xlarge: "c5ad.xlarge",    c5d_12xlarge: "c5d.12xlarge",    c5d_18xlarge: "c5d.18xlarge",    c5d_24xlarge: "c5d.24xlarge",    c5d_2xlarge: "c5d.2xlarge",    c5d_4xlarge: "c5d.4xlarge",    c5d_9xlarge: "c5d.9xlarge",    c5d_large: "c5d.large",    c5d_xlarge: "c5d.xlarge",    c5n_18xlarge: "c5n.18xlarge",    c5n_2xlarge: "c5n.2xlarge",    c5n_4xlarge: "c5n.4xlarge",    c5n_9xlarge: "c5n.9xlarge",    c5n_large: "c5n.large",    c5n_xlarge: "c5n.xlarge",    c6a_12xlarge: "c6a.12xlarge",    c6a_16xlarge: "c6a.16xlarge",    c6a_24xlarge: "c6a.24xlarge",    c6a_2xlarge: "c6a.2xlarge",    c6a_32xlarge: "c6a.32xlarge",    c6a_48xlarge: "c6a.48xlarge",    c6a_4xlarge: "c6a.4xlarge",    c6a_8xlarge: "c6a.8xlarge",    c6a_large: "c6a.large",    c6a_xlarge: "c6a.xlarge",    c6g_12xlarge: "c6g.12xlarge",    c6g_16xlarge: "c6g.16xlarge",    c6g_2xlarge: "c6g.2xlarge",    c6g_4xlarge: "c6g.4xlarge",    c6g_8xlarge: "c6g.8xlarge",    c6g_large: "c6g.large",    c6g_medium: "c6g.medium",    c6g_xlarge: "c6g.xlarge",    c6gd_12xlarge: "c6gd.12xlarge",    c6gd_16xlarge: "c6gd.16xlarge",    c6gd_2xlarge: "c6gd.2xlarge",    c6gd_4xlarge: "c6gd.4xlarge",    c6gd_8xlarge: "c6gd.8xlarge",    c6gd_large: "c6gd.large",    c6gd_medium: "c6gd.medium",    c6gd_xlarge: "c6gd.xlarge",    c6gn_12xlarge: "c6gn.12xlarge",    c6gn_16xlarge: "c6gn.16xlarge",    c6gn_2xlarge: "c6gn.2xlarge",    c6gn_4xlarge: "c6gn.4xlarge",    c6gn_8xlarge: "c6gn.8xlarge",    c6gn_large: "c6gn.large",    c6gn_medium: "c6gn.medium",    c6gn_xlarge: "c6gn.xlarge",    c6i_12xlarge: "c6i.12xlarge",    c6i_16xlarge: "c6i.16xlarge",    c6i_24xlarge: "c6i.24xlarge",    c6i_2xlarge: "c6i.2xlarge",    c6i_32xlarge: "c6i.32xlarge",    c6i_4xlarge: "c6i.4xlarge",    c6i_8xlarge: "c6i.8xlarge",    c6i_large: "c6i.large",    c6i_xlarge: "c6i.xlarge",    c6id_12xlarge: "c6id.12xlarge",    c6id_16xlarge: "c6id.16xlarge",    c6id_24xlarge: "c6id.24xlarge",    c6id_2xlarge: "c6id.2xlarge",    c6id_32xlarge: "c6id.32xlarge",    c6id_4xlarge: "c6id.4xlarge",    c6id_8xlarge: "c6id.8xlarge",    c6id_large: "c6id.large",    c6id_xlarge: "c6id.xlarge",    c6in_12xlarge: "c6in.12xlarge",    c6in_16xlarge: "c6in.16xlarge",    c6in_24xlarge: "c6in.24xlarge",    c6in_2xlarge: "c6in.2xlarge",    c6in_32xlarge: "c6in.32xlarge",    c6in_4xlarge: "c6in.4xlarge",    c6in_8xlarge: "c6in.8xlarge",    c6in_large: "c6in.large",    c6in_xlarge: "c6in.xlarge",    c7a_12xlarge: "c7a.12xlarge",    c7a_16xlarge: "c7a.16xlarge",    c7a_24xlarge: "c7a.24xlarge",    c7a_2xlarge: "c7a.2xlarge",    c7a_32xlarge: "c7a.32xlarge",    c7a_48xlarge: "c7a.48xlarge",    c7a_4xlarge: "c7a.4xlarge",    c7a_8xlarge: "c7a.8xlarge",    c7a_large: "c7a.large",    c7a_medium: "c7a.medium",    c7a_xlarge: "c7a.xlarge",    c7g_12xlarge: "c7g.12xlarge",    c7g_16xlarge: "c7g.16xlarge",    c7g_2xlarge: "c7g.2xlarge",    c7g_4xlarge: "c7g.4xlarge",    c7g_8xlarge: "c7g.8xlarge",    c7g_large: "c7g.large",    c7g_medium: "c7g.medium",    c7g_xlarge: "c7g.xlarge",    c7gd_12xlarge: "c7gd.12xlarge",    c7gd_16xlarge: "c7gd.16xlarge",    c7gd_2xlarge: "c7gd.2xlarge",    c7gd_4xlarge: "c7gd.4xlarge",    c7gd_8xlarge: "c7gd.8xlarge",    c7gd_large: "c7gd.large",    c7gd_medium: "c7gd.medium",    c7gd_xlarge: "c7gd.xlarge",    c7gn_12xlarge: "c7gn.12xlarge",    c7gn_16xlarge: "c7gn.16xlarge",    c7gn_2xlarge: "c7gn.2xlarge",    c7gn_4xlarge: "c7gn.4xlarge",    c7gn_8xlarge: "c7gn.8xlarge",    c7gn_large: "c7gn.large",    c7gn_medium: "c7gn.medium",    c7gn_xlarge: "c7gn.xlarge",    c7i_12xlarge: "c7i.12xlarge",    c7i_16xlarge: "c7i.16xlarge",    c7i_24xlarge: "c7i.24xlarge",    c7i_2xlarge: "c7i.2xlarge",    c7i_48xlarge: "c7i.48xlarge",    c7i_4xlarge: "c7i.4xlarge",    c7i_8xlarge: "c7i.8xlarge",    c7i_large: "c7i.large",    c7i_xlarge: "c7i.xlarge",    c8a_2xlarge: "c8a.2xlarge",    c8a_large: "c8a.large",    c8a_medium: "c8a.medium",    c8a_xlarge: "c8a.xlarge",    c8g_12xlarge: "c8g.12xlarge",    c8g_16xlarge: "c8g.16xlarge",    c8g_24xlarge: "c8g.24xlarge",    c8g_2xlarge: "c8g.2xlarge",    c8g_48xlarge: "c8g.48xlarge",    c8g_4xlarge: "c8g.4xlarge",    c8g_8xlarge: "c8g.8xlarge",    c8g_large: "c8g.large",    c8g_medium: "c8g.medium",    c8g_xlarge: "c8g.xlarge",    c8i_2xlarge: "c8i.2xlarge",    c8i_large: "c8i.large",    c8i_xlarge: "c8i.xlarge",    c9g_2xlarge: "c9g.2xlarge",    c9g_large: "c9g.large",    c9g_medium: "c9g.medium",    c9g_xlarge: "c9g.xlarge",    g5g_16xlarge: "g5g.16xlarge",    g5g_2xlarge: "g5g.2xlarge",    g5g_4xlarge: "g5g.4xlarge",    g5g_8xlarge: "g5g.8xlarge",    g5g_xlarge: "g5g.xlarge",    m3_2xlarge: "m3.2xlarge",    m3_large: "m3.large",    m3_medium: "m3.medium",    m3_xlarge: "m3.xlarge",    m4_10xlarge: "m4.10xlarge",    m4_16xlarge: "m4.16xlarge",    m4_2xlarge: "m4.2xlarge",    m4_4xlarge: "m4.4xlarge",    m4_large: "m4.large",    m4_xlarge: "m4.xlarge",    m5_12xlarge: "m5.12xlarge",    m5_16xlarge: "m5.16xlarge",    m5_24xlarge: "m5.24xlarge",    m5_2xlarge: "m5.2xlarge",    m5_4xlarge: "m5.4xlarge",    m5_8xlarge: "m5.8xlarge",    m5_large: "m5.large",    m5_xlarge: "m5.xlarge",    m5a_12xlarge: "m5a.12xlarge",    m5a_16xlarge: "m5a.16xlarge",    m5a_24xlarge: "m5a.24xlarge",    m5a_2xlarge: "m5a.2xlarge",    m5a_4xlarge: "m5a.4xlarge",    m5a_8xlarge: "m5a.8xlarge",    m5a_large: "m5a.large",    m5a_xlarge: "m5a.xlarge",    m5ad_12xlarge: "m5ad.12xlarge",    m5ad_16xlarge: "m5ad.16xlarge",    m5ad_24xlarge: "m5ad.24xlarge",    m5ad_2xlarge: "m5ad.2xlarge",    m5ad_4xlarge: "m5ad.4xlarge",    m5ad_8xlarge: "m5ad.8xlarge",    m5ad_large: "m5ad.large",    m5ad_xlarge: "m5ad.xlarge",    m5d_12xlarge: "m5d.12xlarge",    m5d_16xlarge: "m5d.16xlarge",    m5d_24xlarge: "m5d.24xlarge",    m5d_2xlarge: "m5d.2xlarge",    m5d_4xlarge: "m5d.4xlarge",    m5d_8xlarge: "m5d.8xlarge",    m5d_large: "m5d.large",    m5d_xlarge: "m5d.xlarge",    m5dn_12xlarge: "m5dn.12xlarge",    m5dn_16xlarge: "m5dn.16xlarge",    m5dn_24xlarge: "m5dn.24xlarge",    m5dn_2xlarge: "m5dn.2xlarge",    m5dn_4xlarge: "m5dn.4xlarge",    m5dn_8xlarge: "m5dn.8xlarge",    m5dn_large: "m5dn.large",    m5dn_xlarge: "m5dn.xlarge",    m5n_12xlarge: "m5n.12xlarge",    m5n_16xlarge: "m5n.16xlarge",    m5n_24xlarge: "m5n.24xlarge",    m5n_2xlarge: "m5n.2xlarge",    m5n_4xlarge: "m5n.4xlarge",    m5n_8xlarge: "m5n.8xlarge",    m5n_large: "m5n.large",    m5n_xlarge: "m5n.xlarge",    m6a_12xlarge: "m6a.12xlarge",    m6a_16xlarge: "m6a.16xlarge",    m6a_24xlarge: "m6a.24xlarge",    m6a_2xlarge: "m6a.2xlarge",    m6a_32xlarge: "m6a.32xlarge",    m6a_48xlarge: "m6a.48xlarge",    m6a_4xlarge: "m6a.4xlarge",    m6a_8xlarge: "m6a.8xlarge",    m6a_large: "m6a.large",    m6a_xlarge: "m6a.xlarge",    m6g_12xlarge: "m6g.12xlarge",    m6g_16xlarge: "m6g.16xlarge",    m6g_2xlarge: "m6g.2xlarge",    m6g_4xlarge: "m6g.4xlarge",    m6g_8xlarge: "m6g.8xlarge",    m6g_large: "m6g.large",    m6g_medium: "m6g.medium",    m6g_xlarge: "m6g.xlarge",    m6gd_12xlarge: "m6gd.12xlarge",    m6gd_16xlarge: "m6gd.16xlarge",    m6gd_2xlarge: "m6gd.2xlarge",    m6gd_4xlarge: "m6gd.4xlarge",    m6gd_8xlarge: "m6gd.8xlarge",    m6gd_large: "m6gd.large",    m6gd_medium: "m6gd.medium",    m6gd_xlarge: "m6gd.xlarge",    m6i_12xlarge: "m6i.12xlarge",    m6i_16xlarge: "m6i.16xlarge",    m6i_24xlarge: "m6i.24xlarge",    m6i_2xlarge: "m6i.2xlarge",    m6i_32xlarge: "m6i.32xlarge",    m6i_4xlarge: "m6i.4xlarge",    m6i_8xlarge: "m6i.8xlarge",    m6i_large: "m6i.large",    m6i_xlarge: "m6i.xlarge",    m6id_12xlarge: "m6id.12xlarge",    m6id_16xlarge: "m6id.16xlarge",    m6id_24xlarge: "m6id.24xlarge",    m6id_2xlarge: "m6id.2xlarge",    m6id_32xlarge: "m6id.32xlarge",    m6id_4xlarge: "m6id.4xlarge",    m6id_8xlarge: "m6id.8xlarge",    m6id_large: "m6id.large",    m6id_xlarge: "m6id.xlarge",    m6idn_12xlarge: "m6idn.12xlarge",    m6idn_16xlarge: "m6idn.16xlarge",    m6idn_24xlarge: "m6idn.24xlarge",    m6idn_2xlarge: "m6idn.2xlarge",    m6idn_32xlarge: "m6idn.32xlarge",    m6idn_4xlarge: "m6idn.4xlarge",    m6idn_8xlarge: "m6idn.8xlarge",    m6idn_large: "m6idn.large",    m6idn_xlarge: "m6idn.xlarge",    m6in_12xlarge: "m6in.12xlarge",    m6in_16xlarge: "m6in.16xlarge",    m6in_24xlarge: "m6in.24xlarge",    m6in_2xlarge: "m6in.2xlarge",    m6in_32xlarge: "m6in.32xlarge",    m6in_4xlarge: "m6in.4xlarge",    m6in_8xlarge: "m6in.8xlarge",    m6in_large: "m6in.large",    m6in_xlarge: "m6in.xlarge",    m7a_12xlarge: "m7a.12xlarge",    m7a_16xlarge: "m7a.16xlarge",    m7a_24xlarge: "m7a.24xlarge",    m7a_2xlarge: "m7a.2xlarge",    m7a_32xlarge: "m7a.32xlarge",    m7a_48xlarge: "m7a.48xlarge",    m7a_4xlarge: "m7a.4xlarge",    m7a_8xlarge: "m7a.8xlarge",    m7a_large: "m7a.large",    m7a_medium: "m7a.medium",    m7a_xlarge: "m7a.xlarge",    m7g_12xlarge: "m7g.12xlarge",    m7g_16xlarge: "m7g.16xlarge",    m7g_2xlarge: "m7g.2xlarge",    m7g_4xlarge: "m7g.4xlarge",    m7g_8xlarge: "m7g.8xlarge",    m7g_large: "m7g.large",    m7g_medium: "m7g.medium",    