/proc/2/root/var/runtime/node_modules/@aws-sdk/client-gamelift/dist-cjs
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const { awsEndpointFunctions, emitWarningIfUnsupportedVersion: emitWarningIfUnsupportedVersion$1, createDefaultUserAgentProvider, NODE_APP_ID_CONFIG_OPTIONS, getAwsRegionExtensionConfiguration, resolveAwsRegionExtensionConfiguration, resolveUserAgentConfig, resolveHostHeaderConfig, getUserAgentPlugin, getHostHeaderPlugin, getLoggerPlugin, getRecursionDetectionPlugin } = require("@aws-sdk/core/client");const { getHttpAuthSchemeEndpointRuleSetPlugin, DefaultIdentityProviderConfig, getHttpSigningPlugin, createPaginator } = require("@smithy/core");const { normalizeProvider, getSmithyContext, ServiceException, NoOpLogger, emitWarningIfUnsupportedVersion, loadConfigsForDefaultMode, getDefaultExtensionConfiguration, resolveDefaultRuntimeConfig, Client, makeBuilder, createAggregatedClient } = require("@smithy/core/client");const { Command: $Command } = require("@smithy/core/client");exports.$Command = $Command;exports.__Client = Client;const { resolveDefaultsModeConfig, loadConfig, NODE_USE_FIPS_ENDPOINT_CONFIG_OPTIONS, NODE_USE_DUALSTACK_ENDPOINT_CONFIG_OPTIONS, NODE_REGION_CONFIG_OPTIONS, NODE_REGION_CONFIG_FILE_OPTIONS, resolveRegionConfig } = require("@smithy/core/config");const { BinaryDecisionDiagram, EndpointCache, decideEndpoint, customEndpointFunctions, resolveEndpointConfig, getEndpointPlugin } = require("@smithy/core/endpoints");const { parseUrl, getHttpHandlerExtensionConfiguration, resolveHttpHandlerRuntimeConfig, getContentLengthPlugin } = require("@smithy/core/protocols");const { DEFAULT_RETRY_MODE, NODE_RETRY_MODE_CONFIG_OPTIONS, NODE_MAX_ATTEMPT_CONFIG_OPTIONS, resolveRetryConfig, getRetryPlugin } = require("@smithy/core/retry");const { TypeRegistry, getSchemaSerdePlugin } = require("@smithy/core/schema");const { resolveAwsSdkSigV4Config, AwsSdkSigV4Signer, NODE_AUTH_SCHEME_PREFERENCE_OPTIONS } = require("@aws-sdk/core/httpAuthSchemes");const { defaultProvider } = require("@aws-sdk/credential-provider-node");const { toUtf8, fromUtf8, toBase64, fromBase64, calculateBodyLength } = require("@smithy/core/serde");const { streamCollector, NodeHttpHandler } = require("@smithy/node-http-handler");const { AwsJson1_1Protocol } = require("@aws-sdk/core/protocols");const { Sha256 } = require("@smithy/core/checksum"); const defaultGameLiftHttpAuthSchemeParametersProvider = async (config, context, input) => { return { operation: getSmithyContext(context).operation, region: await normalizeProvider(config.region)() || (() => { throw new Error("expected `region` to be configured for `aws.auth#sigv4`"); })(), };};function createAwsAuthSigv4HttpAuthOption(authParameters) { return { schemeId: "aws.auth#sigv4", signingProperties: { name: "gamelift", region: authParameters.region, }, propertiesExtractor: (config, context) => ({ signingProperties: { config, context, }, }), };}const defaultGameLiftHttpAuthSchemeProvider = (authParameters) => { const options = []; switch (authParameters.operation) { default: { options.push(createAwsAuthSigv4HttpAuthOption(authParameters)); } } return options;};const resolveHttpAuthSchemeConfig = (config) => { const config_0 = resolveAwsSdkSigV4Config(config); return Object.assign(config_0, { authSchemePreference: normalizeProvider(config.authSchemePreference ?? []), });}; const resolveClientEndpointParameters = (options) => { return Object.assign(options, { useDualstackEndpoint: options.useDualstackEndpoint ?? false, useFipsEndpoint: options.useFipsEndpoint ?? false, defaultSigningName: "gamelift", });};const commonParams = { UseFIPS: { type: "builtInParams", name: "useFipsEndpoint" }, Endpoint: { type: "builtInParams", name: "endpoint" }, Region: { type: "builtInParams", name: "region" }, UseDualStack: { type: "builtInParams", name: "useDualstackEndpoint" },}; var version = "3.1104.0";var packageInfo = { version: version}; const k = "ref";const a = -1, b = true, c = "isSet", d = "PartitionResult", e = "booleanEquals", f = "getAttr", g = { [k]: "Endpoint" }, h = { [k]: d }, i = {}, j = [{ [k]: "Region" }];const _data = { conditions: [ [c, [g]], [c, j], ["aws.partition", j, d], [e, [{ [k]: "UseFIPS" }, b]], [e, [{ [k]: "UseDualStack" }, b]], [e, [{ fn: f, argv: [h, "supportsDualStack"] }, b]], [e, [{ fn: f, argv: [h, "supportsFIPS"] }, b]] ], results: [ [a], [a, "Invalid Configuration: FIPS and custom endpoint are not supported"], [a, "Invalid Configuration: Dualstack and custom endpoint are not supported"], [g, i], ["https://gamelift-fips.{Region}.{PartitionResult#dualStackDnsSuffix}", i], [a, "FIPS and DualStack are enabled, but this partition does not support one or both"], ["https://gamelift-fips.{Region}.{PartitionResult#dnsSuffix}", i], [a, "FIPS is enabled but this partition does not support FIPS"], ["https://gamelift.{Region}.{PartitionResult#dualStackDnsSuffix}", i], [a, "DualStack is enabled but this partition does not support DualStack"], ["https://gamelift.{Region}.{PartitionResult#dnsSuffix}", i], [a, "Invalid Configuration: Missing Region"] ]};const root = 2;const r = 100_000_000;const nodes = new Int32Array([ -1, 1, -1, 0, 12, 3, 1, 4, r + 11, 2, 5, r + 11, 3, 8, 6, 4, 7, r + 10, 5, r + 8, r + 9, 4, 10, 9, 6, r + 6, r + 7, 5, 11, r + 5, 6, r + 4, r + 5, 3, r + 1, 13, 4, r + 2, r + 3,]);const bdd = BinaryDecisionDiagram.from(nodes, root, _data.conditions, _data.results); const cache = new EndpointCache({ size: 50, params: ["Endpoint", "Region", "UseDualStack", "UseFIPS"],});const defaultEndpointResolver = (endpointParams, context = {}) => { return cache.get(endpointParams, () => decideEndpoint(bdd, { endpointParams: endpointParams, logger: context.logger, }));};customEndpointFunctions.aws = awsEndpointFunctions; class GameLiftServiceException extends ServiceException { constructor(options) { super(options); Object.setPrototypeOf(this, GameLiftServiceException.prototype); }} class InternalServiceException extends GameLiftServiceException { name = "InternalServiceException"; $fault = "server"; Message; constructor(opts) { super({ name: "InternalServiceException", $fault: "server", ...opts, }); Object.setPrototypeOf(this, InternalServiceException.prototype); this.Message = opts.Message; }}class InvalidRequestException extends GameLiftServiceException { name = "InvalidRequestException"; $fault = "client"; Message; constructor(opts) { super({ name: "InvalidRequestException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, InvalidRequestException.prototype); this.Message = opts.Message; }}class NotFoundException extends GameLiftServiceException { name = "NotFoundException"; $fault = "client"; Message; constructor(opts) { super({ name: "NotFoundException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, NotFoundException.prototype); this.Message = opts.Message; }}class UnsupportedRegionException extends GameLiftServiceException { name = "UnsupportedRegionException"; $fault = "client"; Message; constructor(opts) { super({ name: "UnsupportedRegionException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, UnsupportedRegionException.prototype); this.Message = opts.Message; }}class ConflictException extends GameLiftServiceException { name = "ConflictException"; $fault = "client"; Message; constructor(opts) { super({ name: "ConflictException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, ConflictException.prototype); this.Message = opts.Message; }}class OutOfCapacityException extends GameLiftServiceException { name = "OutOfCapacityException"; $fault = "client"; Message; constructor(opts) { super({ name: "OutOfCapacityException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, OutOfCapacityException.prototype); this.Message = opts.Message; }}class UnauthorizedException extends GameLiftServiceException { name = "UnauthorizedException"; $fault = "client"; Message; constructor(opts) { super({ name: "UnauthorizedException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, UnauthorizedException.prototype); this.Message = opts.Message; }}class LimitExceededException extends GameLiftServiceException { name = "LimitExceededException"; $fault = "client"; Message; constructor(opts) { super({ name: "LimitExceededException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, LimitExceededException.prototype); this.Message = opts.Message; }}class TaggingFailedException extends GameLiftServiceException { name = "TaggingFailedException"; $fault = "client"; Message; constructor(opts) { super({ name: "TaggingFailedException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, TaggingFailedException.prototype); this.Message = opts.Message; }}class NotReadyException extends GameLiftServiceException { name = "NotReadyException"; $fault = "client"; Message; constructor(opts) { super({ name: "NotReadyException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, NotReadyException.prototype); this.Message = opts.Message; }}class InvalidFleetStatusException extends GameLiftServiceException { name = "InvalidFleetStatusException"; $fault = "client"; Message; constructor(opts) { super({ name: "InvalidFleetStatusException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, InvalidFleetStatusException.prototype); this.Message = opts.Message; }}class FleetCapacityExceededException extends GameLiftServiceException { name = "FleetCapacityExceededException"; $fault = "client"; Message; constructor(opts) { super({ name: "FleetCapacityExceededException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, FleetCapacityExceededException.prototype); this.Message = opts.Message; }}class IdempotentParameterMismatchException extends GameLiftServiceException { name = "IdempotentParameterMismatchException"; $fault = "client"; Message; constructor(opts) { super({ name: "IdempotentParameterMismatchException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, IdempotentParameterMismatchException.prototype); this.Message = opts.Message; }}class TerminalRoutingStrategyException extends GameLiftServiceException { name = "TerminalRoutingStrategyException"; $fault = "client"; Message; constructor(opts) { super({ name: "TerminalRoutingStrategyException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, TerminalRoutingStrategyException.prototype); this.Message = opts.Message; }}class GameSessionFullException extends GameLiftServiceException { name = "GameSessionFullException"; $fault = "client"; Message; constructor(opts) { super({ name: "GameSessionFullException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, GameSessionFullException.prototype); this.Message = opts.Message; }}class InvalidGameSessionStatusException extends GameLiftServiceException { name = "InvalidGameSessionStatusException"; $fault = "client"; Message; constructor(opts) { super({ name: "InvalidGameSessionStatusException", $fault: "client", ...opts, }); Object.setPrototypeOf(this, InvalidGameSessionStatusException.prototype); this.Message = opts.Message; }} const _A = "Alias";const _AA = "AliasArn";const _AC = "AnywhereConfiguration";const _ACTIVE = "ACTIVE";const _ACw = "AwsCredentials";const _AGSC = "ActiveGameSessionCount";const _AI = "AliasId";const _AKI = "AccessKeyId";const _AL = "AccessLevel";const _ALl = "AllowedLocations";const _ALli = "AliasList";const _AM = "AcceptMatch";const _AMI = "AcceptMatchInput";const _AMO = "AcceptMatchOutput";const _APC = "AdditionalPlayerCount";const _AR = "AcceptanceRequired";const _ASGA = "AutoScalingGroupArn";const _ASP = "AutoScalingPolicy";const _ASPC = "ActiveServerProcessCount";const _AT = "AcceptanceType";const _ATS = "AcceptanceTimeoutSeconds";const _ATu = "AuthToken";const _AV = "AttributeValue";const _Ac = "Actions";const _Al = "Aliases";const _B = "Build";const _BA = "BuildArn";const _BI = "BuildId";const _BL = "BuildList";const _BM = "BackfillMode";const _BS = "BalancingStrategy";const _BT = "BillingType";const _Bu = "Builds";const _Buc = "Bucket";const _C = "Cost";const _CA = "ComputeArn";const _CAI = "CreateAliasInput";const _CAO = "CreateAliasOutput";const _CAo = "ContainerAttributes";const _CAon = "ContainerAttribute";const _CAonf = "ConfigurationArn";const _CAr = "CreateAlias";const _CB = "CreateBuild";const _CBI = "CreateBuildInput";const _CBO = "CreateBuildOutput";const _CC = "CertificateConfiguration";const _CCF = "CreateContainerFleet";const _CCFI = "CreateContainerFleetInput";const _CCFO = "CreateContainerFleetOutput";const _CCGD = "CreateContainerGroupDefinition";const _CCGDI = "CreateContainerGroupDefinitionInput";const _CCGDO = "CreateContainerGroupDefinitionOutput";const _CD = "ContainerDependency";const _CDL = "ContainerDependencyList";const _CE = "ConflictException";const _CED = "CustomEventData";const _CEL = "ContainerEnvironmentList";const _CEo = "ContainerEnvironment";const _CEon = "ConcurrentExecutions";const _CF = "ContainerFleet";const _CFI = "CreateFleetInput";const _CFL = "ContainerFleetList";const _CFLA = "ContainerFleetLocationAttributes";const _CFLAL = "ContainerFleetLocationAttributesList";const _CFLI = "CreateFleetLocationsInput";const _CFLO = "CreateFleetLocationsOutput";const _CFLr = "CreateFleetLocations";const _CFO = "ClaimFilterOption";const _CFOr = "CreateFleetOutput";const _CFo = "ContainerFleets";const _CFr = "CreateFleet";const _CGD = "ContainerGroupDefinition";const _CGDA = "ContainerGroupDefinitionArn";const _CGDL = "ContainerGroupDefinitionList";const _CGDN = "ContainerGroupDefinitionName";const _CGDo = "ContainerGroupDefinitions";const _CGPM = "ContainerGroupPortMapping";const _CGPML = "ContainerGroupPortMappingList";const _CGPMo = "ContainerGroupPortMappings";const _CGS = "ClaimGameServer";const _CGSG = "CreateGameServerGroup";const _CGSGI = "CreateGameServerGroupInput";const _CGSGO = "CreateGameServerGroupOutput";const _CGSI = "ClaimGameServerInput";const _CGSIr = "CreateGameSessionInput";const _CGSO = "ClaimGameServerOutput";const _CGSOr = "CreateGameSessionOutput";const _CGSQ = "CreateGameSessionQueue";const _CGSQI = "CreateGameSessionQueueInput";const _CGSQO = "CreateGameSessionQueueOutput";const _CGSr = "CreateGameSession";const _CGT = "ContainerGroupType";const _CHC = "ContainerHealthCheck";const _CI = "ContainerIdentifier";const _CIL = "ContainerIdentifierList";const _CIo = "ConnectionInfo";const _CIon = "ContainerIdentifiers";const _CIr = "CreatorId";const _CIu = "CurrentInstances";const _CL = "ComputeList";const _CLI = "CreateLocationInput";const _CLO = "CreateLocationOutput";const _CLr = "CreateLocation";const _CMC = "CreateMatchmakingConfiguration";const _CMCI = "CreateMatchmakingConfigurationInput";const _CMCO = "CreateMatchmakingConfigurationOutput";const _CMP = "ContainerMountPoint";const _CMPL = "ContainerMountPointList";const _CMRS = "CreateMatchmakingRuleSet";const _CMRSI = "CreateMatchmakingRuleSetInput";const _CMRSO = "CreateMatchmakingRuleSetOutput";const _CN = "ComputeName";const _CNo = "ContainerName";const _CNon = "ConfigurationName";const _CO = "ComparisonOperator";const _CP = "ContainerPath";const _CPC = "ContainerPortConfiguration";const _CPM = "ContainerPortMappings";const _CPML = "ContainerPortMappingList";const _CPMo = "ContainerPortMapping";const _CPR = "ConnectionPortRange";const _CPRL = "ContainerPortRangeList";const _CPRo = "ContainerPortRanges";const _CPRon = "ContainerPortRange";const _CPS = "CreatePlayerSession";const _CPSC = "CurrentPlayerSessionCount";const _CPSI = "CreatePlayerSessionInput";const _CPSIr = "CreatePlayerSessionsInput";const _CPSO = "CreatePlayerSessionOutput";const _CPSOr = "CreatePlayerSessionsOutput";const _CPSr = "CreatePlayerSessions";const _CPe = "CertificatePath";const _CPo = "ContainerPort";const _CPon = "ConnectionPort";const _CRI = "ContainerRuntimeId";const _CS = "ComputeStatus";const _CSI = "CreateScriptInput";const _CSO = "CreateScriptOutput";const _CSl = "ClaimStatus";const _CSr = "CreateScript";const _CT = "CreationTime";const _CTe = "CertificateType";const _CTo = "ComputeType";const _CVPA = "CreateVpcPeeringAuthorization";const _CVPAI = "CreateVpcPeeringAuthorizationInput";const _CVPAO = "CreateVpcPeeringAuthorizationOutput";const _CVPC = "CreateVpcPeeringConnection";const _CVPCI = "CreateVpcPeeringConnectionInput";const _CVPCO = "CreateVpcPeeringConnectionOutput";const _Co = "Compute";const _Cod = "Code";const _Com = "Command";const _Con = "Condition";const _Conf = "Configuration";const _Confi = "Configurations";const _Cou = "Count";const _Cr = "Credentials";const _D = "Description";const _DA = "DestinationArn";const _DAI = "DeleteAliasInput";const _DAIe = "DescribeAliasInput";const _DAO = "DescribeAliasOutput";const _DAe = "DeleteAlias";const _DAes = "DescribeAlias";const _DB = "DeleteBuild";const _DBI = "DeleteBuildInput";const _DBIe = "DescribeBuildInput";const _DBO = "DescribeBuildOutput";const _DBe = "DescribeBuild";const _DC = "DeploymentConfiguration";const _DCF = "DeleteContainerFleet";const _DCFI = "DeleteContainerFleetInput";const _DCFIe = "DescribeContainerFleetInput";const _DCFO = "DeleteContainerFleetOutput";const _DCFOe = "DescribeContainerFleetOutput";const _DCFe = "DescribeContainerFleet";const _DCGD = "DeleteContainerGroupDefinition";const _DCGDI = "DeleteContainerGroupDefinitionInput";const _DCGDIe = "DescribeContainerGroupDefinitionInput";const _DCGDO = "DeleteContainerGroupDefinitionOutput";const _DCGDOe = "DescribeContainerGroupDefinitionOutput";const _DCGDe = "DescribeContainerGroupDefinition";const _DCGPM = "DescribeContainerGroupPortMappings";const _DCGPMI = "DescribeContainerGroupPortMappingsInput";const _DCGPMO = "DescribeContainerGroupPortMappingsOutput";const _DCI = "DeregisterComputeInput";const _DCIe = "DescribeComputeInput";const _DCO = "DeregisterComputeOutput";const _DCOe = "DescribeComputeOutput";const _DCe = "DeregisterCompute";const _DCes = "DescribeCompute";const _DD = "DeploymentDetails";const _DECIL = "DescribeEC2InstanceLimits";const _DECILI = "DescribeEC2InstanceLimitsInput";const _DECILO = "DescribeEC2InstanceLimitsOutput";const _DESIRED = "DESIRED";const _DF = "DeleteFleet";const _DFA = "DescribeFleetAttributes";const _DFAI = "DescribeFleetAttributesInput";const _DFAO = "DescribeFleetAttributesOutput";const _DFC = "DescribeFleetCapacity";const _DFCI = "DescribeFleetCapacityInput";const _DFCO = "DescribeFleetCapacityOutput";const _DFD = "DescribeFleetDeployment";const _DFDI = "DescribeFleetDeploymentInput";const _DFDO = "DescribeFleetDeploymentOutput";const _DFE = "DescribeFleetEvents";const _DFEI = "DescribeFleetEventsInput";const _DFEO = "DescribeFleetEventsOutput";const _DFI = "DeleteFleetInput";const _DFL = "DeleteFleetLocations";const _DFLA = "DescribeFleetLocationAttributes";const _DFLAI = "DescribeFleetLocationAttributesInput";const _DFLAO = "DescribeFleetLocationAttributesOutput";const _DFLC = "DescribeFleetLocationCapacity";const _DFLCI = "DescribeFleetLocationCapacityInput";const _DFLCO = "DescribeFleetLocationCapacityOutput";const _DFLI = "DeleteFleetLocationsInput";const _DFLO = "DeleteFleetLocationsOutput";const _DFLU = "DescribeFleetLocationUtilization";const _DFLUI = "DescribeFleetLocationUtilizationInput";const _DFLUO = "DescribeFleetLocationUtilizationOutput";const _DFPS = "DescribeFleetPortSettings";const _DFPSI = "DescribeFleetPortSettingsInput";const _DFPSO = "DescribeFleetPortSettingsOutput";const _DFU = "DescribeFleetUtilization";const _DFUI = "DescribeFleetUtilizationInput";const _DFUO = "DescribeFleetUtilizationOutput";const _DGS = "DeregisterGameServer";const _DGSD = "DescribeGameSessionDetails";const _DGSDI = "DescribeGameSessionDetailsInput";const _DGSDO = "DescribeGameSessionDetailsOutput";const _DGSG = "DeleteGameServerGroup";const _DGSGI = "DeleteGameServerGroupInput";const _DGSGIe = "DescribeGameServerGroupInput";const _DGSGO = "DeleteGameServerGroupOutput";const _DGSGOe = "DescribeGameServerGroupOutput";const _DGSGe = "DescribeGameServerGroup";const _DGSI = "DeregisterGameServerInput";const _DGSII = "DescribeGameServerInstancesInput";const _DGSIO = "DescribeGameServerInstancesOutput";const _DGSIe = "DescribeGameServerInput";const _DGSIes = "DescribeGameSessionsInput";const _DGSIesc = "DescribeGameServerInstances";const _DGSO = "DescribeGameServerOutput";const _DGSOe = "DescribeGameSessionsOutput";const _DGSP = "DescribeGameSessionPlacement";const _DGSPI = "DescribeGameSessionPlacementInput";const _DGSPO = "DescribeGameSessionPlacementOutput";const _DGSQ = "DeleteGameSessionQueue";const _DGSQI = "DeleteGameSessionQueueInput";const _DGSQIe = "DescribeGameSessionQueuesInput";const _DGSQO = "DeleteGameSessionQueueOutput";const _DGSQOe = "DescribeGameSessionQueuesOutput";const _DGSQe = "DescribeGameSessionQueues";const _DGSe = "DescribeGameServer";const _DGSes = "DescribeGameSessions";const _DI = "DeploymentId";const _DII = "DescribeInstancesInput";const _DIO = "DescribeInstancesOutput";const _DIe = "DesiredInstances";const _DIes = "DescribeInstances";const _DL = "DeleteLocation";const _DLI = "DeleteLocationInput";const _DLO = "DeleteLocationOutput";const _DM = "DescribeMatchmaking";const _DMC = "DeleteMatchmakingConfiguration";const _DMCI = "DeleteMatchmakingConfigurationInput";const _DMCIe = "DescribeMatchmakingConfigurationsInput";const _DMCO = "DeleteMatchmakingConfigurationOutput";const _DMCOe = "DescribeMatchmakingConfigurationsOutput";const _DMCe = "DescribeMatchmakingConfigurations";const _DMI = "DescribeMatchmakingInput";const _DMO = "DescribeMatchmakingOutput";const _DMRS = "DeleteMatchmakingRuleSet";const _DMRSI = "DeleteMatchmakingRuleSetInput";const _DMRSIe = "DescribeMatchmakingRuleSetsInput";const _DMRSO = "DeleteMatchmakingRuleSetOutput";const _DMRSOe = "DescribeMatchmakingRuleSetsOutput";const _DMRSe = "DescribeMatchmakingRuleSets";const _DN = "DnsName";const _DO = "DeleteOption";const _DOe = "DependsOn";const _DPS = "DesiredPlayerSession";const _DPSI = "DescribePlayerSessionsInput";const _DPSL = "DesiredPlayerSessionList";const _DPSO = "DescribePlayerSessionsOutput";const _DPSe = "DesiredPlayerSessions";const _DPSes = "DescribePlayerSessions";const _DRC = "DescribeRuntimeConfiguration";const _DRCI = "DescribeRuntimeConfigurationInput";const _DRCO = "DescribeRuntimeConfigurationOutput";const _DS = "DeploymentStatus";const _DSI = "DeleteScriptInput";const _DSIe = "DescribeScriptInput";const _DSO = "DescribeScriptOutput";const _DSP = "DeleteScalingPolicy";const _DSPI = "DeleteScalingPolicyInput";const _DSPIe = "DescribeScalingPoliciesInput";const _DSPO = "DescribeScalingPoliciesOutput";const _DSPe = "DescribeScalingPolicies";const _DSe = "DeleteScript";const _DSes = "DescribeScript";const _DVPA = "DeleteVpcPeeringAuthorization";const _DVPAI = "DeleteVpcPeeringAuthorizationInput";const _DVPAIe = "DescribeVpcPeeringAuthorizationsInput";const _DVPAO = "DeleteVpcPeeringAuthorizationOutput";const _DVPAOe = "DescribeVpcPeeringAuthorizationsOutput";const _DVPAe = "DescribeVpcPeeringAuthorizations";const _DVPC = "DeleteVpcPeeringConnection";const _DVPCI = "DeleteVpcPeeringConnectionInput";const _DVPCIe = "DescribeVpcPeeringConnectionsInput";const _DVPCO = "DeleteVpcPeeringConnectionOutput";const _DVPCOe = "DescribeVpcPeeringConnectionsOutput";const _DVPCe = "DescribeVpcPeeringConnections";const _De = "Destinations";const _Do = "Domain";const _E = "Events";const _EC = "EventCode";const _ECIC = "EC2InstanceCounts";const _ECIL = "EC2InstanceLimits";const _ECILL = "EC2InstanceLimitList";const _ECILn = "EC2InstanceLimit";const _ECIP = "EC2InboundPermissions";const _ECIT = "EC2InstanceType";const _EI = "EventId";const _EIW = "EstimatedInstanceWarmup";const _EL = "EventList";const _EO = "EnvironmentOverride";const _EP = "EvaluationPeriods";const _ET = "EndTime";const _ETv = "EventTime";const _ETx = "ExpirationTimestamp";const _ETxp = "ExpirationTime";const _EWT = "EstimatedWaitTime";const _En = "Endpoints";const _Es = "Essential";const _Ev = "Event";const _Ex = "Expiration";const _F = "Filters";const _FA = "FleetArn";const _FAL = "FleetAttributesList";const _FAl = "FleetAttributes";const _FC = "FilterConfiguration";const _FCEE = "FleetCapacityExceededException";const _FCL = "FleetCapacityList";const _FCl = "FleetCapacity";const _FD = "FleetDeployment";const _FDl = "FleetDeployments";const _FE = "FilterExpression";const _FI = "FleetId";const _FIl = "FleetIds";const _FMM = "FlexMatchMode";const _FO = "FilterOption";const _FP = "FromPort";const _FRA = "FleetRoleArn";const _FT = "FleetType";const _FU = "FleetUtilization";const _FUL = "FleetUtilizationList";const _GCA = "GetComputeAccess";const _GCAI = "GetComputeAccessInput";const _GCAO = "GetComputeAccessOutput";const _GCAT = "GetComputeAuthToken";const _GCATI = "GetComputeAuthTokenInput";const _GCATO = "GetComputeAuthTokenOutput";const _GGSLU = "GetGameSessionLogUrl";const _GGSLUI = "GetGameSessionLogUrlInput";const _GGSLUO = "GetGameSessionLogUrlOutput";const _GIA = "GetInstanceAccess";const _GIAI = "GetInstanceAccessInput";const _GIAO = "GetInstanceAccessOutput";const _GLAAI = "GameLiftAwsAccountId";const _GLAE = "GameLiftAgentEndpoint";const _GLSSE = "GameLiftServiceSdkEndpoint";const _GLVI = "GameLiftVpcId";const _GP = "GameProperties";const _GPCD = "GetPlayerConnectionDetails";const _GPCDI = "GetPlayerConnectionDetailsInput";const _GPCDO = "GetPlayerConnectionDetailsOutput";const _GPL = "GamePropertyList";const _GPV = "GamePropertyValue";const _GPa = "GameProperty";const _GS = "GameServer";const _GSA = "GameSessionArn";const _GSATS = "GameSessionActivationTimeoutSeconds";const _GSBA = "GameServerBinaryArn";const _GSCD = "GameServerContainerDefinition";const _GSCDI = "GameServerContainerDefinitionInput";const _GSCGC = "GameServerContainerGroupCounts";const _GSCGDA = "GameServerContainerGroupDefinitionArn";const _GSCGDN = "GameServerContainerGroupDefinitionName";const _GSCGPI = "GameServerContainerGroupsPerInstance";const _GSCI = "GameSessionConnectionInfo";const _GSCLP = "GameSessionCreationLimitPolicy";const _GSD = "GameServerData";const _GSDL = "GameSessionDetailList";const _GSDa = "GameSessionData";const _GSDam = "GameSessionDetails";const _GSDame = "GameSessionDetail";const _GSFE = "GameSessionFullException";const _GSG = "GameServerGroup";const _GSGA = "GameServerGroupArn";const _GSGASP = "GameServerGroupAutoScalingPolicy";const _GSGN = "GameServerGroupName";const _GSGa = "GameServerGroups";const _GSI = "GameServerId";const _GSIPS = "GameServerIpProtocolSupported";const _GSIa = "GameSessionId";const _GSIam = "GameServerInstances";const _GSIame = "GameServerInstance";const _GSL = "GameSessionList";const _GSN = "GameSessionName";const _GSP = "GameSessionPlacement";const _GSPP = "GameServerProtectionPolicy";const _GSQ = "GameSessionQueue";const _GSQA = "GameSessionQueueArns";const _GSQAa = "GameSessionQueueArn";const _GSQD = "GameSessionQueueDestination";const _GSQDL = "GameSessionQueueDestinationList";const _GSQL = "GameSessionQueueList";const _GSQN = "GameSessionQueueName";const _GSQa = "GameSessionQueues";const _GSR = "GameSessionRegion";const _GSa = "GameSession";const _GSam = "GameSessions";const _GSame = "GameServers";const _HC = "HealthCheck";const _I = "Interval";const _IA = "IpAddress";const _IAn = "InstanceAccess";const _IC = "InstanceCounts";const _ICPR = "InstanceConnectionPortRange";const _ICn = "InstanceCredentials";const _ID = "InstanceDefinitions";const _IDLE = "IDLE";const _IDn = "InstanceDefinition";const _IFSE = "InvalidFleetStatusException";const _IGSSE = "InvalidGameSessionStatusException";const _II = "InstanceId";const _IIP = "InstanceInboundPermissions";const _IIPA = "InstanceInboundPermissionAuthorizations";const _IIPR = "InstanceInboundPermissionRevocations";const _IIn = "InstanceIds";const _IL = "InstanceLimit";const _ILn = "InstanceList";const _IP = "InstancePath";const _IPA = "InboundPermissionAuthorizations";const _IPL = "IpPermissionsList";const _IPME = "IdempotentParameterMismatchException";const _IPR = "InboundPermissionRevocations";const _IPn = "InboundPermissions";const _IPp = "IpPermission";const _IR = "IpRange";const _IRA = "InstanceRoleArn";const _IRCP = "InstanceRoleCredentialsProvider";const _IRE = "InvalidRequestException";const _IS = "InstanceStatuses";const _ISE = "InternalServiceException";const _ISm = "ImpairmentStrategy";const _ISn = "InstanceStatus";const _IT = "InstanceType";const _ITd = "IdempotencyToken";const _IU = "ImageUri";const _IVCB = "IpV4CidrBlock";const _In = "Instances";const _Inc = "Include";const _Ins = "Instance";const _K = "Key";const _L = "Location";const _LA = "LocationAttributes";const _LAI = "ListAliasesInput";const _LAL = "LocationAttributesList";const _LAO = "ListAliasesOutput";const _LAi = "ListAliases";const _LAo = "LocationArn";const _LB = "ListBuilds";const _LBI = "ListBuildsInput";const _LBO = "ListBuildsOutput";const _LC = "LogConfiguration";const _LCF = "ListContainerFleets";const _LCFI = "ListContainerFleetsInput";const _LCFO = "ListContainerFleetsOutput";const _LCGD = "ListContainerGroupDefinitions";const _LCGDI = "ListContainerGroupDefinitionsInput";const _LCGDO = "ListContainerGroupDefinitionsOutput";const _LCGDV = "ListContainerGroupDefinitionVersions";const _LCGDVI = "ListContainerGroupDefinitionVersionsInput";const _LCGDVO = "ListContainerGroupDefinitionVersionsOutput";const _LCI = "ListComputeInput";const _LCL = "LocationConfigurationList";const _LCO = "ListComputeOutput";const _LCT = "LastClaimTime";const _LCi = "LinuxCapabilities";const _LCis = "ListCompute";const _LCo = "LocationConfiguration";const _LD = "LocationalDeployments";const _LDI = "LatestDeploymentId";const _LDo = "LocationalDeployment";const _LDog = "LogDestination";const _LEE = "LimitExceededException";const _LF = "ListFleets";const _LFD = "ListFleetDeployments";const _LFDI = "ListFleetDeploymentsInput";const _LFDO = "ListFleetDeploymentsOutput";const _LFI = "ListFleetsInput";const _LFO = "ListFleetsOutput";const _LGA = "LogGroupArn";const _LGS = "ListGameServers";const _LGSD = "LargeGameSessionData";const _LGSG = "ListGameServerGroups";const _LGSGI = "ListGameServerGroupsInput";const _LGSGO = "ListGameServerGroupsOutput";const _LGSI = "ListGameServersInput";const _LGSO = "ListGameServersOutput";const _LHCT = "LastHealthCheckTime";const _LIM = "LatencyInMs";const _LIMa = "LatencyInMilliseconds";const _LL = "ListLocations";const _LLI = "ListLocationsInput";const _LLO = "ListLocationsOutput";const _LM = "LocationModel";const _LML = "LocationModelList";const _LN = "LocationName";const _LO = "LocationOrder";const _LP = "LogPaths";const _LPa = "LaunchPath";const _LS = "LocationStates";const _LSI = "ListScriptsInput";const _LSL = "LocationStateList";const _LSO = "ListScriptsOutput";const _LSi = "ListScripts";const _LSo = "LocationState";const _LT = "LaunchTemplate";const _LTFR = "ListTagsForResource";const _LTFRR = "ListTagsForResourceRequest";const _LTFRRi = "ListTagsForResourceResponse";const _LTI = "LaunchTemplateId";const _LTN = "LaunchTemplateName";const _LTS = "LaunchTemplateSpecification";const _LUT = "LastUpdatedTime";const _Li = "Limit";const _Lo = "Locations";const _M = "Message";const _MAXIMUM = "MAXIMUM";const _MC = "MatchmakingConfiguration";const _MCC = "ManagedCapacityConfiguration";const _MCGSA = "MaxConcurrentGameSessionActivations";const _MCL = "MatchmakingConfigurationList";const _MD = "MatchmakerData";const _MG = "MetricGroups";const _MGSCGPI = "MaximumGameServerContainerGroupsPerInstance";const _MHLM = "MemoryHardLimitMebibytes";const _MHP = "MinimumHealthyPercentage";const _MINIMUM = "MINIMUM";const _MIPLM = "MaximumIndividualPlayerLatencyMilliseconds";const _MN = "MetricName";const _MP = "MountPoints";const _MPS = "MatchedPlayerSessions";const _MPSC = "MaximumPlayerSessionCount";const _MPSL = "MatchedPlayerSessionList";const _MPSa = "MatchedPlayerSession";const _MRS = "MatchmakingRuleSet";const _MRSL = "MatchmakingRuleSetList";const _MS = "MinSize";const _MSa = "MaxSize";const _MT = "MatchmakingTicket";const _MTL = "MatchmakingTicketList";const _N = "Name";const _NFE = "NotFoundException";const _NGSPC = "NewGameSessionsPerCreator";const _NGSPP = "NewGameSessionProtectionPolicy";const _NJV = "NodeJsVersion";const _NRE = "NotReadyException";const _NT = "NotificationTarget";const _NTe = "NextToken";const _N_ = "N";const _Na = "Names";const _OOCE = "OutOfCapacityException";const _OS = "OperatingSystem";const _OV = "ObjectVersion";const _P = "Protocol";const _PA = "PlayerAttributes";const _PAM = "PlayerAttributeMap";const _PB = "PingBeacon";const _PC = "PriorityConfiguration";const _PCD = "PlayerConnectionDetails";const _PCDL = "PlayerConnectionDetailList";const _PCDl = "PlayerConnectionDetail";const _PCE = "PlayerConnectionEndpoint";const _PCEL = "PlayerConnectionEndpointList";const _PCO = "PriorityConfigurationOverride";const _PCo = "PortConfiguration";const _PD = "PlayerData";const _PDM = "PlayerDataMap";const _PDS = "PolicyDurationSeconds";const _PENDING = "PENDING";const _PFS = "PlacementFallbackStrategy";const _PGC = "PlayerGatewayConfiguration";const _PGM = "PlayerGatewayMode";const _PGS = "PlayerGatewayStatus";const _PGT = "PlayerGatewayToken";const _PI = "PlayerId";const _PIBA = "PerInstanceBinaryArn";const _PICGDA = "PerInstanceContainerGroupDefinitionArn";const _PICGDN = "PerInstanceContainerGroupDefinitionName";const _PIFAM = "PlayerIdsForAcceptMatch";const _PIL = "PlayerIdList";const _PIl = "PlayerIds";const _PIla = "PlacementId";const _PL = "PlayerLatencies";const _PLL = "PlayerLatencyList";const _PLP = "PlayerLatencyPolicies";const _PLPL = "PlayerLatencyPolicyList";const _PLPl = "PlayerLatencyPolicy";const _PLl = "PlayerLatency";const _PLla = "PlayerList";const _PN = "PortNumber";const _PO = "PriorityOrder";const _PP = "ProtectionPolicy";const _PPIM = "PolicyPeriodInMinutes";const _PPS = "PlacedPlayerSessions";const _PPSL = "PlacedPlayerSessionList";const _PPSl = "PlacedPlayerSession";const _PS = "PlayerSession";const _PSCP = "PlayerSessionCreationPolicy";const _PSI = "PlayerSessionId";const _PSL = "PlayerSessionList";const _PSLU = "PreSignedLogUrl";const _PSP = "PutScalingPolicy";const _PSPI = "PutScalingPolicyInput";const _PSPO = "PutScalingPolicyOutput";const _PSSF = "PlayerSessionStatusFilter";const _PSU = "PreSignedUrl";const _PSl = "PlayerSessions";const _PSr = "ProtectionStrategy";const _PT = "PolicyType";const _PVAAI = "PeerVpcAwsAccountId";const _PVI = "PeerVpcId";const _Pa = "Parameters";const _Pl = "Players";const _Pla = "Player";const _Po = "Port";const _QCED = "QueueCustomEventData";const _R = "Retries";const _RA = "RoleArn";const _RAI = "ResolveAliasInput";const _RAO = "ResolveAliasOutput";const _RARN = "ResourceARN";const _RAe = "ResumeActions";const _RAem = "RemoveAttributes";const _RAes = "ResolveAlias";const _RC = "RuntimeConfiguration";const _RCI = "RegisterComputeInput";const _RCLP = "ResourceCreationLimitPolicy";const _RCO = "RegisterComputeOutput";const _RCe = "RegisterCompute";const _RGS = "RegisterGameServer";const _RGSBA = "RollbackGameServerBinaryArn";const _RGSG = "ResumeGameServerGroup";const _RGSGI = "ResumeGameServerGroupInput";const _RGSGO = "ResumeGameServerGroupOutput";const _RGSI = "RegisterGameServerInput";const _RGSO = "RegisterGameServerOutput";const _RI = "ResourceId";const _RID = "ResolvedImageDigest";const _RIe = "RegionIdentifier";const _RPIBA = "RollbackPerInstanceBinaryArn";const _RS = "RoutingStrategy";const _RSA = "RuleSetArn";const _RSB = "RuleSetBody";const _RSN = "RuleSetName";const _RST = "RoutingStrategyType";const _RSu = "RuleSet";const _RSul = "RuleSets";const _RT = "RegistrationTime";const _RTS = "RequestTimeoutSeconds";const _RUC = "RequestUploadCredentials";const _RUCI = "RequestUploadCredentialsInput";const _RUCO = "RequestUploadCredentialsOutput";const _S = "S";const _SA = "ScriptArn";const _SAK = "SecretAccessKey";const _SAT = "ScalingAdjustmentType";const _SAc = "ScalingAdjustment";const _SAt = "StoppedActions";const _SAu = "SuspendedActions";const _SAus = "SuspendActions";const _SBN = "S3BucketName";const _SCD = "SupportContainerDefinitions";const _SCDI = "SupportContainerDefinitionInput";const _SCDIL = "SupportContainerDefinitionInputList";const _SCDL = "SupportContainerDefinitionList";const _SCDu = "SupportContainerDefinition";const _SDM = "SDM";const _SE = "SortExpression";const _SF = "StatusFilter";const _SFA = "StartFleetActions";const _SFAI = "StartFleetActionsInput";const _SFAIt = "StopFleetActionsInput";const _SFAO = "StartFleetActionsOutput";const _SFAOt = "StopFleetActionsOutput";const _SFAt = "StopFleetActions";const _SGS = "SearchGameSessions";const _SGSG = "SuspendGameServerGroup";const _SGSGI = "SuspendGameServerGroupInput";const _SGSGO = "SuspendGameServerGroupOutput";const _SGSI = "SearchGameSessionsInput";const _SGSO = "SearchGameSessionsOutput";const _SGSP = "StartGameSessionPlacement";const _SGSPI = "StartGameSessionPlacementInput";const _SGSPIt = "StopGameSessionPlacementInput";const _SGSPO = "StartGameSessionPlacementOutput";const _SGSPOt = "StopGameSessionPlacementOutput";const _SGSPt = "StopGameSessionPlacement";const _SI = "ScriptId";const _SIAIM = "ScaleInAfterInactivityMinutes";const _SL = "SL";const _SLP = "ServerLaunchPath";const _SLPe = "ServerLaunchParameters";const _SLc = "ScriptList";const _SLo = "S3Location";const _SLt = "StorageLocation";const _SM = "StatusMessage";const _SMB = "StartMatchBackfill";const _SMBI = "StartMatchBackfillInput";const _SMBO = "StartMatchBackfillOutput";const _SMI = "StartMatchmakingInput";const _SMIt = "StopMatchmakingInput";const _SMO = "StartMatchmakingOutput";const _SMOt = "StopMatchmakingOutput";const _SMt = "StartMatchmaking";const _SMto = "StopMatchmaking";const _SO = "SortOrder";const _SOD = "SizeOnDisk";const _SP = "StartPeriod";const _SPL = "ScalingPolicyList";const _SPLe = "ServerProcessList";const _SPc = "ScalingPolicies";const _SPca = "ScalingPolicy";const _SPe = "ServerProcesses";const _SPer = "ServerProcess";const _SR = "StatusReason";const _SSV = "ServerSdkVersion";const _ST = "SessionToken";const _STt = "StartTime";const _SVN = "SourceVersionNumber";const _Sc = "Script";const _Scr = "Scripts";const _Se = "Secret";const _St = "Status";const _T = "Type";const _TC = "TargetConfiguration";const _TERMINATING = "TERMINATING";const _TFE = "TaggingFailedException";const _TGS = "TerminateGameSession";const _TGSI = "TerminateGameSessionInput";const _TGSO = "TerminateGameSessionOutput";const _TI = "TicketId";const _TIS = "TimeoutInSeconds";const _TIi = "TicketIds";const _TK = "TagKeys";const _TL = "TicketList";const _TLa = "TagList";const _TM = "TerminationMode";const _TMLM = "TotalMemoryLimitMebibytes";const _TP = "ToPort";const _TR = "TagResource";const _TRR = "TagResourceRequest";const _TRRa = "TagResourceResponse";const _TRSE = "TerminalRoutingStrategyException";const _TT = "TerminationTime";const _TTC = "TargetTrackingConfiguration";const _TV = "TargetValue";const _TVL = "TotalVcpuLimit";const _Ta = "Tags";const _Tag = "Tag";const _Tar = "Target";const _Te = "Team";const _Th = "Threshold";const _Ti = "Timeout";const _UA = "UpdateAlias";const _UAI = "UpdateAliasInput";const _UAO = "UpdateAliasOutput";const _UB = "UpdateBuild";const _UBI = "UpdateBuildInput";const _UBO = "UpdateBuildOutput";const _UC = "UploadCredentials";const _UCF = "UpdateContainerFleet";const _UCFI = "UpdateContainerFleetInput";const _UCFO = "UpdateContainerFleetOutput";const _UCGD = "UpdateContainerGroupDefinition";const _UCGDI = "UpdateContainerGroupDefinitionInput";const _UCGDO = "UpdateContainerGroupDefinitionOutput";const _UDPE = "UDPEndpoint";const _UE = "UnauthorizedException";const _UFA = "UpdateFleetAttributes";const _UFAI = "UpdateFleetAttributesInput";const _UFAO = "UpdateFleetAttributesOutput";const _UFC = "UpdateFleetCapacity";const _UFCI = "UpdateFleetCapacityInput";const _UFCO = "UpdateFleetCapacityOutput";const _UFPS = "UpdateFleetPortSettings";const _UFPSI = "UpdateFleetPortSettingsInput";const _UFPSO = "UpdateFleetPortSettingsOutput";const _UGS = "UpdateGameServer";const _UGSG = "UpdateGameServerGroup";const _UGSGI = "UpdateGameServerGroupInput";const _UGSGO = "UpdateGameServerGroupOutput";const _UGSI = "UpdateGameServerInput";const _UGSIp = "UpdateGameSessionInput";const _UGSO = "UpdateGameServerOutput";const _UGSOp = "UpdateGameSessionOutput";const _UGSQ = "UpdateGameSessionQueue";const _UGSQI = "UpdateGameSessionQueueInput";const _UGSQO = "UpdateGameSessionQueueOutput";const _UGSp = "UpdateGameSession";const _UMC = "UpdateMatchmakingConfiguration";const _UMCI = "UpdateMatchmakingConfigurationInput";const _UMCO = "UpdateMatchmakingConfigurationOutput";const _UN = "UserName";const _UR = "UntagResource";const _URC = "UpdateRuntimeConfiguration";const _URCI = "UpdateRuntimeConfigurationInput";const _URCO = "UpdateRuntimeConfigurationOutput";const _URE = "UnsupportedRegionException";const _URR = "UntagResourceRequest";const _URRn = "UntagResourceResponse";const _US = "UpdateStatus";const _USI = "UpdateScriptInput";const _USO = "UpdateScriptOutput";const _USp = "UpdateScript";const _USt = "UtilizationStatus";const _V = "Version";const _VCTR = "VersionCountToRetain";const _VD = "VersionDescription";const _VMRS = "ValidateMatchmakingRuleSet";const _VMRSI = "ValidateMatchmakingRuleSetInput";const _VMRSO = "ValidateMatchmakingRuleSetOutput";const _VN = "VersionNumber";const _VPA = "VpcPeeringAuthorization";const _VPAL = "VpcPeeringAuthorizationList";const _VPAp = "VpcPeeringAuthorizations";const _VPC = "VpcPeeringConnections";const _VPCI = "VpcPeeringConnectionId";const _VPCL = "VpcPeeringConnectionList";const _VPCS = "VpcPeeringConnectionStatus";const _VPCp = "VpcPeeringConnection";const _VS = "VpcSubnets";const _Va = "Value";const _Val = "Valid";const _Vc = "Vcpu";const _WC = "WeightedCapacity";const _ZCS = "ZeroCapacityStrategy";const _ZF = "ZipFile";const _c = "client";const _e = "error";const _s = "smithy.ts.sdk.synthetic.com.amazonaws.gamelift";const _se = "server";const n0 = "com.amazonaws.gamelift";const _s_registry = TypeRegistry.for(_s);var GameLiftServiceException$ = [-3, _s, "GameLiftServiceException", 0, [], []];_s_registry.registerError(GameLiftServiceException$, GameLiftServiceException);const n0_registry = TypeRegistry.for(n0);var ConflictException$ = [-3, n0, _CE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(ConflictException$, ConflictException);var FleetCapacityExceededException$ = [-3, n0, _FCEE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(FleetCapacityExceededException$, FleetCapacityExceededException);var GameSessionFullException$ = [-3, n0, _GSFE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(GameSessionFullException$, GameSessionFullException);var IdempotentParameterMismatchException$ = [-3, n0, _IPME, { [_e]: _c }, [_M], [0]];n0_registry.registerError(IdempotentParameterMismatchException$, IdempotentParameterMismatchException);var InternalServiceException$ = [-3, n0, _ISE, { [_e]: _se }, [_M], [0]];n0_registry.registerError(InternalServiceException$, InternalServiceException);var InvalidFleetStatusException$ = [-3, n0, _IFSE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(InvalidFleetStatusException$, InvalidFleetStatusException);var InvalidGameSessionStatusException$ = [-3, n0, _IGSSE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(InvalidGameSessionStatusException$, InvalidGameSessionStatusException);var InvalidRequestException$ = [-3, n0, _IRE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(InvalidRequestException$, InvalidRequestException);var LimitExceededException$ = [-3, n0, _LEE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(LimitExceededException$, LimitExceededException);var NotFoundException$ = [-3, n0, _NFE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(NotFoundException$, NotFoundException);var NotReadyException$ = [-3, n0, _NRE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(NotReadyException$, NotReadyException);var OutOfCapacityException$ = [-3, n0, _OOCE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(OutOfCapacityException$, OutOfCapacityException);var TaggingFailedException$ = [-3, n0, _TFE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(TaggingFailedException$, TaggingFailedException);var TerminalRoutingStrategyException$ = [-3, n0, _TRSE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(TerminalRoutingStrategyException$, TerminalRoutingStrategyException);var UnauthorizedException$ = [-3, n0, _UE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(UnauthorizedException$, UnauthorizedException);var UnsupportedRegionException$ = [-3, n0, _URE, { [_e]: _c }, [_M], [0]];n0_registry.registerError(UnsupportedRegionException$, UnsupportedRegionException);const errorTypeRegistries = [ _s_registry, n0_registry,];var CustomEventData = [0, n0, _CED, 8, 0];var GamePropertyValue = [0, n0, _GPV, 8, 0];var GameServerData = [0, n0, _GSD, 8, 0];var GameSessionData = [0, n0, _GSDa, 8, 0];var IpAddress = [0, n0, _IA, 8, 0];var IpRange = [0, n0, _IR, 8, 0];var LargeGameSessionData = [0, n0, _LGSD, 8, 0];var MatchmakerData = [0, n0, _MD, 8, 0];var PlayerData = [0, n0, _PD, 8, 0];var PlayerId = [0, n0, _PI, 8, 0];var PortNumber = [0, n0, _PN, 8, 1];var QueueCustomEventData = [0, n0, _QCED, 8, 0];var AcceptMatchInput$ = [3, n0, _AMI, 0, [_TI, _PIl, _AT], [0, [() => PlayerIdsForAcceptMatch, 0], 0], 3];var AcceptMatchOutput$ = [3, n0, _AMO, 0, [], []];var Alias$ = [3, n0, _A, 0, [_AI, _N, _AA, _D, _RS, _CT, _LUT], [0, 0, 0, 0, () => RoutingStrategy$, 4, 4]];var AnywhereConfiguration$ = [3, n0, _AC, 0, [_C], [0], 1];var AttributeValue$ = [3, n0, _AV, 0, [_S, _N_, _SL, _SDM], [0, 1, 64 | 0, 128 | 1]];var AwsCredentials$ = [3, n0, _ACw, 8, [_AKI, _SAK, _ST], [0, 0, 0]];var Build$ = [3, n0, _B, 0, [_BI, _BA, _N, _V, _St, _SOD, _OS, _CT, _SSV], [0, 0, 0, 0, 0, 1, 0, 4, 0]];var CertificateConfiguration$ = [3, n0, _CC, 0, [_CTe], [0], 1];var ClaimFilterOption$ = [3, n0, _CFO, 0, [_IS], [64 | 0]];var ClaimGameServerInput$ = [3, n0, _CGSI, 0, [_GSGN, _GSI, _GSD, _FO], [0, 0, [() => GameServerData, 0], () => ClaimFilterOption$], 1];var ClaimGameServerOutput$ = [3, n0, _CGSO, 0, [_GS], [[() => GameServer$, 0]]];var Compute$ = [3, n0, _Co, 0, [_FI, _FA, _CN, _CA, _IA, _DN, _CS, _L, _CT, _OS, _T, _GLSSE, _GLAE, _II, _CAo, _GSCGDA], [0, 0, 0, 0, [() => IpAddress, 0], 0, 0, 0, 4, 0, 0, 0, 0, 0, () => ContainerAttributes, 0]];var ConnectionPortRange$ = [3, n0, _CPR, 0, [_FP, _TP], [[() => PortNumber, 0], [() => PortNumber, 0]], 2];var ContainerAttribute$ = [3, n0, _CAon, 0, [_CNo, _CRI], [0, 0]];var ContainerDependency$ = [3, n0, _CD, 0, [_CNo, _Con], [0, 0], 2];var ContainerEnvironment$ = [3, n0, _CEo, 0, [_N, _Va], [0, 0], 2];var ContainerFleet$ = [3, n0, _CF, 0, [_FI, _FA, _FRA, _GSCGDN, _GSCGDA, _PICGDN, _PICGDA, _ICPR, _IIP, _GSCGPI, _MGSCGPI, _IT, _BT, _D, _CT, _MG, _NGSPP, _GSCLP, _St, _DD, _LC, _LA, _PGM], [0, 0, 0, 0, 0, 0, 0, [() => ConnectionPortRange$, 0], [() => IpPermissionsList, 0], 1, 1, 0, 0, 0, 4, 64 | 0, 0, () => GameSessionCreationLimitPolicy$, 0, () => DeploymentDetails$, () => LogConfiguration$, () => ContainerFleetLocationAttributesList, 0]];var ContainerFleetLocationAttributes$ = [3, n0, _CFLA, 0, [_L, _St, _PGS], [0, 0, 0]];var ContainerGroupDefinition$ = [3, n0, _CGD, 0, [_N, _CGDA, _CT, _OS, _CGT, _TMLM, _TVL, _GSCD, _SCD, _VN, _VD, _St, _SR], [0, 0, 4, 0, 0, 1, 1, [() => GameServerContainerDefinition$, 0], [() => SupportContainerDefinitionList, 0], 1, 0, 0, 0], 1];var ContainerGroupPortMapping$ = [3, n0, _CGPM, 0, [_CNo, _CRI, _CPM], [0, 0, [() => ContainerPortMappingList, 0]]];var ContainerHealthCheck$ = [3, n0, _CHC, 0, [_Com, _I, _R, _SP, _Ti], [64 | 0, 1, 1, 1, 1], 1];var ContainerIdentifier$ = [3, n0, _CI, 0, [_CNo, _CRI], [0, 0]];var ContainerMountPoint$ = [3, n0, _CMP, 0, [_IP, _CP, _AL], [0, 0, 0], 1];var ContainerPortConfiguration$ = [3, n0, _CPC, 0, [_CPRo], [[() => ContainerPortRangeList, 0]], 1];var ContainerPortMapping$ = [3, n0, _CPMo, 0, [_CPo, _CPon, _P], [[() => PortNumber, 0], [() => PortNumber, 0], 0]];var ContainerPortRange$ = [3, n0, _CPRon, 0, [_FP, _TP, _P], [[() => PortNumber, 0], [() => PortNumber, 0], 0], 3];var CreateAliasInput$ = [3, n0, _CAI, 0, [_N, _RS, _D, _Ta], [0, () => RoutingStrategy$, 0, () => TagList], 2];var CreateAliasOutput$ = [3, n0, _CAO, 0, [_A], [() => Alias$]];var CreateBuildInput$ = [3, n0, _CBI, 0, [_N, _V, _SLt, _OS, _Ta, _SSV], [0, 0, () => S3Location$, 0, () => TagList, 0]];var CreateBuildOutput$ = [3, n0, _CBO, 0, [_B, _UC, _SLt], [() => Build$, [() => AwsCredentials$, 0], () => S3Location$]];var CreateContainerFleetInput$ = [3, n0, _CCFI, 0, [_FRA, _D, _GSCGDN, _PICGDN, _ICPR, _IIP, _GSCGPI, _IT, _BT, _Lo, _MG, _NGSPP, _GSCLP, _LC, _Ta, _PGM], [0, 0, 0, 0, [() => ConnectionPortRange$, 0], [() => IpPermissionsList, 0], 1, 0, 0, () => LocationConfigurationList, 64 | 0, 0, () => GameSessionCreationLimitPolicy$, () => LogConfiguration$, () => TagList, 0], 1];var CreateContainerFleetOutput$ = [3, n0, _CCFO, 0, [_CF], [[() => ContainerFleet$, 0]]];var CreateContainerGroupDefinitionInput$ = [3, n0, _CCGDI, 0, [_N, _TMLM, _TVL, _OS, _CGT, _GSCD, _SCD, _VD, _Ta], [0, 1, 1, 0, 0, [() => GameServerContainerDefinitionInput$, 0], [() => SupportContainerDefinitionInputList, 0], 0, () => TagList], 4];var CreateContainerGroupDefinitionOutput$ = [3, n0, _CCGDO, 0, [_CGD], [[() => ContainerGroupDefinition$, 0]]];var CreateFleetInput$ = [3, n0, _CFI, 0, [_N, _D, _BI, _SI, _SLP, _SLPe, _LP, _ECIT, _ECIP, _NGSPP, _RC, _RCLP, _MG, _PVAAI, _PVI, _FT, _IRA, _CC, _Lo, _Ta, _CTo, _AC, _IRCP, _PGM, _PGC], [0, 0, 0, 0, 0, 0, 64 | 0, 0, [() => IpPermissionsList, 0], 0, () => RuntimeConfiguration$, () => ResourceCreationLimitPolicy$, 64 | 0, 0, 0, 0, 0, () => CertificateConfiguration$, () => LocationConfigurationList, () => TagList, 0, () => AnywhereConfiguration$, 0, 0, () => PlayerGatewayConfiguration$], 1];var CreateFleetLocationsInput$ = [3, n0, _CFLI, 0, [_FI, _Lo], [0, () => LocationConfigurationList], 2];var CreateFleetLocationsOutput$ = [3, n0, _CFLO, 0, [_FI, _FA, _LS], [0, 0, () => LocationStateList]];var CreateFleetOutput$ = [3, n0, _CFOr, 0, [_FAl, _LS], [() => FleetAttributes$, () => LocationStateList]];var CreateGameServerGroupInput$ = [3, n0, _CGSGI, 0, [_GSGN, _RA, _MS, _MSa, _LT, _ID, _ASP, _BS, _GSPP, _VS, _Ta], [0, 0, 1, 1, () => LaunchTemplateSpecification$, () => InstanceDefinitions, () => GameServerGroupAutoScalingPolicy$, 0, 0, 64 | 0, () => TagList], 6];var CreateGameServerGroupOutput$ = [3, n0, _CGSGO, 0, [_GSG], [() => GameServerGroup$]];var CreateGameSessionInput$ = [3, n0, _CGSIr, 0, [_MPSC, _FI, _AI, _N, _GP, _CIr, _GSIa, _ITd, _GSDa, _L], [1, 0, 0, 0, [() => GamePropertyList, 0], 0, 0, 0, [() => LargeGameSessionData, 0], 0], 1];var CreateGameSessionOutput$ = [3, n0, _CGSOr, 0, [_GSa], [[() => GameSession$, 0]]];var CreateGameSessionQueueInput$ = [3, n0, _CGSQI, 0, [_N, _TIS, _PLP, _De, _FC, _PC, _CED, _NT, _Ta], [0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0, () => TagList], 1];var CreateGameSessionQueueOutput$ = [3, n0, _CGSQO, 0, [_GSQ], [[() => GameSessionQueue$, 0]]];var CreateLocationInput$ = [3, n0, _CLI, 0, [_LN, _Ta], [0, () => TagList], 1];var CreateLocationOutput$ = [3, n0, _CLO, 0, [_L], [() => LocationModel$]];var CreateMatchmakingConfigurationInput$ = [3, n0, _CMCI, 0, [_N, _RTS, _AR, _RSN, _D, _GSQA, _ATS, _NT, _APC, _CED, _GP, _GSDa, _BM, _FMM, _Ta], [0, 1, 2, 0, 0, 64 | 0, 1, 0, 1, [() => CustomEventData, 0], [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0, () => TagList], 4];var CreateMatchmakingConfigurationOutput$ = [3, n0, _CMCO, 0, [_Conf], [[() => MatchmakingConfiguration$, 0]]];var CreateMatchmakingRuleSetInput$ = [3, n0, _CMRSI, 0, [_N, _RSB, _Ta], [0, 0, () => TagList], 2];var CreateMatchmakingRuleSetOutput$ = [3, n0, _CMRSO, 0, [_RSu], [() => MatchmakingRuleSet$], 1];var CreatePlayerSessionInput$ = [3, n0, _CPSI, 0, [_GSIa, _PI, _PD], [0, [() => PlayerId, 0], [() => PlayerData, 0]], 2];var CreatePlayerSessionOutput$ = [3, n0, _CPSO, 0, [_PS], [[() => PlayerSession$, 0]]];var CreatePlayerSessionsInput$ = [3, n0, _CPSIr, 0, [_GSIa, _PIl, _PDM], [0, [() => PlayerIdList, 0], [() => PlayerDataMap, 0]], 2];var CreatePlayerSessionsOutput$ = [3, n0, _CPSOr, 0, [_PSl], [[() => PlayerSessionList, 0]]];var CreateScriptInput$ = [3, n0, _CSI, 0, [_N, _V, _SLt, _ZF, _Ta, _NJV], [0, 0, () => S3Location$, 21, () => TagList, 0]];var CreateScriptOutput$ = [3, n0, _CSO, 0, [_Sc], [() => Script$]];var CreateVpcPeeringAuthorizationInput$ = [3, n0, _CVPAI, 0, [_GLAAI, _PVI], [0, 0], 2];var CreateVpcPeeringAuthorizationOutput$ = [3, n0, _CVPAO, 0, [_VPA], [() => VpcPeeringAuthorization$]];var CreateVpcPeeringConnectionInput$ = [3, n0, _CVPCI, 0, [_FI, _PVAAI, _PVI], [0, 0, 0], 3];var CreateVpcPeeringConnectionOutput$ = [3, n0, _CVPCO, 0, [], []];var DeleteAliasInput$ = [3, n0, _DAI, 0, [_AI], [0], 1];var DeleteBuildInput$ = [3, n0, _DBI, 0, [_BI], [0], 1];var DeleteContainerFleetInput$ = [3, n0, _DCFI, 0, [_FI], [0], 1];var DeleteContainerFleetOutput$ = [3, n0, _DCFO, 0, [], []];var DeleteContainerGroupDefinitionInput$ = [3, n0, _DCGDI, 0, [_N, _VN, _VCTR], [0, 1, 1], 1];var DeleteContainerGroupDefinitionOutput$ = [3, n0, _DCGDO, 0, [], []];var DeleteFleetInput$ = [3, n0, _DFI, 0, [_FI], [0], 1];var DeleteFleetLocationsInput$ = [3, n0, _DFLI, 0, [_FI, _Lo], [0, 64 | 0], 2];var DeleteFleetLocationsOutput$ = [3, n0, _DFLO, 0, [_FI, _FA, _LS], [0, 0, () => LocationStateList]];var DeleteGameServerGroupInput$ = [3, n0, _DGSGI, 0, [_GSGN, _DO], [0, 0], 1];var DeleteGameServerGroupOutput$ = [3, n0, _DGSGO, 0, [_GSG], [() => GameServerGroup$]];var DeleteGameSessionQueueInput$ = [3, n0, _DGSQI, 0, [_N], [0], 1];var DeleteGameSessionQueueOutput$ = [3, n0, _DGSQO, 0, [], []];var DeleteLocationInput$ = [3, n0, _DLI, 0, [_LN], [0], 1];var DeleteLocationOutput$ = [3, n0, _DLO, 0, [], []];var DeleteMatchmakingConfigurationInput$ = [3, n0, _DMCI, 0, [_N], [0], 1];var DeleteMatchmakingConfigurationOutput$ = [3, n0, _DMCO, 0, [], []];var DeleteMatchmakingRuleSetInput$ = [3, n0, _DMRSI, 0, [_N], [0], 1];var DeleteMatchmakingRuleSetOutput$ = [3, n0, _DMRSO, 0, [], []];var DeleteScalingPolicyInput$ = [3, n0, _DSPI, 0, [_N, _FI], [0, 0], 2];var DeleteScriptInput$ = [3, n0, _DSI, 0, [_SI], [0], 1];var DeleteVpcPeeringAuthorizationInput$ = [3, n0, _DVPAI, 0, [_GLAAI, _PVI], [0, 0], 2];var DeleteVpcPeeringAuthorizationOutput$ = [3, n0, _DVPAO, 0, [], []];var DeleteVpcPeeringConnectionInput$ = [3, n0, _DVPCI, 0, [_FI, _VPCI], [0, 0], 2];var DeleteVpcPeeringConnectionOutput$ = [3, n0, _DVPCO, 0, [], []];var DeploymentConfiguration$ = [3, n0, _DC, 0, [_PSr, _MHP, _ISm], [0, 1, 0]];var DeploymentDetails$ = [3, n0, _DD, 0, [_LDI], [0]];var DeregisterComputeInput$ = [3, n0, _DCI, 0, [_FI, _CN], [0, 0], 2];var DeregisterComputeOutput$ = [3, n0, _DCO, 0, [], []];var DeregisterGameServerInput$ = [3, n0, _DGSI, 0, [_GSGN, _GSI], [0, 0], 2];var DescribeAliasInput$ = [3, n0, _DAIe, 0, [_AI], [0], 1];var DescribeAliasOutput$ = [3, n0, _DAO, 0, [_A], [() => Alias$]];var DescribeBuildInput$ = [3, n0, _DBIe, 0, [_BI], [0], 1];var DescribeBuildOutput$ = [3, n0, _DBO, 0, [_B], [() => Build$]];var DescribeComputeInput$ = [3, n0, _DCIe, 0, [_FI, _CN], [0, 0], 2];var DescribeComputeOutput$ = [3, n0, _DCOe, 0, [_Co], [[() => Compute$, 0]]];var DescribeContainerFleetInput$ = [3, n0, _DCFIe, 0, [_FI], [0], 1];var DescribeContainerFleetOutput$ = [3, n0, _DCFOe, 0, [_CF], [[() => ContainerFleet$, 0]]];var DescribeContainerGroupDefinitionInput$ = [3, n0, _DCGDIe, 0, [_N, _VN], [0, 1], 1];var DescribeContainerGroupDefinitionOutput$ = [3, n0, _DCGDOe, 0, [_CGD], [[() => ContainerGroupDefinition$, 0]]];var DescribeContainerGroupPortMappingsInput$ = [3, n0, _DCGPMI, 0, [_FI, _CGT, _CN, _II, _CNo], [0, 0, 0, 0, 0], 2];var DescribeContainerGroupPortMappingsOutput$ = [3, n0, _DCGPMO, 0, [_FI, _FA, _L, _CGDA, _CGT, _CN, _II, _CGPMo], [0, 0, 0, 0, 0, 0, 0, [() => ContainerGroupPortMappingList, 0]]];var DescribeEC2InstanceLimitsInput$ = [3, n0, _DECILI, 0, [_ECIT, _L], [0, 0]];var DescribeEC2InstanceLimitsOutput$ = [3, n0, _DECILO, 0, [_ECIL], [() => EC2InstanceLimitList]];var DescribeFleetAttributesInput$ = [3, n0, _DFAI, 0, [_FIl, _Li, _NTe], [64 | 0, 1, 0]];var DescribeFleetAttributesOutput$ = [3, n0, _DFAO, 0, [_FAl, _NTe], [() => FleetAttributesList, 0]];var DescribeFleetCapacityInput$ = [3, n0, _DFCI, 0, [_FIl, _Li, _NTe], [64 | 0, 1, 0]];var DescribeFleetCapacityOutput$ = [3, n0, _DFCO, 0, [_FCl, _NTe], [() => FleetCapacityList, 0]];var DescribeFleetDeploymentInput$ = [3, n0, _DFDI, 0, [_FI, _DI], [0, 0], 1];var DescribeFleetDeploymentOutput$ = [3, n0, _DFDO, 0, [_FD, _LD], [() => FleetDeployment$, () => LocationalDeployments]];var DescribeFleetEventsInput$ = [3, n0, _DFEI, 0, [_FI, _STt, _ET, _Li, _NTe], [0, 4, 4, 1, 0], 1];var DescribeFleetEventsOutput$ = [3, n0, _DFEO, 0, [_E, _NTe], [[() => EventList, 0], 0]];var DescribeFleetLocationAttributesInput$ = [3, n0, _DFLAI, 0, [_FI, _Lo, _Li, _NTe], [0, 64 | 0, 1, 0], 1];var DescribeFleetLocationAttributesOutput$ = [3, n0, _DFLAO, 0, [_FI, _FA, _LA, _NTe], [0, 0, () => LocationAttributesList, 0]];var DescribeFleetLocationCapacityInput$ = [3, n0, _DFLCI, 0, [_FI, _L], [0, 0], 2];var DescribeFleetLocationCapacityOutput$ = [3, n0, _DFLCO, 0, [_FCl], [() => FleetCapacity$]];var DescribeFleetLocationUtilizationInput$ = [3, n0, _DFLUI, 0, [_FI, _L], [0, 0], 2];var DescribeFleetLocationUtilizationOutput$ = [3, n0, _DFLUO, 0, [_FU], [() => FleetUtilization$]];var DescribeFleetPortSettingsInput$ = [3, n0, _DFPSI, 0, [_FI, _L], [0, 0], 1];var DescribeFleetPortSettingsOutput$ = [3, n0, _DFPSO, 0, [_FI, _FA, _IPn, _US, _L], [0, 0, [() => IpPermissionsList, 0], 0, 0]];var DescribeFleetUtilizationInput$ = [3, n0, _DFUI, 0, [_FIl, _Li, _NTe], [64 | 0, 1, 0]];var DescribeFleetUtilizationOutput$ = [3, n0, _DFUO, 0, [_FU, _NTe], [() => FleetUtilizationList, 0]];var DescribeGameServerGroupInput$ = [3, n0, _DGSGIe, 0, [_GSGN], [0], 1];var DescribeGameServerGroupOutput$ = [3, n0, _DGSGOe, 0, [_GSG], [() => GameServerGroup$]];var DescribeGameServerInput$ = [3, n0, _DGSIe, 0, [_GSGN, _GSI], [0, 0], 2];var DescribeGameServerInstancesInput$ = [3, n0, _DGSII, 0, [_GSGN, _IIn, _Li, _NTe], [0, 64 | 0, 1, 0], 1];var DescribeGameServerInstancesOutput$ = [3, n0, _DGSIO, 0, [_GSIam, _NTe], [() => GameServerInstances, 0]];var DescribeGameServerOutput$ = [3, n0, _DGSO, 0, [_GS], [[() => GameServer$, 0]]];var DescribeGameSessionDetailsInput$ = [3, n0, _DGSDI, 0, [_FI, _GSIa, _AI, _L, _SF, _Li, _NTe], [0, 0, 0, 0, 0, 1, 0]];var DescribeGameSessionDetailsOutput$ = [3, n0, _DGSDO, 0, [_GSDam, _NTe], [[() => GameSessionDetailList, 0], 0]];var DescribeGameSessionPlacementInput$ = [3, n0, _DGSPI, 0, [_PIla], [0], 1];var DescribeGameSessionPlacementOutput$ = [3, n0, _DGSPO, 0, [_GSP], [[() => GameSessionPlacement$, 0]]];var DescribeGameSessionQueuesInput$ = [3, n0, _DGSQIe, 0, [_Na, _Li, _NTe], [64 | 0, 1, 0]];var DescribeGameSessionQueuesOutput$ = [3, n0, _DGSQOe, 0, [_GSQa, _NTe], [[() => GameSessionQueueList, 0], 0]];var DescribeGameSessionsInput$ = [3, n0, _DGSIes, 0, [_FI, _GSIa, _AI, _L, _SF, _Li, _NTe], [0, 0, 0, 0, 0, 1, 0]];var DescribeGameSessionsOutput$ = [3, n0, _DGSOe, 0, [_GSam, _NTe], [[() => GameSessionList, 0], 0]];var DescribeInstancesInput$ = [3, n0, _DII, 0, [_FI, _II, _Li, _NTe, _L], [0, 0, 1, 0, 0], 1];var DescribeInstancesOutput$ = [3, n0, _DIO, 0, [_In, _NTe], [[() => InstanceList, 0], 0]];var DescribeMatchmakingConfigurationsInput$ = [3, n0, _DMCIe, 0, [_Na, _RSN, _Li, _NTe], [64 | 0, 0, 1, 0]];var DescribeMatchmakingConfigurationsOutput$ = [3, n0, _DMCOe, 0, [_Confi, _NTe], [[() => MatchmakingConfigurationList, 0], 0]];var DescribeMatchmakingInput$ = [3, n0, _DMI, 0, [_TIi], [64 | 0], 1];var DescribeMatchmakingOutput$ = [3, n0, _DMO, 0, [_TL], [[() => MatchmakingTicketList, 0]]];var DescribeMatchmakingRuleSetsInput$ = [3, n0, _DMRSIe, 0, [_Na, _Li, _NTe], [64 | 0, 1, 0]];var DescribeMatchmakingRuleSetsOutput$ = [3, n0, _DMRSOe, 0, [_RSul, _NTe], [() => MatchmakingRuleSetList, 0], 1];var DescribePlayerSessionsInput$ = [3, n0, _DPSI, 0, [_GSIa, _PI, _PSI, _PSSF, _Li, _NTe], [0, [() => PlayerId, 0], 0, 0, 1, 0]];var DescribePlayerSessionsOutput$ = [3, n0, _DPSO, 0, [_PSl, _NTe], [[() => PlayerSessionList, 0], 0]];var DescribeRuntimeConfigurationInput$ = [3, n0, _DRCI, 0, [_FI], [0], 1];var DescribeRuntimeConfigurationOutput$ = [3, n0, _DRCO, 0, [_RC], [() => RuntimeConfiguration$]];var DescribeScalingPoliciesInput$ = [3, n0, _DSPIe, 0, [_FI, _SF, _Li, _NTe, _L], [0, 0, 1, 0, 0], 1];var DescribeScalingPoliciesOutput$ = [3, n0, _DSPO, 0, [_SPc, _NTe], [() => ScalingPolicyList, 0]];var DescribeScriptInput$ = [3, n0, _DSIe, 0, [_SI], [0], 1];var DescribeScriptOutput$ = [3, n0, _DSO, 0, [_Sc], [() => Script$]];var DescribeVpcPeeringAuthorizationsInput$ = [3, n0, _DVPAIe, 0, [], []];var DescribeVpcPeeringAuthorizationsOutput$ = [3, n0, _DVPAOe, 0, [_VPAp], [() => VpcPeeringAuthorizationList]];var DescribeVpcPeeringConnectionsInput$ = [3, n0, _DVPCIe, 0, [_FI], [0]];var DescribeVpcPeeringConnectionsOutput$ = [3, n0, _DVPCOe, 0, [_VPC], [() => VpcPeeringConnectionList]];var DesiredPlayerSession$ = [3, n0, _DPS, 0, [_PI, _PD], [[() => PlayerId, 0], [() => PlayerData, 0]]];var EC2InstanceCounts$ = [3, n0, _ECIC, 0, [_DESIRED, _MINIMUM, _MAXIMUM, _PENDING, _ACTIVE, _IDLE, _TERMINATING], [1, 1, 1, 1, 1, 1, 1]];var EC2InstanceLimit$ = [3, n0, _ECILn, 0, [_ECIT, _CIu, _IL, _L], [0, 1, 1, 0]];var Event$ = [3, n0, _Ev, 8, [_EI, _RI, _EC, _M, _ETv, _PSLU, _Cou], [0, 0, 0, 0, 4, 0, 1]];var FilterConfiguration$ = [3, n0, _FC, 0, [_ALl], [64 | 0]];var FleetAttributes$ = [3, n0, _FAl, 0, [_FI, _FA, _FT, _IT, _D, _N, _CT, _TT, _St, _BI, _BA, _SI, _SA, _SLP, _SLPe, _LP, _NGSPP, _OS, _RCLP, _MG, _SAt, _IRA, _CC, _CTo, _AC, _IRCP, _PGM, _PGC], [0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 64 | 0, 0, 0, () => ResourceCreationLimitPolicy$, 64 | 0, 64 | 0, 0, () => CertificateConfiguration$, 0, () => AnywhereConfiguration$, 0, 0, () => PlayerGatewayConfiguration$]];var FleetCapacity$ = [3, n0, _FCl, 0, [_FI, _FA, _IT, _IC, _L, _GSCGC, _MCC], [0, 0, 0, () => EC2InstanceCounts$, 0, () => GameServerContainerGroupCounts$, () => ManagedCapacityConfiguration$]];var FleetDeployment$ = [3, n0, _FD, 0, [_DI, _FI, _GSBA, _RGSBA, _PIBA, _RPIBA, _DS, _DC, _CT], [0, 0, 0, 0, 0, 0, 0, () => DeploymentConfiguration$, 4]];var FleetUtilization$ = [3, n0, _FU, 0, [_FI, _FA, _ASPC, _AGSC, _CPSC, _MPSC, _L], [0, 0, 1, 1, 1, 1, 0]];var GameProperty$ = [3, n0, _GPa, 0, [_K, _Va], [0, [() => GamePropertyValue, 0]], 2];var GameServer$ = [3, n0, _GS, 0, [_GSGN, _GSGA, _GSI, _II, _CIo, _GSD, _CSl, _USt, _RT, _LCT, _LHCT], [0, 0, 0, 0, 0, [() => GameServerData, 0], 0, 0, 4, 4, 4]];var GameServerContainerDefinition$ = [3, n0, _GSCD, 0, [_CNo, _DOe, _MP, _EO, _IU, _PCo, _RID, _SSV, _LCi], [0, () => ContainerDependencyList, () => ContainerMountPointList, () => ContainerEnvironmentList, 0, [() => ContainerPortConfiguration$, 0], 0, 0, () => LinuxCapabilities$]];var GameServerContainerDefinitionInput$ = [3, n0, _GSCDI, 0, [_CNo, _IU, _PCo, _SSV, _DOe, _MP, _EO, _LCi], [0, 0, [() => ContainerPortConfiguration$, 0], 0, () => ContainerDependencyList, () => ContainerMountPointList, () => ContainerEnvironmentList, () => LinuxCapabilities$], 4];var GameServerContainerGroupCounts$ = [3, n0, _GSCGC, 0, [_PENDING, _ACTIVE, _IDLE, _TERMINATING], [1, 1, 1, 1]];var GameServerGroup$ = [3, n0, _GSG, 0, [_GSGN, _GSGA, _RA, _ID, _BS, _GSPP, _ASGA, _St, _SR, _SAu, _CT, _LUT], [0, 0, 0, () => InstanceDefinitions, 0, 0, 0, 0, 0, 64 | 0, 4, 4]];var GameServerGroupAutoScalingPolicy$ = [3, n0, _GSGASP, 0, [_TTC, _EIW], [() => TargetTrackingConfiguration$, 1], 1];var GameServerInstance$ = [3, n0, _GSIame, 0, [_GSGN, _GSGA, _II, _ISn], [0, 0, 0, 0]];var GameSession$ = [3, n0, _GSa, 0, [_GSIa, _N, _FI, _FA, _CT, _TT, _CPSC, _MPSC, _St, _SR, _GP, _IA, _DN, _Po, _PSCP, _CIr, _GSDa, _MD, _L, _CN, _PGS], [0, 0, 0, 0, 4, 4, 1, 1, 0, 0, [() => GamePropertyList, 0], [() => IpAddress, 0], 0, [() => PortNumber, 0], 0, 0, [() => LargeGameSessionData, 0], [() => MatchmakerData, 0], 0, 0, 0]];var GameSessionConnectionInfo$ = [3, n0, _GSCI, 0, [_GSA, _IA, _DN, _Po, _MPS, _PGS], [0, [() => IpAddress, 0], 0, 1, [() => MatchedPlayerSessionList, 0], 0]];var GameSessionCreationLimitPolicy$ = [3, n0, _GSCLP, 0, [_NGSPC, _PPIM], [1, 1]];var GameSessionDetail$ = [3, n0, _GSDame, 0, [_GSa, _PP], [[() => GameSession$, 0], 0]];var GameSessionPlacement$ = [3, n0, _GSP, 0, [_PIla, _GSQN, _St, _GP, _MPSC, _GSN, _GSIa, _GSA, _GSR, _PL, _STt, _ET, _IA, _DN, _Po, _PPS, _GSDa, _MD, _PCO, _PGS], [0, 0, 0, [() => GamePropertyList, 0], 1, 0, 0, 0, 0, [() => PlayerLatencyList, 0], 4, 4, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlacedPlayerSessionList, 0], [() => LargeGameSessionData, 0], [() => MatchmakerData, 0], () => PriorityConfigurationOverride$, 0]];var GameSessionQueue$ = [3, n0, _GSQ, 0, [_N, _GSQAa, _TIS, _PLP, _De, _FC, _PC, _CED, _NT], [0, 0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0]];var GameSessionQueueDestination$ = [3, n0, _GSQD, 0, [_DA], [0]];var GetComputeAccessInput$ = [3, n0, _GCAI, 0, [_FI, _CN], [0, 0], 2];var GetComputeAccessOutput$ = [3, n0, _GCAO, 0, [_FI, _FA, _CN, _CA, _Cr, _Tar, _CIon], [0, 0, 0, 0, [() => AwsCredentials$, 0], 0, () => ContainerIdentifierList]];var GetComputeAuthTokenInput$ = [3, n0, _GCATI, 0, [_FI, _CN], [0, 0], 2];var GetComputeAuthTokenOutput$ = [3, n0, _GCATO, 0, [_FI, _FA, _CN, _CA, _ATu, _ETx], [0, 0, 0, 0, 0, 4]];var GetGameSessionLogUrlInput$ = [3, n0, _GGSLUI, 0, [_GSIa], [0], 1];var GetGameSessionLogUrlOutput$ = [3, n0, _GGSLUO, 8, [_PSU], [0]];var GetInstanceAccessInput$ = [3, n0, _GIAI, 0, [_FI, _II], [0, 0], 2];var GetInstanceAccessOutput$ = [3, n0, _GIAO, 0, [_IAn], [[() => InstanceAccess$, 0]]];var GetPlayerConnectionDetailsInput$ = [3, n0, _GPCDI, 0, [_GSIa, _PIl], [0, [() => PlayerIdList, 0]], 2];var GetPlayerConnectionDetailsOutput$ = [3, n0, _GPCDO, 0, [_GSIa, _PCD], [0, [() => PlayerConnectionDetailList, 0]]];var Instance$ = [3, n0, _Ins, 0, [_FI, _FA, _II, _IA, _DN, _OS, _T, _St, _CT, _L], [0, 0, 0, [() => IpAddress, 0], 0, 0, 0, 0, 4, 0]];var InstanceAccess$ = [3, n0, _IAn, 0, [_FI, _II, _IA, _OS, _Cr], [0, 0, [() => IpAddress, 0], 0, [() => InstanceCredentials$, 0]]];var InstanceCredentials$ = [3, n0, _ICn, 8, [_UN, _Se], [0, 0]];var InstanceDefinition$ = [3, n0, _IDn, 0, [_IT, _WC], [0, 0], 1];var IpPermission$ = [3, n0, _IPp, 0, [_FP, _TP, _IR, _P], [[() => PortNumber, 0], [() => PortNumber, 0], [() => IpRange, 0], 0], 4];var LaunchTemplateSpecification$ = [3, n0, _LTS, 0, [_LTI, _LTN, _V], [0, 0, 0]];var LinuxCapabilities$ = [3, n0, _LCi, 0, [_Inc], [64 | 0]];var ListAliasesInput$ = [3, n0, _LAI, 0, [_RST, _N, _Li, _NTe], [0, 0, 1, 0]];var ListAliasesOutput$ = [3, n0, _LAO, 0, [_Al, _NTe], [() => AliasList, 0]];var ListBuildsInput$ = [3, n0, _LBI, 0, [_St, _Li, _NTe], [0, 1, 0]];var ListBuildsOutput$ = [3, n0, _LBO, 0, [_Bu, _NTe], [() => BuildList, 0]];var ListComputeInput$ = [3, n0, _LCI, 0, [_FI, _L, _CGDN, _CS, _Li, _NTe], [0, 0, 0, 0, 1, 0], 1];var ListComputeOutput$ = [3, n0, _LCO, 0, [_CL, _NTe], [[() => ComputeList, 0], 0]];var ListContainerFleetsInput$ = [3, n0, _LCFI, 0, [_CGDN, _Li, _NTe], [0, 1, 0]];var ListContainerFleetsOutput$ = [3, n0, _LCFO, 0, [_CFo, _NTe], [[() => ContainerFleetList, 0], 0]];var ListContainerGroupDefinitionsInput$ = [3, n0, _LCGDI, 0, [_CGT, _Li, _NTe], [0, 1, 0]];var ListContainerGroupDefinitionsOutput$ = [3, n0, _LCGDO, 0, [_CGDo, _NTe], [[() => ContainerGroupDefinitionList, 0], 0]];var ListContainerGroupDefinitionVersionsInput$ = [3, n0, _LCGDVI, 0, [_N, _Li, _NTe], [0, 1, 0], 1];var ListContainerGroupDefinitionVersionsOutput$ = [3, n0, _LCGDVO, 0, [_CGDo, _NTe], [[() => ContainerGroupDefinitionList, 0], 0]];var ListFleetDeploymentsInput$ = [3, n0, _LFDI, 0, [_FI, _Li, _NTe], [0, 1, 0]];var ListFleetDeploymentsOutput$ = [3, n0, _LFDO, 0, [_FDl, _NTe], [() => FleetDeployments, 0]];var ListFleetsInput$ = [3, n0, _LFI, 0, [_BI, _SI, _Li, _NTe], [0, 0, 1, 0]];var ListFleetsOutput$ = [3, n0, _LFO, 0, [_FIl, _NTe], [64 | 0, 0]];var ListGameServerGroupsInput$ = [3, n0, _LGSGI, 0, [_Li, _NTe], [1, 0]];var ListGameServerGroupsOutput$ = [3, n0, _LGSGO, 0, [_GSGa, _NTe], [() => GameServerGroups, 0]];var ListGameServersInput$ = [3, n0, _LGSI, 0, [_GSGN, _SO, _Li, _NTe], [0, 0, 1, 0], 1];var ListGameServersOutput$ = [3, n0, _LGSO, 0, [_GSame, _NTe], [[() => GameServers, 0], 0]];var ListLocationsInput$ = [3, n0, _LLI, 0, [_F, _Li, _NTe], [64 | 0, 1, 0]];var ListLocationsOutput$ = [3, n0, _LLO, 0, [_Lo, _NTe], [() => LocationModelList, 0]];var ListScriptsInput$ = [3, n0, _LSI, 0, [_Li, _NTe], [1, 0]];var ListScriptsOutput$ = [3, n0, _LSO, 0, [_Scr, _NTe], [() => ScriptList, 0]];var ListTagsForResourceRequest$ = [3, n0, _LTFRR, 0, [_RARN], [0], 1];var ListTagsForResourceResponse$ = [3, n0, _LTFRRi, 0, [_Ta], [() => TagList]];var LocationalDeployment$ = [3, n0, _LDo, 0, [_DS], [0]];var LocationAttributes$ = [3, n0, _LA, 0, [_LSo, _SAt, _US], [() => LocationState$, 64 | 0, 0]];var LocationConfiguration$ = [3, n0, _LCo, 0, [_L], [0], 1];var LocationModel$ = [3, n0, _LM, 0, [_LN, _LAo, _PB], [0, 0, () => PingBeacon$]];var LocationState$ = [3, n0, _LSo, 0, [_L, _St, _PGS], [0, 0, 0]];var LogConfiguration$ = [3, n0, _LC, 0, [_LDog, _SBN, _LGA], [0, 0, 0]];var ManagedCapacityConfiguration$ = [3, n0, _MCC, 0, [_ZCS, _SIAIM], [0, 1]];var MatchedPlayerSession$ = [3, n0, _MPSa, 0, [_PI, _PSI], [[() => PlayerId, 0], 0]];var MatchmakingConfiguration$ = [3, n0, _MC, 0, [_N, _CAonf, _D, _GSQA, _RTS, _ATS, _AR, _RSN, _RSA, _NT, _APC, _CED, _CT, _GP, _GSDa, _BM, _FMM], [0, 0, 0, 64 | 0, 1, 1, 2, 0, 0, 0, 1, [() => CustomEventData, 0], 4, [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0]];var MatchmakingRuleSet$ = [3, n0, _MRS, 0, [_RSB, _RSN, _RSA, _CT], [0, 0, 0, 4], 1];var MatchmakingTicket$ = [3, n0, _MT, 0, [_TI, _CNon, _CAonf, _St, _SR, _SM, _STt, _ET, _Pl, _GSCI, _EWT], [0, 0, 0, 0, 0, 0, 4, 4, [() => PlayerList, 0], [() => GameSessionConnectionInfo$, 0], 1]];var PingBeacon$ = [3, n0, _PB, 0, [_UDPE], [() => UDPEndpoint$]];var PlacedPlayerSession$ = [3, n0, _PPSl, 0, [_PI, _PSI], [[() => PlayerId, 0], 0]];var Player$ = [3, n0, _Pla, 0, [_PI, _PA, _Te, _LIM], [[() => PlayerId, 0], () => PlayerAttributeMap, 0, 128 | 1]];var PlayerConnectionDetail$ = [3, n0, _PCDl, 0, [_PI, _En, _PGT, _Ex], [[() => PlayerId, 0], [() => PlayerConnectionEndpointList, 0], 0, 4]];var PlayerConnectionEndpoint$ = [3, n0, _PCE, 0, [_IA, _Po], [[() => IpAddress, 0], [() => PortNumber, 0]]];var PlayerGatewayConfiguration$ = [3, n0, _PGC, 0, [_GSIPS], [0]];var PlayerLatency$ = [3, n0, _PLl, 0, [_PI, _RIe, _LIMa], [[() => PlayerId, 0], 0, 1]];var PlayerLatencyPolicy$ = [3, n0, _PLPl, 0, [_MIPLM, _PDS], [1, 1]];var PlayerSession$ = [3, n0, _PS, 0, [_PSI, _PI, _GSIa, _FI, _FA, _CT, _TT, _St, _IA, _DN, _Po, _PD], [0, [() => PlayerId, 0], 0, 0, 0, 4, 4, 0, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlayerData, 0]]];var PriorityConfiguration$ = [3, n0, _PC, 0, [_PO, _LO], [64 | 0, 64 | 0]];var PriorityConfigurationOverride$ = [3, n0, _PCO, 0, [_LO, _PFS], [64 | 0, 0], 1];var PutScalingPolicyInput$ = [3, n0, _PSPI, 0, [_N, _FI, _MN, _SAc, _SAT, _Th, _CO, _EP, _PT, _TC], [0, 0, 0, 1, 0, 1, 0, 1, 0, () => TargetConfiguration$], 3];var PutScalingPolicyOutput$ = [3, n0, _PSPO, 0, [_N], [0]];var RegisterComputeInput$ = [3, n0, _RCI, 0, [_FI, _CN, _CPe, _DN, _IA, _L], [0, 0, 0, 0, [() => IpAddress, 0], 0], 2];var RegisterComputeOutput$ = [3, n0, _RCO, 0, [_Co], [[() => Compute$, 0]]];var RegisterGameServerInput$ = [3, n0, _RGSI, 0, [_GSGN, _GSI, _II, _CIo, _GSD], [0, 0, 0, 0, [() => GameServerData, 0]], 3];var RegisterGameServerOutput$ = [3, n0, _RGSO, 0, [_GS], [[() => GameServer$, 0]]];var RequestUploadCredentialsInput$ = [3, n0, _RUCI, 0, [_BI], [0], 1];var RequestUploadCredentialsOutput$ = [3, n0, _RUCO, 0, [_UC, _SLt], [[() => AwsCredentials$, 0], () => S3Location$]];var ResolveAliasInput$ = [3, n0, _RAI, 0, [_AI], [0], 1];var ResolveAliasOutput$ = [3, n0, _RAO, 0, [_FI, _FA], [0, 0]];var ResourceCreationLimitPolicy$ = [3, n0, _RCLP, 0, [_NGSPC, _PPIM], [1, 1]];var ResumeGameServerGroupInput$ = [3, n0, _RGSGI, 0, [_GSGN, _RAe], [0, 64 | 0], 2];var ResumeGameServerGroupOutput$ = [3, n0, _RGSGO, 0, [_GSG], [() => GameServerGroup$]];var RoutingStrategy$ = [3, n0, _RS, 0, [_T, _FI, _M], [0, 0, 0]];var RuntimeConfiguration$ = [3, n0, _RC, 0, [_SPe, _MCGSA, _GSATS], [() => ServerProcessList, 1, 1]];var S3Location$ = [3, n0, _SLo, 0, [_Buc, _K, _RA, _OV], [0, 0, 0, 0]];var ScalingPolicy$ = [3, n0, _SPca, 0, [_FI, _FA, _N, _St, _SAc, _SAT, _CO, _Th, _EP, _MN, _PT, _TC, _US, _L], [0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, () => TargetConfiguration$, 0, 0]];var Script$ = [3, n0, _Sc, 0, [_SI, _SA, _N, _V, _SOD, _CT, _SLt, _NJV], [0, 0, 0, 0, 1, 4, () => S3Location$, 0]];var SearchGameSessionsInput$ = [3, n0, _SGSI, 0, [_FI, _AI, _L, _FE, _SE, _Li, _NTe], [0, 0, 0, 0, 0, 1, 0]];var SearchGameSessionsOutput$ = [3, n0, _SGSO, 0, [_GSam, _NTe], [[() => GameSessionList, 0], 0]];var ServerProcess$ = [3, n0, _SPer, 0, [_LPa, _CEon, _Pa], [0, 1, 0], 2];var StartFleetActionsInput$ = [3, n0, _SFAI, 0, [_FI, _Ac, _L], [0, 64 | 0, 0], 2];var StartFleetActionsOutput$ = [3, n0, _SFAO, 0, [_FI, _FA], [0, 0]];var StartGameSessionPlacementInput$ = [3, n0, _SGSPI, 0, [_PIla, _GSQN, _MPSC, _GP, _GSN, _PL, _DPSe, _GSDa, _PCO], [0, 0, 1, [() => GamePropertyList, 0], 0, [() => PlayerLatencyList, 0], [() => DesiredPlayerSessionList, 0], [() => LargeGameSessionData, 0], () => PriorityConfigurationOverride$], 3];var StartGameSessionPlacementOutput$ = [3, n0, _SGSPO, 0, [_GSP], [[() => GameSessionPlacement$, 0]]];var StartMatchBackfillInput$ = [3, n0, _SMBI, 0, [_CNon, _Pl, _TI, _GSA], [0, [() => PlayerList, 0], 0, 0], 2];var StartMatchBackfillOutput$ = [3, n0, _SMBO, 0, [_MT], [[() => MatchmakingTicket$, 0]]];var StartMatchmakingInput$ = [3, n0, _SMI, 0, [_CNon, _Pl, _TI], [0, [() => PlayerList, 0], 0], 2];var StartMatchmakingOutput$ = [3, n0, _SMO, 0, [_MT], [[() => MatchmakingTicket$, 0]]];var StopFleetActionsInput$ = [3, n0, _SFAIt, 0, [_FI, _Ac, _L], [0, 64 | 0, 0], 2];var StopFleetActionsOutput$ = [3, n0, _SFAOt, 0, [_FI, _FA], [0, 0]];var StopGameSessionPlacementInput$ = [3, n0, _SGSPIt, 0, [_PIla], [0], 1];var StopGameSessionPlacementOutput$ = [3, n0, _SGSPOt, 0, [_GSP], [[() => GameSessionPlacement$, 0]]];var StopMatchmakingInput$ = [3, n0, _SMIt, 0, [_TI], [0], 1];var StopMatchmakingOutput$ = [3, n0, _SMOt, 0, [], []];var SupportContainerDefinition$ = [3, n0, _SCDu, 0, [_CNo, _DOe, _MP, _EO, _Es, _HC, _IU, _MHLM, _PCo, _RID, _Vc, _LCi], [0, () => ContainerDependencyList, () => ContainerMountPointList, () => ContainerEnvironmentList, 2, () => ContainerHealthCheck$, 0, 1, [() => ContainerPortConfiguration$, 0], 0, 1, () => LinuxCapabilities$]];var SupportContainerDefinitionInput$ = [3, n0, _SCDI, 0, [_CNo, _IU, _DOe, _MP, _EO, _Es, _HC, _MHLM, _PCo, _Vc, _LCi], [0, 0, () => ContainerDependencyList, () => ContainerMountPointList, () => ContainerEnvironmentList, 2, () => ContainerHealthCheck$, 1, [() => ContainerPortConfiguration$, 0], 1, () => LinuxCapabilities$], 2];var SuspendGameServerGroupInput$ = [3, n0, _SGSGI, 0, [_GSGN, _SAus], [0, 64 | 0], 2];var SuspendGameServerGroupOutput$ = [3, n0, _SGSGO, 0, [_GSG], [() => GameServerGroup$]];var Tag$ = [3, n0, _Tag, 0, [_K, _Va], [0, 0], 2];var TagResourceRequest$ = [3, n0, _TRR, 0, [_RARN, _Ta], [0, () => TagList], 2];var TagResourceResponse$ = [3, n0, _TRRa, 0, [], []];var TargetConfiguration$ = [3, n0, _TC, 0, [_TV], [1], 1];var TargetTrackingConfiguration$ = [3, n0, _TTC, 0, [_TV], [1], 1];var TerminateGameSessionInput$ = [3, n0, _TGSI, 0, [_GSIa, _TM], [0, 0], 2];var TerminateGameSessionOutput$ = [3, n0, _TGSO, 0, [_GSa], [[() => GameSession$, 0]]];var UDPEndpoint$ = [3, n0, _UDPE, 0, [_Do, _Po], [0, 1]];var UntagResourceRequest$ = [3, n0, _URR, 0, [_RARN, _TK], [0, 64 | 0], 2];var UntagResourceResponse$ = [3, n0, _URRn, 0, [], []];var UpdateAliasInput$ = [3, n0, _UAI, 0, [_AI, _N, _D, _RS], [0, 0, 0, () => RoutingStrategy$], 1];var UpdateAliasOutput$ = [3, n0, _UAO, 0, [_A], [() => Alias$]];var UpdateBuildInput$ = [3, n0, _UBI, 0, [_BI, _N, _V], [0, 0, 0], 1];var UpdateBuildOutput$ = [3, n0, _UBO, 0, [_B], [() => Build$]];var UpdateContainerFleetInput$ = [3, n0, _UCFI, 0, [_FI, _GSCGDN, _PICGDN, _GSCGPI, _ICPR, _IIPA, _IIPR, _DC, _D, _MG, _NGSPP, _GSCLP, _LC, _RAem], [0, 0, 0, 1, [() => ConnectionPortRange$, 0], [() => IpPermissionsList, 0], [() => IpPermissionsList, 0], () => DeploymentConfiguration$, 0, 64 | 0, 0, () => GameSessionCreationLimitPolicy$, () => LogConfiguration$, 64 | 0], 1];var UpdateContainerFleetOutput$ = [3, n0, _UCFO, 0, [_CF], [[() => ContainerFleet$, 0]]];var UpdateContainerGroupDefinitionInput$ = [3, n0, _UCGDI, 0, [_N, _GSCD, _SCD, _TMLM, _TVL, _VD, _SVN, _OS], [0, [() => GameServerContainerDefinitionInput$, 0], [() => SupportContainerDefinitionInputList, 0], 1, 1, 0, 1, 0], 1];var UpdateContainerGroupDefinitionOutput$ = [3, n0, _UCGDO, 0, [_CGD], [[() => ContainerGroupDefinition$, 0]]];var UpdateFleetAttributesInput$ = [3, n0, _UFAI, 0, [_FI, _N, _D, _NGSPP, _RCLP, _MG, _AC], [0, 0, 0, 0, () => ResourceCreationLimitPolicy$, 64 | 0, () => AnywhereConfiguration$], 1];var UpdateFleetAttributesOutput$ = [3, n0, _UFAO, 0, [_FI, _FA], [0, 0]];var UpdateFleetCapacityInput$ = [3, n0, _UFCI, 0, [_FI, _DIe, _MS, _MSa, _L, _MCC], [0, 1, 1, 1, 0, () => ManagedCapacityConfiguration$], 1];var UpdateFleetCapacityOutput$ = [3, n0, _UFCO, 0, [_FI, _FA, _L, _MCC], [0, 0, 0, () => ManagedCapacityConfiguration$]];var UpdateFleetPortSettingsInput$ = [3, n0, _UFPSI, 0, [_FI, _IPA, _IPR], [0, [() => IpPermissionsList, 0], [() => IpPermissionsList, 0]], 1];var UpdateFleetPortSettingsOutput$ = [3, n0, _UFPSO, 0, [_FI, _FA], [0, 0]];var UpdateGameServerGroupInput$ = [3, n0, _UGSGI, 0, [_GSGN, _RA, _ID, _GSPP, _BS], [0, 0, () => InstanceDefinitions, 0, 0], 1];var UpdateGameServerGroupOutput$ = [3, n0, _UGSGO, 0, [_GSG], [() => GameServerGroup$]];var UpdateGameServerInput$ = [3, n0, _UGSI, 0, [_GSGN, _GSI, _GSD, _USt, _HC], [0, 0, [() => GameServerData, 0], 0, 0], 2];var UpdateGameServerOutput$ = [3, n0, _UGSO, 0, [_GS], [[() => GameServer$, 0]]];var UpdateGameSessionInput$ = [3, n0, _UGSIp, 0, [_GSIa, _MPSC, _N, _PSCP, _PP, _GP], [0, 1, 0, 0, 0, [() => GamePropertyList, 0]], 1];var UpdateGameSessionOutput$ = [3, n0, _UGSOp, 0, [_GSa], [[() => GameSession$, 0]]];var UpdateGameSessionQueueInput$ = [3, n0, _UGSQI, 0, [_N, _TIS, _PLP, _De, _FC, _PC, _CED, _NT], [0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0], 1];var UpdateGameSessionQueueOutput$ = [3, n0, _UGSQO, 0, [_GSQ], [[() => GameSessionQueue$, 0]]];var UpdateMatchmakingConfigurationInput$ = [3, n0, _UMCI, 0, [_N, _D, _GSQA, _RTS, _ATS, _AR, _RSN, _NT, _APC, _CED, _GP, _GSDa, _BM, _FMM], [0, 0, 64 | 0, 1, 1, 2, 0, 0, 1, [() => CustomEventData, 0], [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0], 1];var UpdateMatchmakingConfigurationOutput$ = [3, n0, _UMCO, 0, [_Conf], [[() => MatchmakingConfiguration$, 0]]];var UpdateRuntimeConfigurationInput$ = [3, n0, _URCI, 0, [_FI, _RC], [0, () => RuntimeConfiguration$], 2];var UpdateRuntimeConfigurationOutput$ = [3, n0, _URCO, 0, [_RC], [() => RuntimeConfiguration$]];var UpdateScriptInput$ = [3, n0, _USI, 0, [_SI, _N, _V, _SLt, _ZF], [0, 0, 0, () => S3Location$, 21], 1];var UpdateScriptOutput$ = [3, n0, _USO, 0, [_Sc], [() => Script$]];var ValidateMatchmakingRuleSetInput$ = [3, n0, _VMRSI, 0, [_RSB], [0], 1];var ValidateMatchmakingRuleSetOutput$ = [3, n0, _VMRSO, 0, [_Val], [2]];var VpcPeeringAuthorization$ = [3, n0, _VPA, 0, [_GLAAI, _PVAAI, _PVI, _CT, _ETxp], [0, 0, 0, 4, 4]];var VpcPeeringConnection$ = [3, n0, _VPCp, 0, [_FI, _FA, _IVCB, _VPCI, _St, _PVI, _GLVI], [0, 0, 0, 0, () => VpcPeeringConnectionStatus$, 0, 0]];var VpcPeeringConnectionStatus$ = [3, n0, _VPCS, 0, [_Cod, _M], [0, 0]];var __Unit = "unit";var AliasList = [1, n0, _ALli, 0, () => Alias$];var BuildList = [1, n0, _BL, 0, () => Build$];var ComputeList = [1, n0, _CL, 0, [() => Compute$, 0]];var ContainerAttributes = [1, n0, _CAo, 0, () => ContainerAttribute$];var ContainerDependencyList = [1, n0, _CDL, 0, () => ContainerDependency$];var ContainerEnvironmentList = [1, n0, _CEL, 0, () => ContainerEnvironment$];var ContainerFleetList = [1, n0, _CFL, 0, [() => ContainerFleet$, 0]];var ContainerFleetLocationAttributesList = [1, n0, _CFLAL, 0, () => ContainerFleetLocationAttributes$];var ContainerGroupDefinitionList = [1, n0, _CGDL, 0, [() => ContainerGroupDefinition$, 0]];var ContainerGroupPortMappingList = [1, n0, _CGPML, 0, [() => ContainerGroupPortMapping$, 0]];var ContainerIdentifierList = [1, n0, _CIL, 0, () => ContainerIdentifier$];var ContainerMountPointList = [1, n0, _CMPL, 0, () => ContainerMountPoint$];var ContainerPortMappingList = [1, n0, _CPML, 0, [() => ContainerPortMapping$, 0]];var ContainerPortRangeList = [1, n0, _CPRL, 0, [() => ContainerPortRange$, 0]];var DesiredPlayerSessionList = [1, n0, _DPSL, 0, [() => DesiredPlayerSession$, 0]];var EC2InstanceLimitList = [1, n0, _ECILL, 0, () => EC2InstanceLimit$];var EventList = [1, n0, _EL, 0, [() => Event$, 0]];var FleetAttributesList = [1, n0, _FAL, 0, () => FleetAttributes$];var FleetCapacityList = [1, n0, _FCL, 0, () => FleetCapacity$];var FleetDeployments = [1, n0, _FDl, 0, () => FleetDeployment$];var FleetUtilizationList = [1, n0, _FUL, 0, () => FleetUtilization$];var GamePropertyList = [1, n0, _GPL, 0, [() => GameProperty$, 0]];var GameServerGroups = [1, n0, _GSGa, 0, () => GameServerGroup$];var GameServerInstances = [1, n0, _GSIam, 0, () => GameServerInstance$];var GameServers = [1, n0, _GSame, 0, [() => GameServer$, 0]];var GameSessionDetailList = [1, n0, _GSDL, 0, [() => GameSessionDetail$, 0]];var GameSessionList = [1, n0, _GSL, 0, [() => GameSession$, 0]];var GameSessionQueueDestinationList = [1, n0, _GSQDL, 0, () => GameSessionQueueDestination$];var GameSessionQueueList = [1, n0, _GSQL, 0, [() => GameSessionQueue$, 0]];var InstanceDefinitions = [1, n0, _ID, 0, () => InstanceDefinition$];var InstanceList = [1, n0, _ILn, 0, [() => Instance$, 0]];var IpPermissionsList = [1, n0, _IPL, 0, [() => IpPermission$, 0]];var LocationAttributesList = [1, n0, _LAL, 0, () => LocationAttributes$];var LocationConfigurationList = [1, n0, _LCL, 0, () => LocationConfiguration$];var LocationModelList = [1, n0, _LML, 0, () => LocationModel$];var LocationStateList = [1, n0, _LSL, 0, () => LocationState$];var MatchedPlayerSessionList = [1, n0, _MPSL, 0, [() => MatchedPlayerSession$, 0]];var MatchmakingConfigurationList = [1, n0, _MCL, 0, [() => MatchmakingConfiguration$, 0]];var MatchmakingRuleSetList = [1, n0, _MRSL, 0, () => MatchmakingRuleSet$];var MatchmakingTicketList = [1, n0, _MTL, 0, [() => MatchmakingTicket$, 0]];var PlacedPlayerSessionList = [1, n0, _PPSL, 0, [() => PlacedPlayerSession$, 0]];var PlayerConnectionDetailList = [1, n0, _PCDL, 0, [() => PlayerConnectionDetail$, 0]];var PlayerConnectionEndpointList = [1, n0, _PCEL, 0, [() => PlayerConnectionEndpoint$, 0]];var PlayerIdList = [1, n0, _PIL, 8, [() => PlayerId, 0]];var PlayerIdsForAcceptMatch = [1, n0, _PIFAM, 8, [() => PlayerId, 0]];var PlayerLatencyList = [1, n0, _PLL, 0, [() => PlayerLatency$, 0]];var PlayerLatencyPolicyList = [1, n0, _PLPL, 0, () => PlayerLatencyPolicy$];var PlayerList = [1, n0, _PLla, 0, [() => Player$, 0]];var PlayerSessionList = [1, n0, _PSL, 0, [() => PlayerSession$, 0]];var ScalingPolicyList = [1, n0, _SPL, 0, () => ScalingPolicy$];var ScriptList = [1, n0, _SLc, 0, () => Script$];var ServerProcessList = [1, n0, _SPLe, 0, () => ServerProcess$];var SupportContainerDefinitionInputList = [1, n0, _SCDIL, 0, [() => SupportContainerDefinitionInput$, 0]];var SupportContainerDefinitionList = [1, n0, _SCDL, 0, [() => SupportContainerDefinition$, 0]];var TagList = [1, n0, _TLa, 0, () => Tag$];var VpcPeeringAuthorizationList = [1, n0, _VPAL, 0, () => VpcPeeringAuthorization$];var VpcPeeringConnectionList = [1, n0, _VPCL, 0, () => VpcPeeringConnection$];var LocationalDeployments = [2, n0, _LD, 0, 0, () => LocationalDeployment$];var PlayerAttributeMap = [2, n0, _PAM, 0, 0, () => AttributeValue$];var PlayerDataMap = [2, n0, _PDM, 0, [0, 0], [() => PlayerData, 0]];var AcceptMatch$ = [9, n0, _AM, 0, () => AcceptMatchInput$, () => AcceptMatchOutput$];var ClaimGameServer$ = [9, n0, _CGS, 0, () => ClaimGameServerInput$, () => ClaimGameServerOutput$];var CreateAlias$ = [9, n0, _CAr, 0, () => CreateAliasInput$, () => CreateAliasOutput$];var CreateBuild$ = [9, n0, _CB, 0, () => CreateBuildInput$, () => CreateBuildOutput$];var CreateContainerFleet$ = [9, n0, _CCF, 0, () => CreateContainerFleetInput$, () => CreateContainerFleetOutput$];var CreateContainerGroupDefinition$ = [9, n0, _CCGD, 0, () => CreateContainerGroupDefinitionInput$, () => CreateContainerGroupDefinitionOutput$];var CreateFleet$ = [9, n0, _CFr, 0, () => CreateFleetInput$, () => CreateFleetOutput$];var CreateFleetLocations$ = [9, n0, _CFLr, 0, () => CreateFleetLocationsInput$, () => CreateFleetLocationsOutput$];var CreateGameServerGroup$ = [9, n0, _CGSG, 0, () => CreateGameServerGroupInput$, () => CreateGameServerGroupOutput$];var CreateGameSession$ = [9, n0, _CGSr, 0, () => CreateGameSessionInput$, () => CreateGameSessionOutput$];var CreateGameSessionQueue$ = [9, n0, _CGSQ, 0, () => CreateGameSessionQueueInput$, () => CreateGameSessionQueueOutput$];var CreateLocation$ = [9, n0, _CLr, 0, () => CreateLocationInput$, () => CreateLocationOutput$];var CreateMatchmakingConfiguration$ = [9, n0, _CMC, 0, () => CreateMatchmakingConfigurationInput$, () => CreateMatchmakingConfigurationOutput$];var CreateMatchmakingRuleSet$ = [9, n0, _CMRS, 0, () => CreateMatchmakingRuleSetInput$, () => CreateMatchmakingRuleSetOutput$];var CreatePlayerSession$ = [9, n0, _CPS, 0, () => CreatePlayerSessionInput$, () => CreatePlayerSessionOutput$];var CreatePlayerSessions$ = [9, n0, _CPSr, 0, () => CreatePlayerSessionsInput$, () => CreatePlayerSessionsOutput$];var CreateScript$ = [9, n0, _CSr, 0, () => CreateScriptInput$, () => CreateScriptOutput$];var CreateVpcPeeringAuthorization$ = [9, n0, _CVPA, 0, () => CreateVpcPeeringAuthorizationInput$, () => CreateVpcPeeringAuthorizationOutput$];var CreateVpcPeeringConnection$ = [9, n0, _CVPC, 0, () => CreateVpcPeeringConnectionInput$, () => CreateVpcPeeringConnectionOutput$];var DeleteAlias$ = [9, n0, _DAe, 0, () => DeleteAliasInput$, () => __Unit];var DeleteBuild$ = [9, n0, _DB, 0, () => DeleteBuildInput$, () => __Unit];var DeleteContainerFleet$ = [9, n0, _DCF, 0, () => DeleteContainerFleetInput$, () => DeleteContainerFleetOutput$];var DeleteContainerGroupDefinition$ = [9, n0, _DCGD, 0, () => DeleteContainerGroupDefinitionInput$, () => DeleteContainerGroupDefinitionOutput$];var DeleteFleet$ = [9, n0, _DF, 0, () => DeleteFleetInput$, () => __Unit];var DeleteFleetLocations$ = [9, n0, _DFL, 0, () => DeleteFleetLocationsInput$, () => DeleteFleetLocationsOutput$];var DeleteGameServerGroup$ = [9, n0, _DGSG, 0, () => DeleteGameServerGroupInput$, () => DeleteGameServerGroupOutput$];var DeleteGameSessionQueue$ = [9, n0, _DGSQ, 0, () => DeleteGameSessionQueueInput$, () => DeleteGameSessionQueueOutput$];var DeleteLocation$ = [9, n0, _DL, 0, () => DeleteLocationInput$, () => DeleteLocationOutput$];var DeleteMatchmakingConfiguration$ = [9, n0, _DMC, 0, () => DeleteMatchmakingConfigurationInput$, () => DeleteMatchmakingConfigurationOutput$];var DeleteMatchmakingRuleSet$ = [9, n0, _DMRS, 0, () => DeleteMatchmakingRuleSetInput$, () => DeleteMatchmakingRuleSetOutput$];var DeleteScalingPolicy$ = [9, n0, _DSP, 0, () => DeleteScalingPolicyInput$, () => __Unit];var DeleteScript$ = [9, n0, _DSe, 0, () => DeleteScriptInput$, () => __Unit];var DeleteVpcPeeringAuthorization$ = [9, n0, _DVPA, 0, () => DeleteVpcPeeringAuthorizationInput$, () => DeleteVpcPeeringAuthorizationOutput$];var DeleteVpcPeeringConnection$ = [9, n0, _DVPC, 0, () => DeleteVpcPeeringConnectionInput$, () => DeleteVpcPeeringConnectionOutput$];var DeregisterCompute$ = [9, n0, _DCe, 0, () => DeregisterComputeInput$, () => DeregisterComputeOutput$];var DeregisterGameServer$ = [9, n0, _DGS, 0, () => DeregisterGameServerInput$, () => __Unit];var DescribeAlias$ = [9, n0, _DAes, 0, () => DescribeAliasInput$, () => DescribeAliasOutput$];var DescribeBuild$ = [9, n0, _DBe, 0, () => DescribeBuildInput$, () => DescribeBuildOutput$];var DescribeCompute$ = [9, n0, _DCes, 0, () => DescribeComputeInput$, () => DescribeComputeOutput$];var DescribeContainerFleet$ = [9, n0, _DCFe, 0, () => DescribeContainerFleetInput$, () => DescribeContainerFleetOutput$];var DescribeContainerGroupDefinition$ = [9, n0, _DCGDe, 0, () => DescribeContainerGroupDefinitionInput$, () => DescribeContainerGroupDefinitionOutput$];var DescribeContainerGroupPortMappings$ = [9, n0, _DCGPM, 0, () => DescribeContainerGroupPortMappingsInput$, () => DescribeContainerGroupPortMappingsOutput$];var DescribeEC2InstanceLimits$ = [9, n0, _DECIL, 0, () => DescribeEC2InstanceLimitsInput$, () => DescribeEC2InstanceLimitsOutput$];var DescribeFleetAttributes$ = [9, n0, _DFA, 0, () => DescribeFleetAttributesInput$, () => DescribeFleetAttributesOutput$];var DescribeFleetCapacity$ = [9, n0, _DFC, 0, () => DescribeFleetCapacityInput$, () => DescribeFleetCapacityOutput$];var DescribeFleetDeployment$ = [9, n0, _DFD, 0, () => DescribeFleetDeploymentInput$, () => DescribeFleetDeploymentOutput$];var DescribeFleetEvents$ = [9, n0, _DFE, 0, () => DescribeFleetEventsInput$, () => DescribeFleetEventsOutput$];var DescribeFleetLocationAttributes$ = [9, n0, _DFLA, 0, () => DescribeFleetLocationAttributesInput$, () => DescribeFleetLocationAttributesOutput$];var DescribeFleetLocationCapacity$ = [9, n0, _DFLC, 0, () => DescribeFleetLocationCapacityInput$, () => DescribeFleetLocationCapacityOutput$];var DescribeFleetLocationUtilization$ = [9, n0, _DFLU, 0, () => DescribeFleetLocationUtilizationInput$, () => DescribeFleetLocationUtilizationOutput$];var DescribeFleetPortSettings$ = [9, n0, _DFPS, 0, () => DescribeFleetPortSettingsInput$, () => DescribeFleetPortSettingsOutput$];var DescribeFleetUtilization$ = [9, n0, _DFU, 0, () => DescribeFleetUtilizationInput$, () => DescribeFleetUtilizationOutput$];var DescribeGameServer$ = [9, n0, _DGSe, 0, () => DescribeGameServerInput$, () => DescribeGameServerOutput$];var DescribeGameServerGroup$ = [9, n0, _DGSGe, 0, () => DescribeGameServerGroupInput$, () => DescribeGameServerGroupOutput$];var DescribeGameServerInstances$ = [9, n0, _DGSIesc, 0, () => DescribeGameServerInstancesInput$, () => DescribeGameServerInstancesOutput$];var DescribeGameSessionDetails$ = [9, n0, _DGSD, 0, () => DescribeGameSessionDetailsInput$, () => DescribeGameSessionDetailsOutput$];var DescribeGameSessionPlacement$ = [9, n0, _DGSP, 0, () => DescribeGameSessionPlacementInput$, () => DescribeGameSessionPlacementOutput$];var DescribeGameSessionQueues$ = [9, n0, _DGSQe, 0, () => DescribeGameSessionQueuesInput$, () => DescribeGameSessionQueuesOutput$];var DescribeGameSessions$ = [9, n0, _DGSes, 0, () => DescribeGameSessionsInput$, () => DescribeGameSessionsOutput$];var DescribeInstances$ = [9, n0, _DIes, 0, () => DescribeInstancesInput$, () => DescribeInstancesOutput$];var DescribeMatchmaking$ = [9, n0, _DM, 0, () => DescribeMatchmakingInput$, () => DescribeMatchmakingOutput$];var DescribeMatchmakingConfigurations$ = [9, n0, _DMCe, 0, () => DescribeMatchmakingConfigurationsInput$, () => DescribeMatchmakingConfigurationsOutput$];var DescribeMatchmakingRuleSets$ = [9, n0, _DMRSe, 0, () => DescribeMatchmakingRuleSetsInput$, () => DescribeMatchmakingRuleSetsOutput$];var DescribePlayerSessions$ = [9, n0, _DPSes, 0, () => DescribePlayerSessionsInput$, () => DescribePlayerSessionsOutput$];var DescribeRuntimeConfiguration$ = [9, n0, _DRC, 0, () => DescribeRuntimeConfigurationInput$, () => DescribeRuntimeConfigurationOutput$];var DescribeScalingPolicies$ = [9, n0, _DSPe, 0, () => DescribeScalingPoliciesInput$, () => DescribeScalingPoliciesOutput$];var DescribeScript$ = [9, n0, _DSes, 0, () => DescribeScriptInput$, () => DescribeScriptOutput$];var DescribeVpcPeeringAuthorizations$ = [9, n0, _DVPAe, 0, () => DescribeVpcPeeringAuthorizationsInput$, () => DescribeVpcPeeringAuthorizationsOutput$];var DescribeVpcPeeringConnections$ = [9, n0, _DVPCe, 0, () => DescribeVpcPeeringConnectionsInput$, () => DescribeVpcPeeringConnectionsOutput$];var GetComputeAccess$ = [9, n0, _GCA, 0, () => GetComputeAccessInput$, () => GetComputeAccessOutput$];var GetComputeAuthToken$ = [9, n0, _GCAT, 0, () => GetComputeAuthTokenInput$, () => GetComputeAuthTokenOutput$];var GetGameSessionLogUrl$ = [9, n0, _GGSLU, 0, () => GetGameSessionLogUrlInput$, () => GetGameSessionLogUrlOutput$];var GetInstanceAccess$ = [9, n0, _GIA, 0, () => GetInstanceAccessInput$, () => GetInstanceAccessOutput$];var GetPlayerConnectionDetails$ = [9, n0, _GPCD, 0, () => GetPlayerConnectionDetailsInput$, () => GetPlayerConnectionDetailsOutput$];var ListAliases$ = [9, n0, _LAi, 0, () => ListAliasesInput$, () => ListAliasesOutput$];var ListBuilds$ = [9, n0, _LB, 0, () => ListBuildsInput$, () => ListBuildsOutput$];var ListCompute$ = [9, n0, _LCis, 0, () => ListComputeInput$, () => ListComputeOutput$];var ListContainerFleets$ = [9, n0, _LCF, 0, () => ListContainerFleetsInput$, () => ListContainerFleetsOutput$];var ListContainerGroupDefinitions$ = [9, n0, _LCGD, 0, () => ListContainerGroupDefinitionsInput$, () => ListContainerGroupDefinitionsOutput$];var ListContainerGroupDefinitionVersions$ = [9, n0, _LCGDV, 0, () => ListContainerGroupDefinitionVersionsInput$, () => ListContainerGroupDefinitionVersionsOutput$];var ListFleetDeployments$ = [9, n0, _LFD, 0, () => ListFleetDeploymentsInput$, () => ListFleetDeploymentsOutput$];var ListFleets$ = [9, n0, _LF, 0, () => ListFleetsInput$, () => ListFleetsOutput$];var ListGameServerGroups$ = [9, n0, _LGSG, 0, () => ListGameServerGroupsInput$, () => ListGameServerGroupsOutput$];var ListGameServers$ = [9, n0, _LGS, 0, () => ListGameServersInput$, () => ListGameServersOutput$];var ListLocations$ = [9, n0, _LL, 0, () => ListLocationsInput$, () => ListLocationsOutput$];var ListScripts$ = [9, n0, _LSi, 0, () => ListScriptsInput$, () => ListScriptsOutput$];var ListTagsForResource$ = [9, n0, _LTFR, 0, () => ListTagsForResourceRequest$, () => ListTagsForResourceResponse$];var PutScalingPolicy$ = [9, n0, _PSP, 0, () => PutScalingPolicyInput$, () => PutScalingPolicyOutput$];var RegisterCompute$ = [9, n0, _RCe, 0, () => RegisterComputeInput$, () => RegisterComputeOutput$];var RegisterGameServer$ = [9, n0, _RGS, 0, () => RegisterGameServerInput$, () => RegisterGameServerOutput$];var RequestUploadCredentials$ = [9, n0, _RUC, 0, () => RequestUploadCredentialsInput$, () => RequestUploadCredentialsOutput$];var ResolveAlias$ = [9, n0, _RAes, 0, () => ResolveAliasInput$, () => ResolveAliasOutput$];var ResumeGameServerGroup$ = [9, n0, _RGSG, 0, () => ResumeGameServerGroupInput$, () => ResumeGameServerGroupOutput$];var SearchGameSessions$ = [9, n0, _SGS, 0, () => SearchGameSessionsInput$, () => SearchGameSessionsOutput$];var StartFleetActions$ = [9, n0, _SFA, 0, () => StartFleetActionsInput$, () => StartFleetActionsOutput$];var StartGameSessionPlacement$ = [9, n0, _SGSP, 0, () => StartGameSessionPlacementInput$, () => StartGameSessionPlacementOutput$];var StartMatchBackfill$ = [9, n0, _SMB, 0, () => StartMatchBackfillInput$, () => StartMatchBackfillOutput$];var StartMatchmaking$ = [9, n0, _SMt, 0, () => StartMatchmakingInput$, () => StartMatchmakingOutput$];var StopFleetActions$ = [9, n0, _SFAt, 0, () => StopFleetActionsInput$, () => StopFleetActionsOutput$];var StopGameSessionPlacement$ = [9, n0, _SGSPt, 0, () => StopGameSessionPlacementInput$, () => StopGameSessionPlacementOutput$];var StopMatchmaking$ = [9, n0, _SMto, 0, () => StopMatchmakingInput$, () => StopMatchmakingOutput$];var SuspendGameServerGroup$ = [9, n0, _SGSG, 0, () => SuspendGameServerGroupInput$, () => SuspendGameServerGroupOutput$];var TagResource$ = [9, n0, _TR, 0, () => TagResourceRequest$, () => TagResourceResponse$];var TerminateGameSession$ = [9, n0, _TGS, 0, () => TerminateGameSessionInput$, () => TerminateGameSessionOutput$];var UntagResource$ = [9, n0, _UR, 0, () => UntagResourceRequest$, () => UntagResourceResponse$];var UpdateAlias$ = [9, n0, _UA, 0, () => UpdateAliasInput$, () => UpdateAliasOutput$];var UpdateBuild$ = [9, n0, _UB, 0, () => UpdateBuildInput$, () => UpdateBuildOutput$];var UpdateContainerFleet$ = [9, n0, _UCF, 0, () => UpdateContainerFleetInput$, () => UpdateContainerFleetOutput$];var UpdateContainerGroupDefinition$ = [9, n0, _UCGD, 0, () => UpdateContainerGroupDefinitionInput$, () => UpdateContainerGroupDefinitionOutput$];var UpdateFleetAttributes$ = [9, n0, _UFA, 0, () => UpdateFleetAttributesInput$, () => UpdateFleetAttributesOutput$];var UpdateFleetCapacity$ = [9, n0, _UFC, 0, () => UpdateFleetCapacityInput$, () => UpdateFleetCapacityOutput$];var UpdateFleetPortSettings$ = [9, n0, _UFPS, 0, () => UpdateFleetPortSettingsInput$, () => UpdateFleetPortSettingsOutput$];var UpdateGameServer$ = [9, n0, _UGS, 0, () => UpdateGameServerInput$, () => UpdateGameServerOutput$];var UpdateGameServerGroup$ = [9, n0, _UGSG, 0, () => UpdateGameServerGroupInput$, () => UpdateGameServerGroupOutput$];var UpdateGameSession$ = [9, n0, _UGSp, 0, () => UpdateGameSessionInput$, () => UpdateGameSessionOutput$];var UpdateGameSessionQueue$ = [9, n0, _UGSQ, 0, () => UpdateGameSessionQueueInput$, () => UpdateGameSessionQueueOutput$];var UpdateMatchmakingConfiguration$ = [9, n0, _UMC, 0, () => UpdateMatchmakingConfigurationInput$, () => UpdateMatchmakingConfigurationOutput$];var UpdateRuntimeConfiguration$ = [9, n0, _URC, 0, () => UpdateRuntimeConfigurationInput$, () => UpdateRuntimeConfigurationOutput$];var UpdateScript$ = [9, n0, _USp, 0, () => UpdateScriptInput$, () => UpdateScriptOutput$];var ValidateMatchmakingRuleSet$ = [9, n0, _VMRS, 0, () => ValidateMatchmakingRuleSetInput$, () => ValidateMatchmakingRuleSetOutput$]; const getRuntimeConfig$1 = (config) => { return { apiVersion: "2015-10-01", base64Decoder: config?.base64Decoder ?? fromBase64, base64Encoder: config?.base64Encoder ?? toBase64, disableHostPrefix: config?.disableHostPrefix ?? false, endpointProvider: config?.endpointProvider ?? defaultEndpointResolver, extensions: config?.extensions ?? [], httpAuthSchemeProvider: config?.httpAuthSchemeProvider ?? defaultGameLiftHttpAuthSchemeProvider, httpAuthSchemes: config?.httpAuthSchemes ?? [ { schemeId: "aws.auth#sigv4", identityProvider: (ipc) => ipc.getIdentityProvider("aws.auth#sigv4"), signer: new AwsSdkSigV4Signer(), }, ], logger: config?.logger ?? new NoOpLogger(), protocol: config?.protocol ?? AwsJson1_1Protocol, protocolSettings: config?.protocolSettings ?? { defaultNamespace: "com.amazonaws.gamelift", errorTypeRegistries, xmlNamespace: "http://gamelift.amazonaws.com/doc/", version: "2015-10-01", serviceTarget: "GameLift", }, serviceId: config?.serviceId ?? "GameLift", sha256: config?.sha256 ?? Sha256, urlParser: config?.urlParser ?? parseUrl, utf8Decoder: config?.utf8Decoder ?? fromUtf8, utf8Encoder: config?.utf8Encoder ?? toUtf8, };}; const getRuntimeConfig = (config) => { emitWarningIfUnsupportedVersion(process.version); const defaultsMode = resolveDefaultsModeConfig(config); const defaultConfigProvider = () => defaultsMode().then(loadConfigsForDefaultMode); const clientSharedValues = getRuntimeConfig$1(config); emitWarningIfUnsupportedVersion$1(process.version); const loaderConfig = { profile: config?.profile, logger: clientSharedValues.logger, }; return { ...clientSharedValues, ...config, runtime: "node", defaultsMode, authSchemePreference: config?.authSchemePreference ?? loadConfig(NODE_AUTH_SCHEME_PREFERENCE_OPTIONS, loaderConfig), bodyLengthChecker: config?.bodyLengthChecker ?? calculateBodyLength, credentialDefaultProvider: config?.credentialDefaultProvider ?? defaultProvider, defaultUserAgentProvider: config?.defaultUserAgentProvider ?? createDefaultUserAgentProvider({ serviceId: clientSharedValues.serviceId, clientVersion: packageInfo.version }), maxAttempts: config?.maxAttempts ?? loadConfig(NODE_MAX_ATTEMPT_CONFIG_OPTIONS, config), region: config?.region ?? loadConfig(NODE_REGION_CONFIG_OPTIONS, { ...NODE_REGION_CONFIG_FILE_OPTIONS, ...loaderConfig }), requestHandler: NodeHttpHandler.create(config?.requestHandler ?? defaultConfigProvider), retryMode: config?.retryMode ?? loadConfig({ ...NODE_RETRY_MODE_CONFIG_OPTIONS, default: async () => (await defaultConfigProvider()).retryMode || DEFAULT_RETRY_MODE, }, config), streamCollector: config?.streamCollector ?? streamCollector, useDualstackEndpoint: config?.useDualstackEndpoint ?? loadConfig(NODE_USE_DUALSTACK_ENDPOINT_CONFIG_OPTIONS, loaderConfig), useFipsEndpoint: config?.useFipsEndpoint ?? loadConfig(NODE_USE_FIPS_ENDPOINT_CONFIG_OPTIONS, loaderConfig), userAgentAppId: config?.userAgentAppId ?? loadConfig(NODE_APP_ID_CONFIG_OPTIONS, loaderConfig), };}; const getHttpAuthExtensionConfiguration = (runtimeConfig) => { const _httpAuthSchemes = runtimeConfig.httpAuthSchemes; let _httpAuthSchemeProvider = runtimeConfig.httpAuthSchemeProvider; let _credentials = runtimeConfig.credentials; return { setHttpAuthScheme(httpAuthScheme) { const index = _httpAuthSchemes.findIndex((scheme) => scheme.schemeId === httpAuthScheme.schemeId); if (index === -1) { _httpAuthSchemes.push(httpAuthScheme); } else { _httpAuthSchemes.splice(index, 1, httpAuthScheme); } }, httpAuthSchemes() { return _httpAuthSchemes; }, setHttpAuthSchemeProvider(httpAuthSchemeProvider) { _httpAuthSchemeProvider = httpAuthSchemeProvider; }, httpAuthSchemeProvider() { return _httpAuthSchemeProvider; }, setCredentials(credentials) { _credentials = credentials; }, credentials() { return _credentials; }, };};const resolveHttpAuthRuntimeConfig = (config) => { return { httpAuthSchemes: config.httpAuthSchemes(), httpAuthSchemeProvider: config.httpAuthSchemeProvider(), credentials: config.credentials(), };}; const resolveRuntimeExtensions = (runtimeConfig, extensions) => { const extensionConfiguration = Object.assign(getAwsRegionExtensionConfiguration(runtimeConfig), getDefaultExtensionConfiguration(runtimeConfig), getHttpHandlerExtensionConfiguration(runtimeConfig), getHttpAuthExtensionConfiguration(runtimeConfig)); extensions.forEach((extension) => extension.configure(extensionConfiguration)); return Object.assign(runtimeConfig, resolveAwsRegionExtensionConfiguration(extensionConfiguration), resolveDefaultRuntimeConfig(extensionConfiguration), resolveHttpHandlerRuntimeConfig(extensionConfiguration), resolveHttpAuthRuntimeConfig(extensionConfiguration));}; class GameLiftClient extends Client { config; constructor(...[configuration]) { const _config_0 = getRuntimeConfig(configuration || {}); super(_config_0); this.initConfig = _config_0; const _config_1 = resolveClientEndpointParameters(_config_0); const _config_2 = resolveUserAgentConfig(_config_1); const _config_3 = resolveRetryConfig(_config_2); const _config_4 = resolveRegionConfig(_config_3); const _config_5 = resolveHostHeaderConfig(_config_4); const _config_6 = resolveEndpointConfig(_config_5); const _config_7 = resolveHttpAuthSchemeConfig(_config_6); const _config_8 = resolveRuntimeExtensions(_config_7, configuration?.extensions || []); this.config = _config_8; this.middlewareStack.use(getSchemaSerdePlugin(this.config)); this.middlewareStack.use(getUserAgentPlugin(this.config)); this.middlewareStack.use(getRetryPlugin(this.config)); this.middlewareStack.use(getContentLengthPlugin(this.config)); this.middlewareStack.use(getHostHeaderPlugin(this.config)); this.middlewareStack.use(getLoggerPlugin(this.config)); this.middlewareStack.use(getRecursionDetectionPlugin(this.config)); this.middlewareStack.use(getHttpAuthSchemeEndpointRuleSetPlugin(this.config, { httpAuthSchemeParametersProvider: defaultGameLiftHttpAuthSchemeParametersProvider, identityProviderConfigProvider: async (config) => new DefaultIdentityProviderConfig({ "aws.auth#sigv4": config.credentials, }), })); this.middlewareStack.use(getHttpSigningPlugin(this.config)); } destroy() { super.destroy(); }} const command = makeBuilder(commonParams, "GameLift", "GameLiftClient", getEndpointPlugin);const _ep0 = {};const _mw0 = (Command, cs, config, o) => []; class AcceptMatchCommand extends command(_ep0, _mw0, "AcceptMatch", AcceptMatch$) {} class ClaimGameServerCommand extends command(_ep0, _mw0, "ClaimGameServer", ClaimGameServer$) {} class CreateAliasCommand extends command(_ep0, _mw0, "CreateAlias", CreateAlias$) {} class CreateBuildCommand extends command(_ep0, _mw0, "CreateBuild", CreateBuild$) {} class CreateContainerFleetCommand extends command(_ep0, _mw0, "CreateContainerFleet", CreateContainerFleet$) {} class CreateContainerGroupDefinitionCommand extends command(_ep0, _mw0, "CreateContainerGroupDefinition", CreateContainerGroupDefinition$) {} class CreateFleetCommand extends command(_ep0, _mw0, "CreateFleet", CreateFleet$) {} class CreateFleetLocationsCommand extends command(_ep0, _mw0, "CreateFleetLocations", CreateFleetLocations$) {} class CreateGameServerGroupCommand extends command(_ep0, _mw0, "CreateGameServerGroup", CreateGameServerGroup$) {} class CreateGameSessionCommand extends command(_ep0, _mw0, "CreateGameSession", CreateGameSession$) {} class CreateGameSessionQueueCommand extends command(_ep0, _mw0, "CreateGameSessionQueue", CreateGameSessionQueue$) {} class CreateLocationCommand extends command(_ep0, _mw0, "CreateLocation", CreateLocation$) {} class CreateMatchmakingConfigurationCommand extends command(_ep0, _mw0, "CreateMatchmakingConfiguration", CreateMatchmakingConfiguration$) {} class CreateMatchmakingRuleSetCommand extends command(_ep0, _mw0, "CreateMatchmakingRuleSet", CreateMatchmakingRuleSet$) {} class CreatePlayerSessionCommand extends command(_ep0, _mw0, "CreatePlayerSession", CreatePlayerSession$) {} class CreatePlayerSessionsCommand extends command(_ep0, _mw0, "CreatePlayerSessions", CreatePlayerSessions$) {} class CreateScriptCommand extends command(_ep0, _mw0, "CreateScript", CreateScript$) {} class CreateVpcPeeringAuthorizationCommand extends command(_ep0, _mw0, "CreateVpcPeeringAuthorization", CreateVpcPeeringAuthorization$) {} class CreateVpcPeeringConnectionCommand extends command(_ep0, _mw0, "CreateVpcPeeringConnection", CreateVpcPeeringConnection$) {} class DeleteAliasCommand extends command(_ep0, _mw0, "DeleteAlias", DeleteAlias$) {} class DeleteBuildCommand extends command(_ep0, _mw0, "DeleteBuild", DeleteBuild$) {} class DeleteContainerFleetCommand extends command(_ep0, _mw0, "DeleteContainerFleet", DeleteContainerFleet$) {} class DeleteContainerGroupDefinitionCommand extends command(_ep0, _mw0, "DeleteContainerGroupDefinition", DeleteContainerGroupDefinition$) {} class DeleteFleetCommand extends command(_ep0, _mw0, "DeleteFleet", DeleteFleet$) {} class DeleteFleetLocationsCommand extends command(_ep0, _mw0, "DeleteFleetLocations", DeleteFleetLocations$) {} class DeleteGameServerGroupCommand extends command(_ep0, _mw0, "DeleteGameServerGroup", DeleteGameServerGroup$) {} class DeleteGameSessionQueueCommand extends command(_ep0, _mw0, "DeleteGameSessionQueue", DeleteGameSessionQueue$) {} class DeleteLocationCommand extends command(_ep0, _mw0, "DeleteLocation", DeleteLocation$) {} class DeleteMatchmakingConfigurationCommand extends command(_ep0, _mw0, "DeleteMatchmakingConfiguration", DeleteMatchmakingConfiguration$) {} class DeleteMatchmakingRuleSetCommand extends command(_ep0, _mw0, "DeleteMatchmakingRuleSet", DeleteMatchmakingRuleSet$) {} class DeleteScalingPolicyCommand extends command(_ep0, _mw0, "DeleteScalingPolicy", DeleteScalingPolicy$) {} class DeleteScriptCommand extends command(_ep0, _mw0, "DeleteScript", DeleteScript$) {} class DeleteVpcPeeringAuthorizationCommand extends command(_ep0, _mw0, "DeleteVpcPeeringAuthorization", DeleteVpcPeeringAuthorization$) {} class DeleteVpcPeeringConnectionCommand extends command(_ep0, _mw0, "DeleteVpcPeeringConnection", DeleteVpcPeeringConnection$) {} class DeregisterComputeCommand extends command(_ep0, _mw0, "DeregisterCompute", DeregisterCompute$) {} class DeregisterGameServerCommand extends command(_ep0, _mw0, "DeregisterGameServer", DeregisterGameServer$) {} class DescribeAliasCommand extends command(_ep0, _mw0, "DescribeAlias", DescribeAlias$) {} class DescribeBuildCommand extends command(_ep0, _mw0, "DescribeBuild", DescribeBuild$) {} class DescribeComputeCommand extends command(_ep0, _mw0, "DescribeCompute", DescribeCompute$) {} class DescribeContainerFleetCommand extends command(_ep0, _mw0, "DescribeContainerFleet", DescribeContainerFleet$) {} class DescribeContainerGroupDefinitionCommand extends command(_ep0, _mw0, "DescribeContainerGroupDefinition", DescribeContainerGroupDefinition$) {} class DescribeContainerGroupPortMappingsCommand extends command(_ep0, _mw0, "DescribeContainerGroupPortMappings", DescribeContainerGroupPortMappings$) {} class DescribeEC2InstanceLimitsCommand extends command(_ep0, _mw0, "DescribeEC2InstanceLimits", DescribeEC2InstanceLimits$) {} class DescribeFleetAttributesCommand extends command(_ep0, _mw0, "DescribeFleetAttributes", DescribeFleetAttributes$) {} class DescribeFleetCapacityCommand extends command(_ep0, _mw0, "DescribeFleetCapacity", DescribeFleetCapacity$) {} class DescribeFleetDeploymentCommand extends command(_ep0, _mw0, "DescribeFleetDeployment", DescribeFleetDeployment$) {} class DescribeFleetEventsCommand extends command(_ep0, _mw0, "DescribeFleetEvents", DescribeFleetEvents$) {} class DescribeFleetLocationAttributesCommand extends command(_ep0, _mw0, "DescribeFleetLocationAttributes", DescribeFleetLocationAttributes$) {} class DescribeFleetLocationCapacityCommand extends command(_ep0, _mw0, "DescribeFleetLocationCapacity", DescribeFleetLocationCapacity$) {} class DescribeFleetLocationUtilizationCommand extends command(_ep0, _mw0, "DescribeFleetLocationUtilization", DescribeFleetLocationUtilization$) {} class DescribeFleetPortSettingsCommand extends command(_ep0, _mw0, "DescribeFleetPortSettings", DescribeFleetPortSettings$) {} class DescribeFleetUtilizationCommand extends command(_ep0, _mw0, "DescribeFleetUtilization", DescribeFleetUtilization$) {} class DescribeGameServerCommand extends command(_ep0, _mw0, "DescribeGameServer", DescribeGameServer$) {} class DescribeGameServerGroupCommand extends command(_ep0, _mw0, "DescribeGameServerGroup", DescribeGameServerGroup$) {} class DescribeGameServerInstancesCommand extends command(_ep0, _mw0, "DescribeGameServerInstances", DescribeGameServerInstances$) {} class DescribeGameSessionDetailsCommand extends command(_ep0, _mw0, "DescribeGameSessionDetails", DescribeGameSessionDetails$) {} class DescribeGameSessionPlacementCommand extends command(_ep0, _mw0, "DescribeGameSessionPlacement", DescribeGameSessionPlacement$) {} class DescribeGameSessionQueuesCommand extends command(_ep0, _mw0, "DescribeGameSessionQueues", DescribeGameSessionQueues$) {} class DescribeGameSessionsCommand extends command(_ep0, _mw0, "DescribeGameSessions", DescribeGameSessions$) {} class DescribeInstancesCommand extends command(_ep0, _mw0, "DescribeInstances", DescribeInstances$) {} class DescribeMatchmakingCommand extends command(_ep0, _mw0, "DescribeMatchmaking", DescribeMatchmaking$) {} class DescribeMatchmakingConfigurationsCommand extends command(_ep0, _mw0, "DescribeMatchmakingConfigurations", DescribeMatchmakingConfigurations$) {} class DescribeMatchmakingRuleSetsCommand extends command(_ep0, _mw0, "DescribeMatchmakingRuleSets", DescribeMatchmakingRuleSets$) {} class DescribePlayerSessionsCommand extends command(_ep0, _mw0, "DescribePlayerSessions", DescribePlayerSessions$) {} class DescribeRuntimeConfigurationCommand extends command(_ep0, _mw0, "DescribeRuntimeConfiguration", DescribeRuntimeConfiguration$) {} class DescribeScalingPoliciesCommand extends command(_ep0, _mw0, "DescribeScalingPolicies", DescribeScalingPolicies$) {} class DescribeScriptCommand extends command(_ep0, _mw0, "DescribeScript", DescribeScript$) {} class DescribeVpcPeeringAuthorizationsCommand extends command(_ep0, _mw0, "DescribeVpcPeeringAuthorizations", DescribeVpcPeeringAuthorizations$) {} class DescribeVpcPeeringConnectionsCommand extends command(_ep0, _mw0, "DescribeVpcPeeringConnections", DescribeVpcPeeringConnections$) {} class GetComputeAccessCommand extends command(_ep0, _mw0, "GetComputeAccess", GetComputeAccess$) {} class GetComputeAuthTokenCommand extends command(_ep0, _mw0, "GetComputeAuthToken", GetComputeAuthToken$) {} class GetGameSessionLogUrlCommand extends command(_ep0, _mw0, "GetGameSessionLogUrl", GetGameSessionLogUrl$) {} class GetInstanceAccessCommand extends command(_ep0, _mw0, "GetInstanceAccess", GetInstanceAccess$) {} class GetPlayerConnectionDetailsCommand extends command(_ep0, _mw0, "GetPlayerConnectionDetails", GetPlayerConnectionDetails$) {} class ListAliasesCommand extends command(_ep0, _mw0, "ListAliases", ListAliases$) {} class ListBuildsCommand extends command(_ep0, _mw0, "ListBuilds", ListBuilds$) {} class ListComputeCommand extends command(_ep0, _mw0, "ListCompute", ListCompute$) {} class ListContainerFleetsCommand extends command(_ep0, _mw0, "ListContainerFleets", ListContainerFleets$) {} class ListContainerGroupDefinitionsCommand extends command(_ep0, _mw0, "ListContainerGroupDefinitions", ListContainerGroupDefinitions$) {} class ListContainerGroupDefinitionVersionsCommand extends command(_ep0, _mw0, "ListContainerGroupDefinitionVersions", ListContainerGroupDefinitionVersions$) {} class ListFleetDeploymentsCommand extends command(_ep0, _mw0, "ListFleetDeployments", ListFleetDeployments$) {} class ListFleetsCommand extends command(_ep0, _mw0, "ListFleets", ListFleets$) {} class ListGameServerGroupsCommand extends command(_ep0, _mw0, "ListGameServerGroups", ListGameServerGroups$) {} class ListGameServersCommand extends command(_ep0, _mw0, "ListGameServers", ListGameServers$) {} class ListLocationsCommand extends command(_ep0, _mw0, "ListLocations", ListLocations$) {} class ListScriptsCommand extends command(_ep0, _mw0, "ListScripts", ListScripts$) {} class ListTagsForResourceCommand extends command(_ep0, _mw0, "ListTagsForResource", ListTagsForResource$) {} class PutScalingPolicyCommand extends command(_ep0, _mw0, "PutScalingPolicy", PutScalingPolicy$) {} class RegisterComputeCommand extends command(_ep0, _mw0, "RegisterCompute", RegisterCompute$) {} class RegisterGameServerCommand extends command(_ep0, _mw0, "RegisterGameServer", RegisterGameServer$) {} class RequestUploadCredentialsCommand extends command(_ep0, _mw0, "RequestUploadCredentials", RequestUploadCredentials$) {} class ResolveAliasCommand extends command(_ep0, _mw0, "ResolveAlias", ResolveAlias$) {} class ResumeGameServerGroupCommand extends command(_ep0, _mw0, "ResumeGameServerGroup", ResumeGameServerGroup$) {} class SearchGameSessionsCommand extends command(_ep0, _mw0, "SearchGameSessions", SearchGameSessions$) {} class StartFleetActionsCommand extends command(_ep0, _mw0, "StartFleetActions", StartFleetActions$) {} class StartGameSessionPlacementCommand extends command(_ep0, _mw0, "StartGameSessionPlacement", StartGameSessionPlacement$) {} class StartMatchBackfillCommand extends command(_ep0, _mw0, "StartMatchBackfill", StartMatchBackfill$) {} class StartMatchmakingCommand extends command(_ep0, _mw0, "StartMatchmaking", StartMatchmaking$) {} class StopFleetActionsCommand extends command(_ep0, _mw0, "StopFleetActions", StopFleetActions$) {} class StopGameSessionPlacementCommand extends command(_ep0, _mw0, "StopGameSessionPlacement", StopGameSessionPlacement$) {} class StopMatchmakingCommand extends command(_ep0, _mw0, "StopMatchmaking", StopMatchmaking$) {} class SuspendGameServerGroupCommand extends command(_ep0, _mw0, "SuspendGameServerGroup", SuspendGameServerGroup$) {} class TagResourceCommand extends command(_ep0, _mw0, "TagResource", TagResource$) {} class TerminateGameSessionCommand extends command(_ep0, _mw0, "TerminateGameSession", TerminateGameSession$) {} class UntagResourceCommand extends command(_ep0, _mw0, "UntagResource", UntagResource$) {} class UpdateAliasCommand extends command(_ep0, _mw0, "UpdateAlias", UpdateAlias$) {} class UpdateBuildCommand extends command(_ep0, _mw0, "UpdateBuild", UpdateBuild$) {} class UpdateContainerFleetCommand extends command(_ep0, _mw0, "UpdateContainerFleet", UpdateContainerFleet$) {} class UpdateContainerGroupDefinitionCommand extends command(_ep0, _mw0, "UpdateContainerGroupDefinition", UpdateContainerGroupDefinition$) {} class UpdateFleetAttributesCommand extends command(_ep0, _mw0, "UpdateFleetAttributes", UpdateFleetAttributes$) {} class UpdateFleetCapacityCommand extends command(_ep0, _mw0, "UpdateFleetCapacity", UpdateFleetCapacity$) {} class UpdateFleetPortSettingsCommand extends command(_ep0, _mw0, "UpdateFleetPortSettings", UpdateFleetPortSettings$) {} class UpdateGameServerCommand extends command(_ep0, _mw0, "UpdateGameServer", UpdateGameServer$) {} class UpdateGameServerGroupCommand extends command(_ep0, _mw0, "UpdateGameServerGroup", UpdateGameServerGroup$) {} class UpdateGameSessionCommand extends command(_ep0, _mw0, "UpdateGameSession", UpdateGameSession$) {} class UpdateGameSessionQueueCommand extends command(_ep0, _mw0, "UpdateGameSessionQueue", UpdateGameSessionQueue$) {} class UpdateMatchmakingConfigurationCommand extends command(_ep0, _mw0, "UpdateMatchmakingConfiguration", UpdateMatchmakingConfiguration$) {} class UpdateRuntimeConfigurationCommand extends command(_ep0, _mw0, "UpdateRuntimeConfiguration", UpdateRuntimeConfiguration$) {} class UpdateScriptCommand extends command(_ep0, _mw0, "UpdateScript", UpdateScript$) {} class ValidateMatchmakingRuleSetCommand extends command(_ep0, _mw0, "ValidateMatchmakingRuleSet", ValidateMatchmakingRuleSet$) {} const paginateDescribeFleetAttributes = createPaginator(GameLiftClient, DescribeFleetAttributesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeFleetCapacity = createPaginator(GameLiftClient, DescribeFleetCapacityCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeFleetEvents = createPaginator(GameLiftClient, DescribeFleetEventsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeFleetLocationAttributes = createPaginator(GameLiftClient, DescribeFleetLocationAttributesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeFleetUtilization = createPaginator(GameLiftClient, DescribeFleetUtilizationCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeGameServerInstances = createPaginator(GameLiftClient, DescribeGameServerInstancesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeGameSessionDetails = createPaginator(GameLiftClient, DescribeGameSessionDetailsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeGameSessionQueues = createPaginator(GameLiftClient, DescribeGameSessionQueuesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeGameSessions = createPaginator(GameLiftClient, DescribeGameSessionsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeInstances = createPaginator(GameLiftClient, DescribeInstancesCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeMatchmakingConfigurations = createPaginator(GameLiftClient, DescribeMatchmakingConfigurationsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeMatchmakingRuleSets = createPaginator(GameLiftClient, DescribeMatchmakingRuleSetsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribePlayerSessions = createPaginator(GameLiftClient, DescribePlayerSessionsCommand, "NextToken", "NextToken", "Limit"); const paginateDescribeScalingPolicies = createPaginator(GameLiftClient, DescribeScalingPoliciesCommand, "NextToken", "NextToken", "Limit"); const paginateListAliases = createPaginator(GameLiftClient, ListAliasesCommand, "NextToken", "NextToken", "Limit"); const paginateListBuilds = createPaginator(GameLiftClient, ListBuildsCommand, "NextToken", "NextToken", "Limit"); const paginateListCompute = createPaginator(GameLiftClient, ListComputeCommand, "NextToken", "NextToken", "Limit"); const paginateListContainerFleets = createPaginator(GameLiftClient, ListContainerFleetsCommand, "NextToken", "NextToken", "Limit"); const paginateListContainerGroupDefinitions = createPaginator(GameLiftClient, ListContainerGroupDefinitionsCommand, "NextToken", "NextToken", "Limit"); const paginateListContainerGroupDefinitionVersions = createPaginator(GameLiftClient, ListContainerGroupDefinitionVersionsCommand, "NextToken", "NextToken", "Limit"); const paginateListFleetDeployments = createPaginator(GameLiftClient, ListFleetDeploymentsCommand, "NextToken", "NextToken", "Limit"); const paginateListFleets = createPaginator(GameLiftClient, ListFleetsCommand, "NextToken", "NextToken", "Limit"); const paginateListGameServerGroups = createPaginator(GameLiftClient, ListGameServerGroupsCommand, "NextToken", "NextToken", "Limit"); const paginateListGameServers = createPaginator(GameLiftClient, ListGameServersCommand, "NextToken", "NextToken", "Limit"); const paginateListLocations = createPaginator(GameLiftClient, ListLocationsCommand, "NextToken", "NextToken", "Limit"); const paginateListScripts = createPaginator(GameLiftClient, ListScriptsCommand, "NextToken", "NextToken", "Limit"); const paginateSearchGameSessions = createPaginator(GameLiftClient, SearchGameSessionsCommand, "NextToken", "NextToken", "Limit"); const commands = { AcceptMatchCommand, ClaimGameServerCommand, CreateAliasCommand, CreateBuildCommand, CreateContainerFleetCommand, CreateContainerGroupDefinitionCommand, CreateFleetCommand, CreateFleetLocationsCommand, CreateGameServerGroupCommand, CreateGameSessionCommand, CreateGameSessionQueueCommand, CreateLocationCommand, CreateMatchmakingConfigurationCommand, CreateMatchmakingRuleSetCommand, CreatePlayerSessionCommand, CreatePlayerSessionsCommand, CreateScriptCommand, CreateVpcPeeringAuthorizationCommand, CreateVpcPeeringConnectionCommand, DeleteAliasCommand, DeleteBuildCommand, DeleteContainerFleetCommand, DeleteContainerGroupDefinitionCommand, DeleteFleetCommand, DeleteFleetLocationsCommand, DeleteGameServerGroupCommand, DeleteGameSessionQueueCommand, DeleteLocationCommand, DeleteMatchmakingConfigurationCommand, DeleteMatchmakingRuleSetCommand, DeleteScalingPolicyCommand, DeleteScriptCommand, DeleteVpcPeeringAuthorizationCommand, DeleteVpcPeeringConnectionCommand, DeregisterComputeCommand, DeregisterGameServerCommand, DescribeAliasCommand, DescribeBuildCommand, DescribeComputeCommand, DescribeContainerFleetCommand, DescribeContainerGroupDefinitionCommand, DescribeContainerGroupPortMappingsCommand, DescribeEC2InstanceLimitsCommand, DescribeFleetAttributesCommand, DescribeFleetCapacityCommand, DescribeFleetDeploymentCommand, DescribeFleetEventsCommand, DescribeFleetLocationAttributesCommand, DescribeFleetLocationCapacityCommand, DescribeFleetLocationUtilizationCommand, DescribeFleetPortSettingsCommand, DescribeFleetUtilizationCommand, DescribeGameServerCommand, DescribeGameServerGroupCommand, DescribeGameServerInstancesCommand, DescribeGameSessionDetailsCommand, DescribeGameSessionPlacementCommand, DescribeGameSessionQueuesCommand, DescribeGameSessionsCommand, DescribeInstancesCommand, DescribeMatchmakingCommand, DescribeMatchmakingConfigurationsCommand, DescribeMatchmakingRuleSetsCommand, DescribePlayerSessionsCommand, DescribeRuntimeConfigurationCommand, DescribeScalingPoliciesCommand, DescribeScriptCommand, DescribeVpcPeeringAuthorizationsCommand, DescribeVpcPeeringConnectionsCommand, GetComputeAccessCommand, GetComputeAuthTokenCommand, GetGameSessionLogUrlCommand, GetInstanceAccessCommand, GetPlayerConnectionDetailsCommand, ListAliasesCommand, ListBuildsCommand, ListComputeCommand, ListContainerFleetsCommand, ListContainerGroupDefinitionsCommand, ListContainerGroupDefinitionVersionsCommand, ListFleetDeploymentsCommand, ListFleetsCommand, ListGameServerGroupsCommand, ListGameServersCommand, ListLocationsCommand, ListScriptsCommand, ListTagsForResourceCommand, PutScalingPolicyCommand, RegisterComputeCommand, RegisterGameServerCommand, RequestUploadCredentialsCommand, ResolveAliasCommand, ResumeGameServerGroupCommand, SearchGameSessionsCommand, StartFleetActionsCommand, StartGameSessionPlacementCommand, StartMatchBackfillCommand, StartMatchmakingCommand, StopFleetActionsCommand, StopGameSessionPlacementCommand, StopMatchmakingCommand, SuspendGameServerGroupCommand, TagResourceCommand, TerminateGameSessionCommand, UntagResourceCommand, UpdateAliasCommand, UpdateBuildCommand, UpdateContainerFleetCommand, UpdateContainerGroupDefinitionCommand, UpdateFleetAttributesCommand, UpdateFleetCapacityCommand, UpdateFleetPortSettingsCommand, UpdateGameServerCommand, UpdateGameServerGroupCommand, UpdateGameSessionCommand, UpdateGameSessionQueueCommand, UpdateMatchmakingConfigurationCommand, UpdateRuntimeConfigurationCommand, UpdateScriptCommand, ValidateMatchmakingRuleSetCommand,};const paginators = { paginateDescribeFleetAttributes, paginateDescribeFleetCapacity, paginateDescribeFleetEvents, paginateDescribeFleetLocationAttributes, paginateDescribeFleetUtilization, paginateDescribeGameServerInstances, paginateDescribeGameSessionDetails, paginateDescribeGameSessionQueues, paginateDescribeGameSessions, paginateDescribeInstances, paginateDescribeMatchmakingConfigurations, paginateDescribeMatchmakingRuleSets, paginateDescribePlayerSessions, paginateDescribeScalingPolicies, paginateListAliases, paginateListBuilds, paginateListCompute, paginateListContainerFleets, paginateListContainerGroupDefinitions, paginateListContainerGroupDefinitionVersions, paginateListFleetDeployments, paginateListFleets, paginateListGameServerGroups, paginateListGameServers, paginateListLocations, paginateListScripts, paginateSearchGameSessions,};class GameLift extends GameLiftClient {}createAggregatedClient(commands, GameLift, { paginators }); const AcceptanceType = { ACCEPT: "ACCEPT", REJECT: "REJECT",};const RoutingStrategyType = { SIMPLE: "SIMPLE", TERMINAL: "TERMINAL",};const BackfillMode = { AUTOMATIC: "AUTOMATIC", MANUAL: "MANUAL",};const BalancingStrategy = { ON_DEMAND_ONLY: "ON_DEMAND_ONLY", SPOT_ONLY: "SPOT_ONLY", SPOT_PREFERRED: "SPOT_PREFERRED",};const OperatingSystem = { AMAZON_LINUX: "AMAZON_LINUX", AMAZON_LINUX_2: "AMAZON_LINUX_2", AMAZON_LINUX_2023: "AMAZON_LINUX_2023", WINDOWS_2012: "WINDOWS_2012", WINDOWS_2016: "WINDOWS_2016", WINDOWS_2022: "WINDOWS_2022",};const BuildStatus = { FAILED: "FAILED", INITIALIZED: "INITIALIZED", READY: "READY",};const CertificateType = { Disabled: "DISABLED", Generated: "GENERATED",};const FilterInstanceStatus = { ACTIVE: "ACTIVE", DRAINING: "DRAINING",};const GameServerClaimStatus = { CLAIMED: "CLAIMED",};const GameServerUtilizationStatus = { AVAILABLE: "AVAILABLE", UTILIZED: "UTILIZED",};const ComparisonOperatorType = { GreaterThanOrEqualToThreshold: "GreaterThanOrEqualToThreshold", GreaterThanThreshold: "GreaterThanThreshold", LessThanOrEqualToThreshold: "LessThanOrEqualToThreshold", LessThanThreshold: "LessThanThreshold",};const ComputeStatus = { ACTIVE: "ACTIVE", IMPAIRED: "IMPAIRED", PENDING: "PENDING", TERMINATING: "TERMINATING",};const EC2InstanceType = { c3_2xlarge: "c3.2xlarge", c3_4xlarge: "c3.4xlarge", c3_8xlarge: "c3.8xlarge", c3_large: "c3.large", c3_xlarge: "c3.xlarge", c4_2xlarge: "c4.2xlarge", c4_4xlarge: "c4.4xlarge", c4_8xlarge: "c4.8xlarge", c4_large: "c4.large", c4_xlarge: "c4.xlarge", c5_12xlarge: "c5.12xlarge", c5_18xlarge: "c5.18xlarge", c5_24xlarge: "c5.24xlarge", c5_2xlarge: "c5.2xlarge", c5_4xlarge: "c5.4xlarge", c5_9xlarge: "c5.9xlarge", c5_large: "c5.large", c5_xlarge: "c5.xlarge", c5a_12xlarge: "c5a.12xlarge", c5a_16xlarge: "c5a.16xlarge", c5a_24xlarge: "c5a.24xlarge", c5a_2xlarge: "c5a.2xlarge", c5a_4xlarge: "c5a.4xlarge", c5a_8xlarge: "c5a.8xlarge", c5a_large: "c5a.large", c5a_xlarge: "c5a.xlarge", c5ad_12xlarge: "c5ad.12xlarge", c5ad_16xlarge: "c5ad.16xlarge", c5ad_24xlarge: "c5ad.24xlarge", c5ad_2xlarge: "c5ad.2xlarge", c5ad_4xlarge: "c5ad.4xlarge", c5ad_8xlarge: "c5ad.8xlarge", c5ad_large: "c5ad.large", c5ad_xlarge: "c5ad.xlarge", c5d_12xlarge: "c5d.12xlarge", c5d_18xlarge: "c5d.18xlarge", c5d_24xlarge: "c5d.24xlarge", c5d_2xlarge: "c5d.2xlarge", c5d_4xlarge: "c5d.4xlarge", c5d_9xlarge: "c5d.9xlarge", c5d_large: "c5d.large", c5d_xlarge: "c5d.xlarge", c5n_18xlarge: "c5n.18xlarge", c5n_2xlarge: "c5n.2xlarge", c5n_4xlarge: "c5n.4xlarge", c5n_9xlarge: "c5n.9xlarge", c5n_large: "c5n.large", c5n_xlarge: "c5n.xlarge", c6a_12xlarge: "c6a.12xlarge", c6a_16xlarge: "c6a.16xlarge", c6a_24xlarge: "c6a.24xlarge", c6a_2xlarge: "c6a.2xlarge", c6a_32xlarge: "c6a.32xlarge", c6a_48xlarge: "c6a.48xlarge", c6a_4xlarge: "c6a.4xlarge", c6a_8xlarge: "c6a.8xlarge", c6a_large: "c6a.large", c6a_xlarge: "c6a.xlarge", c6g_12xlarge: "c6g.12xlarge", c6g_16xlarge: "c6g.16xlarge", c6g_2xlarge: "c6g.2xlarge", c6g_4xlarge: "c6g.4xlarge", c6g_8xlarge: "c6g.8xlarge", c6g_large: "c6g.large", c6g_medium: "c6g.medium", c6g_xlarge: "c6g.xlarge", c6gd_12xlarge: "c6gd.12xlarge", c6gd_16xlarge: "c6gd.16xlarge", c6gd_2xlarge: "c6gd.2xlarge", c6gd_4xlarge: "c6gd.4xlarge", c6gd_8xlarge: "c6gd.8xlarge", c6gd_large: "c6gd.large", c6gd_medium: "c6gd.medium", c6gd_xlarge: "c6gd.xlarge", c6gn_12xlarge: "c6gn.12xlarge", c6gn_16xlarge: "c6gn.16xlarge", c6gn_2xlarge: "c6gn.2xlarge", c6gn_4xlarge: "c6gn.4xlarge", c6gn_8xlarge: "c6gn.8xlarge", c6gn_large: "c6gn.large", c6gn_medium: "c6gn.medium", c6gn_xlarge: "c6gn.xlarge", c6i_12xlarge: "c6i.12xlarge", c6i_16xlarge: "c6i.16xlarge", c6i_24xlarge: "c6i.24xlarge", c6i_2xlarge: "c6i.2xlarge", c6i_32xlarge: "c6i.32xlarge", c6i_4xlarge: "c6i.4xlarge", c6i_8xlarge: "c6i.8xlarge", c6i_large: "c6i.large", c6i_xlarge: "c6i.xlarge", c6id_12xlarge: "c6id.12xlarge", c6id_16xlarge: "c6id.16xlarge", c6id_24xlarge: "c6id.24xlarge", c6id_2xlarge: "c6id.2xlarge", c6id_32xlarge: "c6id.32xlarge", c6id_4xlarge: "c6id.4xlarge", c6id_8xlarge: "c6id.8xlarge", c6id_large: "c6id.large", c6id_xlarge: "c6id.xlarge", c6in_12xlarge: "c6in.12xlarge", c6in_16xlarge: "c6in.16xlarge", c6in_24xlarge: "c6in.24xlarge", c6in_2xlarge: "c6in.2xlarge", c6in_32xlarge: "c6in.32xlarge", c6in_4xlarge: "c6in.4xlarge", c6in_8xlarge: "c6in.8xlarge", c6in_large: "c6in.large", c6in_xlarge: "c6in.xlarge", c7a_12xlarge: "c7a.12xlarge", c7a_16xlarge: "c7a.16xlarge", c7a_24xlarge: "c7a.24xlarge", c7a_2xlarge: "c7a.2xlarge", c7a_32xlarge: "c7a.32xlarge", c7a_48xlarge: "c7a.48xlarge", c7a_4xlarge: "c7a.4xlarge", c7a_8xlarge: "c7a.8xlarge", c7a_large: "c7a.large", c7a_medium: "c7a.medium", c7a_xlarge: "c7a.xlarge", c7g_12xlarge: "c7g.12xlarge", c7g_16xlarge: "c7g.16xlarge", c7g_2xlarge: "c7g.2xlarge", c7g_4xlarge: "c7g.4xlarge", c7g_8xlarge: "c7g.8xlarge", c7g_large: "c7g.large", c7g_medium: "c7g.medium", c7g_xlarge: "c7g.xlarge", c7gd_12xlarge: "c7gd.12xlarge", c7gd_16xlarge: "c7gd.16xlarge", c7gd_2xlarge: "c7gd.2xlarge", c7gd_4xlarge: "c7gd.4xlarge", c7gd_8xlarge: "c7gd.8xlarge", c7gd_large: "c7gd.large", c7gd_medium: "c7gd.medium", c7gd_xlarge: "c7gd.xlarge", c7gn_12xlarge: "c7gn.12xlarge", c7gn_16xlarge: "c7gn.16xlarge", c7gn_2xlarge: "c7gn.2xlarge", c7gn_4xlarge: "c7gn.4xlarge", c7gn_8xlarge: "c7gn.8xlarge", c7gn_large: "c7gn.large", c7gn_medium: "c7gn.medium", c7gn_xlarge: "c7gn.xlarge", c7i_12xlarge: "c7i.12xlarge", c7i_16xlarge: "c7i.16xlarge", c7i_24xlarge: "c7i.24xlarge", c7i_2xlarge: "c7i.2xlarge", c7i_48xlarge: "c7i.48xlarge", c7i_4xlarge: "c7i.4xlarge", c7i_8xlarge: "c7i.8xlarge", c7i_large: "c7i.large", c7i_xlarge: "c7i.xlarge", c8a_2xlarge: "c8a.2xlarge", c8a_large: "c8a.large", c8a_medium: "c8a.medium", c8a_xlarge: "c8a.xlarge", c8g_12xlarge: "c8g.12xlarge", c8g_16xlarge: "c8g.16xlarge", c8g_24xlarge: "c8g.24xlarge", c8g_2xlarge: "c8g.2xlarge", c8g_48xlarge: "c8g.48xlarge", c8g_4xlarge: "c8g.4xlarge", c8g_8xlarge: "c8g.8xlarge", c8g_large: "c8g.large", c8g_medium: "c8g.medium", c8g_xlarge: "c8g.xlarge", c8i_2xlarge: "c8i.2xlarge", c8i_large: "c8i.large", c8i_xlarge: "c8i.xlarge", c9g_2xlarge: "c9g.2xlarge", c9g_large: "c9g.large", c9g_medium: "c9g.medium", c9g_xlarge: "c9g.xlarge", g5g_16xlarge: "g5g.16xlarge", g5g_2xlarge: "g5g.2xlarge", g5g_4xlarge: "g5g.4xlarge", g5g_8xlarge: "g5g.8xlarge", g5g_xlarge: "g5g.xlarge", m3_2xlarge: "m3.2xlarge", m3_large: "m3.large", m3_medium: "m3.medium", m3_xlarge: "m3.xlarge", m4_10xlarge: "m4.10xlarge", m4_16xlarge: "m4.16xlarge", m4_2xlarge: "m4.2xlarge", m4_4xlarge: "m4.4xlarge", m4_large: "m4.large", m4_xlarge: "m4.xlarge", m5_12xlarge: "m5.12xlarge", m5_16xlarge: "m5.16xlarge", m5_24xlarge: "m5.24xlarge", m5_2xlarge: "m5.2xlarge", m5_4xlarge: "m5.4xlarge", m5_8xlarge: "m5.8xlarge", m5_large: "m5.large", m5_xlarge: "m5.xlarge", m5a_12xlarge: "m5a.12xlarge", m5a_16xlarge: "m5a.16xlarge", m5a_24xlarge: "m5a.24xlarge", m5a_2xlarge: "m5a.2xlarge", m5a_4xlarge: "m5a.4xlarge", m5a_8xlarge: "m5a.8xlarge", m5a_large: "m5a.large", m5a_xlarge: "m5a.xlarge", m5ad_12xlarge: "m5ad.12xlarge", m5ad_16xlarge: "m5ad.16xlarge", m5ad_24xlarge: "m5ad.24xlarge", m5ad_2xlarge: "m5ad.2xlarge", m5ad_4xlarge: "m5ad.4xlarge", m5ad_8xlarge: "m5ad.8xlarge", m5ad_large: "m5ad.large", m5ad_xlarge: "m5ad.xlarge", m5d_12xlarge: "m5d.12xlarge", m5d_16xlarge: "m5d.16xlarge", m5d_24xlarge: "m5d.24xlarge", m5d_2xlarge: "m5d.2xlarge", m5d_4xlarge: "m5d.4xlarge", m5d_8xlarge: "m5d.8xlarge", m5d_large: "m5d.large", m5d_xlarge: "m5d.xlarge", m5dn_12xlarge: "m5dn.12xlarge", m5dn_16xlarge: "m5dn.16xlarge", m5dn_24xlarge: "m5dn.24xlarge", m5dn_2xlarge: "m5dn.2xlarge", m5dn_4xlarge: "m5dn.4xlarge", m5dn_8xlarge: "m5dn.8xlarge", m5dn_large: "m5dn.large", m5dn_xlarge: "m5dn.xlarge", m5n_12xlarge: "m5n.12xlarge", m5n_16xlarge: "m5n.16xlarge", m5n_24xlarge: "m5n.24xlarge", m5n_2xlarge: "m5n.2xlarge", m5n_4xlarge: "m5n.4xlarge", m5n_8xlarge: "m5n.8xlarge", m5n_large: "m5n.large", m5n_xlarge: "m5n.xlarge", m6a_12xlarge: "m6a.12xlarge", m6a_16xlarge: "m6a.16xlarge", m6a_24xlarge: "m6a.24xlarge", m6a_2xlarge: "m6a.2xlarge", m6a_32xlarge: "m6a.32xlarge", m6a_48xlarge: "m6a.48xlarge", m6a_4xlarge: "m6a.4xlarge", m6a_8xlarge: "m6a.8xlarge", m6a_large: "m6a.large", m6a_xlarge: "m6a.xlarge", m6g_12xlarge: "m6g.12xlarge", m6g_16xlarge: "m6g.16xlarge", m6g_2xlarge: "m6g.2xlarge", m6g_4xlarge: "m6g.4xlarge", m6g_8xlarge: "m6g.8xlarge", m6g_large: "m6g.large", m6g_medium: "m6g.medium", m6g_xlarge: "m6g.xlarge", m6gd_12xlarge: "m6gd.12xlarge", m6gd_16xlarge: "m6gd.16xlarge", m6gd_2xlarge: "m6gd.2xlarge", m6gd_4xlarge: "m6gd.4xlarge", m6gd_8xlarge: "m6gd.8xlarge", m6gd_large: "m6gd.large", m6gd_medium: "m6gd.medium", m6gd_xlarge: "m6gd.xlarge", m6i_12xlarge: "m6i.12xlarge", m6i_16xlarge: "m6i.16xlarge", m6i_24xlarge: "m6i.24xlarge", m6i_2xlarge: "m6i.2xlarge", m6i_32xlarge: "m6i.32xlarge", m6i_4xlarge: "m6i.4xlarge", m6i_8xlarge: "m6i.8xlarge", m6i_large: "m6i.large", m6i_xlarge: "m6i.xlarge", m6id_12xlarge: "m6id.12xlarge", m6id_16xlarge: "m6id.16xlarge", m6id_24xlarge: "m6id.24xlarge", m6id_2xlarge: "m6id.2xlarge", m6id_32xlarge: "m6id.32xlarge", m6id_4xlarge: "m6id.4xlarge", m6id_8xlarge: "m6id.8xlarge", m6id_large: "m6id.large", m6id_xlarge: "m6id.xlarge", m6idn_12xlarge: "m6idn.12xlarge", m6idn_16xlarge: "m6idn.16xlarge", m6idn_24xlarge: "m6idn.24xlarge", m6idn_2xlarge: "m6idn.2xlarge", m6idn_32xlarge: "m6idn.32xlarge", m6idn_4xlarge: "m6idn.4xlarge", m6idn_8xlarge: "m6idn.8xlarge", m6idn_large: "m6idn.large", m6idn_xlarge: "m6idn.xlarge", m6in_12xlarge: "m6in.12xlarge", m6in_16xlarge: "m6in.16xlarge", m6in_24xlarge: "m6in.24xlarge", m6in_2xlarge: "m6in.2xlarge", m6in_32xlarge: "m6in.32xlarge", m6in_4xlarge: "m6in.4xlarge", m6in_8xlarge: "m6in.8xlarge", m6in_large: "m6in.large", m6in_xlarge: "m6in.xlarge", m7a_12xlarge: "m7a.12xlarge", m7a_16xlarge: "m7a.16xlarge", m7a_24xlarge: "m7a.24xlarge", m7a_2xlarge: "m7a.2xlarge", m7a_32xlarge: "m7a.32xlarge", m7a_48xlarge: "m7a.48xlarge", m7a_4xlarge: "m7a.4xlarge", m7a_8xlarge: "m7a.8xlarge", m7a_large: "m7a.large", m7a_medium: "m7a.medium", m7a_xlarge: "m7a.xlarge", m7g_12xlarge: "m7g.12xlarge", m7g_16xlarge: "m7g.16xlarge", m7g_2xlarge: "m7g.2xlarge", m7g_4xlarge: "m7g.4xlarge", m7g_8xlarge: "m7g.8xlarge", m7g_large: "m7g.large", m7g_medium: "m7g.medium", m7g_xlarge: "m7g.xlarge", m7gd_12xlarge: "m7gd.12xlarge", m7gd_16xlarge: "m7gd.16xlarge", m7gd_2xlarge: "m7gd.2xlarge", m7gd_4xlarge: "m7gd.4xlarge", m7gd_8xlarge: "m7gd.8xlarge", m7gd_large: "m7gd.large", m7gd_medium: "m7gd.medium", m7gd_xlarge: "m7gd.xlarge", m7i_12xlarge: "m7i.12xlarge", m7i_16xlarge: "m7i.16xlarge", m7i_24xlarge: "m7i.24xlarge", m7i_2xlarge: "m7i.2xlarge", m7i_48xlarge: "m7i.48xlarge", m7i_4xlarge: "m7i.4xlarge", m7i_8xlarge: "m7i.8xlarge", m7i_large: "m7i.large", m7i_xlarge: "m7i.xlarge", m8a_2xlarge: "m8a.2xlarge", m8a_large: "m8a.large", m8a_medium: "m8a.medium", m8a_xlarge: "m8a.xlarge", m8g_12xlarge: "m8g.12xlarge", m8g_16xlarge: "m8g.16xlarge", m8g_24xlarge: "m8g.24xlarge", m8g_2xlarge: "m8g.2xlarge", m8g_48xlarge: "m8g.48xlarge", m8g_4xlarge: "m8g.4xlarge", m8g_8xlarge: "m8g.8xlarge", m8g_large: "m8g.large", m8g_medium: "m8g.medium", m8g_xlarge: "m8g.xlarge", m8i_2xlarge: "m8i.2xlarge", m8i_large: "m8i.large", m8i_xlarge: "m8i.xlarge", m9g_2xlarge: "m9g.2xlarge", m9g_large: "m9g.large", m9g_xlarge: "m9g.xlarge", r3_2xlarge: "r3.2xlarge", r3_4xlarge: "r3.4xlarge", r3_8xlarge: "r3.8xlarge", r3_large: "r3.large", r3_xlarge: "r3.xlarge", r4_16xlarge: "r4.16xlarge", r4_2xlarge: "r4.2xlarge", r4_4xlarge: "r4.4xlarge", r4_8xlarge: "r4.8xlarge", r4_large: "r4.large", r4_xlarge: "r4.xlarge", r5_12xlarge: "r5.12xlarge", r5_16xlarge: "r5.16xlarge", r5_24xlarge: "r5.24xlarge", r5_2xlarge: "r5.2xlarge", r5_4xlarge: "r5.4xlarge", r5_8xlarge: "r5.8xlarge", r5_large: "r5.large", r5_xlarge: "r5.xlarge", r5a_12xlarge: "r5a.12xlarge", r5a_16xlarge: "r5a.16xlarge", r5a_24xlarge: "r5a.24xlarge", r5a_2xlarge: "r5a.2xlarge", r5a_4xlarge: "r5a.4xlarge", r5a_8xlarge: "r5a.8xlarge", r5a_large: "r5a.large", r5a_xlarge: "r5a.xlarge", r5ad_12xlarge: "r5ad.12xlarge", r5ad_16xlarge: "r5ad.16xlarge", r5ad_24xlarge: "r5ad.24xlarge", r5ad_2xlarge: "r5ad.2xlarge", r5ad_4xlarge: "r5ad.4xlarge", r5ad_8xlarge: "r5ad.8xlarge", r5ad_large: "r5ad.large", r5ad_xlarge: "r5ad.xlarge", r5d_12xlarge: "r5d.12xlarge", r5d_16xlarge: "r5d.16xlarge", r5d_24xlarge: "r5d.24xlarge", r5d_2xlarge: "r5d.2xlarge", r5d_4xlarge: "r5d.4xlarge", r5d_8xlarge: "r5d.8xlarge", r5d_large: "r5d.large", r5d_xlarge: "r5d.xlarge", r5dn_12xlarge: "r5dn.12xlarge", r5dn_16xlarge: "r5dn.16xlarge", r5dn_24xlarge: "r5dn.24xlarge", r5dn_2xlarge: "r5dn.2xlarge", r5dn_4xlarge: "r5dn.4xlarge", r5dn_8xlarge: "r5dn.8xlarge", r5dn_large: "r5dn.large", r5dn_xlarge: "r5dn.xlarge", r5n_12xlarge: "r5n.12xlarge", r5n_16xlarge: "r5n.16xlarge", r5n_24xlarge: "r5n.24xlarge", r5n_2xlarge: "r5n.2xlarge", r5n_4xlarge: "r5n.4xlarge", r5n_8xlarge: "r5n.8xlarge", r5n_large: "r5n.large", r5n_xlarge: "r5n.xlarge", r6a_12xlarge: "r6a.12xlarge", r6a_16xlarge: "r6a.16xlarge", r6a_24xlarge: "r6a.24xlarge", r6a_2xlarge: "r6a.2xlarge", r6a_32xlarge: "r6a.32xlarge", r6a_48xlarge: "r6a.48xlarge", r6a_4xlarge: "r6a.4xlarge", r6a_8xlarge: "r6a.8xlarge", r6a_large: "r6a.large", r6a_xlarge: "r6a.xlarge", r6g_12xlarge: "r6g.12xlarge", r6g_16xlarge: "r6g.16xlarge", r6g_2xlarge: "r6g.2xlarge", r6g_4xlarge: "r6g.4xlarge", r6g_8xlarge: "r6g.8xlarge", r6g_large: "r6g.large", r6g_medium: "r6g.medium", r6g_xlarge: "r6g.xlarge", r6gd_12xlarge: "r6gd.12xlarge", r6gd_16xlarge: "r6gd.16xlarge", r6gd_2xlarge: "r6gd.2xlarge", r6gd_4xlarge: "r6gd.4xlarge", r6gd_8xlarge: "r6gd.8xlarge", r6gd_large: "r6gd.large", r6gd_medium: "r6gd.medium", r6gd_xlarge: "r6gd.xlarge", r6i_12xlarge: "r6i.12xlarge", r6i_16xlarge: "r6i.16xlarge", r6i_24xlarge: "r6i.24xlarge", r6i_2xlarge: "r6i.2xlarge", r6i_32xlarge: "r6i.32xlarge", r6i_4xlarge: "r6i.4xlarge", r6i_8xlarge: "r6i.8xlarge", r6i_large: "r6i.large", r6i_xlarge: "r6i.xlarge", r6id_12xlarge: "r6id.12xlarge", r6id_16xlarge: "r6id.16xlarge", r6id_24xlarge: "r6id.24xlarge", r6id_2xlarge: "r6id.2xlarge", r6id_32xlarge: "r6id.32xlarge", r6id_4xlarge: "r6id.4xlarge", r6id_8xlarge: "r6id.8xlarge", r6id_large: "r6id.large", r6id_xlarge: "r6id.xlarge", r6idn_12xlarge: "r6idn.12xlarge", r6idn_16xlarge: "r6idn.16xlarge", r6idn_24xlarge: "r6idn.24xlarge", r6idn_2xlarge: "r6idn.2xlarge", r6idn_32xlarge: "r6idn.32xlarge", r6idn_4xlarge: "r6idn.4xlarge", r6idn_8xlarge: "r6idn.8xlarge", r6idn_large: "r6idn.large", r6idn_xlarge: "r6idn.xlarge", r6in_12xlarge: "r6in.12xlarge", r6in_16xlarge: "r6in.16xlarge", r6in_24xlarge: "r6in.24xlarge", r6in_2xlarge: "r6in.2xlarge", r6in_32xlarge: "r6in.32xlarge", r6in_4xlarge: "r6in.4xlarge", r6in_8xlarge: "r6in.8xlarge", r6in_large: "r6in.large", r6in_xlarge: "r6in.xlarge", r7a_12xlarge: "r7a.12xlarge", r7a_16xlarge: "r7a.16xlarge", r7a_24xlarge: "r7a.24xlarge", r7a_2xlarge: "r7a.2xlarge", r7a_32xlarge: "r7a.32xlarge", r7a_48xlarge: "r7a.48xlarge", r7a_4xlarge: "r7a.4xlarge", r7a_8xlarge: "r7a.8xlarge", r7a_large: "r7a.large", r7a_medium: "r7a.medium", r7a_xlarge: "r7a.xlarge", r7g_12xlarge: "r7g.12xlarge", r7g_16xlarge: "r7g.16xlarge", r7g_2xlarge: "r7g.2xlarge", r7g_4xlarge: "r7g.4xlarge", r7g_8xlarge: "r7g.8xlarge", r7g_large: "r7g.large", r7g_medium: "r7g.medium", r7g_xlarge: "r7g.xlarge", r7gd_12xlarge: "r7gd.12xlarge", r7gd_16xlarge: "r7gd.16xlarge", r7gd_2xlarge: "r7gd.2xlarge", r7gd_4xlarge: "r7gd.4xlarge", r7gd_8xlarge: "r7gd.8xlarge", r7gd_large: "r7gd.large", r7gd_medium: "r7gd.medium", r7gd_xlarge: "r7gd.xlarge", r7i_12xlarge: "r7i.12xlarge", r7i_16xlarge: "r7i.16xlarge", r7i_24xlarge: "r7i.24xlarge", r7i_2xlarge: "r7i.2xlarge", r7i_48xlarge: "r7i.48xlarge", r7i_4xlarge: "r7i.4xlarge", r7i_8xlarge: "r7i.8xlarge", r7i_large: "r7i.large", r7i_xlarge: "r7i.xlarge", r8g_12xlarge: "r8g.12xlarge", r8g_16xlarge: "r8g.16xlarge", r8g_24xlarge: "r8g.24xlarge", r8g_2xlarge: "r8g.2xlarge", r8g_48xlarge: "r8g.48xlarge", r8g_4xlarge: "r8g.4xlarge", r8g_8xlarge: "r8g.8xlarge", r8g_large: "r8g.large", r8g_medium: "r8g.medium", r8g_xlarge: "r8g.xlarge", t2_large: "t2.large", t2_medium: "t2.medium", t2_micro: "t2.micro", t2_small: "t2.small",};const ComputeType = { ANYWHERE: "ANYWHERE", EC2: "EC2",};const ContainerDependencyCondition = { COMPLETE: "COMPLETE", HEALTHY: "HEALTHY", START: "START", SUCCESS: "SUCCESS",};const ContainerFleetBillingType = { ON_DEMAND: "ON_DEMAND", SPOT: "SPOT",};const IpProtocol = { TCP: "TCP", UDP: "UDP",};const PlayerGatewayStatus = { DISABLED: "DISABLED", ENABLED: "ENABLED",};const ContainerFleetLocationStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", CREATED: "CREATED", CREATING: "CREATING", DELETING: "DELETING", EXPIRED: "EXPIRED", PENDING: "PENDING", UPDATING: "UPDATING",};const LogDestination = { CLOUDWATCH: "CLOUDWATCH", NONE: "NONE", S3: "S3",};const ProtectionPolicy = { FullProtection: "FullProtection", NoProtection: "NoProtection",};const PlayerGatewayMode = { DISABLED: "DISABLED", ENABLED: "ENABLED", REQUIRED: "REQUIRED",};const ContainerFleetStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", CREATED: "CREATED", CREATING: "CREATING", DELETING: "DELETING", EXPIRED: "EXPIRED", PENDING: "PENDING", UPDATING: "UPDATING",};const ContainerFleetRemoveAttribute = { PER_INSTANCE_CONTAINER_GROUP_DEFINITION: "PER_INSTANCE_CONTAINER_GROUP_DEFINITION",};const ContainerGroupType = { GAME_SERVER: "GAME_SERVER", PER_INSTANCE: "PER_INSTANCE",};const LinuxCapability = { AUDIT_CONTROL: "AUDIT_CONTROL", AUDIT_WRITE: "AUDIT_WRITE", BLOCK_SUSPEND: "BLOCK_SUSPEND", CHOWN: "CHOWN", DAC_OVERRIDE: "DAC_OVERRIDE", DAC_READ_SEARCH: "DAC_READ_SEARCH", FOWNER: "FOWNER", FSETID: "FSETID", IPC_LOCK: "IPC_LOCK", IPC_OWNER: "IPC_OWNER", KILL: "KILL", LEASE: "LEASE", LINUX_IMMUTABLE: "LINUX_IMMUTABLE", MAC_ADMIN: "MAC_ADMIN", MAC_OVERRIDE: "MAC_OVERRIDE", MKNOD: "MKNOD", NET_ADMIN: "NET_ADMIN", NET_BIND_SERVICE: "NET_BIND_SERVICE", NET_BROADCAST: "NET_BROADCAST", NET_RAW: "NET_RAW", SETFCAP: "SETFCAP", SETGID: "SETGID", SETPCAP: "SETPCAP", SETUID: "SETUID", SYSLOG: "SYSLOG", SYS_ADMIN: "SYS_ADMIN", SYS_BOOT: "SYS_BOOT", SYS_CHROOT: "SYS_CHROOT", SYS_MODULE: "SYS_MODULE", SYS_NICE: "SYS_NICE", SYS_PACCT: "SYS_PACCT", SYS_PTRACE: "SYS_PTRACE", SYS_RAWIO: "SYS_RAWIO", SYS_RESOURCE: "SYS_RESOURCE", SYS_TIME: "SYS_TIME", SYS_TTY_CONFIG: "SYS_TTY_CONFIG", WAKE_ALARM: "WAKE_ALARM",};const ContainerMountPointAccessLevel = { READ_AND_WRITE: "READ_AND_WRITE", READ_ONLY: "READ_ONLY",};const ContainerOperatingSystem = { AMAZON_LINUX_2023: "AMAZON_LINUX_2023",};const ContainerGroupDefinitionStatus = { COPYING: "COPYING", FAILED: "FAILED", READY: "READY",};const FleetType = { OnDemand: "ON_DEMAND", Spot: "SPOT",};const InstanceRoleCredentialsProvider = { SHARED_CREDENTIAL_FILE: "SHARED_CREDENTIAL_FILE",};const GameServerIpProtocolSupported = { DUAL_STACK: "DUAL_STACK", IPv4: "IPv4",};const FleetStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", BUILDING: "BUILDING", DELETING: "DELETING", DOWNLOADING: "DOWNLOADING", ERROR: "ERROR", EXPIRED: "EXPIRED", NEW: "NEW", NOT_FOUND: "NOT_FOUND", TERMINATED: "TERMINATED", VALIDATING: "VALIDATING",};const FleetAction = { AutoScaling: "AUTO_SCALING",};const GameServerProtectionPolicy = { FULL_PROTECTION: "FULL_PROTECTION", NO_PROTECTION: "NO_PROTECTION",};const GameServerGroupInstanceType = { c4_2xlarge: "c4.2xlarge", c4_4xlarge: "c4.4xlarge", c4_8xlarge: "c4.8xlarge", c4_large: "c4.large", c4_xlarge: "c4.xlarge", c5_12xlarge: "c5.12xlarge", c5_18xlarge: "c5.18xlarge", c5_24xlarge: "c5.24xlarge", c5_2xlarge: "c5.2xlarge", c5_4xlarge: "c5.4xlarge", c5_9xlarge: "c5.9xlarge", c5_large: "c5.large", c5_xlarge: "c5.xlarge", c5a_12xlarge: "c5a.12xlarge", c5a_16xlarge: "c5a.16xlarge", c5a_24xlarge: "c5a.24xlarge", c5a_2xlarge: "c5a.2xlarge", c5a_4xlarge: "c5a.4xlarge", c5a_8xlarge: "c5a.8xlarge", c5a_large: "c5a.large", c5a_xlarge: "c5a.xlarge", c6g_12xlarge: "c6g.12xlarge", c6g_16xlarge: "c6g.16xlarge", c6g_2xlarge: "c6g.2xlarge", c6g_4xlarge: "c6g.4xlarge", c6g_8xlarge: "c6g.8xlarge", c6g_large: "c6g.large", c6g_medium: "c6g.medium", c6g_xlarge: "c6g.xlarge", m4_10xlarge: "m4.10xlarge", m4_2xlarge: "m4.2xlarge", m4_4xlarge: "m4.4xlarge", m4_large: "m4.large", m4_xlarge: "m4.xlarge", m5_12xlarge: "m5.12xlarge", m5_16xlarge: "m5.16xlarge", m5_24xlarge: "m5.24xlarge", m5_2xlarge: "m5.2xlarge", m5_4xlarge: "m5.4xlarge", m5_8xlarge: "m5.8xlarge", m5_large: "m5.large", m5_xlarge: "m5.xlarge", m5a_12xlarge: "m5a.12xlarge", m5a_16xlarge: "m5a.16xlarge", m5a_24xlarge: "m5a.24xlarge", m5a_2xlarge: "m5a.2xlarge", m5a_4xlarge: "m5a.4xlarge", m5a_8xlarge: "m5a.8xlarge", m5a_large: "m5a.large", m5a_xlarge: "m5a.xlarge", m6g_12xlarge: "m6g.12xlarge", m6g_16xlarge: "m6g.16xlarge", m6g_2xlarge: "m6g.2xlarge", m6g_4xlarge: "m6g.4xlarge", m6g_8xlarge: "m6g.8xlarge", m6g_large: "m6g.large", m6g_medium: "m6g.medium", m6g_xlarge: "m6g.xlarge", r4_16xlarge: "r4.16xlarge", r4_2xlarge: "r4.2xlarge", r4_4xlarge: "r4.4xlarge", r4_8xlarge: "r4.8xlarge", r4_large: "r4.large", r4_xlarge: "r4.xlarge", r5_12xlarge: "r5.12xlarge", r5_16xlarge: "r5.16xlarge", r5_24xlarge: "r5.24xlarge", r5_2xlarge: "r5.2xlarge", r5_4xlarge: "r5.4xlarge", r5_8xlarge: "r5.8xlarge", r5_large: "r5.large", r5_xlarge: "r5.xlarge", r5a_12xlarge: "r5a.12xlarge", r5a_16xlarge: "r5a.16xlarge", r5a_24xlarge: "r5a.24xlarge", r5a_2xlarge: "r5a.2xlarge", r5a_4xlarge: "r5a.4xlarge", r5a_8xlarge: "r5a.8xlarge", r5a_large: "r5a.large", r5a_xlarge: "r5a.xlarge", r6g_12xlarge: "r6g.12xlarge", r6g_16xlarge: "r6g.16xlarge", r6g_2xlarge: "r6g.2xlarge", r6g_4xlarge: "r6g.4xlarge", r6g_8xlarge: "r6g.8xlarge", r6g_large: "r6g.large", r6g_medium: "r6g.medium", r6g_xlarge: "r6g.xlarge",};const GameServerGroupStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", DELETED: "DELETED", DELETE_SCHEDULED: "DELETE_SCHEDULED", DELETING: "DELETING", ERROR: "ERROR", NEW: "NEW",};const GameServerGroupAction = { REPLACE_INSTANCE_TYPES: "REPLACE_INSTANCE_TYPES",};const PlayerSessionCreationPolicy = { ACCEPT_ALL: "ACCEPT_ALL", DENY_ALL: "DENY_ALL",};const GameSessionStatus = { ACTIVATING: "ACTIVATING", ACTIVE: "ACTIVE", ERROR: "ERROR", TERMINATED: "TERMINATED", TERMINATING: "TERMINATING",};const GameSessionStatusReason = { FORCE_TERMINATED: "FORCE_TERMINATED", INTERRUPTED: "INTERRUPTED", TRIGGERED_ON_PROCESS_TERMINATE: "TRIGGERED_ON_PROCESS_TERMINATE",};const PriorityType = { COST: "COST", DESTINATION: "DESTINATION", LATENCY: "LATENCY", LOCATION: "LOCATION",};const FlexMatchMode = { STANDALONE: "STANDALONE", WITH_QUEUE: "WITH_QUEUE",};const PlayerSessionStatus = { ACTIVE: "ACTIVE", COMPLETED: "COMPLETED", RESERVED: "RESERVED", TIMEDOUT: "TIMEDOUT",};const GameServerGroupDeleteOption = { FORCE_DELETE: "FORCE_DELETE", RETAIN: "RETAIN", SAFE_DELETE: "SAFE_DELETE",};const DeploymentImpairmentStrategy = { MAINTAIN: "MAINTAIN", ROLLBACK: "ROLLBACK",};const DeploymentProtectionStrategy = { IGNORE_PROTECTION: "IGNORE_PROTECTION", WITH_PROTECTION: "WITH_PROTECTION",};const DeploymentStatus = { CANCELLED: "CANCELLED", COMPLETE: "COMPLETE", IMPAIRED: "IMPAIRED", IN_PROGRESS: "IN_PROGRESS", PENDING: "PENDING", ROLLBACK_COMPLETE: "ROLLBACK_COMPLETE", ROLLBACK_IN_PROGRESS: "ROLLBACK_IN_PROGRESS",};const ZeroCapacityStrategy = { MANUAL: "MANUAL", SCALE_TO_AND_FROM_ZERO: "SCALE_TO_AND_FROM_ZERO",};const EventCode = { COMPUTE_LOG_UPLOAD_FAILED: "COMPUTE_LOG_UPLOAD_FAILED", FLEET_ACTIVATION_FAILED: "FLEET_ACTIVATION_FAILED", FLEET_ACTIVATION_FAILED_NO_INSTANCES: "FLEET_ACTIVATION_FAILED_NO_INSTANCES", FLEET_BINARY_DOWNLOAD_FAILED: "FLEET_BINARY_DOWNLOAD_FAILED", FLEET_CREATED: "FLEET_CREATED", FLEET_CREATION_COMPLETED_INSTALLER: "FLEET_CREATION_COMPLETED_INSTALLER", FLEET_CREATION_EXTRACTING_BUILD: "FLEET_CREATION_EXTRACTING_BUILD", FLEET_CREATION_FAILED_INSTALLER: "FLEET_CREATION_FAILED_INSTALLER", FLEET_CREATION_RUNNING_INSTALLER: "FLEET_CREATION_RUNNING_INSTALLER", FLEET_CREATION_VALIDATING_RUNTIME_CONFIG: "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG", FLEET_DELETED: "FLEET_DELETED", FLEET_EXPIRED: "FLEET_EXPIRED", FLEET_INITIALIZATION_FAILED: "FLEET_INITIALIZATION_FAILED", FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED: "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED", FLEET_SCALING_EVENT: "FLEET_SCALING_EVENT", FLEET_STATE_ACTIVATING: "FLEET_STATE_ACTIVATING", FLEET_STATE_ACTIVE: "FLEET_STATE_ACTIVE", FLEET_STATE_BUILDING: "FLEET_STATE_BUILDING", FLEET_STATE_CREATED: "FLEET_STATE_CREATED", FLEET_STATE_CREATING: "FLEET_STATE_CREATING", FLEET_STATE_DOWNLOADING: "FLEET_STATE_DOWNLOADING", FLEET_STATE_ERROR: "FLEET_STATE_ERROR", FLEET_STATE_PENDING: "FLEET_STATE_PENDING", FLEET_STATE_UPDATING: "FLEET_STATE_UPDATING", FLEET_STATE_VALIDATING: "FLEET_STATE_VALIDATING", FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE: "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE", FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND: "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND", FLEET_VALIDATION_TIMED_OUT: "FLEET_VALIDATION_TIMED_OUT", FLEET_VPC_PEERING_DELETED: "FLEET_VPC_PEERING_DELETED", FLEET_VPC_PEERING_FAILED: "FLEET_VPC_PEERING_FAILED", FLEET_VPC_PEERING_SUCCEEDED: "FLEET_VPC_PEERING_SUCCEEDED", GAME_SERVER_CONTAINER_GROUP_CRASHED: "GAME_SERVER_CONTAINER_GROUP_CRASHED", GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY: "GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY", GAME_SESSION_ACTIVATION_TIMEOUT: "GAME_SESSION_ACTIVATION_TIMEOUT", GENERIC_EVENT: "GENERIC_EVENT", INSTANCE_INTERRUPTED: "INSTANCE_INTERRUPTED", INSTANCE_RECYCLED: "INSTANCE_RECYCLED", INSTANCE_REPLACED_UNHEALTHY: "INSTANCE_REPLACED_UNHEALTHY", LOCATION_STATE_ACTIVATING: "LOCATION_STATE_ACTIVATING", LOCATION_STATE_ACTIVE: "LOCATION_STATE_ACTIVE", LOCATION_STATE_CREATED: "LOCATION_STATE_CREATED", LOCATION_STATE_CREATING: "LOCATION_STATE_CREATING", LOCATION_STATE_DELETED: "LOCATION_STATE_DELETED", LOCATION_STATE_DELETING: "LOCATION_STATE_DELETING", LOCATION_STATE_ERROR: "LOCATION_STATE_ERROR", LOCATION_STATE_PENDING: "LOCATION_STATE_PENDING", LOCATION_STATE_UPDATING: "LOCATION_STATE_UPDATING", PER_INSTANCE_CONTAINER_GROUP_CRASHED: "PER_INSTANCE_CONTAINER_GROUP_CRASHED", SERVER_PROCESS_CRASHED: "SERVER_PROCESS_CRASHED", SERVER_PROCESS_FORCE_TERMINATED: "SERVER_PROCESS_FORCE_TERMINATED", SERVER_PROCESS_INVALID_PATH: "SERVER_PROCESS_INVALID_PATH", SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT: "SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT", SERVER_PROCESS_PROCESS_EXIT_TIMEOUT: "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT", SERVER_PROCESS_PROCESS_READY_TIMEOUT: "SERVER_PROCESS_PROCESS_READY_TIMEOUT", SERVER_PROCESS_SDK_INITIALIZATION_FAILED: "SERVER_PROCESS_SDK_INITIALIZATION_FAILED", SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT: "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT", SERVER_PROCESS_TERMINATED_UNHEALTHY: "SERVER_PROCESS_TERMINATED_UNHEALTHY",};const LocationUpdateStatus = { PENDING_UPDATE: "PENDING_UPDATE",};const GameServerInstanceStatus = { ACTIVE: "ACTIVE", DRAINING: "DRAINING", SPOT_TERMINATING: "SPOT_TERMINATING",};const PlacementFallbackStrategy = { DEFAULT_AFTER_SINGLE_PASS: "DEFAULT_AFTER_SINGLE_PASS", NONE: "NONE",};const GameSessionPlacementState = { CANCELLED: "CANCELLED", FAILED: "FAILED", FULFILLED: "FULFILLED", PENDING: "PENDING", TIMED_OUT: "TIMED_OUT",};const InstanceStatus = { ACTIVE: "ACTIVE", PENDING: "PENDING", TERMINATING: "TERMINATING",};const MatchmakingConfigurationStatus = { CANCELLED: "CANCELLED", COMPLETED: "COMPLETED", FAILED: "FAILED", PLACING: "PLACING", QUEUED: "QUEUED", REQUIRES_ACCEPTANCE: "REQUIRES_ACCEPTANCE", SEARCHING: "SEARCHING", TIMED_OUT: "TIMED_OUT",};const ScalingStatusType = { ACTIVE: "ACTIVE", DELETED: "DELETED", DELETE_REQUESTED: "DELETE_REQUESTED", DELETING: "DELETING", ERROR: "ERROR", UPDATE_REQUESTED: "UPDATE_REQUESTED", UPDATING: "UPDATING",};const MetricName = { ActivatingGameSessions: "ActivatingGameSessions", ActiveGameSessions: "ActiveGameSessions", ActiveInstances: "ActiveInstances", AvailableGameSessions: "AvailableGameSessions", AvailablePlayerSessions: "AvailablePlayerSessions", ConcurrentActivatableGameSessions: "ConcurrentActivatableGameSessions", CurrentPlayerSessions: "CurrentPlayerSessions", IdleInstances: "IdleInstances", PercentAvailableGameSessions: "PercentAvailableGameSessions", PercentIdleInstances: "PercentIdleInstances", QueueDepth: "QueueDepth", WaitTime: "WaitTime",};const PolicyType = { RuleBased: "RuleBased", TargetBased: "TargetBased",};const ScalingAdjustmentType = { ChangeInCapacity: "ChangeInCapacity", ExactCapacity: "ExactCapacity", PercentChangeInCapacity: "PercentChangeInCapacity",};const ListComputeInputStatus = { ACTIVE: "ACTIVE", IMPAIRED: "IMPAIRED",};const SortOrder = { ASCENDING: "ASCENDING", DESCENDING: "DESCENDING",};const LocationFilter = { AWS: "AWS", CUSTOM: "CUSTOM",};const TerminationMode = { FORCE_TERMINATE: "FORCE_TERMINATE", TRIGGER_ON_PROCESS_TERMINATE: "TRIGGER_ON_PROCESS_TERMINATE",};const GameServerHealthCheck = { HEALTHY: "HEALTHY",}; exports.AcceptMatch$ = AcceptMatch$;exports.AcceptMatchCommand = AcceptMatchCommand;exports.AcceptMatchInput$ = AcceptMatchInput$;exports.AcceptMatchOutput$ = AcceptMatchOutput$;exports.AcceptanceType = AcceptanceType;exports.Alias$ = Alias$;exports.AnywhereConfiguration$ = AnywhereConfiguration$;exports.AttributeValue$ = AttributeValue$;exports.AwsCredentials$ = AwsCredentials$;exports.BackfillMode = BackfillMode;exports.BalancingStrategy = BalancingStrategy;exports.Build$ = Build$;exports.BuildStatus = BuildStatus;exports.CertificateConfiguration$ = CertificateConfiguration$;exports.CertificateType = CertificateType;exports.ClaimFilterOption$ = ClaimFilterOption$;exports.ClaimGameServer$ = ClaimGameServer$;exports.ClaimGameServerCommand = ClaimGameServerCommand;exports.ClaimGameServerInput$ = ClaimGameServerInput$;exports.ClaimGameServerOutput$ = ClaimGameServerOutput$;exports.ComparisonOperatorType = ComparisonOperatorType;exports.Compute$ = Compute$;exports.ComputeStatus = ComputeStatus;exports.ComputeType = ComputeType;exports.ConflictException = ConflictException;exports.ConflictException$ = ConflictException$;exports.ConnectionPortRange$ = ConnectionPortRange$;exports.ContainerAttribute$ = ContainerAttribute$;exports.ContainerDependency$ = ContainerDependency$;exports.ContainerDependencyCondition = ContainerDependencyCondition;exports.ContainerEnvironment$ = ContainerEnvironment$;exports.ContainerFleet$ = ContainerFleet$;exports.ContainerFleetBillingType = ContainerFleetBillingType;exports.ContainerFleetLocationAttributes$ = ContainerFleetLocationAttributes$;exports.ContainerFleetLocationStatus = ContainerFleetLocationStatus;exports.ContainerFleetRemoveAttribute = ContainerFleetRemoveAttribute;exports.ContainerFleetStatus = ContainerFleetStatus;exports.ContainerGroupDefinition$ = ContainerGroupDefinition$;exports.ContainerGroupDefinitionStatus = ContainerGroupDefinitionStatus;exports.ContainerGroupPortMapping$ = ContainerGroupPortMapping$;exports.ContainerGroupType = ContainerGroupType;exports.ContainerHealthCheck$ = ContainerHealthCheck$;exports.ContainerIdentifier$ = ContainerIdentifier$;exports.ContainerMountPoint$ = ContainerMountPoint$;exports.ContainerMountPointAccessLevel = ContainerMountPointAccessLevel;exports.ContainerOperatingSystem = ContainerOperatingSystem;exports.ContainerPortConfiguration$ = ContainerPortConfiguration$;exports.ContainerPortMapping$ = ContainerPortMapping$;exports.ContainerPortRange$ = ContainerPortRange$;exports.CreateAlias$ = CreateAlias$;exports.CreateAliasCommand = CreateAliasCommand;exports.CreateAliasInput$ = CreateAliasInput$;exports.CreateAliasOutput$ = CreateAliasOutput$;exports.CreateBuild$ = CreateBuild$;exports.CreateBuildCommand = CreateBuildCommand;exports.CreateBuildInput$ = CreateBuildInput$;exports.CreateBuildOutput$ = CreateBuildOutput$;exports.CreateContainerFleet$ = CreateContainerFleet$;exports.CreateContainerFleetCommand = CreateContainerFleetCommand;exports.CreateContainerFleetInput$ = CreateContainerFleetInput$;exports.CreateContainerFleetOutput$ = CreateContainerFleetOutput$;exports.CreateContainerGroupDefinition$ = CreateContainerGroupDefinition$;exports.CreateContainerGroupDefinitionCommand = CreateContainerGroupDefinitionCommand;exports.CreateContainerGroupDefinitionInput$ = CreateContainerGroupDefinitionInput$;exports.CreateContainerGroupDefinitionOutput$ = CreateContainerGroupDefinitionOutput$;exports.CreateFleet$ = CreateFleet$;exports.CreateFleetCommand = CreateFleetCommand;exports.CreateFleetInput$ = CreateFleetInput$;exports.CreateFleetLocations$ = CreateFleetLocations$;exports.CreateFleetLocationsCommand = CreateFleetLocationsCommand;exports.CreateFleetLocationsInput$ = CreateFleetLocationsInput$;exports.CreateFleetLocationsOutput$ = CreateFleetLocationsOutput$;exports.CreateFleetOutput$ = CreateFleetOutput$;exports.CreateGameServerGroup$ = CreateGameServerGroup$;exports.CreateGameServerGroupCommand = CreateGameServerGroupCommand;exports.CreateGameServerGroupInput$ = CreateGameServerGroupInput$;exports.CreateGameServerGroupOutput$ = CreateGameServerGroupOutput$;exports.CreateGameSession$ = CreateGameSession$;exports.CreateGameSessionCommand = CreateGameSessionCommand;exports.CreateGameSessionInput$ = CreateGameSessionInput$;exports.CreateGameSessionOutput$ = CreateGameSessionOutput$;exports.CreateGameSessionQueue$ = CreateGameSessionQueue$;exports.CreateGameSessionQueueCommand = CreateGameSessionQueueCommand;exports.CreateGameSessionQueueInput$ = CreateGameSessionQueueInput$;exports.CreateGameSessionQueueOutput$ = CreateGameSessionQueueOutput$;exports.CreateLocation$ = CreateLocation$;exports.CreateLocationCommand = CreateLocationCommand;exports.CreateLocationInput$ = CreateLocationInput$;exports.CreateLocationOutput$ = CreateLocationOutput$;exports.CreateMatchmakingConfiguration$ = CreateMatchmakingConfiguration$;exports.CreateMatchmakingConfigurationCommand = CreateMatchmakingConfigurationCommand;exports.CreateMatchmakingConfigurationInput$ = CreateMatchmakingConfigurationInput$;exports.CreateMatchmakingConfigurationOutput$ = CreateMatchmakingConfigurationOutput$;exports.CreateMatchmakingRuleSet$ = CreateMatchmakingRuleSet$;exports.CreateMatchmakingRuleSetCommand = CreateMatchmakingRuleSetCommand;exports.CreateMatchmakingRuleSetInput$ = CreateMatchmakingRuleSetInput$;exports.CreateMatchmakingRuleSetOutput$ = CreateMatchmakingRuleSetOutput$;exports.CreatePlayerSession$ = CreatePlayerSession$;exports.CreatePlayerSessionCommand = CreatePlayerSessionCommand;exports.CreatePlayerSessionInput$ = CreatePlayerSessionInput$;exports.CreatePlayerSessionOutput$ = CreatePlayerSessionOutput$;exports.CreatePlayerSessions$ = CreatePlayerSessions$;exports.CreatePlayerSessionsCommand = CreatePlayerSessionsCommand;exports.CreatePlayerSessionsInput$ = CreatePlayerSessionsInput$;exports.CreatePlayerSessionsOutput$ = CreatePlayerSessionsOutput$;exports.CreateScript$ = CreateScript$;exports.CreateScriptCommand = CreateScriptCommand;exports.CreateScriptInput$ = CreateScriptInput$;exports.CreateScriptOutput$ = CreateScriptOutput$;exports.CreateVpcPeeringAuthorization$ = CreateVpcPeeringAuthorization$;exports.CreateVpcPeeringAuthorizationCommand = CreateVpcPeeringAuthorizationCommand;exports.CreateVpcPeeringAuthorizationInput$ = CreateVpcPeeringAuthorizationInput$;exports.CreateVpcPeeringAuthorizationOutput$ = CreateVpcPeeringAuthorizationOutput$;exports.CreateVpcPeeringConnection$ = CreateVpcPeeringConnection$;exports.CreateVpcPeeringConnectionCommand = CreateVpcPeeringConnectionCommand;exports.CreateVpcPeeringConnectionInput$ = CreateVpcPeeringConnectionInput$;exports.CreateVpcPeeringConnectionOutput$ = CreateVpcPeeringConnectionOutput$;exports.DeleteAlias$ = DeleteAlias$;exports.DeleteAliasCommand = DeleteAliasCommand;exports.DeleteAliasInput$ = DeleteAliasInput$;exports.DeleteBuild$ = DeleteBuild$;exports.DeleteBuildCommand = DeleteBuildCommand;exports.DeleteBuildInput$ = DeleteBuildInput$;exports.DeleteContainerFleet$ = DeleteContainerFleet$;exports.DeleteContainerFleetCommand = DeleteContainerFleetCommand;exports.DeleteContainerFleetInput$ = DeleteContainerFleetInput$;exports.DeleteContainerFleetOutput$ = DeleteContainerFleetOutput$;exports.DeleteContainerGroupDefinition$ = DeleteContainerGroupDefinition$;exports.DeleteContainerGroupDefinitionCommand = DeleteContainerGroupDefinitionCommand;exports.DeleteContainerGroupDefinitionInput$ = DeleteContainerGroupDefinitionInput$;exports.DeleteContainerGroupDefinitionOutput$ = DeleteContainerGroupDefinitionOutput$;exports.DeleteFleet$ = DeleteFleet$;exports.DeleteFleetCommand = DeleteFleetCommand;exports.DeleteFleetInput$ = DeleteFleetInput$;exports.DeleteFleetLocations$ = DeleteFleetLocations$;exports.DeleteFleetLocationsCommand = DeleteFleetLocationsCommand;exports.DeleteFleetLocationsInput$ = DeleteFleetLocationsInput$;exports.DeleteFleetLocationsOutput$ = DeleteFleetLocationsOutput$;exports.DeleteGameServerGroup$ = DeleteGameServerGroup$;exports.DeleteGameServerGroupCommand = DeleteGameServerGroupCommand;exports.DeleteGameServerGroupInput$ = DeleteGameServerGroupInput$;exports.DeleteGameServerGroupOutput$ = DeleteGameServerGroupOutput$;exports.DeleteGameSessionQueue$ = DeleteGameSessionQueue$;exports.DeleteGameSessionQueueCommand = DeleteGameSessionQueueCommand;exports.DeleteGameSessionQueueInput$ = DeleteGameSessionQueueInput$;exports.DeleteGameSessionQueueOutput$ = DeleteGameSessionQueueOutput$;exports.DeleteLocation$ = DeleteLocation$;exports.DeleteLocationCommand = DeleteLocationCommand;exports.DeleteLocationInput$ = DeleteLocationInput$;exports.DeleteLocationOutput$ = DeleteLocationOutput$;exports.DeleteMatchmakingConfiguration$ = DeleteMatchmakingConfiguration$;exports.DeleteMatchmakingConfigurationCommand = DeleteMatchmakingConfigurationCommand;exports.DeleteMatchmakingConfigurationInput$ = DeleteMatchmakingConfigurationInput$;exports.DeleteMatchmakingConfigurationOutput$ = DeleteMatchmakingConfigurationOutput$;exports.DeleteMatchmakingRuleSet$ = DeleteMatchmakingRuleSet$;exports.DeleteMatchmakingRuleSetCommand = DeleteMatchmakingRuleSetCommand;exports.DeleteMatchmakingRuleSetInput$ = DeleteMatchmakingRuleSetInput$;exports.DeleteMatchmakingRuleSetOutput$ = DeleteMatchmakingRuleSetOutput$;exports.DeleteScalingPolicy$ = DeleteScalingPolicy$;exports.DeleteScalingPolicyCommand = DeleteScalingPolicyCommand;exports.DeleteScalingPolicyInput$ = DeleteScalingPolicyInput$;exports.DeleteScript$ = DeleteScript$;exports.DeleteScriptCommand = DeleteScriptCommand;exports.DeleteScriptInput$ = DeleteScriptInput$;exports.DeleteVpcPeeringAuthorization$ = DeleteVpcPeeringAuthorization$;exports.DeleteVpcPeeringAuthorizationCommand = DeleteVpcPeeringAuthorizationCommand;exports.DeleteVpcPeeringAuthorizationInput$ = DeleteVpcPeeringAuthorizationInput$;exports.DeleteVpcPeeringAuthorizationOutput$ = DeleteVpcPeeringAuthorizationOutput$;exports.DeleteVpcPeeringConnection$ = DeleteVpcPeeringConnection$;exports.DeleteVpcPeeringConnectionCommand = DeleteVpcPeeringConnectionCommand;exports.DeleteVpcPeeringConnectionInput$ = DeleteVpcPeeringConnectionInput$;exports.DeleteVpcPeeringConnectionOutput$ = DeleteVpcPeeringConnectionOutput$;exports.DeploymentConfiguration$ = DeploymentConfiguration$;exports.DeploymentDetails$ = DeploymentDetails$;exports.DeploymentImpairmentStrategy = DeploymentImpairmentStrategy;exports.DeploymentProtectionStrategy = DeploymentProtectionStrategy;exports.DeploymentStatus = DeploymentStatus;exports.DeregisterCompute$ = DeregisterCompute$;exports.DeregisterComputeCommand = DeregisterComputeCommand;exports.DeregisterComputeInput$ = DeregisterComputeInput$;exports.DeregisterComputeOutput$ = DeregisterComputeOutput$;exports.DeregisterGameServer$ = DeregisterGameServer$;exports.DeregisterGameServerCommand = DeregisterGameServerCommand;exports.DeregisterGameServerInput$ = DeregisterGameServerInput$;exports.DescribeAlias$ = DescribeAlias$;exports.DescribeAliasCommand = DescribeAliasCommand;exports.DescribeAliasInput$ = DescribeAliasInput$;exports.DescribeAliasOutput$ = DescribeAliasOutput$;exports.DescribeBuild$ = DescribeBuild$;exports.DescribeBuildCommand = DescribeBuildCommand;exports.DescribeBuildInput$ = DescribeBuildInput$;exports.DescribeBuildOutput$ = DescribeBuildOutput$;exports.DescribeCompute$ = DescribeCompute$;exports.DescribeComputeCommand = DescribeComputeCommand;exports.DescribeComputeInput$ = DescribeComputeInput$;exports.DescribeComputeOutput$ = DescribeComputeOutput$;exports.DescribeContainerFleet$ = DescribeContainerFleet$;exports.DescribeContainerFleetCommand = DescribeContainerFleetCommand;exports.DescribeContainerFleetInput$ = DescribeContainerFleetInput$;exports.DescribeContainerFleetOutput$ = DescribeContainerFleetOutput$;exports.DescribeContainerGroupDefinition$ = DescribeContainerGroupDefinition$;exports.DescribeContainerGroupDefinitionCommand = DescribeContainerGroupDefinitionCommand;exports.DescribeContainerGroupDefinitionInput$ = DescribeContainerGroupDefinitionInput$;exports.DescribeContainerGroupDefinitionOutput$ = DescribeContainerGroupDefinitionOutput$;exports.DescribeContainerGroupPortMappings$ = DescribeContainerGroupPortMappings$;exports.DescribeContainerGroupPortMappingsCommand = DescribeContainerGroupPortMappingsCommand;exports.DescribeContainerGroupPortMappingsInput$ = DescribeContainerGroupPortMappingsInput$;exports.DescribeContainerGroupPortMappingsOutput$ = DescribeContainerGroupPortMappingsOutput$;exports.DescribeEC2InstanceLimits$ = DescribeEC2InstanceLimits$;exports.DescribeEC2InstanceLimitsCommand = DescribeEC2InstanceLimitsCommand;exports.DescribeEC2InstanceLimitsInput$ = DescribeEC2InstanceLimitsInput$;exports.DescribeEC2InstanceLimitsOutput$ = DescribeEC2InstanceLimitsOutput$;exports.DescribeFleetAttributes$ = DescribeFleetAttributes$;exports.DescribeFleetAttributesCommand = DescribeFleetAttributesCommand;exports.DescribeFleetAttributesInput$ = DescribeFleetAttributesInput$;exports.DescribeFleetAttributesOutput$ = DescribeFleetAttributesOutput$;exports.DescribeFleetCapacity$ = DescribeFleetCapacity$;exports.DescribeFleetCapacityCommand = DescribeFleetCapacityCommand;exports.DescribeFleetCapacityInput$ = DescribeFleetCapacityInput$;exports.DescribeFleetCapacityOutput$ = DescribeFleetCapacityOutput$;exports.DescribeFleetDeployment$ = DescribeFleetDeployment$;exports.DescribeFleetDeploymentCommand = DescribeFleetDeploymentCommand;exports.DescribeFleetDeploymentInput$ = DescribeFleetDeploymentInput$;exports.DescribeFleetDeploymentOutput$ = DescribeFleetDeploymentOutput$;exports.DescribeFleetEvents$ = DescribeFleetEvents$;exports.DescribeFleetEventsCommand = DescribeFleetEventsCommand;exports.DescribeFleetEventsInput$ = DescribeFleetEventsInput$;exports.DescribeFleetEventsOutput$ = DescribeFleetEventsOutput$;exports.DescribeFleetLocationAttributes$ = DescribeFleetLocationAttributes$;exports.DescribeFleetLocationAttributesCommand = DescribeFleetLocationAttributesCommand;exports.DescribeFleetLocationAttributesInput$ = DescribeFleetLocationAttributesInput$;exports.DescribeFleetLocationAttributesOutput$ = DescribeFleetLocationAttributesOutput$;exports.DescribeFleetLocationCapacity$ = DescribeFleetLocationCapacity$;exports.DescribeFleetLocationCapacityCommand = DescribeFleetLocationCapacityCommand;exports.DescribeFleetLocationCapacityInput$ = DescribeFleetLocationCapacityInput$;exports.DescribeFleetLocationCapacityOutput$ = DescribeFleetLocationCapacityOutput$;exports.DescribeFleetLocationUtilization$ = DescribeFleetLocationUtilization$;exports.DescribeFleetLocationUtilizationCommand = DescribeFleetLocationUtilizationCommand;exports.DescribeFleetLocationUtilizationInput$ = DescribeFleetLocationUtilizationInput$;exports.DescribeFleetLocationUtilizationOutput$ = DescribeFleetLocationUtilizationOutput$;exports.DescribeFleetPortSettings$ = DescribeFleetPortSettings$;exports.DescribeFleetPortSettingsCommand = DescribeFleetPortSettingsCommand;exports.DescribeFleetPortSettingsInput$ = DescribeFleetPortSettingsInput$;exports.DescribeFleetPortSettingsOutput$ = DescribeFleetPortSettingsOutput$;exports.DescribeFleetUtilization$ = DescribeFleetUtilization$;exports.DescribeFleetUtilizationCommand = DescribeFleetUtilizationCommand;exports.DescribeFleetUtilizationInput$ = DescribeFleetUtilizationInput$;exports.DescribeFleetUtilizationOutput$ = DescribeFleetUtilizationOutput$;exports.DescribeGameServer$ = DescribeGameServer$;exports.DescribeGameServerCommand = DescribeGameServerCommand;exports.DescribeGameServerGroup$ = DescribeGameServerGroup$;exports.DescribeGameServerGroupCommand = DescribeGameServerGroupCommand;exports.DescribeGameServerGroupInput$ = DescribeGameServerGroupInput$;exports.DescribeGameServerGroupOutput$ = DescribeGameServerGroupOutput$;exports.DescribeGameServerInput$ = DescribeGameServerInput$;exports.DescribeGameServerInstances$ = DescribeGameServerInstances$;exports.DescribeGameServerInstancesCommand = DescribeGameServerInstancesCommand;exports.DescribeGameServerInstancesInput$ = DescribeGameServerInstancesInput$;exports.DescribeGameServerInstancesOutput$ = DescribeGameServerInstancesOutput$;exports.DescribeGameServerOutput$ = DescribeGameServerOutput$;exports.DescribeGameSessionDetails$ = DescribeGameSessionDetails$;exports.DescribeGameSessionDetailsCommand = DescribeGameSessionDetailsCommand;exports.DescribeGameSessionDetailsInput$ = DescribeGameSessionDetailsInput$;exports.DescribeGameSessionDetailsOutput$ = DescribeGameSessionDetailsOutput$;exports.DescribeGameSessionPlacement$ = DescribeGameSessionPlacement$;exports.DescribeGameSessionPlacementCommand = DescribeGameSessionPlacementCommand;exports.DescribeGameSessionPlacementInput$ = DescribeGameSessionPlacementInput$;exports.DescribeGameSessionPlacementOutput$ = DescribeGameSessionPlacementOutput$;exports.DescribeGameSessionQueues$ = DescribeGameSessionQueues$;exports.DescribeGameSessionQueuesCommand = DescribeGameSessionQueuesCommand;exports.DescribeGameSessionQueuesInput$ = DescribeGameSessionQueuesInput$;exports.DescribeGameSessionQueuesOutput$ = DescribeGameSessionQueuesOutput$;exports.DescribeGameSessions$ = DescribeGameSessions$;exports.DescribeGameSessionsCommand = DescribeGameSessionsCommand;exports.DescribeGameSessionsInput$ = DescribeGameSessionsInput$;exports.DescribeGameSessionsOutput$ = DescribeGameSessionsOutput$;exports.DescribeInstances$ = DescribeInstances$;exports.DescribeInstancesCommand = DescribeInstancesCommand;exports.DescribeInstancesInput$ = DescribeInstancesInput$;exports.DescribeInstancesOutput$ = DescribeInstancesOutput$;exports.DescribeMatchmaking$ = DescribeMatchmaking$;exports.DescribeMatchmakingCommand = DescribeMatchmakingCommand;exports.DescribeMatchmakingConfigurations$ = DescribeMatchmakingConfigurations$;exports.DescribeMatchmakingConfigurationsCommand = DescribeMatchmakingConfigurationsCommand;exports.DescribeMatchmakingConfigurationsInput$ = DescribeMatchmakingConfigurationsInput$;exports.DescribeMatchmakingConfigurationsOutput$ = DescribeMatchmakingConfigurationsOutput$;exports.DescribeMatchmakingInput$ = DescribeMatchmakingInput$;exports.DescribeMatchmakingOutput$ = DescribeMatchmakingOutput$;exports.DescribeMatchmakingRuleSets$ = DescribeMatchmakingRuleSets$;exports.DescribeMatchmakingRuleSetsCommand = DescribeMatchmakingRuleSetsCommand;exports.DescribeMatchmakingRuleSetsInput$ = DescribeMatchmakingRuleSetsInput$;exports.DescribeMatchmakingRuleSetsOutput$ = DescribeMatchmakingRuleSetsOutput$;exports.DescribePlayerSessions$ = DescribePlayerSessions$;exports.DescribePlayerSessionsCommand = DescribePlayerSessionsCommand;exports.DescribePlayerSessionsInput$ = DescribePlayerSessionsInput$;exports.DescribePlayerSessionsOutput$ = DescribePlayerSessionsOutput$;exports.DescribeRuntimeConfiguration$ = DescribeRuntimeConfiguration$;exports.DescribeRuntimeConfigurationCommand = DescribeRuntimeConfigurationCommand;exports.DescribeRuntimeConfigurationInput$ = DescribeRuntimeConfigurationInput$;exports.DescribeRuntimeConfigurationOutput$ = DescribeRuntimeConfigurationOutput$;exports.DescribeScalingPolicies$ = DescribeScalingPolicies$;exports.DescribeScalingPoliciesCommand = DescribeScalingPoliciesCommand;exports.DescribeScalingPoliciesInput$ = DescribeScalingPoliciesInput$;exports.DescribeScalingPoliciesOutput$ = DescribeScalingPoliciesOutput$;exports.DescribeScript$ = DescribeScript$;exports.DescribeScriptCommand = DescribeScriptCommand;exports.DescribeScriptInput$ = DescribeScriptInput$;exports.DescribeScriptOutput$ = DescribeScriptOutput$;exports.DescribeVpcPeeringAuthorizations$ = DescribeVpcPeeringAuthorizations$;exports.DescribeVpcPeeringAuthorizationsCommand = DescribeVpcPeeringAuthorizationsCommand;exports.DescribeVpcPeeringAuthorizationsInput$ = DescribeVpcPeeringAuthorizationsInput$;exports.DescribeVpcPeeringAuthorizationsOutput$ = DescribeVpcPeeringAuthorizationsOutput$;exports.DescribeVpcPeeringConnections$ = DescribeVpcPeeringConnections$;exports.DescribeVpcPeeringConnectionsCommand = DescribeVpcPeeringConnectionsCommand;exports.DescribeVpcPeeringConnectionsInput$ = DescribeVpcPeeringConnectionsInput$;exports.DescribeVpcPeeringConnectionsOutput$ = DescribeVpcPeeringConnectionsOutput$;exports.DesiredPlayerSession$ = DesiredPlayerSession$;exports.EC2InstanceCounts$ = EC2InstanceCounts$;exports.EC2InstanceLimit$ = EC2InstanceLimit$;exports.EC2InstanceType = EC2InstanceType;exports.Event$ = Event$;exports.EventCode = EventCode;exports.FilterConfiguration$ = FilterConfiguration$;exports.FilterInstanceStatus = FilterInstanceStatus;exports.FleetAction = FleetAction;exports.FleetAttributes$ = FleetAttributes$;exports.FleetCapacity$ = FleetCapacity$;exports.FleetCapacityExceededException = FleetCapacityExceededException;exports.FleetCapacityExceededException$ = FleetCapacityExceededException$;exports.FleetDeployment$ = FleetDeployment$;exports.FleetStatus = FleetStatus;exports.FleetType = FleetType;exports.FleetUtilization$ = FleetUtilization$;exports.FlexMatchMode = FlexMatchMode;exports.GameLift = GameLift;exports.GameLiftClient = GameLiftClient;exports.GameLiftServiceException = GameLiftServiceException;exports.GameLiftServiceException$ = GameLiftServiceException$;exports.GameProperty$ = GameProperty$;exports.GameServer$ = GameServer$;exports.GameServerClaimStatus = GameServerClaimStatus;exports.GameServerContainerDefinition$ = GameServerContainerDefinition$;exports.GameServerContainerDefinitionInput$ = GameServerContainerDefinitionInput$;exports.GameServerContainerGroupCounts$ = GameServerContainerGroupCounts$;exports.GameServerGroup$ = GameServerGroup$;exports.GameServerGroupAction = GameServerGroupAction;exports.GameServerGroupAutoScalingPolicy$ = GameServerGroupAutoScalingPolicy$;exports.GameServerGroupDeleteOption = GameServerGroupDeleteOption;exports.GameServerGroupInstanceType = GameServerGroupInstanceType;exports.GameServerGroupStatus = GameServerGroupStatus;exports.GameServerHealthCheck = GameServerHealthCheck;exports.GameServerInstance$ = GameServerInstance$;exports.GameServerInstanceStatus = GameServerInstanceStatus;exports.GameServerIpProtocolSupported = GameServerIpProtocolSupported;exports.GameServerProtectionPolicy = GameServerProtectionPolicy;exports.GameServerUtilizationStatus = GameServerUtilizationStatus;exports.GameSession$ = GameSession$;exports.GameSessionConnectionInfo$ = GameSessionConnectionInfo$;exports.GameSessionCreationLimitPolicy$ = GameSessionCreationLimitPolicy$;exports.GameSessionDetail$ = GameSessionDetail$;exports.GameSessionFullException = GameSessionFullException;exports.GameSessionFullException$ = GameSessionFullException$;exports.GameSessionPlacement$ = GameSessionPlacement$;exports.GameSessionPlacementState = GameSessionPlacementState;exports.GameSessionQueue$ = GameSessionQueue$;exports.GameSessionQueueDestination$ = GameSessionQueueDestination$;exports.GameSessionStatus = GameSessionStatus;exports.GameSessionStatusReason = GameSessionStatusReason;exports.GetComputeAccess$ = GetComputeAccess$;exports.GetComputeAccessCommand = GetComputeAccessCommand;exports.GetComputeAccessInput$ = GetComputeAccessInput$;exports.GetComputeAccessOutput$ = GetComputeAccessOutput$;exports.GetComputeAuthToken$ = GetComputeAuthToken$;exports.GetComputeAuthTokenCommand = GetComputeAuthTokenCommand;exports.GetComputeAuthTokenInput$ = GetComputeAuthTokenInput$;exports.GetComputeAuthTokenOutput$ = GetComputeAuthTokenOutput$;exports.GetGameSessionLogUrl$ = GetGameSessionLogUrl$;exports.GetGameSessionLogUrlCommand = GetGameSessionLogUrlCommand;exports.GetGameSessionLogUrlInput$ = GetGameSessionLogUrlInput$;exports.GetGameSessionLogUrlOutput$ = GetGameSessionLogUrlOutput$;exports.GetInstanceAccess$ = GetInstanceAccess$;exports.GetInstanceAccessCommand = GetInstanceAccessCommand;exports.GetInstanceAccessInput$ = GetInstanceAccessInput$;exports.GetInstanceAccessOutput$ = GetInstanceAccessOutput$;exports.GetPlayerConnectionDetails$ = GetPlayerConnectionDetails$;exports.GetPlayerConnectionDetailsCommand = GetPlayerConnectionDetailsCommand;exports.GetPlayerConnectionDetailsInput$ = GetPlayerConnectionDetailsInput$;exports.GetPlayerConnectionDetailsOutput$ = GetPlayerConnectionDetailsOutput$;exports.IdempotentParameterMismatchException = IdempotentParameterMismatchException;exports.IdempotentParameterMismatchException$ = IdempotentParameterMismatchException$;exports.Instance$ = Instance$;exports.InstanceAccess$ = InstanceAccess$;exports.InstanceCredentials$ = InstanceCredentials$;exports.InstanceDefinition$ = InstanceDefinition$;exports.InstanceRoleCredentialsProvider = InstanceRoleCredentialsProvider;exports.InstanceStatus = InstanceStatus;exports.InternalServiceException = InternalServiceException;exports.InternalServiceException$ = InternalServiceException$;exports.InvalidFleetStatusException = InvalidFleetStatusException;exports.InvalidFleetStatusException$ = InvalidFleetStatusException$;exports.InvalidGameSessionStatusException = InvalidGameSessionStatusException;exports.InvalidGameSessionStatusException$ = InvalidGameSessionStatusException$;exports.InvalidRequestException = InvalidRequestException;exports.InvalidRequestException$ = InvalidRequestException$;exports.IpPermission$ = IpPermission$;exports.IpProtocol = IpProtocol;exports.LaunchTemplateSpecification$ = LaunchTemplateSpecification$;exports.LimitExceededException = LimitExceededException;exports.LimitExceededException$ = LimitExceededException$;exports.LinuxCapabilities$ = LinuxCapabilities$;exports.LinuxCapability = LinuxCapability;exports.ListAliases$ = ListAliases$;exports.ListAliasesCommand = ListAliasesCommand;exports.ListAliasesInput$ = ListAliasesInput$;exports.ListAliasesOutput$ = ListAliasesOutput$;exports.ListBuilds$ = ListBuilds$;exports.ListBuildsCommand = ListBuildsCommand;exports.ListBuildsInput$ = ListBuildsInput$;exports.ListBuildsOutput$ = ListBuildsOutput$;exports.ListCompute$ = ListCompute$;exports.ListComputeCommand = ListComputeCommand;exports.ListComputeInput$ = ListComputeInput$;exports.ListComputeInputStatus = ListComputeInputStatus;exports.ListComputeOutput$ = ListComputeOutput$;exports.ListContainerFleets$ = ListContainerFleets$;exports.ListContainerFleetsCommand = ListContainerFleetsCommand;exports.ListContainerFleetsInput$ = ListContainerFleetsInput$;exports.ListContainerFleetsOutput$ = ListContainerFleetsOutput$;exports.ListContainerGroupDefinitionVersions$ = ListContainerGroupDefinitionVersions$;exports.ListContainerGroupDefinitionVersionsCommand = ListContainerGroupDefinitionVersionsCommand;exports.ListContainerGroupDefinitionVersionsInput$ = ListContainerGroupDefinitionVersionsInput$;exports.ListContainerGroupDefinitionVersionsOutput$ = ListContainerGroupDefinitionVersionsOutput$;exports.ListContainerGroupDefinitions$ = ListContainerGroupDefinitions$;exports.ListContainerGroupDefinitionsCommand = ListContainerGroupDefinitionsCommand;exports.ListContainerGroupDefinitionsInput$ = ListContainerGroupDefinitionsInput$;exports.ListContainerGroupDefinitionsOutput$ = ListContainerGroupDefinitionsOutput$;exports.ListFleetDeployments$ = ListFleetDeployments$;exports.ListFleetDeploymentsCommand = ListFleetDeploymentsCommand;exports.ListFleetDeploymentsInput$ = ListFleetDeploymentsInput$;exports.ListFleetDeploymentsOutput$ = ListFleetDeploymentsOutput$;exports.ListFleets$ = ListFleets$;exports.ListFleetsCommand = ListFleetsCommand;exports.ListFleetsInput$ = ListFleetsInput$;exports.ListFleetsOutput$ = ListFleetsOutput$;exports.ListGameServerGroups$ = ListGameServerGroups$;exports.ListGameServerGroupsCommand = ListGameServerGroupsCommand;exports.ListGameServerGroupsInput$ = ListGameServerGroupsInput$;exports.ListGameServerGroupsOutput$ = ListGameServerGroupsOutput$;exports.ListGameServers$ = ListGameServers$;exports.ListGameServersCommand = ListGameServersCommand;exports.ListGameServersInput$ = ListGameServersInput$;exports.ListGameServersOutput$ = ListGameServersOutput$;exports.ListLocations$ = ListLocations$;exports.ListLocationsCommand = ListLocationsCommand;exports.ListLocationsInput$ = ListLocationsInput$;exports.ListLocationsOutput$ = ListLocationsOutput$;exports.ListScripts$ = ListScripts$;exports.ListScriptsCommand = ListScriptsCommand;exports.ListScriptsInput$ = ListScriptsInput$;exports.ListScriptsOutput$ = ListScriptsOutput$;exports.ListTagsForResource$ = ListTagsForResource$;exports.ListTagsForResourceCommand = ListTagsForResourceCommand;exports.ListTagsForResourceRequest$ = ListTagsForResourceRequest$;exports.ListTagsForResourceResponse$ = ListTagsForResourceResponse$;exports.LocationAttributes$ = LocationAttributes$;exports.LocationConfiguration$ = LocationConfiguration$;exports.LocationFilter = LocationFilter;exports.LocationModel$ = LocationModel$;exports.LocationState$ = LocationState$;exports.LocationUpdateStatus = LocationUpdateStatus;exports.LocationalDeployment$ = LocationalDeployment$;exports.LogConfiguration$ = LogConfiguration$;exports.LogDestination = LogDestination;exports.ManagedCapacityConfiguration$ = ManagedCapacityConfiguration$;exports.MatchedPlayerSession$ = MatchedPlayerSession$;exports.MatchmakingConfiguration$ = MatchmakingConfiguration$;exports.MatchmakingConfigurationStatus = MatchmakingConfigurationStatus;exports.MatchmakingRuleSet$ = MatchmakingRuleSet$;exports.MatchmakingTicket$ = MatchmakingTicket$;exports.MetricName = MetricName;exports.NotFoundException = NotFoundException;exports.NotFoundException$ = NotFoundException$;exports.NotReadyException = NotReadyException;exports.NotReadyException$ = NotReadyException$;exports.OperatingSystem = OperatingSystem;exports.OutOfCapacityException = OutOfCapacityException;exports.OutOfCapacityException$ = OutOfCapacityException$;exports.PingBeacon$ = PingBeacon$;exports.PlacedPlayerSession$ = PlacedPlayerSession$;exports.PlacementFallbackStrategy = PlacementFallbackStrategy;exports.Player$ = Player$;exports.PlayerConnectionDetail$ = PlayerConnectionDetail$;exports.PlayerConnectionEndpoint$ = PlayerConnectionEndpoint$;exports.PlayerGatewayConfiguration$ = PlayerGatewayConfiguration$;exports.PlayerGatewayMode = PlayerGatewayMode;exports.PlayerGatewayStatus = PlayerGatewayStatus;exports.PlayerLatency$ = PlayerLatency$;exports.PlayerLatencyPolicy$ = PlayerLatencyPolicy$;exports.PlayerSession$ = PlayerSession$;exports.PlayerSessionCreationPolicy = PlayerSessionCreationPolicy;exports.PlayerSessionStatus = PlayerSessionStatus;exports.PolicyType = PolicyType;exports.PriorityConfiguration$ = PriorityConfiguration$;exports.PriorityConfigurationOverride$ = PriorityConfigurationOverride$;exports.PriorityType = PriorityType;exports.ProtectionPolicy = ProtectionPolicy;exports.PutScalingPolicy$ = PutScalingPolicy$;exports.PutScalingPolicyCommand = PutScalingPolicyCommand;exports.PutScalingPolicyInput$ = PutScalingPolicyInput$;exports.PutScalingPolicyOutput$ = PutScalingPolicyOutput$;exports.RegisterCompute$ = RegisterCompute$;exports.RegisterComputeCommand = RegisterComputeCommand;exports.RegisterComputeInput$ = RegisterComputeInput$;exports.RegisterComputeOutput$ = RegisterComputeOutput$;exports.RegisterGameServer$ = RegisterGameServer$;exports.RegisterGameServerCommand = RegisterGameServerCommand;exports.RegisterGameServerInput$ = RegisterGameServerInput$;exports.RegisterGameServerOutput$ = RegisterGameServerOutput$;exports.RequestUploadCredentials$ = RequestUploadCredentials$;exports.RequestUploadCredentialsCommand = RequestUploadCredentialsCommand;exports.RequestUploadCredentialsInput$ = RequestUploadCredentialsInput$;exports.RequestUploadCredentialsOutput$ = RequestUploadCredentialsOutput$;exports.ResolveAlias$ = ResolveAlias$;exports.ResolveAliasCommand = ResolveAliasCommand;exports.ResolveAliasInput$ = ResolveAliasInput$;exports.ResolveAliasOutput$ = ResolveAliasOutput$;exports.ResourceCreationLimitPolicy$ = ResourceCreationLimitPolicy$;exports.ResumeGameServerGroup$ = ResumeGameServerGroup$;exports.ResumeGameServerGroupCommand = ResumeGameServerGroupCommand;exports.ResumeGameServerGroupInput$ = ResumeGameServerGroupInput$;exports.ResumeGameServerGroupOutput$ = ResumeGameServerGroupOutput$;exports.RoutingStrategy$ = RoutingStrategy$;exports.RoutingStrategyType = RoutingStrategyType;exports.RuntimeConfiguration$ = RuntimeConfiguration$;exports.S3Location$ = S3Location$;exports.ScalingAdjustmentType = ScalingAdjustmentType;exports.ScalingPolicy$ = ScalingPolicy$;exports.ScalingStatusType = ScalingStatusType;exports.Script$ = Script$;exports.SearchGameSessions$ = SearchGameSessions$;exports.SearchGameSessionsCommand = SearchGameSessionsCommand;exports.SearchGameSessionsInput$ = SearchGameSessionsInput$;exports.SearchGameSessionsOutput$ = SearchGameSessionsOutput$;exports.ServerProcess$ = ServerProcess$;exports.SortOrder = SortOrder;exports.StartFleetActions$ = StartFleetActions$;exports.StartFleetActionsCommand = StartFleetActionsCommand;exports.StartFleetActionsInput$ = StartFleetActionsInput$;exports.StartFleetActionsOutput$ = StartFleetActionsOutput$;exports.StartGameSessionPlacement$ = StartGameSessionPlacement$;exports.StartGameSessionPlacementCommand = StartGameSessionPlacementCommand;exports.StartGameSessionPlacementInput$ = StartGameSessionPlacementInput$;exports.StartGameSessionPlacementOutput$ = StartGameSessionPlacementOutput$;exports.StartMatchBackfill$ = StartMatchBackfill$;exports.StartMatchBackfillCommand = StartMatchBackfillCommand;exports.StartMatchBackfillInput$ = StartMatchBackfillInput$;exports.StartMatchBackfillOutput$ = StartMatchBackfillOutput$;exports.StartMatchmaking$ = StartMatchmaking$;exports.StartMatchmakingCommand = StartMatchmakingCommand;exports.StartMatchmakingInput$ = StartMatchmakingInput$;exports.StartMatchmakingOutput$ = StartMatchmakingOutput$;exports.StopFleetActions$ = StopFleetActions$;exports.StopFleetActionsCommand = StopFleetActionsCommand;exports.StopFleetActionsInput$ = StopFleetActionsInput$;exports.StopFleetActionsOutput$ = StopFleetActionsOutput$;exports.StopGameSessionPlacement$ = StopGameSessionPlacement$;exports.StopGameSessionPlacementCommand = StopGameSessionPlacementCommand;exports.StopGameSessionPlacementInput$ = StopGameSessionPlacementInput$;exports.StopGameSessionPlacementOutput$ = StopGameSessionPlacementOutput$;exports.StopMatchmaking$ = StopMatchmaking$;exports.StopMatchmakingCommand = StopMatchmakingCommand;exports.StopMatchmakingInput$ = StopMatchmakingInput$;exports.StopMatchmakingOutput$ = StopMatchmakingOutput$;exports.SupportContainerDefinition$ = SupportContainerDefinition$;exports.SupportContainerDefinitionInput$ = SupportContainerDefinitionInput$;exports.SuspendGameServerGroup$ = SuspendGameServerGroup$;exports.SuspendGameServerGroupCommand = SuspendGameServerGroupCommand;exports.SuspendGameServerGroupInput$ = SuspendGameServerGroupInput$;exports.SuspendGameServerGroupOutput$ = SuspendGameServerGroupOutput$;exports.Tag$ = Tag$;exports.TagResource$ = TagResource$;exports.TagResourceCommand = TagResourceCommand;exports.TagResourceRequest$ = TagResourceRequest$;exports.TagResourceResponse$ = TagResourceResponse$;exports.TaggingFailedException = TaggingFailedException;exports.TaggingFailedException$ = TaggingFailedException$;exports.TargetConfiguration$ = TargetConfiguration$;exports.TargetTrackingConfiguration$ = TargetTrackingConfiguration$;exports.TerminalRoutingStrategyException = TerminalRoutingStrategyException;exports.TerminalRoutingStrategyException$ = TerminalRoutingStrategyException$;exports.TerminateGameSession$ = TerminateGameSession$;exports.TerminateGameSessionCommand = TerminateGameSessionCommand;exports.TerminateGameSessionInput$ = TerminateGameSessionInput$;exports.TerminateGameSessionOutput$ = TerminateGameSessionOutput$;exports.TerminationMode = TerminationMode;exports.UDPEndpoint$ = UDPEndpoint$;exports.UnauthorizedException = UnauthorizedException;exports.UnauthorizedException$ = UnauthorizedException$;exports.UnsupportedRegionException = UnsupportedRegionException;exports.UnsupportedRegionException$ = UnsupportedRegionException$;exports.UntagResource$ = UntagResource$;exports.UntagResourceCommand = UntagResourceCommand;exports.UntagResourceRequest$ = UntagResourceRequest$;exports.UntagResourceResponse$ = UntagResourceResponse$;exports.UpdateAlias$ = UpdateAlias$;exports.UpdateAliasCommand = UpdateAliasCommand;exports.UpdateAliasInput$ = UpdateAliasInput$;exports.UpdateAliasOutput$ = UpdateAliasOutput$;exports.UpdateBuild$ = UpdateBuild$;exports.UpdateBuildCommand = UpdateBuildCommand;exports.UpdateBuildInput$ = UpdateBuildInput$;exports.UpdateBuildOutput$ = UpdateBuildOutput$;exports.UpdateContainerFleet$ = UpdateContainerFleet$;exports.UpdateContainerFleetCommand = UpdateContainerFleetCommand;exports.UpdateContainerFleetInput$ = UpdateContainerFleetInput$;exports.UpdateContainerFleetOutput$ = UpdateContainerFleetOutput$;exports.UpdateContainerGroupDefinition$ = UpdateContainerGroupDefinition$;exports.UpdateContainerGroupDefinitionCommand = UpdateContainerGroupDefinitionCommand;exports.UpdateContainerGroupDefinitionInput$ = UpdateContainerGroupDefinitionInput$;exports.UpdateContainerGroupDefinitionOutput$ = UpdateContainerGroupDefinitionOutput$;exports.UpdateFleetAttributes$ = UpdateFleetAttributes$;exports.UpdateFleetAttributesCommand = UpdateFleetAttributesCommand;exports.UpdateFleetAttributesInput$ = UpdateFleetAttributesInput$;exports.UpdateFleetAttributesOutput$ = UpdateFleetAttributesOutput$;exports.UpdateFleetCapacity$ = UpdateFleetCapacity$;exports.UpdateFleetCapacityCommand = UpdateFleetCapacityCommand;exports.UpdateFleetCapacityInput$ = UpdateFleetCapacityInput$;exports.UpdateFleetCapacityOutput$ = UpdateFleetCapacityOutput$;exports.UpdateFleetPortSettings$ = UpdateFleetPortSettings$;exports.UpdateFleetPortSettingsCommand = UpdateFleetPortSettingsCommand;exports.UpdateFleetPortSettingsInput$ = UpdateFleetPortSettingsInput$;exports.UpdateFleetPortSettingsOutput$ = UpdateFleetPortSettingsOutput$;exports.UpdateGameServer$ = UpdateGameServer$;exports.UpdateGameServerCommand = UpdateGameServerCommand;exports.UpdateGameServerGroup$ = UpdateGameServerGroup$;exports.UpdateGameServerGroupCommand = UpdateGameServerGroupCommand;exports.UpdateGameServerGroupInput$ = UpdateGameServerGroupInput$;exports.UpdateGameServerGroupOutput$ = UpdateGameServerGroupOutput$;exports.UpdateGameServerInput$ = UpdateGameServerInput$;exports.UpdateGameServerOutput$ = UpdateGameServerOutput$;exports.UpdateGameSession$ = UpdateGameSession$;exports.UpdateGameSessionCommand = UpdateGameSessionCommand;exports.UpdateGameSessionInput$ = UpdateGameSessionInput$;exports.UpdateGameSessionOutput$ = UpdateGameSessionOutput$;exports.UpdateGameSessionQueue$ = UpdateGameSessionQueue$;exports.UpdateGameSessionQueueCommand = UpdateGameSessionQueueCommand;exports.UpdateGameSessionQueueInput$ = UpdateGameSessionQueueInput$;exports.UpdateGameSessionQueueOutput$ = UpdateGameSessionQueueOutput$;exports.UpdateMatchmakingConfiguration$ = UpdateMatchmakingConfiguration$;exports.UpdateMatchmakingConfigurationCommand = UpdateMatchmakingConfigurationCommand;exports.UpdateMatchmakingConfigurationInput$ = UpdateMatchmakingConfigurationInput$;exports.UpdateMatchmakingConfigurationOutput$ = UpdateMatchmakingConfigurationOutput$;exports.UpdateRuntimeConfiguration$ = UpdateRuntimeConfiguration$;exports.UpdateRuntimeConfigurationCommand = UpdateRuntimeConfigurationCommand;exports.UpdateRuntimeConfigurationInput$ = UpdateRuntimeConfigurationInput$;exports.UpdateRuntimeConfigurationOutput$ = UpdateRuntimeConfigurationOutput$;exports.UpdateScript$ = UpdateScript$;exports.UpdateScriptCommand = UpdateScriptCommand;exports.UpdateScriptInput$ = UpdateScriptInput$;exports.UpdateScriptOutput$ = UpdateScriptOutput$;exports.ValidateMatchmakingRuleSet$ = ValidateMatchmakingRuleSet$;exports.ValidateMatchmakingRuleSetCommand = ValidateMatchmakingRuleSetCommand;exports.ValidateMatchmakingRuleSetInput$ = ValidateMatchmakingRuleSetInput$;exports.ValidateMatchmakingRuleSetOutput$ = ValidateMatchmakingRuleSetOutput$;exports.VpcPeeringAuthorization$ = VpcPeeringAuthorization$;exports.VpcPeeringConnection$ = VpcPeeringConnection$;exports.VpcPeeringConnectionStatus$ = VpcPeeringConnectionStatus$;exports.ZeroCapacityStrategy = ZeroCapacityStrategy;exports.errorTypeRegistries = errorTypeRegistries;exports.paginateDescribeFleetAttributes = paginateDescribeFleetAttributes;exports.paginateDescribeFleetCapacity = paginateDescribeFleetCapacity;exports.paginateDescribeFleetEvents = paginateDescribeFleetEvents;exports.paginateDescribeFleetLocationAttributes = paginateDescribeFleetLocationAttributes;exports.paginateDescribeFleetUtilization = paginateDescribeFleetUtilization;exports.paginateDescribeGameServerInstances = paginateDescribeGameServerInstances;exports.paginateDescribeGameSessionDetails = paginateDescribeGameSessionDetails;exports.paginateDescribeGameSessionQueues = paginateDescribeGameSessionQueues;exports.paginateDescribeGameSessions = paginateDescribeGameSessions;exports.paginateDescribeInstances = paginateDescribeInstances;exports.paginateDescribeMatchmakingConfigurations = paginateDescribeMatchmakingConfigurations;exports.paginateDescribeMatchmakingRuleSets = paginateDescribeMatchmakingRuleSets;exports.paginateDescribePlayerSessions = paginateDescribePlayerSessions;exports.paginateDescribeScalingPolicies = paginateDescribeScalingPolicies;exports.paginateListAliases = paginateListAliases;exports.paginateListBuilds = paginateListBuilds;exports.paginateListCompute = paginateListCompute;exports.paginateListContainerFleets = paginateListContainerFleets;exports.paginateListContainerGroupDefinitionVersions = paginateListContainerGroupDefinitionVersions;exports.paginateListContainerGroupDefinitions = paginateListContainerGroupDefinitions;exports.paginateListFleetDeployments = paginateListFleetDeployments;exports.paginateListFleets = paginateListFleets;exports.paginateListGameServerGroups = paginateListGameServerGroups;exports.paginateListGameServers = paginateListGameServers;exports.paginateListLocations = paginateListLocations;exports.paginateListScripts = paginateListScripts;exports.paginateSearchGameSessions = paginateSearchGameSessions;