m7g_xlarge: "m7g.xlarge",    m7gd_12xlarge: "m7gd.12xlarge",    m7gd_16xlarge: "m7gd.16xlarge",    m7gd_2xlarge: "m7gd.2xlarge",    m7gd_4xlarge: "m7gd.4xlarge",    m7gd_8xlarge: "m7gd.8xlarge",    m7gd_large: "m7gd.large",    m7gd_medium: "m7gd.medium",    m7gd_xlarge: "m7gd.xlarge",    m7i_12xlarge: "m7i.12xlarge",    m7i_16xlarge: "m7i.16xlarge",    m7i_24xlarge: "m7i.24xlarge",    m7i_2xlarge: "m7i.2xlarge",    m7i_48xlarge: "m7i.48xlarge",    m7i_4xlarge: "m7i.4xlarge",    m7i_8xlarge: "m7i.8xlarge",    m7i_large: "m7i.large",    m7i_xlarge: "m7i.xlarge",    m8a_2xlarge: "m8a.2xlarge",    m8a_large: "m8a.large",    m8a_medium: "m8a.medium",    m8a_xlarge: "m8a.xlarge",    m8g_12xlarge: "m8g.12xlarge",    m8g_16xlarge: "m8g.16xlarge",    m8g_24xlarge: "m8g.24xlarge",    m8g_2xlarge: "m8g.2xlarge",    m8g_48xlarge: "m8g.48xlarge",    m8g_4xlarge: "m8g.4xlarge",    m8g_8xlarge: "m8g.8xlarge",    m8g_large: "m8g.large",    m8g_medium: "m8g.medium",    m8g_xlarge: "m8g.xlarge",    m8i_2xlarge: "m8i.2xlarge",    m8i_large: "m8i.large",    m8i_xlarge: "m8i.xlarge",    m9g_2xlarge: "m9g.2xlarge",    m9g_large: "m9g.large",    m9g_xlarge: "m9g.xlarge",    r3_2xlarge: "r3.2xlarge",    r3_4xlarge: "r3.4xlarge",    r3_8xlarge: "r3.8xlarge",    r3_large: "r3.large",    r3_xlarge: "r3.xlarge",    r4_16xlarge: "r4.16xlarge",    r4_2xlarge: "r4.2xlarge",    r4_4xlarge: "r4.4xlarge",    r4_8xlarge: "r4.8xlarge",    r4_large: "r4.large",    r4_xlarge: "r4.xlarge",    r5_12xlarge: "r5.12xlarge",    r5_16xlarge: "r5.16xlarge",    r5_24xlarge: "r5.24xlarge",    r5_2xlarge: "r5.2xlarge",    r5_4xlarge: "r5.4xlarge",    r5_8xlarge: "r5.8xlarge",    r5_large: "r5.large",    r5_xlarge: "r5.xlarge",    r5a_12xlarge: "r5a.12xlarge",    r5a_16xlarge: "r5a.16xlarge",    r5a_24xlarge: "r5a.24xlarge",    r5a_2xlarge: "r5a.2xlarge",    r5a_4xlarge: "r5a.4xlarge",    r5a_8xlarge: "r5a.8xlarge",    r5a_large: "r5a.large",    r5a_xlarge: "r5a.xlarge",    r5ad_12xlarge: "r5ad.12xlarge",    r5ad_16xlarge: "r5ad.16xlarge",    r5ad_24xlarge: "r5ad.24xlarge",    r5ad_2xlarge: "r5ad.2xlarge",    r5ad_4xlarge: "r5ad.4xlarge",    r5ad_8xlarge: "r5ad.8xlarge",    r5ad_large: "r5ad.large",    r5ad_xlarge: "r5ad.xlarge",    r5d_12xlarge: "r5d.12xlarge",    r5d_16xlarge: "r5d.16xlarge",    r5d_24xlarge: "r5d.24xlarge",    r5d_2xlarge: "r5d.2xlarge",    r5d_4xlarge: "r5d.4xlarge",    r5d_8xlarge: "r5d.8xlarge",    r5d_large: "r5d.large",    r5d_xlarge: "r5d.xlarge",    r5dn_12xlarge: "r5dn.12xlarge",    r5dn_16xlarge: "r5dn.16xlarge",    r5dn_24xlarge: "r5dn.24xlarge",    r5dn_2xlarge: "r5dn.2xlarge",    r5dn_4xlarge: "r5dn.4xlarge",    r5dn_8xlarge: "r5dn.8xlarge",    r5dn_large: "r5dn.large",    r5dn_xlarge: "r5dn.xlarge",    r5n_12xlarge: "r5n.12xlarge",    r5n_16xlarge: "r5n.16xlarge",    r5n_24xlarge: "r5n.24xlarge",    r5n_2xlarge: "r5n.2xlarge",    r5n_4xlarge: "r5n.4xlarge",    r5n_8xlarge: "r5n.8xlarge",    r5n_large: "r5n.large",    r5n_xlarge: "r5n.xlarge",    r6a_12xlarge: "r6a.12xlarge",    r6a_16xlarge: "r6a.16xlarge",    r6a_24xlarge: "r6a.24xlarge",    r6a_2xlarge: "r6a.2xlarge",    r6a_32xlarge: "r6a.32xlarge",    r6a_48xlarge: "r6a.48xlarge",    r6a_4xlarge: "r6a.4xlarge",    r6a_8xlarge: "r6a.8xlarge",    r6a_large: "r6a.large",    r6a_xlarge: "r6a.xlarge",    r6g_12xlarge: "r6g.12xlarge",    r6g_16xlarge: "r6g.16xlarge",    r6g_2xlarge: "r6g.2xlarge",    r6g_4xlarge: "r6g.4xlarge",    r6g_8xlarge: "r6g.8xlarge",    r6g_large: "r6g.large",    r6g_medium: "r6g.medium",    r6g_xlarge: "r6g.xlarge",    r6gd_12xlarge: "r6gd.12xlarge",    r6gd_16xlarge: "r6gd.16xlarge",    r6gd_2xlarge: "r6gd.2xlarge",    r6gd_4xlarge: "r6gd.4xlarge",    r6gd_8xlarge: "r6gd.8xlarge",    r6gd_large: "r6gd.large",    r6gd_medium: "r6gd.medium",    r6gd_xlarge: "r6gd.xlarge",    r6i_12xlarge: "r6i.12xlarge",    r6i_16xlarge: "r6i.16xlarge",    r6i_24xlarge: "r6i.24xlarge",    r6i_2xlarge: "r6i.2xlarge",    r6i_32xlarge: "r6i.32xlarge",    r6i_4xlarge: "r6i.4xlarge",    r6i_8xlarge: "r6i.8xlarge",    r6i_large: "r6i.large",    r6i_xlarge: "r6i.xlarge",    r6id_12xlarge: "r6id.12xlarge",    r6id_16xlarge: "r6id.16xlarge",    r6id_24xlarge: "r6id.24xlarge",    r6id_2xlarge: "r6id.2xlarge",    r6id_32xlarge: "r6id.32xlarge",    r6id_4xlarge: "r6id.4xlarge",    r6id_8xlarge: "r6id.8xlarge",    r6id_large: "r6id.large",    r6id_xlarge: "r6id.xlarge",    r6idn_12xlarge: "r6idn.12xlarge",    r6idn_16xlarge: "r6idn.16xlarge",    r6idn_24xlarge: "r6idn.24xlarge",    r6idn_2xlarge: "r6idn.2xlarge",    r6idn_32xlarge: "r6idn.32xlarge",    r6idn_4xlarge: "r6idn.4xlarge",    r6idn_8xlarge: "r6idn.8xlarge",    r6idn_large: "r6idn.large",    r6idn_xlarge: "r6idn.xlarge",    r6in_12xlarge: "r6in.12xlarge",    r6in_16xlarge: "r6in.16xlarge",    r6in_24xlarge: "r6in.24xlarge",    r6in_2xlarge: "r6in.2xlarge",    r6in_32xlarge: "r6in.32xlarge",    r6in_4xlarge: "r6in.4xlarge",    r6in_8xlarge: "r6in.8xlarge",    r6in_large: "r6in.large",    r6in_xlarge: "r6in.xlarge",    r7a_12xlarge: "r7a.12xlarge",    r7a_16xlarge: "r7a.16xlarge",    r7a_24xlarge: "r7a.24xlarge",    r7a_2xlarge: "r7a.2xlarge",    r7a_32xlarge: "r7a.32xlarge",    r7a_48xlarge: "r7a.48xlarge",    r7a_4xlarge: "r7a.4xlarge",    r7a_8xlarge: "r7a.8xlarge",    r7a_large: "r7a.large",    r7a_medium: "r7a.medium",    r7a_xlarge: "r7a.xlarge",    r7g_12xlarge: "r7g.12xlarge",    r7g_16xlarge: "r7g.16xlarge",    r7g_2xlarge: "r7g.2xlarge",    r7g_4xlarge: "r7g.4xlarge",    r7g_8xlarge: "r7g.8xlarge",    r7g_large: "r7g.large",    r7g_medium: "r7g.medium",    r7g_xlarge: "r7g.xlarge",    r7gd_12xlarge: "r7gd.12xlarge",    r7gd_16xlarge: "r7gd.16xlarge",    r7gd_2xlarge: "r7gd.2xlarge",    r7gd_4xlarge: "r7gd.4xlarge",    r7gd_8xlarge: "r7gd.8xlarge",    r7gd_large: "r7gd.large",    r7gd_medium: "r7gd.medium",    r7gd_xlarge: "r7gd.xlarge",    r7i_12xlarge: "r7i.12xlarge",    r7i_16xlarge: "r7i.16xlarge",    r7i_24xlarge: "r7i.24xlarge",    r7i_2xlarge: "r7i.2xlarge",    r7i_48xlarge: "r7i.48xlarge",    r7i_4xlarge: "r7i.4xlarge",    r7i_8xlarge: "r7i.8xlarge",    r7i_large: "r7i.large",    r7i_xlarge: "r7i.xlarge",    r8g_12xlarge: "r8g.12xlarge",    r8g_16xlarge: "r8g.16xlarge",    r8g_24xlarge: "r8g.24xlarge",    r8g_2xlarge: "r8g.2xlarge",    r8g_48xlarge: "r8g.48xlarge",    r8g_4xlarge: "r8g.4xlarge",    r8g_8xlarge: "r8g.8xlarge",    r8g_large: "r8g.large",    r8g_medium: "r8g.medium",    r8g_xlarge: "r8g.xlarge",    t2_large: "t2.large",    t2_medium: "t2.medium",    t2_micro: "t2.micro",    t2_small: "t2.small",};const ComputeType = {    ANYWHERE: "ANYWHERE",    EC2: "EC2",};const ContainerDependencyCondition = {    COMPLETE: "COMPLETE",    HEALTHY: "HEALTHY",    START: "START",    SUCCESS: "SUCCESS",};const ContainerFleetBillingType = {    ON_DEMAND: "ON_DEMAND",    SPOT: "SPOT",};const IpProtocol = {    TCP: "TCP",    UDP: "UDP",};const PlayerGatewayStatus = {    DISABLED: "DISABLED",    ENABLED: "ENABLED",};const ContainerFleetLocationStatus = {    ACTIVATING: "ACTIVATING",    ACTIVE: "ACTIVE",    CREATED: "CREATED",    CREATING: "CREATING",    DELETING: "DELETING",    EXPIRED: "EXPIRED",    PENDING: "PENDING",    UPDATING: "UPDATING",};const LogDestination = {    CLOUDWATCH: "CLOUDWATCH",    NONE: "NONE",    S3: "S3",};const ProtectionPolicy = {    FullProtection: "FullProtection",    NoProtection: "NoProtection",};const PlayerGatewayMode = {    DISABLED: "DISABLED",    ENABLED: "ENABLED",    REQUIRED: "REQUIRED",};const ContainerFleetStatus = {    ACTIVATING: "ACTIVATING",    ACTIVE: "ACTIVE",    CREATED: "CREATED",    CREATING: "CREATING",    DELETING: "DELETING",    EXPIRED: "EXPIRED",    PENDING: "PENDING",    UPDATING: "UPDATING",};const ContainerFleetRemoveAttribute = {    PER_INSTANCE_CONTAINER_GROUP_DEFINITION: "PER_INSTANCE_CONTAINER_GROUP_DEFINITION",};const ContainerGroupType = {    GAME_SERVER: "GAME_SERVER",    PER_INSTANCE: "PER_INSTANCE",};const LinuxCapability = {    AUDIT_CONTROL: "AUDIT_CONTROL",    AUDIT_WRITE: "AUDIT_WRITE",    BLOCK_SUSPEND: "BLOCK_SUSPEND",    CHOWN: "CHOWN",    DAC_OVERRIDE: "DAC_OVERRIDE",    DAC_READ_SEARCH: "DAC_READ_SEARCH",    FOWNER: "FOWNER",    FSETID: "FSETID",    IPC_LOCK: "IPC_LOCK",    IPC_OWNER: "IPC_OWNER",    KILL: "KILL",    LEASE: "LEASE",    LINUX_IMMUTABLE: "LINUX_IMMUTABLE",    MAC_ADMIN: "MAC_ADMIN",    MAC_OVERRIDE: "MAC_OVERRIDE",    MKNOD: "MKNOD",    NET_ADMIN: "NET_ADMIN",    NET_BIND_SERVICE: "NET_BIND_SERVICE",    NET_BROADCAST: "NET_BROADCAST",    NET_RAW: "NET_RAW",    SETFCAP: "SETFCAP",    SETGID: "SETGID",    SETPCAP: "SETPCAP",    SETUID: "SETUID",    SYSLOG: "SYSLOG",    SYS_ADMIN: "SYS_ADMIN",    SYS_BOOT: "SYS_BOOT",    SYS_CHROOT: "SYS_CHROOT",    SYS_MODULE: "SYS_MODULE",    SYS_NICE: "SYS_NICE",    SYS_PACCT: "SYS_PACCT",    SYS_PTRACE: "SYS_PTRACE",    SYS_RAWIO: "SYS_RAWIO",    SYS_RESOURCE: "SYS_RESOURCE",    SYS_TIME: "SYS_TIME",    SYS_TTY_CONFIG: "SYS_TTY_CONFIG",    WAKE_ALARM: "WAKE_ALARM",};const ContainerMountPointAccessLevel = {    READ_AND_WRITE: "READ_AND_WRITE",    READ_ONLY: "READ_ONLY",};const ContainerOperatingSystem = {    AMAZON_LINUX_2023: "AMAZON_LINUX_2023",};const ContainerGroupDefinitionStatus = {    COPYING: "COPYING",    FAILED: "FAILED",    READY: "READY",};const FleetType = {    OnDemand: "ON_DEMAND",    Spot: "SPOT",};const InstanceRoleCredentialsProvider = {    SHARED_CREDENTIAL_FILE: "SHARED_CREDENTIAL_FILE",};const GameServerIpProtocolSupported = {    DUAL_STACK: "DUAL_STACK",    IPv4: "IPv4",};const FleetStatus = {    ACTIVATING: "ACTIVATING",    ACTIVE: "ACTIVE",    BUILDING: "BUILDING",    DELETING: "DELETING",    DOWNLOADING: "DOWNLOADING",    ERROR: "ERROR",    EXPIRED: "EXPIRED",    NEW: "NEW",    NOT_FOUND: "NOT_FOUND",    TERMINATED: "TERMINATED",    VALIDATING: "VALIDATING",};const FleetAction = {    AutoScaling: "AUTO_SCALING",};const GameServerProtectionPolicy = {    FULL_PROTECTION: "FULL_PROTECTION",    NO_PROTECTION: "NO_PROTECTION",};const GameServerGroupInstanceType = {    c4_2xlarge: "c4.2xlarge",    c4_4xlarge: "c4.4xlarge",    c4_8xlarge: "c4.8xlarge",    c4_large: "c4.large",    c4_xlarge: "c4.xlarge",    c5_12xlarge: "c5.12xlarge",    c5_18xlarge: "c5.18xlarge",    c5_24xlarge: "c5.24xlarge",    c5_2xlarge: "c5.2xlarge",    c5_4xlarge: "c5.4xlarge",    c5_9xlarge: "c5.9xlarge",    c5_large: "c5.large",    c5_xlarge: "c5.xlarge",    c5a_12xlarge: "c5a.12xlarge",    c5a_16xlarge: "c5a.16xlarge",    c5a_24xlarge: "c5a.24xlarge",    c5a_2xlarge: "c5a.2xlarge",    c5a_4xlarge: "c5a.4xlarge",    c5a_8xlarge: "c5a.8xlarge",    c5a_large: "c5a.large",    c5a_xlarge: "c5a.xlarge",    c6g_12xlarge: "c6g.12xlarge",    c6g_16xlarge: "c6g.16xlarge",    c6g_2xlarge: "c6g.2xlarge",    c6g_4xlarge: "c6g.4xlarge",    c6g_8xlarge: "c6g.8xlarge",    c6g_large: "c6g.large",    c6g_medium: "c6g.medium",    c6g_xlarge: "c6g.xlarge",    m4_10xlarge: "m4.10xlarge",    m4_2xlarge: "m4.2xlarge",    m4_4xlarge: "m4.4xlarge",    m4_large: "m4.large",    m4_xlarge: "m4.xlarge",    m5_12xlarge: "m5.12xlarge",    m5_16xlarge: "m5.16xlarge",    m5_24xlarge: "m5.24xlarge",    m5_2xlarge: "m5.2xlarge",    m5_4xlarge: "m5.4xlarge",    m5_8xlarge: "m5.8xlarge",    m5_large: "m5.large",    m5_xlarge: "m5.xlarge",    m5a_12xlarge: "m5a.12xlarge",    m5a_16xlarge: "m5a.16xlarge",    m5a_24xlarge: "m5a.24xlarge",    m5a_2xlarge: "m5a.2xlarge",    m5a_4xlarge: "m5a.4xlarge",    m5a_8xlarge: "m5a.8xlarge",    m5a_large: "m5a.large",    m5a_xlarge: "m5a.xlarge",    m6g_12xlarge: "m6g.12xlarge",    m6g_16xlarge: "m6g.16xlarge",    m6g_2xlarge: "m6g.2xlarge",    m6g_4xlarge: "m6g.4xlarge",    m6g_8xlarge: "m6g.8xlarge",    m6g_large: "m6g.large",    m6g_medium: "m6g.medium",    m6g_xlarge: "m6g.xlarge",    r4_16xlarge: "r4.16xlarge",    r4_2xlarge: "r4.2xlarge",    r4_4xlarge: "r4.4xlarge",    r4_8xlarge: "r4.8xlarge",    r4_large: "r4.large",    r4_xlarge: "r4.xlarge",    r5_12xlarge: "r5.12xlarge",    r5_16xlarge: "r5.16xlarge",    r5_24xlarge: "r5.24xlarge",    r5_2xlarge: "r5.2xlarge",    r5_4xlarge: "r5.4xlarge",    r5_8xlarge: "r5.8xlarge",    r5_large: "r5.large",    r5_xlarge: "r5.xlarge",    r5a_12xlarge: "r5a.12xlarge",    r5a_16xlarge: "r5a.16xlarge",    r5a_24xlarge: "r5a.24xlarge",    r5a_2xlarge: "r5a.2xlarge",    r5a_4xlarge: "r5a.4xlarge",    r5a_8xlarge: "r5a.8xlarge",    r5a_large: "r5a.large",    r5a_xlarge: "r5a.xlarge",    r6g_12xlarge: "r6g.12xlarge",    r6g_16xlarge: "r6g.16xlarge",    r6g_2xlarge: "r6g.2xlarge",    r6g_4xlarge: "r6g.4xlarge",    r6g_8xlarge: "r6g.8xlarge",    r6g_large: "r6g.large",    r6g_medium: "r6g.medium",    r6g_xlarge: "r6g.xlarge",};const GameServerGroupStatus = {    ACTIVATING: "ACTIVATING",    ACTIVE: "ACTIVE",    DELETED: "DELETED",    DELETE_SCHEDULED: "DELETE_SCHEDULED",    DELETING: "DELETING",    ERROR: "ERROR",    NEW: "NEW",};const GameServerGroupAction = {    REPLACE_INSTANCE_TYPES: "REPLACE_INSTANCE_TYPES",};const PlayerSessionCreationPolicy = {    ACCEPT_ALL: "ACCEPT_ALL",    DENY_ALL: "DENY_ALL",};const GameSessionStatus = {    ACTIVATING: "ACTIVATING",    ACTIVE: "ACTIVE",    ERROR: "ERROR",    TERMINATED: "TERMINATED",    TERMINATING: "TERMINATING",};const GameSessionStatusReason = {    FORCE_TERMINATED: "FORCE_TERMINATED",    INTERRUPTED: "INTERRUPTED",    TRIGGERED_ON_PROCESS_TERMINATE: "TRIGGERED_ON_PROCESS_TERMINATE",};const PriorityType = {    COST: "COST",    DESTINATION: "DESTINATION",    LATENCY: "LATENCY",    LOCATION: "LOCATION",};const FlexMatchMode = {    STANDALONE: "STANDALONE",    WITH_QUEUE: "WITH_QUEUE",};const PlayerSessionStatus = {    ACTIVE: "ACTIVE",    COMPLETED: "COMPLETED",    RESERVED: "RESERVED",    TIMEDOUT: "TIMEDOUT",};const GameServerGroupDeleteOption = {    FORCE_DELETE: "FORCE_DELETE",    RETAIN: "RETAIN",    SAFE_DELETE: "SAFE_DELETE",};const DeploymentImpairmentStrategy = {    MAINTAIN: "MAINTAIN",    ROLLBACK: "ROLLBACK",};const DeploymentProtectionStrategy = {    IGNORE_PROTECTION: "IGNORE_PROTECTION",    WITH_PROTECTION: "WITH_PROTECTION",};const DeploymentStatus = {    CANCELLED: "CANCELLED",    COMPLETE: "COMPLETE",    IMPAIRED: "IMPAIRED",    IN_PROGRESS: "IN_PROGRESS",    PENDING: "PENDING",    ROLLBACK_COMPLETE: "ROLLBACK_COMPLETE",    ROLLBACK_IN_PROGRESS: "ROLLBACK_IN_PROGRESS",};const ZeroCapacityStrategy = {    MANUAL: "MANUAL",    SCALE_TO_AND_FROM_ZERO: "SCALE_TO_AND_FROM_ZERO",};const EventCode = {    COMPUTE_LOG_UPLOAD_FAILED: "COMPUTE_LOG_UPLOAD_FAILED",    FLEET_ACTIVATION_FAILED: "FLEET_ACTIVATION_FAILED",    FLEET_ACTIVATION_FAILED_NO_INSTANCES: "FLEET_ACTIVATION_FAILED_NO_INSTANCES",    FLEET_BINARY_DOWNLOAD_FAILED: "FLEET_BINARY_DOWNLOAD_FAILED",    FLEET_CREATED: "FLEET_CREATED",    FLEET_CREATION_COMPLETED_INSTALLER: "FLEET_CREATION_COMPLETED_INSTALLER",    FLEET_CREATION_EXTRACTING_BUILD: "FLEET_CREATION_EXTRACTING_BUILD",    FLEET_CREATION_FAILED_INSTALLER: "FLEET_CREATION_FAILED_INSTALLER",    FLEET_CREATION_RUNNING_INSTALLER: "FLEET_CREATION_RUNNING_INSTALLER",    FLEET_CREATION_VALIDATING_RUNTIME_CONFIG: "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG",    FLEET_DELETED: "FLEET_DELETED",    FLEET_EXPIRED: "FLEET_EXPIRED",    FLEET_INITIALIZATION_FAILED: "FLEET_INITIALIZATION_FAILED",    FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED: "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED",    FLEET_SCALING_EVENT: "FLEET_SCALING_EVENT",    FLEET_STATE_ACTIVATING: "FLEET_STATE_ACTIVATING",    FLEET_STATE_ACTIVE: "FLEET_STATE_ACTIVE",    FLEET_STATE_BUILDING: "FLEET_STATE_BUILDING",    FLEET_STATE_CREATED: "FLEET_STATE_CREATED",    FLEET_STATE_CREATING: "FLEET_STATE_CREATING",    FLEET_STATE_DOWNLOADING: "FLEET_STATE_DOWNLOADING",    FLEET_STATE_ERROR: "FLEET_STATE_ERROR",    FLEET_STATE_PENDING: "FLEET_STATE_PENDING",    FLEET_STATE_UPDATING: "FLEET_STATE_UPDATING",    FLEET_STATE_VALIDATING: "FLEET_STATE_VALIDATING",    FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE: "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE",    FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND: "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND",    FLEET_VALIDATION_TIMED_OUT: "FLEET_VALIDATION_TIMED_OUT",    FLEET_VPC_PEERING_DELETED: "FLEET_VPC_PEERING_DELETED",    FLEET_VPC_PEERING_FAILED: "FLEET_VPC_PEERING_FAILED",    FLEET_VPC_PEERING_SUCCEEDED: "FLEET_VPC_PEERING_SUCCEEDED",    GAME_SERVER_CONTAINER_GROUP_CRASHED: "GAME_SERVER_CONTAINER_GROUP_CRASHED",    GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY: "GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY",    GAME_SESSION_ACTIVATION_TIMEOUT: "GAME_SESSION_ACTIVATION_TIMEOUT",    GENERIC_EVENT: "GENERIC_EVENT",    INSTANCE_INTERRUPTED: "INSTANCE_INTERRUPTED",    INSTANCE_RECYCLED: "INSTANCE_RECYCLED",    INSTANCE_REPLACED_UNHEALTHY: "INSTANCE_REPLACED_UNHEALTHY",    LOCATION_STATE_ACTIVATING: "LOCATION_STATE_ACTIVATING",    LOCATION_STATE_ACTIVE: "LOCATION_STATE_ACTIVE",    LOCATION_STATE_CREATED: "LOCATION_STATE_CREATED",    LOCATION_STATE_CREATING: "LOCATION_STATE_CREATING",    LOCATION_STATE_DELETED: "LOCATION_STATE_DELETED",    LOCATION_STATE_DELETING: "LOCATION_STATE_DELETING",    LOCATION_STATE_ERROR: "LOCATION_STATE_ERROR",    LOCATION_STATE_PENDING: "LOCATION_STATE_PENDING",    LOCATION_STATE_UPDATING: "LOCATION_STATE_UPDATING",    PER_INSTANCE_CONTAINER_GROUP_CRASHED: "PER_INSTANCE_CONTAINER_GROUP_CRASHED",    SERVER_PROCESS_CRASHED: "SERVER_PROCESS_CRASHED",    SERVER_PROCESS_FORCE_TERMINATED: "SERVER_PROCESS_FORCE_TERMINATED",    SERVER_PROCESS_INVALID_PATH: "SERVER_PROCESS_INVALID_PATH",    SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT: "SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT",    SERVER_PROCESS_PROCESS_EXIT_TIMEOUT: "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT",    SERVER_PROCESS_PROCESS_READY_TIMEOUT: "SERVER_PROCESS_PROCESS_READY_TIMEOUT",    SERVER_PROCESS_SDK_INITIALIZATION_FAILED: "SERVER_PROCESS_SDK_INITIALIZATION_FAILED",    SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT: "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT",    SERVER_PROCESS_TERMINATED_UNHEALTHY: "SERVER_PROCESS_TERMINATED_UNHEALTHY",};const LocationUpdateStatus = {    PENDING_UPDATE: "PENDING_UPDATE",};const GameServerInstanceStatus = {    ACTIVE: "ACTIVE",    DRAINING: "DRAINING",    SPOT_TERMINATING: "SPOT_TERMINATING",};const PlacementFallbackStrategy = {    DEFAULT_AFTER_SINGLE_PASS: "DEFAULT_AFTER_SINGLE_PASS",    NONE: "NONE",};const GameSessionPlacementState = {    CANCELLED: "CANCELLED",    FAILED: "FAILED",    FULFILLED: "FULFILLED",    PENDING: "PENDING",    TIMED_OUT: "TIMED_OUT",};const InstanceStatus = {    ACTIVE: "ACTIVE",    PENDING: "PENDING",    TERMINATING: "TERMINATING",};const MatchmakingConfigurationStatus = {    CANCELLED: "CANCELLED",    COMPLETED: "COMPLETED",    FAILED: "FAILED",    PLACING: "PLACING",    QUEUED: "QUEUED",    REQUIRES_ACCEPTANCE: "REQUIRES_ACCEPTANCE",    SEARCHING: "SEARCHING",    TIMED_OUT: "TIMED_OUT",};const ScalingStatusType = {    ACTIVE: "ACTIVE",    DELETED: "DELETED",    DELETE_REQUESTED: "DELETE_REQUESTED",    DELETING: "DELETING",    ERROR: "ERROR",    UPDATE_REQUESTED: "UPDATE_REQUESTED",    UPDATING: "UPDATING",};const MetricName = {    ActivatingGameSessions: "ActivatingGameSessions",    ActiveGameSessions: "ActiveGameSessions",    ActiveInstances: "ActiveInstances",    AvailableGameSessions: "AvailableGameSessions",    AvailablePlayerSessions: "AvailablePlayerSessions",    ConcurrentActivatableGameSessions: "ConcurrentActivatableGameSessions",    CurrentPlayerSessions: "CurrentPlayerSessions",    IdleInstances: "IdleInstances",    PercentAvailableGameSessions: "PercentAvailableGameSessions",    PercentIdleInstances: "PercentIdleInstances",    QueueDepth: "QueueDepth",    WaitTime: "WaitTime",};const PolicyType = {    RuleBased: "RuleBased",    TargetBased: "TargetBased",};const ScalingAdjustmentType = {    ChangeInCapacity: "ChangeInCapacity",    ExactCapacity: "ExactCapacity",    PercentChangeInCapacity: "PercentChangeInCapacity",};const ListComputeInputStatus = {    ACTIVE: "ACTIVE",    IMPAIRED: "IMPAIRED",};const SortOrder = {    ASCENDING: "ASCENDING",    DESCENDING: "DESCENDING",};const LocationFilter = {    AWS: "AWS",    CUSTOM: "CUSTOM",};const TerminationMode = {    FORCE_TERMINATE: "FORCE_TERMINATE",    TRIGGER_ON_PROCESS_TERMINATE: "TRIGGER_ON_PROCESS_TERMINATE",};const GameServerHealthCheck = {    HEALTHY: "HEALTHY",}; exports.AcceptMatch$ = AcceptMatch$;exports.AcceptMatchCommand = AcceptMatchCommand;exports.AcceptMatchInput$ = AcceptMatchInput$;exports.AcceptMatchOutput$ = AcceptMatchOutput$;exports.AcceptanceType = AcceptanceType;exports.Alias$ = Alias$;exports.AnywhereConfiguration$ = AnywhereConfiguration$;exports.AttributeValue$ = AttributeValue$;exports.AwsCredentials$ = AwsCredentials$;exports.BackfillMode = BackfillMode;exports.BalancingStrategy = BalancingStrategy;exports.Build$ = Build$;exports.BuildStatus = BuildStatus;exports.CertificateConfiguration$ = CertificateConfiguration$;exports.CertificateType = CertificateType;exports.ClaimFilterOption$ = ClaimFilterOption$;exports.ClaimGameServer$ = ClaimGameServer$;exports.ClaimGameServerCommand = ClaimGameServerCommand;exports.ClaimGameServerInput$ = ClaimGameServerInput$;exports.ClaimGameServerOutput$ = ClaimGameServerOutput$;exports.ComparisonOperatorType = ComparisonOperatorType;exports.Compute$ = Compute$;exports.ComputeStatus = ComputeStatus;exports.ComputeType = ComputeType;exports.ConflictException = ConflictException;exports.ConflictException$ = ConflictException$;exports.ConnectionPortRange$ = ConnectionPortRange$;exports.ContainerAttribute$ = ContainerAttribute$;exports.ContainerDependency$ = ContainerDependency$;exports.ContainerDependencyCondition = ContainerDependencyCondition;exports.ContainerEnvironment$ = ContainerEnvironment$;exports.ContainerFleet$ = ContainerFleet$;exports.ContainerFleetBillingType = ContainerFleetBillingType;exports.ContainerFleetLocationAttributes$ = ContainerFleetLocationAttributes$;exports.ContainerFleetLocationStatus = ContainerFleetLocationStatus;exports.ContainerFleetRemoveAttribute = ContainerFleetRemoveAttribute;exports.ContainerFleetStatus = ContainerFleetStatus;exports.ContainerGroupDefinition$ = ContainerGroupDefinition$;exports.ContainerGroupDefinitionStatus = ContainerGroupDefinitionStatus;exports.ContainerGroupPortMapping$ = ContainerGroupPortMapping$;exports.ContainerGroupType = ContainerGroupType;exports.ContainerHealthCheck$ = ContainerHealthCheck$;exports.ContainerIdentifier$ = ContainerIdentifier$;exports.ContainerMountPoint$ = ContainerMountPoint$;exports.ContainerMountPointAccessLevel = ContainerMountPointAccessLevel;exports.ContainerOperatingSystem = ContainerOperatingSystem;exports.ContainerPortConfiguration$ = ContainerPortConfiguration$;exports.ContainerPortMapping$ = ContainerPortMapping$;exports.ContainerPortRange$ = ContainerPortRange$;exports.CreateAlias$ = CreateAlias$;exports.CreateAliasCommand = CreateAliasCommand;exports.CreateAliasInput$ = CreateAliasInput$;exports.CreateAliasOutput$ = CreateAliasOutput$;exports.CreateBuild$ = CreateBuild$;exports.CreateBuildCommand = CreateBuildCommand;exports.CreateBuildInput$ = CreateBuildInput$;exports.CreateBuildOutput$ = CreateBuildOutput$;exports.CreateContainerFleet$ = CreateContainerFleet$;exports.CreateContainerFleetCommand = CreateContainerFleetCommand;exports.CreateContainerFleetInput$ = CreateContainerFleetInput$;exports.CreateContainerFleetOutput$ = CreateContainerFleetOutput$;exports.CreateContainerGroupDefinition$ = CreateContainerGroupDefinition$;exports.CreateContainerGroupDefinitionCommand = CreateContainerGroupDefinitionCommand;exports.CreateContainerGroupDefinitionInput$ = CreateContainerGroupDefinitionInput$;exports.CreateContainerGroupDefinitionOutput$ = CreateContainerGroupDefinitionOutput$;exports.CreateFleet$ = CreateFleet$;exports.CreateFleetCommand = CreateFleetCommand;exports.CreateFleetInput$ = CreateFleetInput$;exports.CreateFleetLocations$ = CreateFleetLocations$;exports.CreateFleetLocationsCommand = CreateFleetLocationsCommand;exports.CreateFleetLocationsInput$ = CreateFleetLocationsInput$;exports.CreateFleetLocationsOutput$ = CreateFleetLocationsOutput$;exports.CreateFleetOutput$ = CreateFleetOutput$;exports.CreateGameServerGroup$ = CreateGameServerGroup$;exports.CreateGameServerGroupCommand = CreateGameServerGroupCommand;exports.CreateGameServerGroupInput$ = CreateGameServerGroupInput$;exports.CreateGameServerGroupOutput$ = CreateGameServerGroupOutput$;exports.CreateGameSession$ = CreateGameSession$;exports.CreateGameSessionCommand = CreateGameSessionCommand;exports.CreateGameSessionInput$ = CreateGameSessionInput$;exports.CreateGameSessionOutput$ = CreateGameSessionOutput$;exports.CreateGameSessionQueue$ = CreateGameSessionQueue$;exports.CreateGameSessionQueueCommand = CreateGameSessionQueueCommand;exports.CreateGameSessionQueueInput$ = CreateGameSessionQueueInput$;exports.CreateGameSessionQueueOutput$ = CreateGameSessionQueueOutput$;exports.CreateLocation$ = CreateLocation$;exports.CreateLocationCommand = CreateLocationCommand;exports.CreateLocationInput$ = CreateLocationInput$;exports.CreateLocationOutput$ = CreateLocationOutput$;exports.CreateMatchmakingConfiguration$ = CreateMatchmakingConfiguration$;exports.CreateMatchmakingConfigurationCommand = CreateMatchmakingConfigurationCommand;exports.CreateMatchmakingConfigurationInput$ = CreateMatchmakingConfigurationInput$;exports.CreateMatchmakingConfigurationOutput$ = CreateMatchmakingConfigurationOutput$;exports.CreateMatchmakingRuleSet$ = CreateMatchmakingRuleSet$;exports.CreateMatchmakingRuleSetCommand = CreateMatchmakingRuleSetCommand;exports.CreateMatchmakingRuleSetInput$ = CreateMatchmakingRuleSetInput$;exports.CreateMatchmakingRuleSetOutput$ = CreateMatchmakingRuleSetOutput$;exports.CreatePlayerSession$ = CreatePlayerSession$;exports.CreatePlayerSessionCommand = CreatePlayerSessionCommand;exports.CreatePlayerSessionInput$ = CreatePlayerSessionInput$;exports.CreatePlayerSessionOutput$ = CreatePlayerSessionOutput$;exports.CreatePlayerSessions$ = CreatePlayerSessions$;exports.CreatePlayerSessionsCommand = CreatePlayerSessionsCommand;exports.CreatePlayerSessionsInput$ = CreatePlayerSessionsInput$;exports.CreatePlayerSessionsOutput$ = CreatePlayerSessionsOutput$;exports.CreateScript$ = CreateScript$;exports.CreateScriptCommand = CreateScriptCommand;exports.CreateScriptInput$ = CreateScriptInput$;exports.CreateScriptOutput$ = CreateScriptOutput$;exports.CreateVpcPeeringAuthorization$ = CreateVpcPeeringAuthorization$;exports.CreateVpcPeeringAuthorizationCommand = CreateVpcPeeringAuthorizationCommand;exports.CreateVpcPeeringAuthorizationInput$ = CreateVpcPeeringAuthorizationInput$;exports.CreateVpcPeeringAuthorizationOutput$ = CreateVpcPeeringAuthorizationOutput$;exports.CreateVpcPeeringConnection$ = CreateVpcPeeringConnection$;exports.CreateVpcPeeringConnectionCommand = CreateVpcPeeringConnectionCommand;exports.CreateVpcPeeringConnectionInput$ = CreateVpcPeeringConnectionInput$;exports.CreateVpcPeeringConnectionOutput$ = CreateVpcPeeringConnectionOutput$;exports.DeleteAlias$ = DeleteAlias$;exports.DeleteAliasCommand = DeleteAliasCommand;exports.DeleteAliasInput$ = DeleteAliasInput$;exports.DeleteBuild$ = DeleteBuild$;exports.DeleteBuildCommand = DeleteBuildCommand;exports.DeleteBuildInput$ = DeleteBuildInput$;exports.DeleteContainerFleet$ = DeleteContainerFleet$;exports.DeleteContainerFleetCommand = DeleteContainerFleetCommand;exports.DeleteContainerFleetInput$ = DeleteContainerFleetInput$;exports.DeleteContainerFleetOutput$ = DeleteContainerFleetOutput$;exports.DeleteContainerGroupDefinition$ = DeleteContainerGroupDefinition$;exports.DeleteContainerGroupDefinitionCommand = DeleteContainerGroupDefinitionCommand;exports.DeleteContainerGroupDefinitionInput$ = DeleteContainerGroupDefinitionInput$;exports.DeleteContainerGroupDefinitionOutput$ = DeleteContainerGroupDefinitionOutput$;exports.DeleteFleet$ = DeleteFleet$;exports.DeleteFleetCommand = DeleteFleetCommand;exports.DeleteFleetInput$ = DeleteFleetInput$;exports.DeleteFleetLocations$ = DeleteFleetLocations$;exports.DeleteFleetLocationsCommand = DeleteFleetLocationsCommand;exports.DeleteFleetLocationsInput$ = DeleteFleetLocationsInput$;exports.DeleteFleetLocationsOutput$ = DeleteFleetLocationsOutput$;exports.DeleteGameServerGroup$ = DeleteGameServerGroup$;exports.DeleteGameServerGroupCommand = DeleteGameServerGroupCommand;exports.DeleteGameServerGroupInput$ = DeleteGameServerGroupInput$;exports.DeleteGameServerGroupOutput$ = DeleteGameServerGroupOutput$;exports.DeleteGameSessionQueue$ = DeleteGameSessionQueue$;exports.DeleteGameSessionQueueCommand = DeleteGameSessionQueueCommand;exports.DeleteGameSessionQueueInput$ = DeleteGameSessionQueueInput$;exports.DeleteGameSessionQueueOutput$ = DeleteGameSessionQueueOutput$;exports.DeleteLocation$ = DeleteLocation$;exports.DeleteLocationCommand = DeleteLocationCommand;exports.DeleteLocationInput$ = DeleteLocationInput$;exports.DeleteLocationOutput$ = DeleteLocationOutput$;exports.DeleteMatchmakingConfiguration$ = DeleteMatchmakingConfiguration$;exports.DeleteMatchmakingConfigurationCommand = DeleteMatchmakingConfigurationCommand;exports.DeleteMatchmakingConfigurationInput$ = DeleteMatchmakingConfigurationInput$;exports.DeleteMatchmakingConfigurationOutput$ = DeleteMatchmakingConfigurationOutput$;exports.DeleteMatchmakingRuleSet$ = DeleteMatchmakingRuleSet$;exports.DeleteMatchmakingRuleSetCommand = DeleteMatchmakingRuleSetCommand;exports.DeleteMatchmakingRuleSetInput$ = DeleteMatchmakingRuleSetInput$;exports.DeleteMatchmakingRuleSetOutput$ = DeleteMatchmakingRuleSetOutput$;exports.DeleteScalingPolicy$ = DeleteScalingPolicy$;exports.DeleteScalingPolicyCommand = DeleteScalingPolicyCommand;exports.DeleteScalingPolicyInput$ = DeleteScalingPolicyInput$;exports.DeleteScript$ = DeleteScript$;exports.DeleteScriptCommand = DeleteScriptCommand;exports.DeleteScriptInput$ = DeleteScriptInput$;exports.DeleteVpcPeeringAuthorization$ = DeleteVpcPeeringAuthorization$;exports.DeleteVpcPeeringAuthorizationCommand = DeleteVpcPeeringAuthorizationCommand;exports.DeleteVpcPeeringAuthorizationInput$ = DeleteVpcPeeringAuthorizationInput$;exports.DeleteVpcPeeringAuthorizationOutput$ = DeleteVpcPeeringAuthorizationOutput$;exports.DeleteVpcPeeringConnection$ = DeleteVpcPeeringConnection$;exports.DeleteVpcPeeringConnectionCommand = DeleteVpcPeeringConnectionCommand;exports.DeleteVpcPeeringConnectionInput$ = DeleteVpcPeeringConnectionInput$;exports.DeleteVpcPeeringConnectionOutput$ = DeleteVpcPeeringConnectionOutput$;exports.DeploymentConfiguration$ = DeploymentConfiguration$;exports.DeploymentDetails$ = DeploymentDetails$;exports.DeploymentImpairmentStrategy = DeploymentImpairmentStrategy;exports.DeploymentProtectionStrategy = DeploymentProtectionStrategy;exports.DeploymentStatus = DeploymentStatus;exports.DeregisterCompute$ = DeregisterCompute$;exports.DeregisterComputeCommand = DeregisterComputeCommand;exports.DeregisterComputeInput$ = DeregisterComputeInput$;exports.DeregisterComputeOutput$ = DeregisterComputeOutput$;exports.DeregisterGameServer$ = DeregisterGameServer$;exports.DeregisterGameServerCommand = DeregisterGameServerCommand;exports.DeregisterGameServerInput$ = DeregisterGameServerInput$;exports.DescribeAlias$ = DescribeAlias$;exports.DescribeAliasCommand = DescribeAliasCommand;exports.DescribeAliasInput$ = DescribeAliasInput$;exports.DescribeAliasOutput$ = DescribeAliasOutput$;exports.DescribeBuild$ = DescribeBuild$;exports.DescribeBuildCommand = DescribeBuildCommand;exports.DescribeBuildInput$ = DescribeBuildInput$;exports.DescribeBuildOutput$ = DescribeBuildOutput$;exports.DescribeCompute$ = DescribeCompute$;exports.DescribeComputeCommand = DescribeComputeCommand;exports.DescribeComputeInput$ = DescribeComputeInput$;exports.DescribeComputeOutput$ = DescribeComputeOutput$;exports.DescribeContainerFleet$ = DescribeContainerFleet$;exports.DescribeContainerFleetCommand = DescribeContainerFleetCommand;exports.DescribeContainerFleetInput$ = DescribeContainerFleetInput$;exports.DescribeContainerFleetOutput$ = DescribeContainerFleetOutput$;exports.DescribeContainerGroupDefinition$ = DescribeContainerGroupDefinition$;exports.DescribeContainerGroupDefinitionCommand = DescribeContainerGroupDefinitionCommand;exports.DescribeContainerGroupDefinitionInput$ = DescribeContainerGroupDefinitionInput$;exports.DescribeContainerGroupDefinitionOutput$ = DescribeContainerGroupDefinitionOutput$;exports.DescribeContainerGroupPortMappings$ = DescribeContainerGroupPortMappings$;exports.DescribeContainerGroupPortMappingsCommand = DescribeContainerGroupPortMappingsCommand;exports.DescribeContainerGroupPortMappingsInput$ = DescribeContainerGroupPortMappingsInput$;exports.DescribeContainerGroupPortMappingsOutput$ = DescribeContainerGroupPortMappingsOutput$;exports.DescribeEC2InstanceLimits$ = DescribeEC2InstanceLimits$;exports.DescribeEC2InstanceLimitsCommand = DescribeEC2InstanceLimitsCommand;exports.DescribeEC2InstanceLimitsInput$ = DescribeEC2InstanceLimitsInput$;exports.DescribeEC2InstanceLimitsOutput$ = DescribeEC2InstanceLimitsOutput$;exports.DescribeFleetAttributes$ = DescribeFleetAttributes$;exports.DescribeFleetAttributesCommand = DescribeFleetAttributesCommand;exports.DescribeFleetAttributesInput$ = DescribeFleetAttributesInput$;exports.DescribeFleetAttributesOutput$ = DescribeFleetAttributesOutput$;exports.DescribeFleetCapacity$ = DescribeFleetCapacity$;exports.DescribeFleetCapacityCommand = DescribeFleetCapacityCommand;exports.DescribeFleetCapacityInput$ = DescribeFleetCapacityInput$;exports.DescribeFleetCapacityOutput$ = DescribeFleetCapacityOutput$;exports.DescribeFleetDeployment$ = DescribeFleetDeployment$;exports.DescribeFleetDeploymentCommand = DescribeFleetDeploymentCommand;exports.DescribeFleetDeploymentInput$ = DescribeFleetDeploymentInput$;exports.DescribeFleetDeploymentOutput$ = DescribeFleetDeploymentOutput$;exports.DescribeFleetEvents$ = DescribeFleetEvents$;exports.DescribeFleetEventsCommand = DescribeFleetEventsCommand;exports.DescribeFleetEventsInput$ = DescribeFleetEventsInput$;exports.DescribeFleetEventsOutput$ = DescribeFleetEventsOutput$;exports.DescribeFleetLocationAttributes$ = DescribeFleetLocationAttributes$;exports.DescribeFleetLocationAttributesCommand = DescribeFleetLocationAttributesCommand;exports.DescribeFleetLocationAttributesInput$ = DescribeFleetLocationAttributesInput$;exports.DescribeFleetLocationAttributesOutput$ = DescribeFleetLocationAttributesOutput$;exports.DescribeFleetLocationCapacity$ = DescribeFleetLocationCapacity$;exports.DescribeFleetLocationCapacityCommand = DescribeFleetLocationCapacityCommand;exports.DescribeFleetLocationCapacityInput$ = DescribeFleetLocationCapacityInput$;exports.DescribeFleetLocationCapacityOutput$ = DescribeFleetLocationCapacityOutput$;exports.DescribeFleetLocationUtilization$ = DescribeFleetLocationUtilization$;exports.DescribeFleetLocationUtilizationCommand = DescribeFleetLocationUtilizationCommand;exports.DescribeFleetLocationUtilizationInput$ = DescribeFleetLocationUtilizationInput$;exports.DescribeFleetLocationUtilizationOutput$ = DescribeFleetLocationUtilizationOutput$;exports.DescribeFleetPortSettings$ = DescribeFleetPortSettings$;exports.DescribeFleetPortSettingsCommand = DescribeFleetPortSettingsCommand;exports.DescribeFleetPortSettingsInput$ = DescribeFleetPortSettingsInput$;exports.DescribeFleetPortSettingsOutput$ = DescribeFleetPortSettingsOutput$;exports.DescribeFleetUtilization$ = DescribeFleetUtilization$;exports.DescribeFleetUtilizationCommand = DescribeFleetUtilizationCommand;exports.DescribeFleetUtilizationInput$ = DescribeFleetUtilizationInput$;exports.DescribeFleetUtilizationOutput$ = DescribeFleetUtilizationOutput$;exports.DescribeGameServer$ = DescribeGameServer$;exports.DescribeGameServerCommand = DescribeGameServerCommand;exports.DescribeGameServerGroup$ = DescribeGameServerGroup$;exports.DescribeGameServerGroupCommand = DescribeGameServerGroupCommand;exports.DescribeGameServerGroupInput$ = DescribeGameServerGroupInput$;exports.DescribeGameServerGroupOutput$ = DescribeGameServerGroupOutput$;exports.DescribeGameServerInput$ = DescribeGameServerInput$;exports.DescribeGameServerInstances$ = DescribeGameServerInstances$;exports.DescribeGameServerInstancesCommand = DescribeGameServerInstancesCommand;exports.DescribeGameServerInstancesInput$ = DescribeGameServerInstancesInput$;exports.DescribeGameServerInstancesOutput$ = DescribeGameServerInstancesOutput$;exports.DescribeGameServerOutput$ = DescribeGameServerOutput$;exports.DescribeGameSessionDetails$ = DescribeGameSessionDetails$;exports.DescribeGameSessionDetailsCommand = DescribeGameSessionDetailsCommand;exports.DescribeGameSessionDetailsInput$ = DescribeGameSessionDetailsInput$;exports.DescribeGameSessionDetailsOutput$ = DescribeGameSessionDetailsOutput$;exports.DescribeGameSessionPlacement$ = DescribeGameSessionPlacement$;exports.DescribeGameSessionPlacementCommand = DescribeGameSessionPlacementCommand;exports.DescribeGameSessionPlacementInput$ = DescribeGameSessionPlacementInput$;exports.DescribeGameSessionPlacementOutput$ = DescribeGameSessionPlacementOutput$;exports.DescribeGameSessionQueues$ = DescribeGameSessionQueues$;exports.DescribeGameSessionQueuesCommand = DescribeGameSessionQueuesCommand;exports.DescribeGameSessionQueuesInput$ = DescribeGameSessionQueuesInput$;exports.DescribeGameSessionQueuesOutput$ = DescribeGameSessionQueuesOutput$;exports.DescribeGameSessions$ = DescribeGameSessions$;exports.DescribeGameSessionsCommand = DescribeGameSessionsCommand;exports.DescribeGameSessionsInput$ = DescribeGameSessionsInput$;exports.DescribeGameSessionsOutput$ = DescribeGameSessionsOutput$;exports.DescribeInstances$ = DescribeInstances$;exports.DescribeInstancesCommand = DescribeInstancesCommand;exports.DescribeInstancesInput$ = DescribeInstancesInput$;exports.DescribeInstancesOutput$ = DescribeInstancesOutput$;exports.DescribeMatchmaking$ = DescribeMatchmaking$;exports.DescribeMatchmakingCommand = DescribeMatchmakingCommand;exports.DescribeMatchmakingConfigurations$ = DescribeMatchmakingConfigurations$;exports.DescribeMatchmakingConfigurationsCommand = DescribeMatchmakingConfigurationsCommand;exports.DescribeMatchmakingConfigurationsInput$ = DescribeMatchmakingConfigurationsInput$;exports.DescribeMatchmakingConfigurationsOutput$ = DescribeMatchmakingConfigurationsOutput$;exports.DescribeMatchmakingInput$ = DescribeMatchmakingInput$;exports.DescribeMatchmakingOutput$ = DescribeMatchmakingOutput$;exports.DescribeMatchmakingRuleSets$ = DescribeMatchmakingRuleSets$;exports.DescribeMatchmakingRuleSetsCommand = DescribeMatchmakingRuleSetsCommand;exports.DescribeMatchmakingRuleSetsInput$ = DescribeMatchmakingRuleSetsInput$;exports.DescribeMatchmakingRuleSetsOutput$ = DescribeMatchmakingRuleSetsOutput$;exports.DescribePlayerSessions$ = DescribePlayerSessions$;exports.DescribePlayerSessionsCommand = DescribePlayerSessionsCommand;exports.DescribePlayerSessionsInput$ = DescribePlayerSessionsInput$;exports.DescribePlayerSessionsOutput$ = DescribePlayerSessionsOutput$;exports.DescribeRuntimeConfiguration$ = DescribeRuntimeConfiguration$;exports.DescribeRuntimeConfigurationCommand = DescribeRuntimeConfigurationCommand;exports.DescribeRuntimeConfigurationInput$ = DescribeRuntimeConfigurationInput$;exports.DescribeRuntimeConfigurationOutput$ = DescribeRuntimeConfigurationOutput$;exports.DescribeScalingPolicies$ = DescribeScalingPolicies$;exports.DescribeScalingPoliciesCommand = DescribeScalingPoliciesCommand;exports.DescribeScalingPoliciesInput$ = DescribeScalingPoliciesInput$;exports.DescribeScalingPoliciesOutput$ = DescribeScalingPoliciesOutput$;exports.DescribeScript$ = DescribeScript$;exports.DescribeScriptCommand = DescribeScriptCommand;exports.DescribeScriptInput$ = DescribeScriptInput$;exports.DescribeScriptOutput$ = DescribeScriptOutput$;exports.DescribeVpcPeeringAuthorizations$ = DescribeVpcPeeringAuthorizations$;exports.DescribeVpcPeeringAuthorizationsCommand = DescribeVpcPeeringAuthorizationsCommand;exports.DescribeVpcPeeringAuthorizationsInput$ = DescribeVpcPeeringAuthorizationsInput$;exports.DescribeVpcPeeringAuthorizationsOutput$ = DescribeVpcPeeringAuthorizationsOutput$;exports.DescribeVpcPeeringConnections$ = DescribeVpcPeeringConnections$;exports.DescribeVpcPeeringConnectionsCommand = DescribeVpcPeeringConnectionsCommand;exports.DescribeVpcPeeringConnectionsInput$ = DescribeVpcPeeringConnectionsInput$;exports.DescribeVpcPeeringConnectionsOutput$ = DescribeVpcPeeringConnectionsOutput$;exports.DesiredPlayerSession$ = DesiredPlayerSession$;exports.EC2InstanceCounts$ = EC2InstanceCounts$;exports.EC2InstanceLimit$ = EC2InstanceLimit$;exports.EC2InstanceType = EC2InstanceType;exports.Event$ = Event$;exports.EventCode = EventCode;exports.FilterConfiguration$ = FilterConfiguration$;exports.FilterInstanceStatus = FilterInstanceStatus;exports.FleetAction = FleetAction;exports.FleetAttributes$ = FleetAttributes$;exports.FleetCapacity$ = FleetCapacity$;exports.FleetCapacityExceededException = FleetCapacityExceededException;exports.FleetCapacityExceededException$ = FleetCapacityExceededException$;exports.FleetDeployment$ = FleetDeployment$;exports.FleetStatus = FleetStatus;exports.FleetType = FleetType;exports.FleetUtilization$ = FleetUtilization$;exports.FlexMatchMode = FlexMatchMode;exports.GameLift = GameLift;exports.GameLiftClient = GameLiftClient;exports.GameLiftServiceException = GameLiftServiceException;exports.GameLiftServiceException$ = GameLiftServiceException$;exports.GameProperty$ = GameProperty$;exports.GameServer$ = GameServer$;exports.GameServerClaimStatus = GameServerClaimStatus;exports.GameServerContainerDefinition$ = GameServerContainerDefinition$;exports.GameServerContainerDefinitionInput$ = GameServerContainerDefinitionInput$;exports.GameServerContainerGroupCounts$ = GameServerContainerGroupCounts$;exports.GameServerGroup$ = GameServerGroup$;exports.GameServerGroupAction = GameServerGroupAction;exports.GameServerGroupAutoScalingPolicy$ = GameServerGroupAutoScalingPolicy$;exports.GameServerGroupDeleteOption = GameServerGroupDeleteOption;exports.GameServerGroupInstanceType = GameServerGroupInstanceType;exports.GameServerGroupStatus = GameServerGroupStatus;exports.GameServerHealthCheck = GameServerHealthCheck;exports.GameServerInstance$ = GameServerInstance$;exports.GameServerInstanceStatus = GameServerInstanceStatus;exports.GameServerIpProtocolSupported = GameServerIpProtocolSupported;exports.GameServerProtectionPolicy = GameServerProtectionPolicy;exports.GameServerUtilizationStatus = GameServerUtilizationStatus;exports.GameSession$ = GameSession$;exports.GameSessionConnectionInfo$ = GameSessionConnectionInfo$;exports.GameSessionCreationLimitPolicy$ = GameSessionCreationLimitPolicy$;exports.GameSessionDetail$ = GameSessionDetail$;exports.GameSessionFullException = GameSessionFullException;exports.GameSessionFullException$ = GameSessionFullException$;exports.GameSessionPlacement$ = GameSessionPlacement$;exports.GameSessionPlacementState = GameSessionPlacementState;exports.GameSessionQueue$ = GameSessionQueue$;exports.GameSessionQueueDestination$ = GameSessionQueueDestination$;exports.GameSessionStatus = GameSessionStatus;exports.GameSessionStatusReason = GameSessionStatusReason;exports.GetComputeAccess$ = GetComputeAccess$;exports.GetComputeAccessCommand = GetComputeAccessCommand;exports.GetComputeAccessInput$ = GetComputeAccessInput$;exports.GetComputeAccessOutput$ = GetComputeAccessOutput$;exports.GetComputeAuthToken$ = GetComputeAuthToken$;exports.GetComputeAuthTokenCommand = GetComputeAuthTokenCommand;exports.GetComputeAuthTokenInput$ = GetComputeAuthTokenInput$;exports.GetComputeAuthTokenOutput$ = GetComputeAuthTokenOutput$;exports.GetGameSessionLogUrl$ = GetGameSessionLogUrl$;exports.GetGameSessionLogUrlCommand = GetGameSessionLogUrlCommand;exports.GetGameSessionLogUrlInput$ = GetGameSessionLogUrlInput$;exports.GetGameSessionLogUrlOutput$ = GetGameSessionLogUrlOutput$;exports.GetInstanceAccess$ = GetInstanceAccess$;exports.GetInstanceAccessCommand = GetInstanceAccessCommand;exports.GetInstanceAccessInput$ = GetInstanceAccessInput$;exports.GetInstanceAccessOutput$ = GetInstanceAccessOutput$;exports.GetPlayerConnectionDetails$ = GetPlayerConnectionDetails$;exports.GetPlayerConnectionDetailsCommand = GetPlayerConnectionDetailsCommand;exports.GetPlayerConnectionDetailsInput$ = GetPlayerConnectionDetailsInput$;exports.GetPlayerConnectionDetailsOutput$ = GetPlayerConnectionDetailsOutput$;exports.IdempotentParameterMismatchException = IdempotentParameterMismatchException;exports.IdempotentParameterMismatchException$ = IdempotentParameterMismatchException$;exports.Instance$ = Instance$;exports.InstanceAccess$ = InstanceAccess$;exports.InstanceCredentials$ = InstanceCredentials$;exports.InstanceDefinition$ = InstanceDefinition$;exports.InstanceRoleCredentialsProvider = InstanceRoleCredentialsProvider;exports.InstanceStatus = InstanceStatus;exports.InternalServiceException = InternalServiceException;exports.InternalServiceException$ = InternalServiceException$;exports.InvalidFleetStatusException = InvalidFleetStatusException;exports.InvalidFleetStatusException$ = InvalidFleetStatusException$;exports.InvalidGameSessionStatusException = InvalidGameSessionStatusException;exports.InvalidGameSessionStatusException$ = InvalidGameSessionStatusException$;exports.InvalidRequestException = InvalidRequestException;exports.InvalidRequestException$ = InvalidRequestException$;exports.IpPermission$ = IpPermission$;exports.IpProtocol = IpProtocol;exports.LaunchTemplateSpecification$ = LaunchTemplateSpecification$;exports.LimitExceededException = LimitExceededException;exports.LimitExceededException$ = LimitExceededException$;exports.LinuxCapabilities$ = LinuxCapabilities$;exports.LinuxCapability = LinuxCapability;exports.ListAliases$ = ListAliases$;exports.ListAliasesCommand = ListAliasesCommand;exports.ListAliasesInput$ = ListAliasesInput$;exports.ListAliasesOutput$ = ListAliasesOutput$;exports.ListBuilds$ = ListBuilds$;exports.ListBuildsCommand = ListBuildsCommand;exports.ListBuildsInput$ = ListBuildsInput$;exports.ListBuildsOutput$ = ListBuildsOutput$;exports.ListCompute$ = ListCompute$;exports.ListComputeCommand = ListComputeCommand;exports.ListComputeInput$ = ListComputeInput$;exports.ListComputeInputStatus = ListComputeInputStatus;exports.ListComputeOutput$ = ListComputeOutput$;exports.ListContainerFleets$ = ListContainerFleets$;exports.ListContainerFleetsCommand = ListContainerFleetsCommand;exports.ListContainerFleetsInput$ = ListContainerFleetsInput$;exports.ListContainerFleetsOutput$ = ListContainerFleetsOutput$;exports.ListContainerGroupDefinitionVersions$ = ListContainerGroupDefinitionVersions$;exports.ListContainerGroupDefinitionVersionsCommand = ListContainerGroupDefinitionVersionsCommand;exports.ListContainerGroupDefinitionVersionsInput$ = ListContainerGroupDefinitionVersionsInput$;exports.ListContainerGroupDefinitionVersionsOutput$ = ListContainerGroupDefinitionVersionsOutput$;exports.ListContainerGroupDefinitions$ = ListContainerGroupDefinitions$;exports.ListContainerGroupDefinitionsCommand = ListContainerGroupDefinitionsCommand;exports.ListContainerGroupDefinitionsInput$ = ListContainerGroupDefinitionsInput$;exports.ListContainerGroupDefinitionsOutput$ = ListContainerGroupDefinitionsOutput$;exports.ListFleetDeployments$ = ListFleetDeployments$;exports.ListFleetDeploymentsCommand = ListFleetDeploymentsCommand;exports.ListFleetDeploymentsInput$ = ListFleetDeploymentsInput$;exports.ListFleetDeploymentsOutput$ = ListFleetDeploymentsOutput$;exports.ListFleets$ = ListFleets$;exports.ListFleetsCommand = ListFleetsCommand;exports.ListFleetsInput$ = ListFleetsInput$;exports.ListFleetsOutput$ = ListFleetsOutput$;exports.ListGameServerGroups$ = ListGameServerGroups$;exports.ListGameServerGroupsCommand = ListGameServerGroupsCommand;exports.ListGameServerGroupsInput$ = ListGameServerGroupsInput$;exports.ListGameServerGroupsOutput$ = ListGameServerGroupsOutput$;exports.ListGameServers$ = ListGameServers$;exports.ListGameServersCommand = ListGameServersCommand;exports.ListGameServersInput$ = ListGameServersInput$;exports.ListGameServersOutput$ = ListGameServersOutput$;exports.ListLocations$ = ListLocations$;exports.ListLocationsCommand = ListLocationsCommand;exports.ListLocationsInput$ = ListLocationsInput$;exports.ListLocationsOutput$ = ListLocationsOutput$;exports.ListScripts$ = ListScripts$;exports.ListScriptsCommand = ListScriptsCommand;exports.ListScriptsInput$ = ListScriptsInput$;exports.ListScriptsOutput$ = ListScriptsOutput$;exports.ListTagsForResource$ = ListTagsForResource$;exports.ListTagsForResourceCommand = ListTagsForResourceCommand;exports.ListTagsForResourceRequest$ = ListTagsForResourceRequest$;exports.ListTagsForResourceResponse$ = ListTagsForResourceResponse$;exports.LocationAttributes$ = LocationAttributes$;exports.LocationConfiguration$ = LocationConfiguration$;exports.LocationFilter = LocationFilter;exports.LocationModel$ = LocationModel$;exports.LocationState$ = LocationState$;exports.LocationUpdateStatus = LocationUpdateStatus;exports.LocationalDeployment$ = LocationalDeployment$;exports.LogConfiguration$ = LogConfiguration$;exports.LogDestination = LogDestination;exports.ManagedCapacityConfiguration$ = ManagedCapacityConfiguration$;exports.MatchedPlayerSession$ = MatchedPlayerSession$;exports.MatchmakingConfiguration$ = MatchmakingConfiguration$;exports.MatchmakingConfigurationStatus = MatchmakingConfigurationStatus;exports.MatchmakingRuleSet$ = MatchmakingRuleSet$;exports.MatchmakingTicket$ = MatchmakingTicket$;exports.MetricName = MetricName;exports.NotFoundException = NotFoundException;exports.NotFoundException$ = NotFoundException$;exports.NotReadyException = NotReadyException;exports.NotReadyException$ = NotReadyException$;exports.OperatingSystem = OperatingSystem;exports.OutOfCapacityException = OutOfCapacityException;exports.OutOfCapacityException$ = OutOfCapacityException$;exports.PingBeacon$ = PingBeacon$;exports.PlacedPlayerSession$ = PlacedPlayerSession$;exports.PlacementFallbackStrategy = PlacementFallbackStrategy;exports.Player$ = Player$;exports.PlayerConnectionDetail$ = PlayerConnectionDetail$;exports.PlayerConnectionEndpoint$ = PlayerConnectionEndpoint$;exports.PlayerGatewayConfiguration$ = PlayerGatewayConfiguration$;exports.PlayerGatewayMode = PlayerGatewayMode;exports.PlayerGatewayStatus = PlayerGatewayStatus;exports.PlayerLatency$ = PlayerLatency$;exports.PlayerLatencyPolicy$ = PlayerLatencyPolicy$;exports.PlayerSession$ = PlayerSession$;exports.PlayerSessionCreationPolicy = PlayerSessionCreationPolicy;exports.PlayerSessionStatus = PlayerSessionStatus;exports.PolicyType = PolicyType;exports.PriorityConfiguration$ = PriorityConfiguration$;exports.PriorityConfigurationOverride$ = PriorityConfigurationOverride$;exports.PriorityType = PriorityType;exports.ProtectionPolicy = ProtectionPolicy;exports.PutScalingPolicy$ = PutScalingPolicy$;exports.PutScalingPolicyCommand = PutScalingPolicyCommand;exports.PutScalingPolicyInput$ = PutScalingPolicyInput$;exports.PutScalingPolicyOutput$ = PutScalingPolicyOutput$;exports.RegisterCompute$ = RegisterCompute$;exports.RegisterComputeCommand = RegisterComputeCommand;exports.RegisterComputeInput$ = RegisterComputeInput$;exports.RegisterComputeOutput$ = RegisterComputeOutput$;exports.RegisterGameServer$ = RegisterGameServer$;exports.RegisterGameServerCommand = RegisterGameServerCommand;exports.RegisterGameServerInput$ = RegisterGameServerInput$;exports.RegisterGameServerOutput$ = RegisterGameServerOutput$;exports.RequestUploadCredentials$ = RequestUploadCredentials$;exports.RequestUploadCredentialsCommand = RequestUploadCredentialsCommand;exports.RequestUploadCredentialsInput$ = RequestUploadCredentialsInput$;exports.RequestUploadCredentialsOutput$ = RequestUploadCredentialsOutput$;exports.ResolveAlias$ = ResolveAlias$;exports.ResolveAliasCommand = ResolveAliasCommand;exports.ResolveAliasInput$ = ResolveAliasInput$;exports.ResolveAliasOutput$ = ResolveAliasOutput$;exports.ResourceCreationLimitPolicy$ = ResourceCreationLimitPolicy$;exports.ResumeGameServerGroup$ = ResumeGameServerGroup$;exports.ResumeGameServerGroupCommand = ResumeGameServerGroupCommand;exports.ResumeGameServerGroupInput$ = ResumeGameServerGroupInput$;exports.ResumeGameServerGroupOutput$ = ResumeGameServerGroupOutput$;exports.RoutingStrategy$ = RoutingStrategy$;exports.RoutingStrategyType = RoutingStrategyType;exports.RuntimeConfiguration$ = RuntimeConfiguration$;exports.S3Location$ = S3Location$;exports.ScalingAdjustmentType = ScalingAdjustmentType;exports.ScalingPolicy$ = ScalingPolicy$;exports.ScalingStatusType = ScalingStatusType;exports.Script$ = Script$;exports.SearchGameSessions$ = SearchGameSessions$;exports.SearchGameSessionsCommand = SearchGameSessionsCommand;exports.SearchGameSessionsInput$ = SearchGameSessionsInput$;exports.SearchGameSessionsOutput$ = SearchGameSessionsOutput$;exports.ServerProcess$ = ServerProcess$;exports.SortOrder = SortOrder;exports.StartFleetActions$ = StartFleetActions$;exports.StartFleetActionsCommand = StartFleetActionsCommand;exports.StartFleetActionsInput$ = StartFleetActionsInput$;exports.StartFleetActionsOutput$ = StartFleetActionsOutput$;exports.StartGameSessionPlacement$ = StartGameSessionPlacement$;exports.StartGameSessionPlacementCommand = StartGameSessionPlacementCommand;exports.StartGameSessionPlacementInput$ = StartGameSessionPlacementInput$;exports.StartGameSessionPlacementOutput$ = StartGameSessionPlacementOutput$;exports.StartMatchBackfill$ = StartMatchBackfill$;exports.StartMatchBackfillCommand = StartMatchBackfillCommand;exports.StartMatchBackfillInput$ = StartMatchBackfillInput$;exports.StartMatchBackfillOutput$ = StartMatchBackfillOutput$;exports.StartMatchmaking$ = StartMatchmaking$;exports.StartMatchmakingCommand = StartMatchmakingCommand;exports.StartMatchmakingInput$ = StartMatchmakingInput$;exports.StartMatchmakingOutput$ = StartMatchmakingOutput$;exports.StopFleetActions$ = StopFleetActions$;exports.StopFleetActionsCommand = StopFleetActionsCommand;exports.StopFleetActionsInput$ = StopFleetActionsInput$;exports.StopFleetActionsOutput$ = StopFleetActionsOutput$;exports.StopGameSessionPlacement$ = StopGameSessionPlacement$;exports.StopGameSessionPlacementCommand = StopGameSessionPlacementCommand;exports.StopGameSessionPlacementInput$ = StopGameSessionPlacementInput$;exports.StopGameSessionPlacementOutput$ = StopGameSessionPlacementOutput$;exports.StopMatchmaking$ = StopMatchmaking$;exports.StopMatchmakingCommand = StopMatchmakingCommand;exports.StopMatchmakingInput$ = StopMatchmakingInput$;exports.StopMatchmakingOutput$ = StopMatchmakingOutput$;exports.SupportContainerDefinition$ = SupportContainerDefinition$;exports.SupportContainerDefinitionInput$ = SupportContainerDefinitionInput$;exports.SuspendGameServerGroup$ = SuspendGameServerGroup$;exports.SuspendGameServerGroupCommand = SuspendGameServerGroupCommand;exports.SuspendGameServerGroupInput$ = SuspendGameServerGroupInput$;exports.SuspendGameServerGroupOutput$ = SuspendGameServerGroupOutput$;exports.Tag$ = Tag$;exports.TagResource$ = TagResource$;exports.TagResourceCommand = TagResourceCommand;exports.TagResourceRequest$ = TagResourceRequest$;exports.TagResourceResponse$ = TagResourceResponse$;exports.TaggingFailedException = TaggingFailedException;exports.TaggingFailedException$ = TaggingFailedException$;exports.TargetConfiguration$ = TargetConfiguration$;exports.TargetTrackingConfiguration$ = TargetTrackingConfiguration$;exports.TerminalRoutingStrategyException = TerminalRoutingStrategyException;exports.TerminalRoutingStrategyException$ = TerminalRoutingStrategyException$;exports.TerminateGameSession$ = TerminateGameSession$;exports.TerminateGameSessionCommand = TerminateGameSessionCommand;exports.TerminateGameSessionInput$ = TerminateGameSessionInput$;exports.TerminateGameSessionOutput$ = TerminateGameSessionOutput$;exports.TerminationMode = TerminationMode;exports.UDPEndpoint$ = UDPEndpoint$;exports.UnauthorizedException = UnauthorizedException;exports.UnauthorizedException$ = UnauthorizedException$;exports.UnsupportedRegionException = UnsupportedRegionException;exports.UnsupportedRegionException$ = UnsupportedRegionException$;exports.UntagResource$ = UntagResource$;exports.UntagResourceCommand = UntagResourceCommand;exports.UntagResourceRequest$ = UntagResourceRequest$;exports.UntagResourceResponse$ = UntagResourceResponse$;exports.UpdateAlias$ = UpdateAlias$;exports.UpdateAliasCommand = UpdateAliasCommand;exports.UpdateAliasInput$ = UpdateAliasInput$;exports.UpdateAliasOutput$ = UpdateAliasOutput$;exports.UpdateBuild$ = UpdateBuild$;exports.UpdateBuildCommand = UpdateBuildCommand;exports.UpdateBuildInput$ = UpdateBuildInput$;exports.UpdateBuildOutput$ = UpdateBuildOutput$;exports.UpdateContainerFleet$ = UpdateContainerFleet$;exports.UpdateContainerFleetCommand = UpdateContainerFleetCommand;exports.UpdateContainerFleetInput$ = UpdateContainerFleetInput$;exports.UpdateContainerFleetOutput$ = UpdateContainerFleetOutput$;exports.UpdateContainerGroupDefinition$ = UpdateContainerGroupDefinition$;exports.UpdateContainerGroupDefinitionCommand = UpdateContainerGroupDefinitionCommand;exports.UpdateContainerGroupDefinitionInput$ = UpdateContainerGroupDefinitionInput$;exports.UpdateContainerGroupDefinitionOutput$ = UpdateContainerGroupDefinitionOutput$;exports.UpdateFleetAttributes$ = UpdateFleetAttributes$;exports.UpdateFleetAttributesCommand = UpdateFleetAttributesCommand;exports.UpdateFleetAttributesInput$ = UpdateFleetAttributesInput$;exports.UpdateFleetAttributesOutput$ = UpdateFleetAttributesOutput$;exports.UpdateFleetCapacity$ = UpdateFleetCapacity$;exports.UpdateFleetCapacityCommand = UpdateFleetCapacityCommand;exports.UpdateFleetCapacityInput$ = UpdateFleetCapacityInput$;exports.UpdateFleetCapacityOutput$ = UpdateFleetCapacityOutput$;exports.UpdateFleetPortSettings$ = UpdateFleetPortSettings$;exports.UpdateFleetPortSettingsCommand = UpdateFleetPortSettingsCommand;exports.UpdateFleetPortSettingsInput$ = UpdateFleetPortSettingsInput$;exports.UpdateFleetPortSettingsOutput$ = UpdateFleetPortSettingsOutput$;exports.UpdateGameServer$ = UpdateGameServer$;exports.UpdateGameServerCommand = UpdateGameServerCommand;exports.UpdateGameServerGroup$ = UpdateGameServerGroup$;exports.UpdateGameServerGroupCommand = UpdateGameServerGroupCommand;exports.UpdateGameServerGroupInput$ = UpdateGameServerGroupInput$;exports.UpdateGameServerGroupOutput$ = UpdateGameServerGroupOutput$;exports.UpdateGameServerInput$ = UpdateGameServerInput$;exports.UpdateGameServerOutput$ = UpdateGameServerOutput$;exports.UpdateGameSession$ = UpdateGameSession$;exports.UpdateGameSessionCommand = UpdateGameSessionCommand;exports.UpdateGameSessionInput$ = UpdateGameSessionInput$;exports.UpdateGameSessionOutput$ = UpdateGameSessionOutput$;exports.UpdateGameSessionQueue$ = UpdateGameSessionQueue$;exports.UpdateGameSessionQueueCommand = UpdateGameSessionQueueCommand;exports.UpdateGameSessionQueueInput$ = UpdateGameSessionQueueInput$;exports.UpdateGameSessionQueueOutput$ = UpdateGameSessionQueueOutput$;exports.UpdateMatchmakingConfiguration$ = UpdateMatchmakingConfiguration$;exports.UpdateMatchmakingConfigurationCommand = UpdateMatchmakingConfigurationCommand;exports.UpdateMatchmakingConfigurationInput$ = UpdateMatchmakingConfigurationInput$;exports.UpdateMatchmakingConfigurationOutput$ = UpdateMatchmakingConfigurationOutput$;exports.UpdateRuntimeConfiguration$ = UpdateRuntimeConfiguration$;exports.UpdateRuntimeConfigurationCommand = UpdateRuntimeConfigurationCommand;exports.UpdateRuntimeConfigurationInput$ = UpdateRuntimeConfigurationInput$;exports.UpdateRuntimeConfigurationOutput$ = UpdateRuntimeConfigurationOutput$;exports.UpdateScript$ = UpdateScript$;exports.UpdateScriptCommand = UpdateScriptCommand;exports.UpdateScriptInput$ = UpdateScriptInput$;exports.UpdateScriptOutput$ = UpdateScriptOutput$;exports.ValidateMatchmakingRuleSet$ = ValidateMatchmakingRuleSet$;exports.ValidateMatchmakingRuleSetCommand = ValidateMatchmakingRuleSetCommand;exports.ValidateMatchmakingRuleSetInput$ = ValidateMatchmakingRuleSetInput$;exports.ValidateMatchmakingRuleSetOutput$ = ValidateMatchmakingRuleSetOutput$;exports.VpcPeeringAuthorization$ = VpcPeeringAuthorization$;exports.VpcPeeringConnection$ = VpcPeeringConnection$;exports.VpcPeeringConnectionStatus$ = VpcPeeringConnectionStatus$;exports.ZeroCapacityStrategy = ZeroCapacityStrategy;exports.errorTypeRegistries = errorTypeRegistries;exports.paginateDescribeFleetAttributes = paginateDescribeFleetAttributes;exports.paginateDescribeFleetCapacity = paginateDescribeFleetCapacity;exports.paginateDescribeFleetEvents = paginateDescribeFleetEvents;exports.paginateDescribeFleetLocationAttributes = paginateDescribeFleetLocationAttributes;exports.paginateDescribeFleetUtilization = paginateDescribeFleetUtilization;exports.paginateDescribeGameServerInstances = paginateDescribeGameServerInstances;exports.paginateDescribeGameSessionDetails = paginateDescribeGameSessionDetails;exports.paginateDescribeGameSessionQueues = paginateDescribeGameSessionQueues;exports.paginateDescribeGameSessions = paginateDescribeGameSessions;exports.paginateDescribeInstances = paginateDescribeInstances;exports.paginateDescribeMatchmakingConfigurations = paginateDescribeMatchmakingConfigurations;exports.paginateDescribeMatchmakingRuleSets = paginateDescribeMatchmakingRuleSets;exports.paginateDescribePlayerSessions = paginateDescribePlayerSessions;exports.paginateDescribeScalingPolicies = paginateDescribeScalingPolicies;exports.paginateListAliases = paginateListAliases;exports.paginateListBuilds = paginateListBuilds;exports.paginateListCompute = paginateListCompute;exports.paginateListContainerFleets = paginateListContainerFleets;exports.paginateListContainerGroupDefinitionVersions = paginateListContainerGroupDefinitionVersions;exports.paginateListContainerGroupDefinitions = paginateListContainerGroupDefinitions;exports.paginateListFleetDeployments = paginateListFleetDeployments;exports.paginateListFleets = paginateListFleets;exports.paginateListGameServerGroups = paginateListGameServerGroups;exports.paginateListGameServers = paginateListGameServers;exports.paginateListLocations = paginateListLocations;exports.paginateListScripts = paginateListScripts;exports.paginateSearchGameSessions = paginateSearchGameSessions;